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Digimon Story Time Stranger Mods


sakayuki

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Posted
11 hours ago, Murbor said:

 

We've got Angewomon, Lillymon, Lilamon, LadyDevimon, Ophanimon, Ranamon, Calmaramon, Sakuyamon, Kuzuhamon, Dianamon, Rosemon, Rosemon BM, Lotosmon, Minervamon, Mervamon, Mastemon, Witchmon, Venusmon, Ceresmon Medium, Junomon, Lilithmon, and Beelstarmon. Assuming I didn't miss any, that's 22 beautiful female Digimon ripe for lewding. (By the way, most of these are Mega Digimon, so take care not to miss any sidequests as you play the game, or you might miss the unlock prerequisites for Mega evolution, leaving your choices for waifumon during your first playthrough to be very limited.) Add in the ever-popular Renamon, and that makes 23. Add in Nefertimon, who has boobs (or at least, boob-shaped chest armor) and a humanish "face" and who I feel like modders could do something good with, and that's 24. Earlier in the thread, I also suggested the possibility of full model replacements of other Digimon who have a humanoid body shape and a feminine-sounding voice into some of the female Digimon who didn't make it into the game (Such as Kazemon. Please PLEASE Kazemon!). If that winds up being possible, and some talented modders are able to do it, it would increase the number of waifumons available to us.

it sound like a amazing meal.....and all of them are milfs

Posted (edited)

I installed Reloaded-II and downloaded the mod loader from Gamebanana, but I have no idea what the guide there is talking about how to use it. 
(I used Reloaded-II for Metaphor so I knew the basic, just drag-and-drop those mod in it, but not working for that loader)

Quote

Quick Guide

  1. Create a Reloaded mod and add a Mod Dependency on DSTS Mod Loader.
  2. In your mod's folder, create the folder dsts-loader.
  3. Place your mod files inside this folder, while also matching the original folder structure of the file.


Generally, it'll look similar to: MOD_FOLDER/dsts-loader/app_0/images/pc002a_b01_01.img

The base folder will usually match the name of the MVGL archive it's from (such as app_0.dx11.mvgl), but possibly not always.

Since every mods requiring this loader now, I do not get what is "create a Reloaded mod" and "add a Mod Dependency"....For modder?

Edited by tommyylcjp
Posted
On 10/13/2025 at 12:41 PM, Murbor said:

 

We've got Angewomon, Lillymon, Lilamon, LadyDevimon, Ophanimon, Ranamon, Calmaramon, Sakuyamon, Kuzuhamon, Dianamon, Rosemon, Rosemon BM, Lotosmon, Minervamon, Mervamon, Mastemon, Witchmon, Venusmon, Ceresmon Medium, Junomon, Lilithmon, and Beelstarmon. Assuming I didn't miss any, that's 22 beautiful female Digimon ripe for lewding. (By the way, most of these are Mega Digimon, so take care not to miss any sidequests as you play the game, or you might miss the unlock prerequisites for Mega evolution, leaving your choices for waifumon during your first playthrough to be very limited.) Add in the ever-popular Renamon, and that makes 23. Add in Nefertimon, who has boobs (or at least, boob-shaped chest armor) and a humanish "face" and who I feel like modders could do something good with, and that's 24. Earlier in the thread, I also suggested the possibility of full model replacements of other Digimon who have a humanoid body shape and a feminine-sounding voice into some of the female Digimon who didn't make it into the game (Such as Kazemon. Please PLEASE Kazemon!). If that winds up being possible, and some talented modders are able to do it, it would increase the number of waifumons available to us.

You forgot arkenimon

Posted (edited)

I painted Inori's swimwear to half nude.

It's currently impossible to erase the outline, so lefted swimsuit straps.

As with previous post, use this with Reloaded II and DSTS Mod Loader.

 

Edit:

Made a bit larger to nipple and areola size.

 

Kanan_halfnude_swimwear.thumb.jpg.a6ba9c6be1bc3d883b9d5b1a9b10af93.jpg

 

 

 

Inori_Half_Nude_Swimsuit_251015.7z

Edited by Sanurai
Posted
19 minutes ago, DORODERE said:

Damn, mods are starting to pop off. Looking forward to more!

 

If you downloaded the file I posted before posting this, please download it again. 

I accidentally uploaded the wrong file with something missing.
I'm sorry, I modified it, so please check it.

Posted (edited)
12 hours ago, abs34 said:

I've done what I can. I hope you enjoy it.
I'm hoping for more R-18MODs.
F_Digicos_See-through_318110.zip

  Reveal hidden contents

image.jpeg.3af0ada4bb88a6dcd372efd4edbff30b.jpegimage.jpeg.ebffccd3239d8bb9f0f3825824574a14.jpeg

 

2 hours ago, Sanurai said:

I painted Inori's swimwear to half nude.

It's currently impossible to erase the outline, so lefted swimsuit straps.

As with previous post, use this with Reloaded II and DSTS Mod Loader.

 

Kanan_halfnude_swimwear.thumb.jpg.52c73f85ee328578e216a13f5336ac30.jpg

Inori_Half_Nude_Swimsuit.7z 2.92 MB · 28 downloads

 

2 hours ago, Shoichi said:

Link to instructions on how to create and apply the currently available mode.

 

https://gamebanana.com/tuts/19148

 

https://gamebanana.com/tuts/19133

 

 

I also attach a test mode that I made simply in a short time.

 

  Reveal hidden contents

 

 

20251015030031_1.jpg.a9bcd4ac2d8301703651fdd5fab3eb74.jpg

 

 

 

20251015035534_1.jpg.02fc7f2b330c33a0dbea275996ffb6d4.jpg

 

 

 

 

testmod_334371.7z 2.11 MB · 7 downloads

 

 

 

Wow, okay — that came out of nowhere! So it begins. I’m really curious to see what’s coming next.
 

I’ve already installed all three mods, and I’ve got to say — they look fantastic in-game. My expectations are high!
I’m honestly surprised that it started with the main and a side character instead of the expected Ladymon lineup.
 

That was fast, and the first results are seriously impressive. Awesome work — thank you, and please keep it up!
 

Let us know if you ever need any kind of support.

Edited by Soulbreaker88
Posted (edited)
11 hours ago, Murbor said:

@Sanurai Looks pretty good! Glad to see the ball starting to roll on mods. Hopefully we can also get full model edits at some point. By the way, would you be able to make the nipples and areola on the swimsuit edit bigger though?

 

 

Agree with your point. It was a bit small, so I made bit larger.

*Modified attachment file at post above

 

larger_size.jpg.5438f73f26efea1eed825c49beae95f5.jpg

Edited by Sanurai
Posted
3 hours ago, JoselMenda said:

any progress?

Let’s not get impatient…
It’s the weekend now — a lot of modders have little to no time for modding during the week.
It’s quite possible that we’ll see some smaller updates or new releases today or tomorrow.
And as mentioned before, it currently seems impossible to remove the outlines.
Once that becomes possible though, we’re going to see mods dropping left and right.

Posted

I wish they would release a mod that would make girls curvy without changing their clothes (personal preference, no offense intended).

Posted (edited)
On 10/13/2025 at 1:19 AM, Soulbreaker88 said:

That’s a shame, but fair enough!
What kind of mod are you planning to work on instead?

If you ever decide to go for a jiggle mod, that’d actually be an awesome starting point — nude mods will take a while anyway, but realistic movement is one of the most requested features so far.

ty, what I want to create are sexier player outfits and Digimon.
I can't handle difficult things like physics simulations or Jigle mods, but I'm good at editing models using Blender, so I should be able to make a mod that adjusts weights to make things jiggle a little with movement. Anyway, I'd like to read a guide on model editing.

Edited by 1010_0
Posted
2 hours ago, 1010_0 said:

ty, what I want to create are sexier player outfits and Digimon.
I can't handle difficult things like physics simulations or Jigle mods, but I'm good at editing models using Blender, so I should be able to make a mod that adjusts weights to make things jiggle a little with movement. Anyway, I'd like to read a guide on model editing.

That actually sounds like a great idea — starting with outfit edits and Digimon variants might be the best way to get familiar with the current modding setup.
You probably don’t need to dive into full physics simulations right away. Even small weight adjustments can already make a noticeable difference, and since you’re using Blender, you might already have most of what’s needed to get started.

If you ever decide to explore basic movement or “jiggle” effects later on, maybe check out a few of these general resources:

  • Blender Auto-Rig Pro / Jiggle Bone add-ons — could be a simple way to test basic secondary motion without setting up full physics.

  • Weight painting & dynamic groups — tutorials about “soft body proxy bones” or “vertex group weighting” might help you understand how these effects are usually built.

  •  As far as we can tell, Time Stranger may still follow similar rigging rules as Cyber Sleuth, so the older Cyber Sleuth Blender rigs could serve as a good reference point.

If you’d like, I could try to gather a few general guides for safe model editing — stuff that explains how to preserve bone weights and export settings properly. That might make future animation work a lot easier.

Either way, this sounds like a really solid direction — once small movement tweaks start appearing, texture modders will probably jump on that base pretty quickly.

Posted

Somebody get LewdLad on this game ASAP. The guy already spends all day lewding every female character in Honkai Star Rail, and while I'm not sure if Digimon uses the same engine, the models are similar. 

LewdLad is a legend with these types of Semi-3D/2D models. 

Posted

Modelling is not yet available.
You can only modify the texture.

You can import to blender, so you can look at modeling
However, can't apply it because there is no way to export it yet.

I'm expecting it to be possible soon, but I don't know when that will be.

Posted
2 hours ago, Shoichi said:

Modelling is not yet available.
You can only modify the texture.

You can import to blender, so you can look at modeling
However, can't apply it because there is no way to export it yet.

I'm expecting it to be possible soon, but I don't know when that will be.

Yeah, for now, I've created a model modding to wear a shortskirt. I'll wait for the exporter.

イラスト.jpg

Posted (edited)
5 hours ago, Yorza123 said:

Wait she originally have pink panties if we remove the black void?

Actually, there was never a real “void” under the skirt — the body mesh was always there, just completely hidden by the overly long fabric. During a brief camera glitch, you could actually catch a glimpse underneath — the soft pink underwear, the curve of the hips, and part of the inner thighs were fully visible for a moment.
 

So no, nothing was missing — it was simply concealed. Seeing that someone managed to shorten the skirt proves that mesh editing is already functional.
 

If exporting becomes possible, this opens up a lot of potential — refined outfit edits, naturally shaped bodies with subtle movement, and yes, the chance to make those details deliberately visible rather than accidentally. The model beneath is already complete — it’s just waiting to be revealed properly.

 

If proper model exporting becomes possible, we can expect full-on nudity mods soon after — including fully exposed breasts, hips, buttocks, and even detailed genital areas.

Of course, some of these elements will require extra refinement, but previous mods have already shown that creating realistic nipples and even fully modeled genitalia is very much possible. Right now, visibility and rendering limitations are the only thing standing in the way — once that hurdle is cleared, it’s only a matter of time before the characters are revealed in all their uncensored detail.

 
Edited by Soulbreaker88
grammar correction

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