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[mod] Interracial Takeover 3rd Edition?


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Posted (edited)

anyone else's game crashing randomly? even only with this mod + cbo (+patch) + additional degen, it still randomly crashes. i'm running the latest patch. many thanks

Edited by ItsKross
Posted
On 6/27/2026 at 1:46 PM, 123abcde2 said:

Do you mean like a custom character?

 

It is more events from Degeneracies mod is attempting to call for traits that is not event there.

Posted
On 6/27/2026 at 9:46 AM, 123abcde2 said:

Do you mean like a custom character?

 

If  you want to start as one.

 

I'm not sure if it's heritable by futas; the trait itself isn't gender-locked but I can't easily find the code that makes sure normal women don't have it.

 

 

Posted

image.png.a2b6b32745da39fdd39acd11542dda7b.png

 

 

im getting this event firing instead of the addiction event. im assuming that whenever the addiction trait fails to fire its because of this conflicting with some sort of trigger.

Posted

-Is this the thing that's causing lag, I would like an option to just disable it entirely.

image.png.c295cb015d7d95332e04ccf9a0169f5f.png

-This mod noticeably chugs performance, is there some settings to tweak that would make the game run faster.

-It would help for the gamerules to be more clear, some descriptions are mostly flavor. 

 

Posted (edited)

With this mod alone (plus it's requirements), everything in the faiths window that you open from next to your character portrait in the bottom left, is all gone. they show on the map but they all effectively dont function.
-latest version of game

- only mods enabled are shown in screenshot

does anyone know how to resolve this? by the looks of the previous messages, theres still lots of people playing with this mod

Spoiler

Untitled5.png

Untitled6.png

Screenshot 2026-06-30 205045.png

 

Edited by ApocBoi
Posted

Is anybody else having issues opening the wiki/changelog? I'm getting a "This deployment is unavailable" message when I try to access the link from OP.

Posted (edited)
On 6/30/2026 at 8:46 AM, Weeee1836 said:

-Is this the thing that's causing lag, I would like an option to just disable it entirely.

image.png.c295cb015d7d95332e04ccf9a0169f5f.png

-This mod noticeably chugs performance, is there some settings to tweak that would make the game run faster.

-It would help for the gamerules to be more clear, some descriptions are mostly flavor. 

 

 

 

Change BBC Activities from Global to Local.

Edited by DickGun23
Posted
19 hours ago, DickGun23 said:

 

 

Change BBC Activities from Global to Local.

Also making it immersive will also cut down on the number of BBCs propagating like a tentacle den. making them have to be in your or your courtiers court drastically reduces their ability to cross crazy distances for some snookie. population control also helps a lot in reducing bloat. half the children and old people will die quickly but we don't want too many anyways in the game

Posted (edited)

First of all, impressive work.

 

I do seem to notice that although I have the rule that migrants are banned from my court, they still get in and become my champion or commander. (and corrupt my court)

 

Since I like playing the resistant ruler (only to be be thwarthed by the more accomodating members of my Dynasty or during travels and random events) I'd like some options to resist.

 

Several traits that give resistance (or full immunity) against the BNWO traits that can be countered or removed when one loses a war against a BBC ruler or something.

Schemes to remove the BNWO traits (something akin to "re-education", that kind of stuff.

Decrees that allow me to arrest the offenders and purge my ranks, perhaps at a reduced tiranny cost.

 

That said, a full immunity trait for myself and the missus would be most welcome. perhaps at the cost of piety or something, or make the traits incompatible with traits such as chaste, loyal or zealous. Since every religion hates the BBC, the zealous ones should be immune.

 

Especially in my current run using the Regula Magistry mod. I magically put a spell on my wives and concubines, making me their sole purpose to breathe, and yet they fall for the BBC. Eh.

 

As it plays now it's an inevetability and that takes away from the potential. As if all rulers are going to stand by and let it all happen.

 

*edit*

Since Carnalitas is required: Why not use the Dick sizes to increase and decrease the chance for a wife to crave BBC. I mean, why would she if you already have the stallion trait?

Edited by S86
Posted
On 6/1/2026 at 2:16 AM, Shalolaa said:

need to wait till he's 100 XP to be considered a girl.

i hear the feedback, im kinda busy now so it will take a bit longer

is there a backup oif the wiki? the link is down

Posted

I've noticed a few issues during my latest play-through. First, past a certain point (about sixty years into the game), the seeding for traits like penis size appears to stop. Virtually all of the newly generated male NPCs (like commanders of peasant armies or random bandits encountered while traveling) lack penis traits, meaning I can't cage or castrate them. Secondly, I unlocked the Caravan recently and all of my lords and ladies have clearly been patronizing it, because damn near every daughter of every family suddenly has chastity piercings. I'm worried that this will make it all but impossible for to breed any of those snowbunnies and I'm not quite sure what to do about it. Thoughts?

Posted (edited)
56 minutes ago, hewhocumsbynight said:

I've noticed a few issues during my latest play-through. First, past a certain point (about sixty years into the game), the seeding for traits like penis size appears to stop. Virtually all of the newly generated male NPCs (like commanders of peasant armies or random bandits encountered while traveling) lack penis traits, meaning I can't cage or castrate them. Secondly, I unlocked the Caravan recently and all of my lords and ladies have clearly been patronizing it, because damn near every daughter of every family suddenly has chastity piercings. I'm worried that this will make it all but impossible for to breed any of those snowbunnies and I'm not quite sure what to do about it. Thoughts?

I'm not sure about chastity piercings, but in my previous IR/AGOT playthrough I saw characters male characters who are caged still manage to impregnate women despite having 0% fertility. One problem I did notice was that the children of an AI ruler have no way to remove chastity when their liege/parent dies. 

 

Or is that what the event where you have a 20% chance to get out of your cage is forr? My previous female character got locked up in chastity piercing by her husband and it took me nearly 12 times to get (with bypass requirements enabeld to keep retrying)

Edited by 123abcde2
Posted

It looks like some of the chastity piercings are disappearing spontaneously in cases where the AI put 'em on... But I don't know what's causing that to happen either.

Posted
On 7/3/2026 at 1:52 AM, DickGun23 said:

 

 

Change BBC Activities from Global to Local.

i want to know what this means

Posted (edited)
11 hours ago, JRELOY said:

i want to know what this means

 

It means BBC activites will only happen within your court, rather than all over the world. In CK3  every character has events pop ups, this will make it so Interracial takeover events only load for you which will let the game actually run from beginning to end.

Edited by DickGun23
Posted

Was anyone able to get this to work on Version 1.19?

I updated all mods I need, This one, Carnalitas, Carnalitas Dei, Phaze Body and Phaze Body Additional Degeneracy and the Religion part of the game is completely broken.

Posted

Been having a problem and I've tried changing multiple game rules to solve it but no luck.

The problem I've been having is every child born between a white/black pair is born 100% black. I'm not getting any of the in-between. Is this a known bug with the current version or is there some game rule I'm misunderstanding? Any help would be greatly appreciated, thanks.

Posted
9 hours ago, Bronz0h said:

Been having a problem and I've tried changing multiple game rules to solve it but no luck.

The problem I've been having is every child born between a white/black pair is born 100% black. I'm not getting any of the in-between. Is this a known bug with the current version or is there some game rule I'm misunderstanding? Any help would be greatly appreciated, thanks.

I don't have this issue but I'm still playing on 1.18 because of my issue mentioned above. Do you have any other mod installed that handles congenital stuff?

Posted

It was working at first but now it isnt. I mean it loads just fine everything is fine but the event after i pass the law does not happen. its working fine if i load other save is there any waty to fix this?

Posted (edited)
15 hours ago, fredinator said:

I don't have this issue but I'm still playing on 1.18 because of my issue mentioned above. Do you have any other mod installed that handles congenital stuff?

 

I only have this mod and it's requirements installed. I am on the latest CK3 version though so could that be it? Not fully compatible with the current update?

Edit: Wait, shit. I didn't have Carnalitas installed. I do now. Maybe that was the problem? Guess I'll go find out.

Edited by Bronz0h
Posted
7 hours ago, Bronz0h said:

 

I only have this mod and it's requirements installed. I am on the latest CK3 version though so could that be it? Not fully compatible with the current update?

Edit: Wait, shit. I didn't have Carnalitas installed. I do now. Maybe that was the problem? Guess I'll go find out.

Yes, you absolutely need Carnalitas and all the mods that are listed as required in the first post but I'm also under the impression that carnalitas dei does not work on CK 1.19 which means this mod isn't working correctly either

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