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Posted

Dis-reguard my earlier post, I am just going to uninstall everything. Saves and everything else is causing crashes, I am not comfortable using Creation kit the instructions included with devious devices assumes everyone is, I have no idea what im doing so no real reason to do this. Not until it is all polished like Lovers for Oblivion. Ive run boss, Ive run fnis after every mod with animations and this thing is still way off. Can't get into DD because everyone is wearing normal cloths instead of what they are supposed to. Bondage furniture isn't working, female futa is causing animations to be way way off, male members are glowing like it is missing textures but only during the animations.....the ones that are working anyway. Animations aren't being registered through SkyUI, such as ZaZ animation pack releases SexLabs animations no matter how many times you register them, Devious devices wont register its animations at all. I cant get the animations to work for the restraints.

Posted

If you want to try again, you might want to try what I ended up doing. I made a total hash of my first attempt to mod skyrim. I ended up having to reinstall skyrim completely i messed up so badly.

 

After that experience what I find works best is, just load one mod at a time. Play it for a bit make sure it all works, then save and another mod. Doing that will allow you to pinpoint mods that cause problems.

 

If it is a mod that has some requirements install those requirements one at a time, before the main mod. Again to see if you messed up installing or it is causing a conflict with another mod.

 

By doing it this way I have really dramatically cut down on issues I have had with mods, granted it means I found some mods that don't play well with others forcing me to chose which ones I want to use of the two.

 

Anyways good luck getting things to work.

Posted

Nah, all my other mods worked like champs, It was just this mod group. Second the need to use CK to experience everything in Captured Dreams is a nightmare. I have no idea how to use CK nor do I want to. I am in no way a modder. I just cant use the mod group until it becomes as easy as Lovers for Oblivion was to install and use. Besides my other mods were mainly armor, race or MBT mods. Nothing that would interfere with animations. Since I do use MBT, Custom race and Custom armor mods I also use the XP uni skeleton so no problem there. I will just wait a couple months I guess no hurry not like Skyrim is just going to dissapear

Posted

yeah just saying not all the mods here require you to know anymore than you do than with any other mod. Almost all the ones I use are just plug and play. load them with NMM and that's it.

Posted

Some of them were, but the devious Devices set, to get everything in the shop you had to change esp's  by ESMify through WRYE then go into CK and do some kind of weird things that I still cant understand, adding them never worked always got the abort message, so never could do anything after I ESMify'd them in WRYE. just things like that and not being able to save, sleep, wait, change maps without crashing just confused and frustrated me. I'll try again but I doubt I use the Devious devices stuff until I don't have to ddo anything in CK lol. I am not that focused, patient or savvy. I am more of the cave woman mod type..."ooo me plug, me play, me happy"

Posted

Yeah to be honest I am only using two mods that required me to do anything beyond plug and play. One is a camera mod and the other is better aiming with bows. Both of them just required a little tweaking in the ini files. If a mod requires more than that I just don't use them. I don't trust myself at this point to not screw things up.

 

Still with mods that do work I am able to get the vast majority of stuff I want working in Skyrim.

 

If you have any questions or comments I will be happy to do my best to help you or direct you to the mods I think will work for what you are wanting.

 

Though I don't know a ton myself about it, just enough to get skyrim running with enough sexlab mods to keep things ... interesting lets say. :)

Posted

At this point in SexLab im still trying to figure out how to get the rape spell to work without a never ending animation if you could help with that id appreciate it

 

Posted

Dis-reguard my earlier post, I am just going to uninstall everything. Saves and everything else is causing crashes, I am not comfortable using Creation kit the instructions included with devious devices assumes everyone is, I have no idea what im doing so no real reason to do this. Not until it is all polished like Lovers for Oblivion. Ive run boss, Ive run fnis after every mod with animations and this thing is still way off. Can't get into DD because everyone is wearing normal cloths instead of what they are supposed to. Bondage furniture isn't working, female futa is causing animations to be way way off, male members are glowing like it is missing textures but only during the animations.....the ones that are working anyway. Animations aren't being registered through SkyUI, such as ZaZ animation pack releases SexLabs animations no matter how many times you register them, Devious devices wont register its animations at all. I cant get the animations to work for the restraints.

 

 

[ INSTALLATION ]

!!IMPORTANT!! - Make sure you have all of the listed requirements installed (refer to the section titled REQUIREMENTS above) for not only this mod, but all of the other required mods as well. If one mod is missing something, it will cause problems further down the line.

 

1 - Download and Install the Devious Device Assets version appropriate for your body-type from Zadil's thread: http://www.loverslab...devices-assets/

 

2 - Extract the archive into your Skyrim data folder.

 

3 - Activate both the Devious Devices - Assets.esm and the Devious Devices - Integration.esp; the Integration file contains all of the features that make the devices works, but not the quests.

 

The Devious Deviants.esp contains all quest related content. This file must be loaded after Devious Devices - Integration.esp. For any additional mods based upon Devious Devices (see below for some recommended mods), make sure that they come AFTER the Integration.esp in your load order as well.

 

4 - Run FNIS.

 

5 - Make sure to uncheck any slots under your sexlab strip configuration that you do not want unequipped during sex. The following slots need to be unchecked:

49: Chastity Belt ( Mandatory for Vaginal/Anal/Masturbation/Fisting sex animation filtering)

44: Gags ( Mandatory for Oral sex animation filtering )

48: Plugs

56: Bra

45: Collar

53: Cuffs (Legs)

59: Cuffs (Arms)

45,53,59: Cuffs (Complete Set)

6 - Enjoy!

 

 

I'm not sure how you draw "Indepth knowledge of the CK required" from this. 

 

Best of luck, though!

Posted

I've done all that minus the CK, I have no idea about anything dealing with CK. I know enough to download it, and put it where it needs to go then open it and break my game lol. As far as everything else ive done it FNIS after every mod that includes animations including any race or body mod with a BBP skeleton, or in my case after XP's skeleton ( Love that damn thing ), Loaded ZaZ first then everything else on top ect.....still nothing I posted my load order and FNIS log on a previous post if that helps

 

 

-Amended-

 

I changed that load order a bit because BOSS kept putting Devious - FTM outfits merged esp before Devious-FTM esp, other than that I haven't touched the load order

Posted

At this point in SexLab im still trying to figure out how to get the rape spell to work without a never ending animation if you could help with that id appreciate it

 

I have never used the spell. Is that the spell from the default sexlab? If so just to be clear when you use it, the animations start but never stop? Since I have never used it want to be sure I know the source of the spell and exactly what it happening. So I can test it myself.

Posted

I already got rid of it, I have been going over the logs from all the crashes and they all have two things in common.......

 

Once the log is started it keeps continuously cycling:

 

( warning: property akPlayerRef on script mf_Solicitplayeronmainscript attached to mf_Solicitplayer (0c011136) can not be inialized because the script no longer contains that property )

 

and at the end of the log at the crash it always says:

 

(vm is freezing [date & time] Vm is frozen [date & time})

 

The last I only get when I try to save, change maps either by door, cave, or quick travel, when I sleep and when I wait. It causes an automatic CTD. Any ideas on how to fix this? I tried Un-installing each Prostitution mod separately to see wich one it was but it is happeneing on both Radiant and TDF aggressive for the first message and I have no idea whats causing the crashes.

Posted

Hmmm... well I read over your thread a few times... I previously had DD installed. You do not need to know how to use creation kit. Its not mentioned anywhere.. why do you think you have to use it to use devious devices? 

 

As to the rest of the issue you are having? Load order? Papyrus Log? What does Finis say?

 

These things are needed to be able to help you. Also a clear explanation of what exactly is wrong? Because after reading it four times I have no idea what the problem is. 

 

Well.. good luck.

 

-C

Posted

 

(vm is freezing [date & time] Vm is frozen [date & time})

 

 

As I understand it... when you see a VM message it means you're pausing your game. I don't remember all the messages but for example when it says VM is thawing it means the game is in the process of being paused, as everything takes a little time to finally get fully paused. When it says VM is frozen, it means the game is fully paused 

I know this is of no help at all but I used to think seeing something saying it's getting frozen in a script engine was a very bad thing lol, and well, found out it isn't :P

Posted

Hmmm... well I read over your thread a few times... I previously had DD installed. You do not need to know how to use creation kit. Its not mentioned anywhere.. why do you think you have to use it to use devious devices? 

 

As to the rest of the issue you are having? Load order? Papyrus Log? What does Finis say?

 

These things are needed to be able to help you. Also a clear explanation of what exactly is wrong? Because after reading it four times I have no idea what the problem is. 

 

Well.. good luck.

 

-C

 

Actually you do, to merge the esp's, read the download page. Better yet download and read the PDF. As for load order, pap and FNIS I have posted those in a different post. The previous entry on this post gives an idea to what Pap is saying in terms of things not being inialized. according to FNIS, everything is good, all animations are read no warnings

Posted

 

 

(vm is freezing [date & time] Vm is frozen [date & time})

 

 

As I understand it... when you see a VM message it means you're pausing your game. I don't remember all the messages but for example when it says VM is thawing it means the game is in the process of being paused, as everything takes a little time to finally get fully paused. When it says VM is frozen, it means the game is fully paused 

I know this is of no help at all but I used to think seeing something saying it's getting frozen in a script engine was a very bad thing lol, and well, found out it isn't :P

 

 

That's just it, I am not pausing the game, and that message isn't showing up anywhere else in the log just at the very end last entry everytime I can't figure out why the crashes are only happening on any action that would generaly bring about an auto save. But i'll try pausing it to see if it shows up.

Posted

 

Hmmm... well I read over your thread a few times... I previously had DD installed. You do not need to know how to use creation kit. Its not mentioned anywhere.. why do you think you have to use it to use devious devices? 

 

As to the rest of the issue you are having? Load order? Papyrus Log? What does Finis say?

 

These things are needed to be able to help you. Also a clear explanation of what exactly is wrong? Because after reading it four times I have no idea what the problem is. 

 

Well.. good luck.

 

-C

 

Actually you do, to merge the esp's, read the download page. 

 

Just checked the download pages of all mods with Devious Devices in their name, Ctrl+F "creation" - no hits on any of them. Care to link to the description that gave you this impression?

 

Either way, you don't need CK to set up DD. Trust us, everyone else managed to do it without even thinking of using CK in the process.

Posted

 

 

Hmmm... well I read over your thread a few times... I previously had DD installed. You do not need to know how to use creation kit. Its not mentioned anywhere.. why do you think you have to use it to use devious devices? 

 

As to the rest of the issue you are having? Load order? Papyrus Log? What does Finis say?

 

These things are needed to be able to help you. Also a clear explanation of what exactly is wrong? Because after reading it four times I have no idea what the problem is. 

 

Well.. good luck.

 

-C

 

Actually you do, to merge the esp's, read the download page. 

 

Just checked the download pages of all mods with Devious Devices in their name, Ctrl+F "creation" - no hits on any of them. Care to link to the description that gave you this impression?

 

Either way, you don't need CK to set up DD. Trust us, everyone else managed to do it without even thinking of using CK in the process.

 

 

Did you read the captured reams page I mean actually read it? To add the cloths to the masters and slaves, and so they can be sold you have to merge the esps, now according the PDF that "explains" how to, You need to ESMify them in Wrye then open CK and work in there. Because everything is vanilla as far as cloths, armor that can be sold ect. Now if you have helpful advice then please by all means offer it, but don't assume I am just making things up when it talks about merging the files  on the damn page and in the Pdf "explaining" how to work it in CK

Posted

 

 

 

Hmmm... well I read over your thread a few times... I previously had DD installed. You do not need to know how to use creation kit. Its not mentioned anywhere.. why do you think you have to use it to use devious devices? 

 

As to the rest of the issue you are having? Load order? Papyrus Log? What does Finis say?

 

These things are needed to be able to help you. Also a clear explanation of what exactly is wrong? Because after reading it four times I have no idea what the problem is. 

 

Well.. good luck.

 

-C

 

Actually you do, to merge the esp's, read the download page. 

 

Just checked the download pages of all mods with Devious Devices in their name, Ctrl+F "creation" - no hits on any of them. Care to link to the description that gave you this impression?

 

Either way, you don't need CK to set up DD. Trust us, everyone else managed to do it without even thinking of using CK in the process.

 

 

Did you read the captured reams page I mean actually read it? To add the cloths to the masters and slaves, and so they can be sold you have to merge the esps, now according the PDF that "explains" how to, You need to ESMify them in Wrye then open CK and work in there. Because everything is vanilla as far as cloths, armor that can be sold ect

 

Or you can put the plugins before the bashed patch in the load order, then rebuild the bashed patch. The only difficulty being, BOSS tends to throw them at the very end of the load list, so you have to adjust their position manually.

Posted

 

 

 

 

Hmmm... well I read over your thread a few times... I previously had DD installed. You do not need to know how to use creation kit. Its not mentioned anywhere.. why do you think you have to use it to use devious devices? 

 

As to the rest of the issue you are having? Load order? Papyrus Log? What does Finis say?

 

These things are needed to be able to help you. Also a clear explanation of what exactly is wrong? Because after reading it four times I have no idea what the problem is. 

 

Well.. good luck.

 

-C

 

Actually you do, to merge the esp's, read the download page. 

 

Just checked the download pages of all mods with Devious Devices in their name, Ctrl+F "creation" - no hits on any of them. Care to link to the description that gave you this impression?

 

Either way, you don't need CK to set up DD. Trust us, everyone else managed to do it without even thinking of using CK in the process.

 

 

Did you read the captured reams page I mean actually read it? To add the cloths to the masters and slaves, and so they can be sold you have to merge the esps, now according the PDF that "explains" how to, You need to ESMify them in Wrye then open CK and work in there. Because everything is vanilla as far as cloths, armor that can be sold ect

 

Or you can put the plugins before the bashed patch in the load order, then rebuild the bashed patch. The only difficulty being, BOSS tends to throw them at the very end of the load list, so you have to adjust their position manually.

 

 

Yeah, not argueing further. All I will say is read the PDF and actually read the page where it says EXTRAS

Posted

 

 

 

 

 

Hmmm... well I read over your thread a few times... I previously had DD installed. You do not need to know how to use creation kit. Its not mentioned anywhere.. why do you think you have to use it to use devious devices? 

 

As to the rest of the issue you are having? Load order? Papyrus Log? What does Finis say?

 

These things are needed to be able to help you. Also a clear explanation of what exactly is wrong? Because after reading it four times I have no idea what the problem is. 

 

Well.. good luck.

 

-C

 

Actually you do, to merge the esp's, read the download page. 

 

Just checked the download pages of all mods with Devious Devices in their name, Ctrl+F "creation" - no hits on any of them. Care to link to the description that gave you this impression?

 

Either way, you don't need CK to set up DD. Trust us, everyone else managed to do it without even thinking of using CK in the process.

 

 

Did you read the captured reams page I mean actually read it? To add the cloths to the masters and slaves, and so they can be sold you have to merge the esps, now according the PDF that "explains" how to, You need to ESMify them in Wrye then open CK and work in there. Because everything is vanilla as far as cloths, armor that can be sold ect

 

Or you can put the plugins before the bashed patch in the load order, then rebuild the bashed patch. The only difficulty being, BOSS tends to throw them at the very end of the load list, so you have to adjust their position manually.

 

 

Yeah, not argueing further. All I will say is read the PDF and actually read the page where it says EXTRAS

 

Didn't read the pdf. Read the page, followed the exact instruction I've just reproduced, and it worked!

Posted

Same read the page, did what the page said. Read the pdf that the PAGE said to do to add the items. Now again IF you have something usefull to try then by all means please share if not then please stop posting. I am looking for help not an argument so stop.

Posted

I already got rid of it, I have been going over the logs from all the crashes and they all have two things in common.......

 

Once the log is started it keeps continuously cycling:

 

( warning: property akPlayerRef on script mf_Solicitplayeronmainscript attached to mf_Solicitplayer (0c011136) can not be inialized because the script no longer contains that property )

 

and at the end of the log at the crash it always says:

 

(vm is freezing [date & time] Vm is frozen [date & time})

 

The last I only get when I try to save, change maps either by door, cave, or quick travel, when I sleep and when I wait. It causes an automatic CTD. Any ideas on how to fix this? I tried Un-installing each Prostitution mod separately to see wich one it was but it is happeneing on both Radiant and TDF aggressive for the first message and I have no idea whats causing the crashes.

 

The vm freeze stuff is just when you hit the esc key it freezes the game. That is all that is.

 

I am still learning how to read the papyrus log myself so I am of little use other than I can look at one and say yep there is errors and warnings about x mod, but i don't know enough to have a clue yet what exactly it means.

Posted

 

 

 

(vm is freezing [date & time] Vm is frozen [date & time})

 

 

As I understand it... when you see a VM message it means you're pausing your game. I don't remember all the messages but for example when it says VM is thawing it means the game is in the process of being paused, as everything takes a little time to finally get fully paused. When it says VM is frozen, it means the game is fully paused 

I know this is of no help at all but I used to think seeing something saying it's getting frozen in a script engine was a very bad thing lol, and well, found out it isn't :P

 

 

That's just it, I am not pausing the game, and that message isn't showing up anywhere else in the log just at the very end last entry everytime I can't figure out why the crashes are only happening on any action that would generaly bring about an auto save. But i'll try pausing it to see if it shows up.

 

 

If you are not pausing the game and that is showing up anyways. My guess and this is just a guess is the script load is cause the game to lag and freeze at times while trying to catch back up on the scripts until it eventually crashes.

 

If this is indeed the case and the reason you are crashing. Then my advice is do the follow.

 

Make a clean new install of skyrim with no mods. Then put skse, skyui, FNIS installed, then install 2-3 mods you want. log into skyrim and play it for a bit. Check the log after and see if you are getting a lot of freezing or errors, if not then log off and then add 2-3 more mods and check again.

 

Keep doing that until you start seeing CTD's or errors in the log etc. Then you will have narrowed things down to what is causing the issue. You could then uninstall the one of the last mods you installed and play again and see if you have troubles.

 

Keep repeating this process leaving out mods you have trouble with till you have all the mods you want or until you hit the limits of your computer and it just keeps having issues once you hit a certain number of mods. Once you know the maximum number of mods you can use you can decided which ones you want.

 

of course not all mods are created equal the more script heavy or graphic heavy a mod is the more likely it is to cause issues on your computer.

 

Anyways I hope you find this useful and it helps.

 

 

Posted

Copy/pasting my response to the PM you sent me here, don't have the energy to type up two responses:

 

Alright. My thoughts, point by point:

  1. Your post did say "Devious Devices", and not "Captured Dreams". Two distinctly different mods.
  2. Captured Dreams is an optional extension to DD. It's not required for mod functionality.
  3. The PDF you downloaded "How to add items to the Captured Dreams shop.pdf" is intended for modders, and tells you how to extend the shop. You don't need to follow it's instructions for normal use. I downloaded the PDF and read through it, and thought this to be fairly clear. "Pretty much anything can be added to the shop as NPC outfits or to be sold. This will walk you through the process of creating a merge patch to add the items you want."

If you're having trouble with Captured Dreams, the best place to seek help on it would be in the Captured Dreams thread: It's pretty unlikely that either myself, or the author of CD will notice posts in the technical support forum titled "Any Ideas?", "Nevermind", and such.

Posted

The Creation Kit is only used if you want to make a merge file to add items from other mods to the shop, nothing else. If there is an issue with Captured Dreams I am more than willing to help but I have not seen any problems posted that would be caused by it or other Devious Devices mods.

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