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Alternate Start Live Another Life - Pig Farm Club


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Posted

Alternate Start Live Another Life - Pig Farm Club

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This mod is an Alternate Start Live Another Life destination for Player Slavery Scenarios (Alpha) 0.0.1 by asdt123123.

 

Talk to the Mara statue and choose the dialogue option "I was sent to the Pig Farm Club."

 


  • Submitter
  • Submitted
    12/25/2025
  • Category
  • Requirements
    Alternate Start Live Another Life, Player Slavery Scenarios
  • Regular Edition Compatible
    No
  • Install Instructions

 

Posted

Hey Lovers, this is the first time I have made an Alternate Start destination mod. (It's also the first time I made a mod with a quest, or with scripts made from scratch.)

 

I would love to have some feedback! ❤️ I have tested it myself and it works okay for me. Please let me know in comments below whether it is working for you. Thanks!

Posted (edited)

So I'm currently unable to test it because the mod list I'm currently altering for my own purposes is using Skyrim Unbound for it's alternate start. However, I'm following with interest where this goes for when I inevitably get tired of that part and figure out how to remove it. Both this and the entire concept looks rather exciting and the more devious alternate start options out there, the better IMO.

 

One thing I would suggest is looking at https://github.com/KrisV-777/Alternate-Perspective/wiki/Creating-an-Alternate-Start-Scenario and https://github.com/KrisV-777/Alternate-Perspective/wiki/Porting-ASLAL-Plugins and deciding how much of an effort you think it would be to split out the stuff that requires ASLAL into a separate plugin so that you can have the mod ASLAL and Alternate Perspective - Alternate Start compatible given normally for AP all you need to do is provide a JSON file with the ID of the starting quest.

Arthmoor's popularity keeps plummeting and I know a lot of folk who have moved on to AP from ASLAL simply due to their perception of him.

 

Congratulations on the release btw.

Edited by grosaprap
Posted

You ever wake up after taking a nap, read something and get excited, and don't read the full deal?


Sorry on further waking up, I realized you were providing a patch to make an existing mod ASLAL compatible rather than a new scenario that just happened to be ASLAL compatible, for said mod. Still excited about it but makes my suggestion rather redundant. 😅

  • 2 weeks later...
Posted
3 hours ago, bradster511 said:

great mod so far but the only problem I had was that the pig nose can't be unequipped after escaping is all

 

Please keep in mind that my mod is only the Alternate Start option for Pig Farm Club.

 

The main mod that actually provides the Pig Farm Club is Player Slavery Scenarios by @asdt123123

 

Having said that, the pig nose can be dropped on the ground in order to unequip it. Then you can pick up the pig nose again and keep it in your inventory.

 

Hope that helps!

  • 2 months later...
Posted

I've recently updated all big mods in my load order one of which includes Alternate Start.

Whenever I select the pig farm I don't get teleported there instead I just stay in the cell but a skeleton appears on the bed and a few lockpicks on the table.

I assume it's just another Alternate Start possibility instead of the pig farm that gets selected instead.

Posted
1 hour ago, Herowynne said:


Do you have the main mod installed? (Player Slavery Scenarios)

Yes I do.

For the record the Pig Farm start did work on my other playthrough, I didn't even have any problems with the pig nose and tail being unequippable or anything.

It doesn't work now after updating Alternate Start and I sadly deleted the archive of the old version and we know how Arhtmoor is... so I can't just go to nexus and redownload it.

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