assassin394 Posted November 23, 2025 Posted November 23, 2025 I know that animation will not automatically line up with furniture unless you use mod like Furniture Sex Framework. But I'm pretty sure bed animation does actually line up if you have "Ask for bed use" checked in Sexlab MCM menu. My problem is with or without Furniture Sex Framework. Both character will start the animation standing on the bed like its flat ground. The animation play fine. Just not lined up correctly. Anyone how to fix this?
anjenthedog Posted November 27, 2025 Posted November 27, 2025 (edited) Probably the only practical "remedy" is to check the fade option in SL's MCM and keep your fingers crossed the fade won't bite you on scene exit by not fading back in afterwards. (something it *used to do routinely a few years, and has kept me from using the option since). As to why they are, I think they're placed *on* the bed to establish a ground plane for the scene, so the animation doesn't end up being performed on the floor below the bed (which it would probably do otherwise) Edited November 27, 2025 by anjenthedog
traison Posted November 27, 2025 Posted November 27, 2025 On 11/23/2025 at 9:15 AM, assassin394 said: Anyone how to fix this? Considering this is intended behaviour, what you're looking for is not a fix but a change. sslThreadModel.CenterOnObject is most likely the function where you need to find a new position for the scene center. Once that is defined, you could perhaps do something with the SexLabOffsets.json file to avoid having to create new animations (or edit existing ones) for your new animation center. See ".bedoffset".
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