ryunagai Posted March 13 Posted March 13 1 hour ago, Boltzmann1111 said: SexyEnvrionment.zipCharacterPortraits.zipSo I finished my character portraits including the xipha covers and also added a lewd mod for a ton of environment textures within the game. Feel free to use it. Also I couldnt find the file for the bracer board. Does anyone know the filename of it? I would love to add lewds for that one too. That's a good job
ModsTime Posted March 13 Posted March 13 (edited) @lakovicDo you either have a sample pack of your kiseki/horizon mod or pictures that show all of the outfits? Separately, is there a way to get @lakovicand @gggnog's mods to work at the same time as they both modify woman01_body.dds in dx11/image. My experience is that one prevails and it causes the other's mods to not work Edited March 14 by ModsTime
ModsTime Posted March 14 Posted March 14 Does anyone have save game files for horizon? I like to do this to test mods before starting
Jarkes Posted March 17 Posted March 17 On 3/9/2026 at 10:38 AM, GDKing said: That is more or less the work of PH3, who are responsible for most of those optimizations. It's the only good thing about the port. The NISA version of Kai so far has been crashing on me several times. Not to mention the English translation effort seemed to got even worse. Compared to the previous game (Daybreak 2). There's a huge amount of net lingo and meme talk being put in the dialogue. People who speak more formal, or in regular slang like Aaron, now talk like they're terminally online. I mean, "vibemaxxing"? I never heard such a thing even in social media before. That's a thing NISA is doing with Ulrica, by the way. Here's a sample of what's in store for you with the NISA version, if you ever decide to check it out: LOL, even Shizuna isn't safe 🤣 I've found a P3A version of the Kai translation patch that works with Horizon. I've been using it ever since. The only problem is so many mods for the game--ones with the same tbl files as inside said patch--conflict with it. I can't even use any DLC mods here without them breaking it😭 Oh yeah, god forbid a streamer uses (gasp) NET LINGO. Those EEEEEEEEEEEEEEEEEEEEEEEEEEEVIL localizers. On 3/9/2026 at 6:54 PM, UnitZ said: The translation is like THAT? Well fuck, thanks for posting that it has made the decision for me to no longer buy any of their games, I will be sticking to the MTL version in the future and when Kai 2 is announced I just have to hope someone MTL's that version as well. I, too, like my translations robotic and stiff. (The Kai fan translation isn't even MTL anyway) 1
GDKing Posted March 17 Posted March 17 2 hours ago, Jarkes said: Oh yeah, god forbid a streamer uses (gasp) NET LINGO. Those EEEEEEEEEEEEEEEEEEEEEEEEEEEVIL localizers. Not all streamers talk like NISA's rendition of Ulrika though. 3
UnitZ Posted March 18 Posted March 18 Guess I should have been clearer when I posted that then oops. I know its edited MTL and that's why its quality is better than regular MTL. I guess I just wish current lingo would stay out of my games you know, let's say you play Horizon 10 years from now when all the old terms like Riz ect. is long since dead then you hear Nadia say it or (using the example from earlier Shizuna say peak) it just makes you groan or cringe out of embarrassment. Stuff like that really takes me out of the world and think huh I wonder if the original text in Japanese sounds better.
Awaken7923 Posted March 18 Posted March 18 On 3/5/2026 at 10:16 PM, nahmahn said: The bunny costumes are nice and all, but they can become even better by getting rid of those thights (most are actually fishnets but just roll with it) and letting them sexy V-cuts run free! UnTight Bunnies.rar 7 MB · 11 downloads Just drop those two folders into Beyond's main folder and you'll be good to go. Want some previews? Here's an album full of them! Screen beyond the Horizon - Bunny Edition.rar 245.09 MB · 12 downloads Want more screens? Check out my Daybreak 1 and Daybreak 2 albums! Thanks for the mod! FYI for anyone using this with lakovic's paid mod, I needed to rename it to "z_UnTight Bunnies.p3a" in order for it to properly load after lakovic's (even though the alphabetical loading should have let this work without modification). It does add the new "Freed Bunny" costumes, but it also overrides the lakovic "Lapine" costume as well, so you lose the lakovic version. Funny enough, you don't even have to claim the DLC in order to see the no-tights version: The alternate lakovic bunny costumes still have the very tight fitting (but with tights) 2
fatesia1995 Posted March 18 Posted March 18 Does anyone know which file and which part I need to edit to change the enemies that appear in events or tweak their stats?
Druzamm Posted March 18 Posted March 18 14 hours ago, Awaken7923 said: Thanks for the mod! FYI for anyone using this with lakovic's paid mod, I needed to rename it to "z_UnTight Bunnies.p3a" in order for it to properly load after lakovic's (even though the alphabetical loading should have let this work without modification). It does add the new "Freed Bunny" costumes, but it also overrides the lakovic "Lapine" costume as well, so you lose the lakovic version. Funny enough, you don't even have to claim the DLC in order to see the no-tights version: The alternate lakovic bunny costumes still have the very tight fitting (but with tights) Worked like a charm, thanks!
tiger2012010 Posted March 20 Posted March 20 On 3/14/2026 at 4:09 AM, Boltzmann1111 said: SexyEnvrionment.zipCharacterPortraits.zipSo I finished my character portraits including the xipha covers and also added a lewd mod for a ton of environment textures within the game. Feel free to use it. Also I couldnt find the file for the bracer board. Does anyone know the filename of it? I would love to add lewds for that one too. Hi, what is this sexy environment used for?
Boltzmann1111 Posted March 20 Posted March 20 1 hour ago, tiger2012010 said: Hi, what is this sexy environment used for? It changes a lot of the environment textures to be lewd. Mostly in game pictures, loading screens etc. Heres some screenshots for examples Spoiler
doug022965 Posted March 20 Posted March 20 On 3/8/2026 at 10:53 PM, SuperKam1 said: Hi everyone, First time modder here but I think this forum will enjoy my work. I call it Sexy Revamp and its mainly mods based on the work of @lakovic, @amorrow28 and @fakecheng linked on the home page. It includes remakes of playable character outfits as well as mostly faithful mods to a lot of NPCs. Non-spoiler picture for a preview. Its all NSFW and currently works by replacing existing files so if something doesnt work, you probably need mods from the previous creators which are all listed in the front page. I used @lakovic's json for this so youll probably need it too in your table making. Also since the mods folder for the game loads by alphabetical order, I think it needs to go after anything that would override it if you want to use it. Im not savy on making this mod its own thing and Im pressed for time so if someone wants to clean it up it would be most welcome. Otherwise ff theres a particular change you dont like you can unpack the p3a, remove files from the model or image folder, then repack it. Comparing files against the list of models by @fakecheng again on the home page should make this fairly easy. Its still a work in progress but I wanted to get it out before most people move on. I plan to make another release in a month or so but well see. Along with this comes a "supporting their favorites" for guys. Its various male characters wearing the xipha mod by @FateM on certain outfits. I also started playing with idle animations but I only got as far as Renne and Rixia with something I liked and made sense. Feel free to let me know of any oddities you find along the way but I wont do an update for at least a few weeks since Ill be out of town. If I missed any mods that deserve credit please let me know and Ill update. Also Im still going through the game so no spoilers! Thanks again to the original creators and the makers of the modding tutorials. Enjoy! Folders I use for reference if it helps sexyrevamp.7z 263.19 MB · 14 downloads I've been exploring your mod and it is messy has .pdn files everywhere .dds files are I believe the only type of files this game can read, also is this a dlc Mod (if so making a .json that includes the table changes may make things easier) or a replacer or both, oh and it has a shortcut to the image folder that shouldn't be there looking forward to your amazing mods this is simply ways to improve, mean no offense
doug022965 Posted March 20 Posted March 20 Just now, doug022965 said: I've been exploring your mod and it is messy has .pdn files everywhere .dds files are I believe the only type of files this game can read, also is this a dlc Mod (if so making a .json that includes the table changes may make things easier) or a replacer or both, oh and it has a shortcut to the image folder that shouldn't be there looking forward to your amazing mods this is simply ways to improve, mean no offense, it needs work keep up the great work
afdbg Posted March 21 Posted March 21 On 1/26/2026 at 8:49 PM, lakovic said: Reveal hidden contents From left to right, 1–7: Image 1 shows the issue I mentioned earlier. After lowering the chest position, a slight stretching appeared. This kind of stretching looks as if an invisible hand is pulling the chest forward, making it appear wider than it should be. That’s exactly where the problem lies — I can’t accept this kind of change that comes as a side effect of adjusting the chest position. Images 2, 3 can be discussed together. These two shapes actually resemble the body shape of most people in real life: slightly sagging, with the nipples positioned lower. Although they may not look aesthetically pleasing, they are closer to reality. Image 4 is the model currently used in the Kai mod. You can also notice that the chest position is still relatively high. Even though I had already lowered it slightly at that time, it still wasn’t enough. Images 5, 6, and 7 represent just a few of many other possible solutions. I couldn’t capture screenshots of all of them, but I still feel none of them are perfect. I haven’t fully identified where the core problem lies yet, so I need to continue adjusting the model before finalizing the solution. I've been thinking about your chest position analysis as I play Sky 1st chapter with your mods. I've spent a bit too much time examining some of the larger breasts (Aina for example), and I have started to think that a model that approaches Image 2 would be a more optimal shape (in my humble opinion). I think you've already gone in that direction a bit (more curvature at the top to emphasize gravity) based on comparing your latest optimizations against the base models. I am curious if you have any updates on how you continue to optimize the models!
tiger2012010 Posted March 21 Posted March 21 On 3/20/2026 at 8:46 PM, Boltzmann1111 said: It changes a lot of the environment textures to be lewd. Mostly in game pictures, loading screens etc. Heres some screenshots for examples Hide contents ok, thank you very much! Is the cloth you dress now the doacosplay mod?
Tjoeb123 Posted March 22 Posted March 22 (edited) Thought I'd provide a couple of examples from a recent text edit I did. Edited March 22 by Tjoeb123 2
lakovic Posted March 22 Posted March 22 (edited) 11 hours ago, afdbg said: I've been thinking about your chest position analysis as I play Sky 1st chapter with your mods. I've spent a bit too much time examining some of the larger breasts (Aina for example), and I have started to think that a model that approaches Image 2 would be a more optimal shape (in my humble opinion). I think you've already gone in that direction a bit (more curvature at the top to emphasize gravity) based on comparing your latest optimizations against the base models. I am curious if you have any updates on how you continue to optimize the models! In fact, I have already completed the optimization of the base body model. This should be my best version so far. I retopologized the body mesh (to fix messy topology), re-unwrapped the UV, and optimized the _n and _p textures. If I don’t acquire any new techniques later, this body model will continue to be used until Kai no Kiseki 2. At the moment, I am working on new outfits. It has been nearly two months since my last post, but progress has been quite slow. On one hand, I don’t have much time; on the other hand, the later-stage adjustments are quite tedious, such as tuning physics properties and shaders. I have to constantly open and close the game to achieve a satisfactory result, and sometimes I still can’t get a good outcome, so I end up abandoning the model. For example, this time I gave up on the bubble bath outfit, as well as some new hairstyles designed for certain characters. That basically means I wasted several days. My workflow is roughly completing one model in about two days. Usually, I finalize the initial version on the first day, and on the second day I optimize various physics properties and shaders, then archive it. Agnes is the most important part of my entire plan. I will implement every possible outfit variation on her first, and only then apply similar outfits to other characters. So this time, Agnes will likely have the largest number of outfits. Of course, each character will also have their own exclusive outfit—unique and iconic. Finally, I’d like to share a few small modifications. These are just a small part of the overall mod. I hope you will like them. My suggestion is to rename the model to c02.mdl to replace the bath outfit, then enter the game and compare it with the official outfit. Feel free to let me know your results after comparing. chr5001.zip Spoiler To add, the progress is very slow because I need to carefully refine each model. Also, this time I am creating models for three games at once—Kuro 1, Kuro 2, and Kai 1—so I expect it will take at least a few more months. Edited March 22 by lakovic 10
tigers Posted March 22 Posted March 22 9 hours ago, lakovic said: In fact, I have already completed the optimization of the base body model. This should be my best version so far. I retopologized the body mesh (to fix messy topology), re-unwrapped the UV, and optimized the _n and _p textures. If I don’t acquire any new techniques later, this body model will continue to be used until Kai no Kiseki 2. At the moment, I am working on new outfits. It has been nearly two months since my last post, but progress has been quite slow. On one hand, I don’t have much time; on the other hand, the later-stage adjustments are quite tedious, such as tuning physics properties and shaders. I have to constantly open and close the game to achieve a satisfactory result, and sometimes I still can’t get a good outcome, so I end up abandoning the model. For example, this time I gave up on the bubble bath outfit, as well as some new hairstyles designed for certain characters. That basically means I wasted several days. My workflow is roughly completing one model in about two days. Usually, I finalize the initial version on the first day, and on the second day I optimize various physics properties and shaders, then archive it. Agnes is the most important part of my entire plan. I will implement every possible outfit variation on her first, and only then apply similar outfits to other characters. So this time, Agnes will likely have the largest number of outfits. Of course, each character will also have their own exclusive outfit—unique and iconic. Finally, I’d like to share a few small modifications. These are just a small part of the overall mod. I hope you will like them. My suggestion is to rename the model to c02.mdl to replace the bath outfit, then enter the game and compare it with the official outfit. Feel free to let me know your results after comparing. chr5001.zip 25.38 MB · 1 download Hide contents To add, the progress is very slow because I need to carefully refine each model. Also, this time I am creating models for three games at once—Kuro 1, Kuro 2, and Kai 1—so I expect it will take at least a few more months. Nice. Glad to know you are working on all 3. I was going to start Kuro 1, but i will delay it now until all your mods releases. 1
afdbg Posted March 22 Posted March 22 13 hours ago, lakovic said: In fact, I have already completed the optimization of the base body model. This should be my best version so far. I retopologized the body mesh (to fix messy topology), re-unwrapped the UV, and optimized the _n and _p textures. If I don’t acquire any new techniques later, this body model will continue to be used until Kai no Kiseki 2. At the moment, I am working on new outfits. It has been nearly two months since my last post, but progress has been quite slow. On one hand, I don’t have much time; on the other hand, the later-stage adjustments are quite tedious, such as tuning physics properties and shaders. I have to constantly open and close the game to achieve a satisfactory result, and sometimes I still can’t get a good outcome, so I end up abandoning the model. For example, this time I gave up on the bubble bath outfit, as well as some new hairstyles designed for certain characters. That basically means I wasted several days. My workflow is roughly completing one model in about two days. Usually, I finalize the initial version on the first day, and on the second day I optimize various physics properties and shaders, then archive it. Agnes is the most important part of my entire plan. I will implement every possible outfit variation on her first, and only then apply similar outfits to other characters. So this time, Agnes will likely have the largest number of outfits. Of course, each character will also have their own exclusive outfit—unique and iconic. Finally, I’d like to share a few small modifications. These are just a small part of the overall mod. I hope you will like them. My suggestion is to rename the model to c02.mdl to replace the bath outfit, then enter the game and compare it with the official outfit. Feel free to let me know your results after comparing. chr5001.zip 25.38 MB · 1 download Hide contents To add, the progress is very slow because I need to carefully refine each model. Also, this time I am creating models for three games at once—Kuro 1, Kuro 2, and Kai 1—so I expect it will take at least a few more months. Amazing, thank you for sharing an update. Even just testing minor changes, I found it super tedious to open/re-open the game, I can only imagine how many 1000x more times you have done it than me. That last outfit with the open chest sweater... that will be iconic. I can already tell I will be using that... frequently. Hoping you have similar outfit types for other characters as well. So sad that I cannot test yet - will not purchase this game until I finish Sky 1st Chapter!
bioniclezx Posted March 22 Posted March 22 13 hours ago, lakovic said: 事實上,我已經完成了基礎人體模型的最佳化。這應該是目前為止我的最佳版本。我重新拓撲了人體網格(以修復混亂的拓撲結構),重新展開了UV,並優化了_n和_p紋理。如果以後我沒有掌握任何新技術,這個人體模型將會一直使用到《改之軌跡2》。 目前我正在製作新的服裝。距離上次發文已經快兩個月了,但進度相當緩慢。一方面,我時間不多;另一方面,後製調整非常繁瑣,例如調整物理屬性和著色器。為了達到滿意的效果,我不得不反覆開關遊戲,但有時仍然無法獲得理想的結果,最終只能放棄模型。 例如,這次我放棄了泡泡浴裝扮,以及一些為特定角色設計的新髮型。這基本上意味著我浪費了好幾天。 我的工作流程大約是兩天左右完成一個模型。通常,第一天我會完成初始版本,第二天我會優化各種物理屬性和著色器,然後將其存檔。 艾格妮絲是我整個計畫中最重要的一部分。我會先在她身上實現所有可能的服裝搭配,然後再將類似的服裝應用到其他角色身上。所以這次,艾格妮絲的服裝數量很可能會最多。 當然,每個角色也會有自己專屬的服裝──獨特而有標誌性。 最後,我想分享一些小的修改。這些只是整個mod的一小部分。希望你們會喜歡。我的建議是將模型重命名為c02.mdl,替換掉沐浴服,然後進入遊戲並與官方服裝進行比較。比較後歡迎告訴我結果。 chr5001.zip 25.38 MB · 1 次下載 隱藏內容 此外,進度非常緩慢,因為我需要仔細完善每個模型。而且,這次我同時製作三款遊戲——《黑1》、《黑2》和《改1》——的模型,所以預計至少還需要幾個月的時間。 Will there be mods in the future where characters wear nothing but shoes?
GDKing Posted March 23 Posted March 23 @lakovic It might be a bit late to ask you this, but... Is this supposed to be chr5001_c15.mi?
lakovic Posted March 23 Posted March 23 15 hours ago, bioniclezx said: Will there be mods in the future where characters wear nothing but shoes? If you mean making the character nude and then just adding a pair of shoes, sorry, I won’t do that. There is already a nude model, so there’s no need for me to create another similar one. @GDKing I understand. That archive might be a file I uploaded last time—I didn’t check it, so it may have been misnamed. You just need to rename it and it should be fine.
SuperKam1 Posted March 23 Posted March 23 On 3/20/2026 at 4:09 PM, doug022965 said: I've been exploring your mod and it is messy has .pdn files everywhere .dds files are I believe the only type of files this game can read, also is this a dlc Mod (if so making a .json that includes the table changes may make things easier) or a replacer or both, oh and it has a shortcut to the image folder that shouldn't be there looking forward to your amazing mods this is simply ways to improve, mean no offense Hi yes very valid feedback. As I said I am a first time modder and its been a learning curve. Believe it or not I uploaded a cleaned up version of what I actually use since its been a bit of a messy learning process. I used lakovic's folder as a template since it contained what I was using but trimmed it down as I became more familiar. Theres some things I can delete as you mentioned which hopefully I will on the next release but it shouldnt affect anything that Im aware of. I was using that shortcut for the easy access but I took out for future release. The .pdns are just working versions for easy modification in paint.net but are not actually used in game as you are correct in the game only recognizing .dds files. I included my tablemaking file because it felt weird to me to include copied assets from other mods especially lakovic's paid mod but since their freely available and I did get permission Ill include it later. Also the lakovic_mod_og2 is just the underwear mods all together. Lastly for now its meant as a replacement mod for the mods I already mentioned though maybe someday Ill get around to making it more accessible. Thanks and please let me know of any specific issues of it not working!
SuperKam1 Posted March 23 Posted March 23 **Soft Act 3 spoiler** for location (visited in previous games). No story spoilers This is something I took out of sexyrevamp because it replaced stripper models in the underground sector and it can be a little immersion breaking for that reason but Ive found it quite fun. I made this one a standalone so it should work without needing anything else 🤞 This file is set to Saara, Zita, and Risette but it can be anyone if people have requests. Really the only thing is the hair doesnt quite work naturally and Im not editing each model just for this scene (yet). Works GREAT with @amorrow28's free camera mod. Also I do have a save file for this location but Im not sure how to access it so if people want it theyre going to have to tell me how to find it 😅 Spoiler Spoiler Spoiler Spoiler sexyrevampdancers.7z 5
SuperKam1 Posted March 23 Posted March 23 22 hours ago, bioniclezx said: Will there be mods in the future where characters wear nothing but shoes? Im feeling generous so Ill grant you 3 models with nothing but shoes
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