Jump to content

BG3SX Creature Anims


ltpitb

Recommended Posts

Posted

I think part of the reason people are reluctant to share their whitelist is that getting it to work seems hit or miss, and people don't want to get roped into tech support. I tried duplicating my own whitelist to share here and for whatever reason it doesn't work even though its a direct copy in everything except the name and UUID.

 

So I'm just attaching the one I use. I make no guarantees that it will work for you, 

 

Whitelisted SHORT, GNOME, GOBLIN, HALFLING, BUGBEAR, DWARF, FIEND, GIANT, OGRE, ELEMENTAL, GNOLL, KOBOLD, MINDFLAYER, ABERRATION, HOBGOBLIN, Incubus, Meazel, Zombie, SKELETON, REDCAP, FEY, Ghoul, Werewolf, Vengeful Imp, Merregon

 

Do not post this file anywhere else.

LTPITB_Whitelist.zip

Posted
10 hours ago, ltpitb said:

I think part of the reason people are reluctant to share their whitelist is that getting it to work seems hit or miss, and people don't want to get roped into tech support. I tried duplicating my own whitelist to share here and for whatever reason it doesn't work even though its a direct copy in everything except the name and UUID.

 

So I'm just attaching the one I use. I make no guarantees that it will work for you, 

 

Whitelisted SHORT, GNOME, GOBLIN, HALFLING, BUGBEAR, DWARF, FIEND, GIANT, OGRE, ELEMENTAL, GNOLL, KOBOLD, MINDFLAYER, ABERRATION, HOBGOBLIN, Incubus, Meazel, Zombie, SKELETON, REDCAP, FEY, Ghoul, Werewolf, Vengeful Imp, Merregon

 

Do not post this file anywhere else.

LTPITB_Whitelist.zip 256.07 kB · 1 download

Just tried it out and it works perfectly fine for me. thank you very much!

Posted
10 hours ago, ltpitb said:

I think part of the reason people are reluctant to share their whitelist is that getting it to work seems hit or miss, and people don't want to get roped into tech support. I tried duplicating my own whitelist to share here and for whatever reason it doesn't work even though its a direct copy in everything except the name and UUID.

 

So I'm just attaching the one I use. I make no guarantees that it will work for you, 

 

Whitelisted SHORT, GNOME, GOBLIN, HALFLING, BUGBEAR, DWARF, FIEND, GIANT, OGRE, ELEMENTAL, GNOLL, KOBOLD, MINDFLAYER, ABERRATION, HOBGOBLIN, Incubus, Meazel, Zombie, SKELETON, REDCAP, FEY, Ghoul, Werewolf, Vengeful Imp, Merregon

 

Do not post this file anywhere else.

LTPITB_Whitelist.zip 256.07 kB · 1 download

If you have redcap and merregon in the whitelist, could you tell me, do you have disappearing their pelvis and legs in the animation?

Posted
51 minutes ago, nathrezim_patriarch said:

If you have redcap and merregon in the whitelist, could you tell me, do you have disappearing their pelvis and legs in the animation?

 

Yes, likely because their pelvis and legs are different objects with their own rigs and the framework strips them out like any other body slot, so you end up with what BG3 is flagging as the actual body.

 

You probably haven't noticed that bugbears have the same issue - when you initiate a scene with a bugbear their arm and leg hairs disappear. That's because those hairs are their own objects with their own rigs and they get stripped away like every other slot.  Now that I've told you you wont be able to unsee this :)

Posted

ok i managed to fix the stripped fur on bugbears thing so the arm and leg fuzz is back.  redcaps and merregons will have to stay on the to-do list for now.

 

 

 

20260310205112_1.jpg

20260310205509_1.jpg

Posted
On 2/27/2026 at 10:32 PM, ltpitb said:

This version of Lewds opens up height matching capability to creatures, and to using custom genitalia that can be automatically assigned when a scene is initiated. If you already have the Lewds mod this will replace it.

In this version the following creature animations are available :

 

.....

 

Feedback appreciated.

Lewds.zip 241.38 MB · 25 downloads


"If you already have the Lewds mod this will replace it." I'm confused, is there a mod called Lewds somewhere or did you just mean this will replace your other versions of it? (I didn't see any other uploads in this chain). Thanks for the hard work, any previews of next version, or maybe some hints when you might post an update? :P

Posted

Lewds mod Updated :

  • Issue with changing genitals in the MCM menu for standard characters has been fixed
  • Bugbear arm and leg hair no longer disappear when a scene is initiated

 

The following additional creature animations are available :

 

Plap Plap :

  • Bugbear (custom genitals) x Medium Female

Laying the Pipe :

  • Goblin Male (custom genitals) x Medium Female

Squatting Cowgirl :

  • Goblin Male (custom genitals) x Medium Female

Missionary :

  • Goblin Male (custom genitals) x Medium Female

Prone Bone :

  • Goblin Male (custom genitals) x Medium Female

Pelvic Sorcery

  • Incubus Male (custom genitals) x Medium Female

Lewds.zip

Posted
On 3/10/2026 at 9:16 AM, nathrezim_patriarch said:

If you have redcap and merregon in the whitelist, could you tell me, do you have disappearing their pelvis and legs in the animation?

 

So bad news - Redcaps and Merregons don't have full bodies, i.e. there is no naked version. Their game models are a combination of body parts and clothing/armor that fill in the gaps, whereas nearly all other races and creatures have actual full naked bodies under their clothing.  We should be grateful though because Larian could have gone the Redcap/Merregon route with everything. But those two are the only exceptions I know of.

 

 

Posted
10 hours ago, ltpitb said:

 

So bad news - Redcaps and Merregons don't have full bodies, i.e. there is no naked version. Their game models are a combination of body parts and clothing/armor that fill in the gaps, whereas nearly all other races and creatures have actual full naked bodies under their clothing.  We should be grateful though because Larian could have gone the Redcap/Merregon route with everything. But those two are the only exceptions I know of.

 

 

Well, I guess we'll okay with that if they will be in the pants, thank you for trying. There was a creature scene filterI like his function for simple changing or removing something. It won't be here anymore?

Posted

Having a penis added to the pants could work..but yeah as Itpitb said the others are fine, ie.

1. Kobolds,

2. Werewolves,

3. Minotaurs,

4. Ogres,

5, Quasits
6. Bears (Halsin does it as a bear to his romanced companion)

 

The other non-humanoid creatures/animals also have full bodies.

Posted

Just experimenting - I've decided that when you have sex with goblins, bugbears or whatever else comes to mind you get steadily dirtier and bloodier. For the mod I coded in 3 levels of increasing dirtiness in 15 second intervals, followed by 3 levels of increasing bloodiness in 15 second intervals (90 seconds total from clean to totally dirty and bloody) . I have a separate mod (not mine) that allows me to clean the character off in one button click but i cant remember which one honestly.  Find a bar of soap.

 

I'm going to see about Grat taking a swig of that beer somewhere in that animation..

 

 

 

 

 

 

 

Posted
On 3/20/2026 at 11:53 PM, ltpitb said:

Lewds mod Updated :

  • Issue with changing genitals in the MCM menu for standard characters has been fixed
  • Bugbear arm and leg hair no longer disappear when a scene is initiated

 

The following additional creature animations are available :

 

Plap Plap :

  • Bugbear (custom genitals) x Medium Female

Laying the Pipe :

  • Goblin Male (custom genitals) x Medium Female

Squatting Cowgirl :

  • Goblin Male (custom genitals) x Medium Female

Missionary :

  • Goblin Male (custom genitals) x Medium Female

Prone Bone :

  • Goblin Male (custom genitals) x Medium Female

Pelvic Sorcery

  • Incubus Male (custom genitals) x Medium Female

Lewds.zip 268.5 MB · 13 downloads

Is it possible to bring back the scene filter from the previous version, pls. Just I liked adjusting scenes what I wanted to see. It was a nice function

Posted
7 hours ago, ltpitb said:

Just experimenting - I've decided that when you have sex with goblins, bugbears or whatever else comes to mind you get steadily dirtier and bloodier. For the mod I coded in 3 levels of increasing dirtiness in 15 second intervals, followed by 3 levels of increasing bloodiness in 15 second intervals (90 seconds total from clean to totally dirty and bloody) . I have a separate mod (not mine) that allows me to clean the character off in one button click but i cant remember which one honestly.  Find a bar of soap.

 

I'm going to see about Grat taking a swig of that beer somewhere in that animation..

 

 

 

 

 

 

 

That's cool, would go great with defeat mods

Posted
3 hours ago, nathrezim_patriarch said:

Is it possible to bring back the scene filter from the previous version, pls. Just I liked adjusting scenes what I wanted to see. It was a nice function

 

I'm not sure what scene filter you're referring to. How did it work?

Posted (edited)
On 3/30/2026 at 3:28 AM, ltpitb said:

Just experimenting - I've decided that when you have sex with goblins, bugbears or whatever else comes to mind you get steadily dirtier and bloodier. For the mod I coded in 3 levels of increasing dirtiness in 15 second intervals, followed by 3 levels of increasing bloodiness in 15 second intervals (90 seconds total from clean to totally dirty and bloody) . I have a separate mod (not mine) that allows me to clean the character off in one button click but i cant remember which one honestly.  Find a bar of soap.

 

I'm going to see about Grat taking a swig of that beer somewhere in that animation..

 

 

 

 

Could this be worked into a 'cum' mod as well. Would that require custom textures? Just thinking out loud :)

Edited by wkdwayne
Posted
On 4/1/2026 at 2:57 AM, nathrezim_patriarch said:

image.png.d6cb4d8f61d84a8750e226b1010b358c.png

I'm talking about your CreatureSceneFilter

 

That was experimental and in its current form caused more confusion than it was worth. Ideally when you select a creature it would only show the animations specifically designed for that creature. Two problems - if there weren't any animations at all currently for that creature (like a minotaur) there would be nothing on the list at all and people would think something is broken, and my inbox would start to pile. The other thing is that some people still want the option of having all the animations available even if they're badly aligned, because you can adjust positioning in photo mode. It's not worth investing the time to square all this away so I'm just defaulting to letting everyone see everything.

Posted
On 4/1/2026 at 8:12 PM, wkdwayne said:

Could this be worked into a 'cum' mod as well. Would that require custom textures? Just thinking out loud :)

 

I have no experience in texturing at all but that should be possible. It wouldn't be just about textures though, unless you're going to swap out blood or sweat globally with cum (I wouldn't) you'd have to create a new texture effect, with all the back-end coding that requires. 

  • 3 weeks later...
Posted
On 4/24/2026 at 11:12 PM, dapk12| said:

Hi dev, love your work!

Any thoughts on Harpies Anims?

 

I mean it's possible, but there's only one encounter with them, you're in battle the moment you see them unless you do something hacky, and they have kind of a unique body model so anims for them can't be shared with other creatures... so the ROI on making anims for them is pretty low.

Posted
On 3/21/2026 at 8:32 AM, nathrezim_patriarch said:

Well, I guess we'll okay with that if they will be in the pants, thank you for trying. There was a creature scene filterI like his function for simple changing or removing something. It won't be here anymore?

 

So the best option for Redcaps is to keep them clothed and just have their dick sticking out of their pants. Very fortunately they have roughly the same body shape and size as a goblin so i can just cross-purpose both their animations and their genitalia.

 

 

 

 

Posted
On 4/26/2026 at 7:02 PM, ltpitb said:

 

I mean it's possible, but there's only one encounter with them, you're in battle the moment you see them unless you do something hacky, and they have kind of a unique body model so anims for them can't be shared with other creatures... so the ROI on making anims for them is pretty low.

Sure!

I ask because i use a mod for more encounters so im seeing a lot more of them!

Thx for answering!!!!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...