Silvermetal Posted January 7, 2014 Posted January 7, 2014 View File I find it weird that nobody else has noticed this, but if using a skimpy replacer (like Killer Keos') for the Dark Brotherhood Robes, you will see gaps in the wrists and ankles. I always thought the problem was in the nif, but never found a solution. Eventually, after smashing my head against the wall a little bit , the answer came to me. The problem is not with the nif, it's something that can be solved with an esp. I made this very little tiny fix and I give it to you, you can download it, or learn how to do it. I recommend the latter, since it's VERY easy and it would be better to add the fix inside another esp (for example, I edited the FullbootforKKSA.esp that comes with Killer Keos skimpy armor), and by learning so, you could fix many other armors which could have the same problem. The process is simple: 1- Open the CK and activate skyrim.esm (if you want to add it to another esp like I did, activate that esp and set it as active file) 2- In the left tree diagram, search for "armor addon" inside "items" and click it. 3- Now in the "Editor ID" column, to the right of the tree diagram, look for the one named "DBRobesAA" (if you're fixing another armor, search for the respective Armor Addon, which can be identified by the asterisk in the Count column) and double click it. 4- You shall see a pop up displaying some properties, and at the left side, you'll see the Female section, and at the bottom of that, the Priority and it's value. In case you're editing the dbrobes, this number should be 15. Now lower it to something like 5. NOTE: Every glove/boot with a lower priority value than this, will be cut off, that's how it works. 5- Finally, now that you have lowered the value, press OK and save changes to the active esp file or create another esp depending on your choice in step 1. And voilá! You have your little fix. I repeat, you may download my fix but you know... give a man a fish and he'll eat for a day, teach a man how to fish and he'll eat forever... Submitter Silvermetal Submitted 01/07/2014 Category Armor & Clothing Requires Special Edition Compatible
jackbite69 Posted January 11, 2014 Posted January 11, 2014 Thanks, That problem became the norm! until you reminded us! Two thumbs up!
xxsleepyxx Posted January 18, 2014 Posted January 18, 2014 Im not sure if i understand part 4 correctly. the boots and gloves with a priority value lower than the body armor will have a gap?
winny257 Posted January 18, 2014 Posted January 18, 2014 I have a question and please, could you make a CHSBHC Conversion?
Silvermetal Posted February 1, 2014 Author Posted February 1, 2014 Im not sure if i understand part 4 correctly. the boots and gloves with a priority value lower than the body armor will have a gap? Exactly. Normally, gloves and boots have a priority level of 10, that's why I recommend setting the armor priority to 5 (most armor have that level), so if priority of armor > priority of boots/gloves => gaps will appear. Else, if priority of armor < priority of boots/gloves => no gaps (although clipping may happen if armor has big sleeves). I have a question and please, could you make a CHSBHC Conversion? There is no need to convert anything, this won't affect the meshes in that way. You can use it with whatever body you use.
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