ruggsy9 Posted February 5 Posted February 5 2 hours ago, asdt123123 said: For those having trouble with the penis size, or facial expressions not working as intended this should fix it. It'll set the facial expressions right before the face morph update runs. So should be impossible to be overwritten by another mod now. Just need to optimize it more, but should be perfectly fine atm. PPA - Penetration Physics v0.0.25 - ALPHA.zip 4.43 MB · 1 download working well for me now. Thank you
unu026 Posted February 5 Posted February 5 12 hours ago, asdt123123 said: I can't reproduce this no matter what I try. The ONLY thing I can imagine is you've got a mod doing something extremely hacky to swap a futanari penis's physics from SMP to rigid. You can try to use this mod: Another mod I made. Disable all the other options other than the erection handling. That mod actually hooks into FasterHDT directly instead of doing hacky shit to handle erections If you want to help me help you, you'll need to go through the rigorous task of figuring out exactly what's causing the problem so I can reproduce it on my end and fix it. Edit: Tested with TNG. Zero problems. 100% you're using some mod doing something very hacky. Thanks for your reply. Using it as an OStim Strapon, not equipping it from the TNG menu. lazy way by editing SKSE\Plugins\OStim\equip objects\calypsstrapon.json. There were no problems when equipping it from the menu.
Ryo95 Posted February 5 Posted February 5 Are the target tweaks reset after updating to a new version ?
Nuascura Posted February 5 Posted February 5 I noticed Sexlab Sex Sound is no longer "recommended" on the OP, and the Sex Sound page also recommends PPA. Is Sex Sound no longer compatible with PPA's sound functions?
tonitrulupus Posted February 5 Posted February 5 @asdt123123, I downloaded you mod when you was still on like version 4 or 5 very early stages, issues I was seeing had really nothing to do with your mod, but the scale of the PC I normally run typically Bosmer .82-.95, been watching the growth of your mod and just installed v0.0.24, will be updating to your 0.0.25 her today sometime, I am hoping it will cure the mouth not opening but may need a different mod for that. The main reason I am commenting again is that , I do not have ABC, but most of the latest ver. of MNC and HCS already have the ABC added to them and they already react in this manor, would this mod work for those creatures that already have this added to them by MNC and HCS? or is it a MUST have for it to work correctly?
sierrra Posted February 5 Posted February 5 Is Predator's High Poly Head SMP recommended to use with this? It seems to work fine other than mouth clipping. Seems worse without it. Just curious what your position is on this
besinister Posted February 5 Posted February 5 9 hours ago, asdt123123 said: Because you're modifying NiOverride sliders.. This mod uses the same sliders as Schlongs of Skyrim/TNG and the erection states. The first "length" slider I mentioned is most likely named "size". I can maybe add support for nioverrides but it's not lightweight I understand what you are saying. If I am not mistaken the nioverrides comes from Netlmmerse Override. I do not have that mod installed. I have Racemenu anniversry edition V-0-4-19-16. This is what my racemenu looks like.
tonitrulupus Posted February 5 Posted February 5 (edited) 5 minutes ago, besinister said: I understand what you are saying. If I am not mistaken the nioverrides comes from Netlmmerse Override. I do not have that mod installed. I have Racemenu anniversry edition V-0-4-19-16. This is what my racemenu looks like. It was incorporated into race menu, I am not sure how to access it through race menu, I use SLIF for any inflation for females, I dont use TNG, but I am sure there are some features in the mod that could help in what your looking for Edited February 5 by tonitrulupus
Swagmeister. Posted February 5 Posted February 5 (edited) 15 hours ago, asdt123123 said: I can't reproduce this no matter what I try. The ONLY thing I can imagine is you've got a mod doing something extremely hacky to swap a futanari penis's physics from SMP to rigid. You can try to use this mod: Another mod I made. Disable all the other options other than the erection handling. That mod actually hooks into FasterHDT directly instead of doing hacky shit to handle erections If you want to help me help you, you'll need to go through the rigorous task of figuring out exactly what's causing the problem so I can reproduce it on my end and fix it. Edit: Tested with TNG. Zero problems. 100% you're using some mod doing something very hacky. You just reminded me that I also updated the Improved Futa mod along this one. Gonna try without and with the prior version of the Improved futa mod and report then. EDIT: I'm certain it's Improved Futanari 1.01 causing this, the issue didn't happen without that mod or the prior 1.00 version. (The changelog didn't seem like it would cause this so I didn't think of testing before) It specifically seems to be the Physics Handling causing this issue on the 1.01 version. Not happening with it disabled in the MCM. If you need anything else just say so. Edited February 5 by Swagmeister.
Reekum Posted February 5 Posted February 5 Low priority I imagine. But it's not working on the mnc compatability kits (found on the mnc page)
besinister Posted February 5 Posted February 5 29 minutes ago, besinister said: I understand what you are saying. If I am not mistaken the nioverrides comes from Netlmmerse Override. I do not have that mod installed. I have Racemenu anniversry edition V-0-4-19-16. This is what my racemenu looks like. Update: Just installed new version 25 Alpha. The size issue is now fixed in my setup. Thank you asdt123123, you are the best. 1
SimSonny Posted February 5 Posted February 5 This is absolutely amazing! I am using PPA - Penetration Physics v0.0.24 - ALPHA. It works very well on my futa character. 1
BobOverseer Posted February 5 Posted February 5 wasn't expecting much, but it is really good, game changer, is not a miracle for alingment but work for most regular animations, great mod, great work!
Swagmeister. Posted February 5 Posted February 5 47 minutes ago, sierrra said: Is Predator's High Poly Head SMP recommended to use with this? It seems to work fine other than mouth clipping. Seems worse without it. Just curious what your position is on this There was some talk about this earlier in this thread. I think they said to disable mouth stuff so Predator's mod handles the lip stuff. Try to look back a few pages. Or use search. 1
深淵の神 Posted February 5 Posted February 5 11 hours ago, sharapoff said: BLAH BLAH BLAH Setting these options is quite simple, just activate these options in the toml (I recommend Notepad++): # ─────────────────────────────────────────────────────────────────────────────── # HOTKEYS # ─────────────────────────────────────────────────────────────────────────────── [Hotkeys] # Only allow hotkeys while the console is open (Only for Reload, and Pause) ConsoleOnly = true # Key codes (default: F2=60, F5=63, 0=11) # Find codes at: https://www.nexusmods.com/skyrimspecialedition/articles/7704 Pause = 60 # Pauses the mod Reload = 63 # Reload configuration SelectActor = 14 # Select actor to edit their penis target + Much more # Should we REQUIRE holding shift to use these hotkeys? So like Shift+F2 = pauses the mod. (Recommended) HotkeyWhileHoldingShiftOnly = true # ─────────────────────────────────────────────────────────────────────────────── # DEBUG # ─────────────────────────────────────────────────────────────────────────────── # You WILL need to use this while trying to figure out where to put offsets/waypoints [Debug] # Print verbose logs to the console. Logging = false # Display your vagina/anus/mouth entrances and splines in-game Bones = true # Display collision cylinders in-game. Collision = true # Display penis collision bones in-game. Penis = true I made those changes to the hotkey because this way I avoid incompatibilities with the assigned keys, since other mods already use those keys, the OP has been a true gentleman by adding these options. The Debug options will make the collisions of the cylinders and splines visible, which will be very useful for you to see the path that your modified values have added. From there all you have to do is 1 open the toml of this mod (I recommend Notepad++) and then open the game 2 start a sexual animation 3 Look at how the penetration is configured, Maybe it looks wonky in your game because the standard values are made for some alien body preset, I guess (just joking) 4 open console to pause the game and Alt+ Tab to change the window to the toml file of the mod 5 Start changing the values in the tolm so you can see how they work (modify the values to something exaggerated so you can see what exactly changes). Just remember In the mod description is the guide on how you can use nifskope for this purpose for a better understanding of the x, y, z values, for example this value: [[Vagina.Position.DepthWaypoints]] Offset = [0.0, 0.0, 4.0] This value indicates the direction in which the cylinder of the schlong points. And the next value will indicate where the tip of the schlong will be directed during penetration: [[Vagina.Position.DepthWaypoints]] Anchor = "NPC Spine1 [Spn1]" Offset = [0.0, 6.0, 0.0] These values are just examples and will not work on all bodies because we all use different bodyslide presets, so do not use them. 6 Save the TOML and go back to the game and while paused by the console update (Reload) the mod using shift + F5 (if you made the modification that I suggested in the hotkey section) and exit console to see the changes made ingame. Once you have understood which value modifies which thing, you just have to start playing with the values until you leave the physics of penetration to your liking, so repeat if necessary. In a previous post I had already added what the debug looks like in a very vanilla-like modded game, nothing fancy: I suppose you can also make a modification without leaving the game and possibly easier, but the way I did it was very simple to be honest. Cheers. 1
Byldozer Posted February 5 Posted February 5 22 hours ago, 深淵の神 said: activate the toml debug options. So you can perfectly correct the alignment in real time, read the instructions carefully Thank you so much for the mod and for the help! I tried editing before...but I just forgot to save. Now everything's fine. 🤝
Sh0g Posted February 5 Posted February 5 Amazing mod, just a quick question, is it possible to make sound addon to only work for sexlab? I don't want it for Ostim.
ØRIMAGEN Posted February 5 Posted February 5 (edited) How do you exit in game edit mode ? When I close OStim, I’m still stuck in edit mode and can’t do anything. Also, regarding editing the UBE TOML file for [Anus.Position] for example : Offset = [0, -3.5, -2] correspond to ? Which values are X, Y, and Z ? Edited February 5 by MrCDP
asdt123123 Posted February 6 Author Posted February 6 9 hours ago, Reekum said: Low priority I imagine. But it's not working on the mnc compatability kits (found on the mnc page) You can add support for anything, but I wont be adding support for MNC or anything related. I added ABC, that's as far as I'm willing to go. Takes too long. It's not hard to do it though, just make a custom override config and follow my tutorial on the front page. 2 hours ago, MrCDP said: How do you exit in game edit mode ? When I close OStim, I’m still stuck in edit mode and can’t do anything. Also, regarding editing the UBE TOML file for [Anus.Position] for example : Offset = [0, -3.5, -2] correspond to ? Which values are X, Y, and Z ? Just open the action menu and press "Exit" or "save"? I don't understand. XYZ is always XYZ - in that order. All 3D Cartesian coordinates on PPA will be in that order. 4 hours ago, Sh0g said: Amazing mod, just a quick question, is it possible to make sound addon to only work for sexlab? I don't want it for Ostim. Does OStim do a better job with sounds?? You could just literally delete the .wav files related to their penetration sounds ,and keep the rest (Backup just in case it causes CTD's for some reason..). I know they've got kissing and what not too, but you could easily use both if you delete the sounds that clash with eachother.
Soulfly13 Posted February 6 Posted February 6 Hello, how can I make the mouth open wider in the animation? , the lips disappear during the blowjob. I can't do this using the configuration file
asdt123123 Posted February 6 Author Posted February 6 12 hours ago, Nuascura said: I noticed Sexlab Sex Sound is no longer "recommended" on the OP, and the Sex Sound page also recommends PPA. Is Sex Sound no longer compatible with PPA's sound functions? It's compatible, but you'll obviously get double sounds.
xxxamogusxxx Posted February 6 Posted February 6 (edited) Sound feature is goated and actually usable with OSSO since it allows to toggle each sound via MCM. Letting this mod handle penetration and leave everything else to OSSO is perfect, it covers a lot of other stuff like boobjobs. Edited February 6 by xxxamogusxxx
pdd001 Posted February 6 Posted February 6 i'm using immersive equpip mod which use the same backspace key. which section can i change the menu key in the toml file?
Dweny Posted February 6 Posted February 6 My only issue is that the audio from the 'Procedural Sex Sounds' feature is very quiet—I can barely hear it. How can I fix this? Thanks, this is a great mod!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now