Holylokki Posted September 25, 2025 Author Posted September 25, 2025 9 minutes ago, Cheburashka100500 said: But no, I was wrong. At that moment, I accidentally disabled EAP too. And when I turned it on, it still didn't work. In general, I turned off all the suspicious XML that was in MO2, and so far to no avail. I'm hopeless. lol Create a thread on TFM-discord and post screenshots with a list of installed mods. Let's try to find the conflicting mod.
deff. Posted September 25, 2025 Posted September 25, 2025 59 minutes ago, Holylokki said: Perhaps we will have an analogue of SAMFormer that works with NAF. Â That would be great! I really want to test your patch, but I cannot switch back to AAF at the moment.Â
msmfoster Posted September 25, 2025 Posted September 25, 2025 Installed it and so far it seems to work. I did notice that the Crazy tools have switched language on me. Everything was English prior and now it's decidedly not.
Holylokki Posted September 25, 2025 Author Posted September 25, 2025 (edited) 2 hours ago, msmfoster said: Installed it and so far it seems to work. I did notice that the Crazy tools have switched language on me. Everything was English prior and now it's decidedly not. Replace esp  Crazy_Animations_Gun esp.zip Edited September 26, 2025 by Holylokki
msmfoster Posted September 26, 2025 Posted September 26, 2025 26 minutes ago, Holylokki said: Replace esp  Crazy_Animations_Gun esp.zip 8.17 kB · 1 download That could be the problem, I don't use the Gun variant just the rugs and the multi-tool.Â
Holylokki Posted September 26, 2025 Author Posted September 26, 2025 1 minute ago, msmfoster said: That could be the problem, I don't use the Gun variant just the rugs and the multi-tool. It doesn't matter. Just download the archive again, since I've updated it, and replace the files.
Cheburashka100500 Posted September 26, 2025 Posted September 26, 2025 5 hours ago, Holylokki said: Create a thread on TFM-discord and post screenshots with a list of installed mods. Let's try to find the conflicting mod. I've aged so much that I don't know what TFM-discord is. Once I mastered the "Fucking Manual" and was incredibly proud that everything worked. I have not been able to set up either NAF or your EAP at this time. Thank you so much for your time.)))
msmfoster Posted September 26, 2025 Posted September 26, 2025 (edited) 2 hours ago, Holylokki said: It doesn't matter. Just download the archive again, since I've updated it, and replace the files. I added the gun version and back to normal. Thanks. Edited September 26, 2025 by msmfoster
Holylokki Posted September 26, 2025 Author Posted September 26, 2025 7 minutes ago, Cheburashka100500 said: I've aged so much that I don't know what TFM-discord is. As you wish. The link to the TFM support server is in "The Fucking Manual" itself.
SquareBun Posted September 26, 2025 Posted September 26, 2025 SamFormerNG is completely replaced by your files, is this necessary?
SquareBun Posted September 26, 2025 Posted September 26, 2025 This is the best patch I've ever seen. Thanks for the amazing work. It's a shame it doesn't work correctly with NAF.
SquareBun Posted September 26, 2025 Posted September 26, 2025 18 hours ago, deff. said:  That would be great! I really want to test your patch, but I cannot switch back to AAF at the moment. Original SamFormerNG works with NAF.
Samhsay Posted September 26, 2025 Posted September 26, 2025 13 minutes ago, SquareBun said: Original SamFormerNG works with NAF Wow. Now I have a work for this eveningÂ
Holylokki Posted September 26, 2025 Author Posted September 26, 2025 (edited) 30 minutes ago, SquareBun said: Original SamFormerNG works with NAF. That's good if that's the case. I haven't had a chance to test it with NAF. EAP uses the same version of SAMFormerNG as Nexus. Because I wrote it. Â That's odd. If NG works with NAFBridge, then why doesn't the original SAMFormer work? I didn't change the functions responsible for interacting with AAF, and therefore with NAFBridge. Edited September 26, 2025 by Holylokki
SquareBun Posted September 26, 2025 Posted September 26, 2025 30 minutes ago, Holylokki said: That's good if that's the case. I haven't had a chance to test it with NAF. EAP uses the same version of SAMFormerNG as Nexus. Because I wrote it. Â That's odd. If NG works with NAFBridge, then why doesn't the original SAMFormer work? I didn't change the functions responsible for interacting with AAF, and therefore with NAFBridge. The original mod (not NG) only partially works (not for all NPCs). In NG, the author changed the way gender is determined for NPCs. That's why it works.
Holylokki Posted September 26, 2025 Author Posted September 26, 2025 6 minutes ago, SquareBun said: The original mod (not NG) only partially works (not for all NPCs). In NG, the author changed the way gender is determined for NPCs. That's why it works. I know exactly what I changed there, lol.
deff. Posted September 26, 2025 Posted September 26, 2025 1 hour ago, SquareBun said: Original SamFormerNG works with NAF. Â Great. Then all I have to do is upgrade SAMFormer to NG and install your patch, right?
SquareBun Posted September 26, 2025 Posted September 26, 2025 (edited) 10 minutes ago, deff. said: Â Great. Then all I have to do is upgrade SAMFormer to NG and install your patch, right? Right. Only the Crazy animations and Custom/UAP moans still don't work with NAF. But it is not "my" patch)) Edited September 26, 2025 by SquareBun
Holylokki Posted September 26, 2025 Author Posted September 26, 2025 5 minutes ago, deff. said: Great. Then all I have to do is upgrade SAMFormer to NG and install your patch, right? SAMFormerNG is currently included in the patch. I might change this in the future. But for now, installing the EAP means installing SAMFormerNG or upgrading the original SAMFormer to NG. 1
deff. Posted September 26, 2025 Posted September 26, 2025 4 minutes ago, Holylokki said: SAMFormerNG is currently included in the patch. I might change this in the future. But for now, installing the EAP means installing SAMFormerNG or upgrading the original SAMFormer to NG. Â Nice. On the way to test with NAF
Holylokki Posted September 26, 2025 Author Posted September 26, 2025 44 minutes ago, SquareBun said: Only the Crazy animations and Custom/UAP moans still don't work with NAF. The animations themselves should work just like any other. You should contact NAF support to find out why the gameplay portion of the Crazy mod isn't working in NAF, or why UAPMoans isn't working. However, the situation with UAPMoans is obvious – NAF likely doesn't emulate the AAF methods used to call UAPMoans and doesn't read some specific XML files. Crazy uses scripts. NAFBridge is responsible for ensuring proper interaction between AAF scripts and NAF.
SquareBun Posted September 26, 2025 Posted September 26, 2025 Crazy animations are playing with incorrect actor placement. This is most likely a XML issue, not scripts.
SquareBun Posted September 26, 2025 Posted September 26, 2025 1 hour ago, deff. said:  Great. Then all I have to do is upgrade SAMFormer to NG and install your patch, right? I just tested NAF + Samformer. Unfortunately, it works sometimes, sometimes not. I apologize for the misinformation. With SAM Enhanced Animations everything worked smoothly.
SquareBun Posted September 26, 2025 Posted September 26, 2025 Looks like I'll have to switch to AAF again.
Holylokki Posted September 26, 2025 Author Posted September 26, 2025 10 minutes ago, SquareBun said: Crazy animations are playing with incorrect actor placement. This is most likely a XML issue, not scripts. Then the problem lies in how NAF reads XML written for AAF. Because everything works in AAF. Crazy uses position adjustments for actors in positionData. Then, another adjustment from animationData can be applied to some actors. This method of double-adjusting actor positions is convenient for placing grounded animations on beds. It is also used in Leito animations.
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