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[mod] Interracial Takeover 3rd Edition?


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Posted (edited)
2 hours ago, ZigingZagers said:

can you make it compatible with Phaze Body as well? they use similar carnalitas localization but for some reason big dicks dont reflect

you cant use CBO together with phaze body,


Right now,  for the body transformation, this mod now only use vanilla gene, for extra compatibility and for those that don't play with CBO, so if PB support vanilla gene, it will also work for PB.

maybe you have a mod conflict?

Edited by skullgirls_
Posted (edited)

i have a problem, if you guys want to think though it together, as you marry a bbc your kid become a mixed kid, and if this kid is a mixed, and marry another BBC the kid will be an almost black, if i keep doing this, wont the child at the end be fully african? what then?

i do have some idea, like a court position, that can be assigned to personally be your white cum provider, that makes it so that at least some of your kid is white, and you can keep playing as a white girl.

if you have a better idea, or branching ideas, like multiple of them, you can provide them here!

Edited by skullgirls_
Posted

and also, since now, the african trait, provide skin color, its kinda hard to justify that your kids arent "african" and can still have the white girl trait. i do have something in mind.

like if you are only almost african and below, you can do ritual of some sort to make it so that you are becoming less african, and that way become more desirable to the bbc?

if you have better idea, please!!! comment down below

Posted

Really like that your changes to this mod! Have any changes or are any changes planned with unlanded adventurers? I remember when the DLC came out people were excited for it with the previous mods

Posted

Man, pumping out the fixes and content faster than my characters pump out kids. 

 

4 minutes ago, skullgirls_ said:

i have a problem, if you guys want to think though it together, as you marry a bbc your kid become a mixed kid, and if this kid is a mixed, and marry another BBC the kid will be an almost black, if i keep doing this, wont the child at the end be fully african? what then?

i do have some idea, like a court position, that can be assigned to personally be your white cum provider, that makes it so that at least some of your kid is white, and you can keep playing as a white girl.

if you have a better idea, or branching ideas, like multiple of them, you can provide them here!

 

As for this concern about "mixing out" white girls, I have 2 ideas.

 

1. When the genes are mixing why not still give a full white girl/boy chance? With the amount of mixing between the parents influencing the chance?

 

Or 

 

2. Given we already have transformation maybe we can have an ability for a character with particular traits, such as shy, temperate, chaste or other traits particularly disliked by the Church of BBC, to become a white girl?

Posted (edited)
14 minutes ago, Ilske said:

Really like that your changes to this mod! Have any changes or are any changes planned with unlanded adventurers? I remember when the DLC came out people were excited for it with the previous mods

im currently, researching how the vanilla game, do this adventurer events, after i know how, im gonna add adventurer content dont worry :), and i never even played once as an adventurer xD, so maybe after that play through, i can understand more

Edited by skullgirls_
Posted
2 minutes ago, Akashi_1944 said:

Man, pumping out the fixes and content faster than my characters pump out kids. 

 

 

As for this concern about "mixing out" white girls, I have 2 ideas.

 

1. When the genes are mixing why not still give a full white girl/boy chance? With the amount of mixing between the parents influencing the chance?

 

Or 

 

2. Given we already have transformation maybe we can have an ability for a character with particular traits, such as shy, temperate, chaste or other traits particularly disliked by the Church of BBC, to become a white girl?

so you re a corruption connoisseur i see?

hmm how do you want this to go? like when they turn into adult, and they has traits u mentioned they got an event that will make progressively turn them white?

or a decision they can choose to take? that will progressively turn them white?

and one more event that "corrupts" them into being lustful?

Posted (edited)
1 hour ago, skullgirls_ said:

so you re a corruption connoisseur i see?

hmm how do you want this to go? like when they turn into adult, and they has traits u mentioned they got an event that will make progressively turn them white?

or a decision they can choose to take? that will progressively turn them white?

and one more event that "corrupts" them into being lustful?

 

For the player character I say make it a choice when they become an adult a few months later (so the game fully seeds the adult traits) an event fires where the parents or the Church of BBC preist confronts the player about their hesitancy to embrace the kings. They can continue with the resulting consequences, or the preist/parents offer to "remake" the player back to the past to awaken the lust of their parents/ancestor to embrace the kings again. 

 

If the player chooses no they continue as is. If they chose yes then the event chain to turn them white begins, at which point how they are treated brings out the lust again. 

 

To avoid repetition as the player becomes white again various choices in the event chain could perhaps let them become dominant could occur, becoming a snow-wolf rather than a snowbunny as it were. 

 

Fully admit it is kinda antithetical to the theme, but it is an interesting idea to contemplate. 

 

Another idea that popped into my head was prisoners;

 

 

If a mixed woman or man is captured he can be turned into a breeder after their mixed heritage is removed, no rest and only food needed to keep their libido and fertility up in prison or house arrest. Any children born this way are essentially born into the care of the Church of BBC and are guanteed to be exposed to BBC at a young age, thus only really capable of being sluts, so no land or claims (to avoid potential claim spam).

 

There could also be a "white bitches found" event where a BBC landed ruler could capture a trove of hidden white women in a raid.

Edited by Akashi_1944
Posted
2 hours ago, skullgirls_ said:

so you re a corruption connoisseur i see?

hmm how do you want this to go? like when they turn into adult, and they has traits u mentioned they got an event that will make progressively turn them white?

or a decision they can choose to take? that will progressively turn them white?

and one more event that "corrupts" them into being lustful?

Is it possible to make it so only your sons turn black, while daughters stay white?

Posted
2 hours ago, skullgirls_ said:

for people that are AGOT addicts, what culture, is african similar in this mod? making this mod compatible with AGOT maybe easier than i thought

In the World of A Song of Ice and Fire,The Summer Islands are located in the Summer Sea south of Westeros and the Summer Islanders are black.

Posted
6 hours ago, skullgirls_ said:

i have a problem, if you guys want to think though it together, as you marry a bbc your kid become a mixed kid, and if this kid is a mixed, and marry another BBC the kid will be an almost black, if i keep doing this, wont the child at the end be fully african? what then?

i do have some idea, like a court position, that can be assigned to personally be your white cum provider, that makes it so that at least some of your kid is white, and you can keep playing as a white girl.

if you have a better idea, or branching ideas, like multiple of them, you can provide them here!

For me, part of the challenge (especially when playing outside of diplomatic range of Africa) is to keep the blackness high so that my heirs can have BBCs while still maintaining favourable traits/alliances etc. I recognise I might be in the minority here though.

Posted
7 hours ago, skullgirls_ said:

for people that are AGOT addicts, what culture, is african similar in this mod? making this mod compatible with AGOT maybe easier than i thought

*Before rechecking AGOT mod*

As Touhoustar said above Summer Isles have "heir skin color includes nut brown, teak, ebony, and polished jet. Their hair and eyes are black." (from the wiki).

The Dothraki and Rhoynar cultures are more a mix of Hispanic/Indian/Arabic/Persian colouring; and the now extinct Tall Men with their "long of limb, brown of skin, like the Zoqora, and with eyes and hair as black as night; were probably the same. (Zoqora being "brown-skinned and pale-haired").

Ultimately the ASOIAF universe underwent several large cultural migrations meaning it has a number of mixed/mongrel/crossbreed cultures/ethnicities and only the Summer Isles due in part to their isolation have the kind of homogeneous culture that fits the mods requirement.

To make it more complex, the Islands are not currently in the mod.

*Check mod*

So using a cheat mod (Divine Intervention (you will need the AGOT patch for it))

The cultures for the Summer Islands are in the game, and there are a handful of characters scattered throughout the courts (less than 5) of 4 of 7 game starts tested, (none in ‘Fire and Blood’)

So the cultures that would have the trait are the ‘Jhalani, Moluuni, Naathi, Omborui, Walanoi’

Now which ‘culture’ should be used for the recruit event is up in the air. If you can get the mod to detect AGOT mod and have it pick a different localisation folder to rename African to ‘Summer Islander’ that would work (MAA might need a rename, same with some events).

Or you could do a AGOT patch; to either, overwrite the AGOT five Summer Islander cultures with a unified ‘Summer Islander’ culture, or just add a new ‘Summer Islander’ culture to the game.
 (Still would need to change MAA and some events, but might be able to 'Find and Replace' most of it.)

Screenshot 2025-07-01 111143.png

Posted

can you inform us the change of localization files in the logs? so that we know when to update the localization, I might update the localization with the help of AI translation tool. And I might update the localization files here. It's not good but I think it works, kinda.

Posted

I'm excited to share some awesome ideas with you—why don’t we create a brand-new dynasty legacy? Here’s my vision for it:

1、Embrace Migrants: Increases cultural affinity and unlocks the “Embrace Migrants” event chain or decision. These events depict conflicts between migrants and locals, with demands such as joining the court, securing court positions, gaining prestige, obtaining gold, or requesting duels. Fulfilling migrant demands boosts territory control and levies but reduces income. Siding with locals increases income but lowers control. (Repeatedly ignoring migrants could spark rebellions?)
2、Utilize Migrants: Raises the knight cap (unlocks a “BBC Camp” building?) and introduces new decisions or court positions to trigger migrant appeasement events. Send female or BBC characters to the camp to pacify migrants, triggering fun events and granting buffs like increased levies, control, or development.

3、Understand Migrants: Boosts language learning speed and cap, and unlocks a “Learn About Migrants” decision to delve into the mysteries of BBC strength. Through various options or events, this provides bonuses to cultural acceptance, innovation speed, or dynasty perks.
4、Recognize Migrants: Increases scheme success or discovery rates, improves acceptance of marriages with BBC characters and grants legitimacy, provides bonus competence for BBC characters in court positions, and boosts council efficiency (just like family business tradition but for BBC).
5、Integrate Migrants: Increases demesne size, unlocks interactions to share power with BBC characters, and unlocks unique Men-at-Arms. Failing to share power causes discontent and periodic penalty events, while sharing power triggers some “intriguing” events.

This gives us an engaging goal to pursue during gameplay, allowing us to experience this content progressively. We could even try gaining dynasty prestige through sex with black bull!

Posted

can you make it so that when the wife get seduced by any bbc character, the white husband will get cucked trait? when my character ntr-ed some white guy, he will not get the cuckold trait, which is kinda upset. maybe make that one of the rules, the cucked trait can only be triggered by refugee or by any black guy.

I also update the simplified chinese localization files, fell free to add it to your download list. And I'm sorry for my poor translation, I'm not good with words.

simp_chinese.zip

Posted

Great mod! I've been using it to learn how to mod CK3 myself by making some custom content for bull PCs. I dont know if this has been brought up yet, but I noticed that none of the events from the mod ever result in pregnancy. I fixed the issue by commenting out lines 376-379 in carn_had_sex_with_effect in the Carnalis mod and that fixed the issue.

I don't know if theirs a better solution to specify that carnalis sex effect should or should not result in pregnancy but for now my patch has greatly improved my experience with the mod.

 

I'd like to contribute my custom events to the mod, let me know if that is a possibility.

Posted

And is there any way you can play as a refugee camp leader? the idea of a low life black refugee takeover a nation with the help of his own dick always fascinate me.

Posted
2 hours ago, skullgirls_ said:

im so excited there is so many replies, i will read them all with care, when im back home :) thanks everyone!

 

Nah, thank you for reviving this.

You mentioned that you are working on the whitegirl playthrough.

Let us know how we can help you if you need help with something specific.

 

So, far for me the flow is sometimes off or you might get soft locked. (Softlock in this case since the events seem to stop.)

For example I discovered a bbc walking around naked and imprisoned him.
This is event random 41 I think.
 

Spoiler

(I stopped getting events maybe my wife is doing him in my dungeon behind my back?)
The bbc might break out through normal mechanics but I think it just stops the mod.
I had no options but to imprison him in the event.

 

The whitegirl traits have -5exp per month. Imo I had a wierd event flow since I had a big court.
Also my landed bbc bull keeps taking different of my children. 

While already having one. Maybe add an is_betrothed check? ((The can have more spouses check should stay.)
https://ck3.paradoxwikis.com/Triggers_list lists that.)

 

 

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