wattbatt Posted June 12, 2025 Posted June 12, 2025 I am using xedit. I went to Furniture > Conditions and in my object added a condition PlayerRef.GetInCurrentLoc(ThatSettlementLoc) = 1 but i still can build that thing in every settlement, not only in that specific one; why? Or there are other ways?
JB. Posted June 12, 2025 Posted June 12, 2025 No, you should put the condition in the “Constructible Object” category. Look for the constructable furniture there and apply the condition to it.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now