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Transfer Settlements - Institute Surveillance Station Home Plate


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Transfer Settlements - Institute Surveillance Station Home Plate

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Home Plate is the de facto home for the player within Fallout 4, but the base build can be pretty limiting. This Transfer Settlements blueprint uses a mixture of Settlement Objects Expansion elements that maximises space and enhances overall aesthetics. The overall effect is an early Institute design similar to what you would find within the FEV laboratory.

 

My goals for this blueprint were:

  • Increase the available floor space, resulting in a second and third level.
  • To create a space that appears to be livable, including a kitchen and bathrooms.
  • Designed to support mods that enable parties or entertaining clients. E.g., Hardship by Tentacus.
  • Furniture selection to further support Advanced Animation Framework (AAF) scenes.
  • Limited settlement support, such as shops.
  • Limited defences in the form of bubble turrets, in case NPCs get violent.
  • Have power available throughout without the distribution being visible or by using Workshop Framework.
  • Create a more coherent and consistent look.

 

Note. Similar layouts have been used to support Human Resources. The antenna was wired in and clipped through the walls to broadcast availability, with the additional safe and terminal added wherever it fit. If I recall, locals would also avail themselves of the service.

 

Requirements

 

Downloadable Content

  • Wasteland Workshop
  • Contraptions Workshop

 

Hard Requirements

 

Note. Transfer Settlements will not add items if the mods are missing. The following are not required but will remove associated elements.

 

Soft Requirements

 

Nice to have

 

Unrelated But Useful

 

Setup

 

Scrap everything within Home Plate. The easiest way to do this is to run scrapall from the console. This is the only settlement where this works without creating adverse effects.

 

Build a Transfer Settlements station from /Power/Misc and import this Blueprint.

 

Note. Import should be done with Workshop Mode enabled.

Potential Issues

 

Connecting the conduits to the power panel does not survive the export process. To correct this, I added a fusion generator which guarantees the lights are on once the import is done.

 

Transfer Settlements recommends that you leave the area after the blueprint has been implemented, but saving on site has always led to a hard crash (for me). To save, exit Home Plate through one of the three exits and save once you find yourself in the Diamond City marketplace.

 

I recommend that you import/export Blueprints using the Stable defaults. Using other methods has caused ladders, walls, and flooring to be visible but without collision. In many cases the collision effects are found elsewhere leading to interesting behaviours among the NPC population.

 

Note. While Settlement Objects Expansion elements and Homemaker are stable, this is not always the case.

 

Your player may end up getting stuck after taking a bath, to get out activate the nearby toilet.

 

A Special Thanks To

 

Thank you to Caladon for creating the template that makes Blueprints installable.

 

Thank you PiCSeL for the magazine and painting retextures seen in the screenshots.

 


  • Submitter
  • Submitted
    09/17/2025
  • Category
  • Requirements
    Transfer Settlements, Scrap everything or equivalent, and Settlement Objects Expansion Pack.

 

  • 1 month later...
Posted
On 10/28/2025 at 11:13 AM, MochiRosu said:

Hello Just wanted to ask what mod did you use for the paintings? 

Erotic Art and in some cases Erotic Art Expanded. However the pictures show the retextured version by PiCSeL.

  • 2 weeks later...
Posted
On 10/30/2025 at 10:54 PM, msmfoster said:

Erotic Art and in some cases Erotic Art Expanded. However the pictures show the retextured version by PiCSeL.

Thx you legend

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