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Digimon Story Time Stranger Mods


sakayuki

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Posted
On 2025/10/26 at PM4点20分, Soulbreaker88 said:


小提示:
您提到您正在使用机器翻译。
如果您在理解以下说明时遇到任何困难,请告诉我您最熟悉的语言——我可以为您重新撰写一份说明。

您需要Reloaded-II才能使用这些模组:
🔗 Reloaded-II

然后下载这些所需的模组:

  1. 🔗 数码宝贝物语:时空异邦人 Mod 加载器– 所有 DSTS Mod 均需此 加载器

  2. (可选) 🔗 Ryo Framework – 一些模组使用它来加载文件


安装和使用步骤:

  1. 安装并打开Reloaded-II

  2. 如果您的游戏没有显示:

    • 点击Reloaded-II 左侧的 “+”按钮。

    • 将会弹出一个窗口。请前往您的游戏文件夹,通常位于此处:
      C:\Program Files (x86)\Steam\steamapps\common\Digimon Story Time Stranger

    • 选择游戏.exe 文件所在的文件夹,然后单击“打开”

    • 现在游戏及其图标将出现在左侧。

  3. 安装模组:

    • 将每个.zip 文件(来自上面的链接) 拖放到 Reloaded-II 中。

    • 请等待模组出现在列表中。

    • 点击每个模组旁边的小灰色方框即可激活它(它会从“–”变为“+”)。

  4. 当所有模组准备就绪后,点击左上角的 “启动应用程序”来运行游戏。


⚠️ 重要提示:请务必从 Reloaded-II启动游戏
如果从 Steam 正常启动游戏,MOD 将无法正常工作。

 

 

Could you please provide an installation tutorial video? My English isn't very good, and the text translated by Google Translate looks very strange.

Posted
On 10/25/2025 at 2:06 AM, perverted demon said:

Pantyless.Hiroko.Inori.FMC.zip 1.32 MB · 221 downloads

 

I removed the black void the lazy way from fMC, Inori and Hiroko because they are too visible, just photoshopped the black out of the texture files (.img rename .dds then back).

0 details but hopefully somebody makes a much more detailed version later, but for now this is better than the distracting abyss in every cutscene.

 

edit: Another lazy mod, Lilithmon recolored legs to bare. 

Preview.png.9bd9ac904dd2ceb23ec9c0ffe0ae2335.png

Lilithmon.Barelegs.zip 1014.53 kB · 118 downloads

Can you try to make her barefoot?

Posted
1 hour ago, NeptuneStarPrime said:

Can you try to make her barefoot?

Be the change you wanna see.  Right now, best you can do is color the textures of her shoes to be foot colored, nothing more than a texture change, we can't change models yet.  But if you wanna go for the barefoot stuff, instead of begging try your hand at it yourself.  I'm sure you'll get plenty of support.

Posted
2 hours ago, YuriTenshi said:

Be the change you wanna see.  Right now, best you can do is color the textures of her shoes to be foot colored, nothing more than a texture change, we can't change models yet.  But if you wanna go for the barefoot stuff, instead of begging try your hand at it yourself.  I'm sure you'll get plenty of support.

Here’s the thing though I have no modelling skills

Posted
14 minutes ago, NeptuneStarPrime said:

Here’s the thing though I have no modelling skills

There's no model work involved. Its just the texture. Essentially you are drawing the bare feet.

Posted
On 10/19/2025 at 9:27 AM, Soulbreaker88 said:

I couldn’t replicate it myself afterward either — trust me, I tried, since I really wanted to screenshot it.
 

It happened pretty late in the game, right before getting the final side quests — after the Heat Cosmic area, when you move into the ice region (can’t recall the exact name since I went through it quite fast), the one where you have to plant the seed to melt the ice in certain spots.
 

Anyway, I had just melted one of those ice patches and saved the game there (technically, it was the auto-save).

When I later reloaded the game, I accidentally picked the auto-save instead of my manual one — and my character was glitched inside the ice. Because of that, the camera zoomed in very close due to the narrow area and the collision. I tried to change the perspective since it looked strange, and that’s when I caught a quick glimpse under the skirt, without having the model fading out — something pink underneath was clearly visible for a moment, right before the character bugged out and fell through the map after clipping free from the ice. But sadly not long enough to ensure, what I've just seen.
 

Sadly, I can’t say for sure whether it was actual panties or just pink meshes, but after reading this thread, it makes a lot more sense.

When I tried to reload the auto-save again, it had already been overwritten after the respawn.
 

  

So you’ve already managed to shorten the skirt, but you just can’t export it into the game yet, right?
That’s a shame. Let’s see how long it’ll take until that becomes possible.

What modelling software are you using?

Posted
On 11/15/2025 at 6:26 PM, NeptuneStarPrime said:

Here’s the thing though I have no modelling skills

So?  Neither did anyone else when they first started.  If you want something done, take the time to learn it and do it yourself.  Don't just keep begging people to do something for you, it's kinda rude.

Posted
10 hours ago, YuriTenshi said:

So?  Neither did anyone else when they first started.  If you want something done, take the time to learn it and do it yourself.  Don't just keep begging people to do something for you, it's kinda rude.

So what modelling software you recommend?

Posted (edited)
15 hours ago, NeptuneStarPrime said:

Nope

Hey, just a small heads-up — since you seem to be new here, I wanted to point something out in a friendly way:

Repeatedly asking “can you do this, can you do that?” or bumping the thread without contributing anything tends to clutter the discussion and is generally discouraged in most modding communities. Nobody is trying to give you a hard time, but threads like this move forward only when real progress happens — and progress in this case is much slower and more complicated than it may look from the outside.

To give you a clearer picture of the current situation:

  • We still don’t have a working export pipeline.
    Everything released so far (the “lazy” edits, recolors, uncensor textures, etc.) works only because the models are untouched. True mesh edits, new outfits, barefoot models, NSFW bodies, etc. are not possible yet.

  • The remaining technical hurdle is extremely difficult.
    The game uses tightly packed Unity assets, skinned meshes with bone-weight data that breaks on export, and a custom outline/shader system. Until someone manages to export → modify → re-import a skinned mesh without destroying the rig, nothing beyond texture work can happen.

  • The community’s focus right now is 100% on solving that last problem.
    Most active modders are currently experimenting on Reddit and in the Time Stranger Modding Discord, trying to crack the exporter pipeline. That work takes time, experimentation and a lot of trial-and-error — which means fewer visible mods in the meantime.

  • Interest is already starting to slow down.
    Unlike big modding titles (Witcher, Skyrim, Horizon, etc.), this game won’t maintain a huge long-term modding scene. New mods still appear, but the overall momentum is cooling off. That makes the exporter issue even harder to push forward.

So, long story short:
Everyone is waiting for the same breakthrough. Asking for news or "can you this, can you that?" won’t make it happen faster — but joining discussions, sharing findings, or even just being patient definitely helps the community more.

No hard feelings — just wanted to explain why things are moving the way they are.

Edited by Soulbreaker88
Posted

Let's hope we get the breakthrough soon then.  There'll be a whole lot we can get once it does.  Heck, it's not even just the lewd models I'd love, there's so many awesome new mons that have come out recently like Cendrillmon and HeavyMetalDramon that'd be awesome to add to the game.

Posted
On 11/7/2025 at 7:34 AM, perverted demon said:

Another pervy lazy mod, similar to the Inori nude bikini mod but lazy for fMC, with a UI edit to the phone to have a hentai wallpaper because - well, look at the username lol

Added an alt hentai phone wallpaper if you want to switch them just rename the files

 

You can change the wallpaper to whatever you want, go into the .dds and edit as you like.

 

 

 

Screenshot2025-11-07172020.png.f81a5c01372292c979a21c9df3ca8286.png

 

Kanon fMC semi-nude bikini+hentai phone.zip 3.73 MB · 21 downloads

thank you so much for all the texture edits! any chance we can have this mod that doesnt change the FeMC eye color?
which guide did you use to extract and properly set up any-retexture mod?

Posted
On 11/27/2025 at 9:05 AM, perverted demon said:

No.

Its your turn to make some mods 😜

I would love to to give it a try. any guide on how to extract and identify the textures and repackage them into reload mods?

Posted
On 11/29/2025 at 11:53 PM, xscaralienx said:

I would love to to give it a try. any guide on how to extract and identify the textures and repackage them into reload mods?

Hello, Yeah previously there were guides posted already to how to do it and I also mentioned it in few previous pages.

 

  1. All you need to do is extract the files with this https://github.com/levi-soft/DSTS-Mod-Tool and then do a MVGL extract to app_0.dx11.mvgl.
  2. After the process is done look for the image folder which has .img files then rename the .img character files to .dds to edit them with photoshop or Paint.Net or anything that also has a downloadable .dds plugin.
  3. Save the edited .dds as BC1 then put the new file in a folder order like I did with this mod to add to Reloaded-II.
  4. and Done, you're good to go!

 

Posted
On 12/1/2025 at 12:14 PM, perverted demon said:

Hello, Yeah previously there were guides posted already to how to do it and I also mentioned it in few previous pages.

 

  1. All you need to do is extract the files with this https://github.com/levi-soft/DSTS-Mod-Tool and then do a MVGL extract to app_0.dx11.mvgl.
  2. After the process is done look for the image folder which has .img files then rename the .img character files to .dds to edit them with photoshop or Paint.Net or anything that also has a downloadable .dds plugin.
  3. Save the edited .dds as BC1 then put the new file in a folder order like I did with this mod to add to Reloaded-II.
  4. and Done, you're good to go!

 

 

thanks! do we know which ones are Angewomon's textures? any tips for places to get screenshots for the two lewd edits of FeMC retextures I have so far? 

Posted
3 hours ago, Sanurai said:

Just moments ago, Model Exporter was alpha released.
https://github.com/Named-Blade/dsts-formats/releases

It seems minor glitches remain, but basic model editing and reimporting appear to be functional.

Now then, I tried adding jiggle physics.
Since I don't know how to add new physics to game yet, I'm using a trick that reuses vertex group for back hair.

Jiggle_test.7z 1.23 MB · 1 download

Works. 

Posted (edited)

Thanks for All the help. I also used this gamebanana guide to understand about saving the edited dds textures with BC1 (sRGB): https://gamebanana.com/tuts/19133 

GIMP does not support exporting into this sRGB format so I used Paint.NET just to save the exported dds file from GIMP into this BC1 (sRGB)
OR you can just use photoshop, but I didnt want to go through the hassle of installing it since its no longer my main drawing program.
Simple boring wet/see through stuff (HAIR AND EYE COLOR IS NOT PART OF THE MOD):
LEWD FeMC Default:

image.png.357704ac5b0c52447db3d8fe430f4ea9.png

 

LEWD FeMC Default Cum alt:

Preview.png.4067c03653b9c869a2d4bf4502608ab1.png

 

 

LEWD FeMC Swimsuit. Using @perverted demon See Through Bikini as a base:

DigimonStoryTimeStranger12_4_20255_40_36PM.png.714a5b94ac5625c7a18ac060b826743d.png

 

LEWD Angewomon (File Should be fixed now woops):

DigimonStoryTimeStranger12_4_20255_35_48PM.png.c2f6a8d6ea7f30f6735598e2cca82d0e.png

LEWD-FeMCDefault_215577.7z LEWD-FeMCDLCSwimsuit_165651.7z

 

LEWD-Angewomon_746051.7z

LEWD-FeMCDefaultCUM_154380.7z

Edited by xscaralienx

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