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Posted (edited)
7 hours ago, jerryrhp said:

 

 

forget everything you've ever seen about OSA, OStim, Ostim 2, whatever... Today only Ostim Standalone is the main one and it's working wonderfully well!! If I can help in any way! I'm not a modder but, always willing to help the community

can stanalone ostim be used along side sexlab, or is it just one or the other type thing.

the reason i ask is because i would need to install it an run it for functionality to test stuff. 

 

also if made support for ostim standalone, some functionality like starting sex with jealous followers may not be possible

if like otim2 and its single thread at a time.  Wonder if possible to utilize both sexlab and otim at once. 

Edited by Dg75
Posted
33 minutes ago, Dg75 said:

can stanalone ostim be used along side sexlab, or is it just one or the other type thing.

the reason i ask is because i would need to install it an run it for functionality to test stuff. 

 

also if made support for ostim standalone, some functionality like starting sex with jealous followers may not be possible

if like otim2 and its single thread at a time.  Wonder if possible to utilize both sexlab and otim at once. 

 

Yes, it is possible to use both at the same time, but they are 2 different frameworks that do not communicate with each other... but there are some animation ports. Ostim SA is the best!!! haha

Posted

Will/Can these comments be directed at other NPCs/followers? I like playing as a male character and would enjoy seeing female NPCs/female followers/shieldmaidens being verbally harassed by guards and bandits ect. 

Posted
On 6/7/2025 at 2:48 PM, Nickolkiin said:

Will/Can these comments be directed at other NPCs/followers? I like playing as a male character and would enjoy seeing female NPCs/female followers/shieldmaidens being verbally harassed by guards and bandits ect. 

The commentary starts when sex starts - its a single thread- if PC is involved - then it picks up on that scene, if Not PC but a tracked follower and any other

npc then it pick up on that scene. 

Its got to have either the PC or a tracked npc involved in the scene.

Posted
On 6/8/2025 at 4:47 PM, mengchenm67 said:

I like this mod. There is just one minor flaw, that is, the sound quality is not good enough.

Their are ways to improve the sound. It = 's leg work !!

See Cm's Modders resource and its jig files, you can maybe use 11labs to make re-batch m better quality. ElevenLabs as I understand it is far better than VASynth

but is a pay to play app. And due to Beths rulz nobody except Beth supposed to get paid for skyrim/mod related content.  So in my book that should include 

third party apps and resources as well. None the less you do this for yourself and not upload it . . Or use VA Synth and reword the dialogue - 

its hard to see what works for one voice and not another without really taking the time sort through each one and test and fine tune = leg work !

I personally made my own Player Voice from a Cyberpunk model - works on these default dialogues  really well. So maybe its something to do with 

the Voice Modle quality - which Eleven Labs uses a totally different method. Their is a free version of it, but I don't know what all can be done with it.

 

Also take consideration if making too good- it sounds too human - maybe discredit or insult the real voices they were made to sound like due to its unruly

content !

 

Posted (edited)
5 minutes ago, AureumCustos said:

okay so im having an issue where i have no audio i downloaded sexy talk and comment manager is there a voice pack im missing?

scrub that prevoius question.  though now i have a new question if i have a wolf as a follower can i make comment manager recognize him and have a one sided comment exchange between my player and the wolf?

Edited by AureumCustos
Posted (edited)
On 6/14/2025 at 8:18 PM, AureumCustos said:

scrub that prevoius question.  though now i have a new question if i have a wolf as a follower can i make comment manager recognize him and have a one sided comment exchange between my player and the wolf?

a wolf ? as in a werewolf ? 

You can assign any of the vanilla voices to your wolf and that would be the voice it has as far as CM goes. - latest version CM only.

the wolf would either need to be in the vanilla game's Current Follower Faction or you can add the wolf to CM's Custom list.

CM cannot use a unique voice without it being patched in.

 

to be able to use CM to pass your own comment skits back and forth between player and wolf, its script handled - see CM's moders resource

on a how to. 

 

The sex talk mod should work for it though as long as CM treats the wolf as a follower, and has an assigned voice.

 

Edited by Dg75
  • 1 month later...
  • 4 weeks later...
Posted
On 7/24/2025 at 9:57 PM, lordregnis said:

would also be into an ostim version

It would probably require a separate patch or mod that changes the tag system this currently uses. 

Ostim has a funky tag system in comparison to sexlab. 

I don't use ostim myself so if anyone that does use it and wants a go at it, your welcome to it. I can help as needed. 

  • 3 weeks later...
Posted (edited)

It's a cute mode with potential. I tried it last night and it ran flawlessly. There were only two issues. The "volume", I had to mute it. The second was the Gross long fart sounds, disgusting. I think it was to be little pussy farts that turned into three cans of beans. 

Edited by Deanevea
  • 2 weeks later...
Posted
On 8/31/2025 at 11:02 AM, Deanevea said:

It's a cute mode with potential. I tried it last night and it ran flawlessly. There were only two issues. The "volume", I had to mute it. The second was the Gross long fart sounds, disgusting. I think it was to be little pussy farts that turned into three cans of beans. 

Not sure what to do about volume as its quest dialogue, so whatever game setting handles your volume may need adjusted.

The queefs volume could be adjusted though, I could add an mcm slider for them. 

as far as wav files, if you dont like the queefs feel free record your own, upload a patch. - lol "better queefs" 

Posted
On 9/14/2025 at 2:12 AM, Dg75 said:

Not sure what to do about volume as its quest dialogue, so whatever game setting handles your volume may need adjusted.

The queefs volume could be adjusted though, I could add an mcm slider for them. 

as far as wav files, if you dont like the queefs feel free record your own, upload a patch. - lol "better queefs" 

Well, a compromise like "empty placeholder files" for them sounds nice. Kinda not sure about techincal part tho..

Posted (edited)
On 9/16/2025 at 1:14 PM, Dm0n said:

Well, a compromise like "empty placeholder files" for them sounds nice. Kinda not sure about techincal part tho..

in any case, if you dont like them you can always disable them in the mcm.

Edited by Dg75
Posted
18 hours ago, Dg75 said:

in any case, if you dont like them you can always disable them in the mcm.

Got time to check out your mod. Good stuff!

  • 1 month later...
Posted

uh, hello, ¿dumb? question:

You said Comments manager is need it but they say "DO NOT! use this with Paf Fixes and Addons as that mod has its own standalone version found on it's own mod page"....

Since this mod it was part of Paf, could this be a conflict? I`m kinda lost...

Posted

uh, hello, ¿dumb? question:

You said Comments manager is need it but they say "DO NOT! use this with Paf Fixes and Addons as that mod has its own standalone version found on it's own mod page"....

Since this mod it was part of Paf, could this be a conflict? I`m kinda lost...

  • 4 months later...
Posted (edited)
On 10/30/2025 at 8:16 AM, Agnot said:

Since this mod it was part of Paf, could this be a conflict? I`m kinda lost...

Sorry for the late reply.

PFA has comment manager packed within, and its own sexy sex talk. So you don't need this mod if using PFA.

Although you could use both, just don't install the  comment manager - use pfa's comment manager,

and disable sex talk in pfa's mcm if wanting to use this mod instead.

The voice files are the same dialogue but different recordings as in one may possibly be better than the other . . but relatively same level of quality

 

I am planning on an overhaul of both versions soon. just have to finish up my HearthFire Guilds update(almost done).

Edited by Dg75
  • 3 weeks later...
Posted (edited)

hi, I downloaded the mod and immediately opened it in the translator program to see the amount of work to translate into my language. But I found only 116 lines there, these are MСM and scripts. Where can I find subtitles?

Edited by MyDooM
Posted (edited)
16 hours ago, MyDooM said:

hi, I downloaded the mod and immediately opened it in the translator program to see the amount of work to translate into my language. But I found only 116 lines there, these are MСM and scripts. Where can I find subtitles?

I created translation files for the mcm and the mcm script is set up for translations.  See Data\Interface\Translations\SexySexTalk_ENGLISH.txt

replace English with you language, and the text would still need translated(ONLY THE TEXT!). I think these would work only if 

your version of skyrim was in your language as skyrim comes packed in several different languages. 

If you have the English version, and want to translate, I think you would just translate the SexySexTalk_ENGLISH.txt

 

As for the dialogue or subtitles, Sexy Sex Talk like several of my other mods use the dialogue globally from Comment Manager.

CM has much dialogue, but Sexy Sex Talk only uses a small part of it. Mainly the sex talk lines. So you would need to export these line from

Comment Manager.esp

Here is a dialogue map. All the lines that Sexy Sex Talk uses. Maybe it will help. Take note I just recently altered the voiced dialogue of this mod,

but have yet to update the text shown in Comment Manager's esp. So they may miss match a little. The map reflects the edits.

Mainly its female sex talk lines and only three male sextalk lines I edited, removing the awkward moaning sounds . . Mmmm or yes sss , Ahhh- these didnt work well.

SexTalk_Map.txt

 

Oh and I dont know if you plan on translating the voiced dialogue. If so you can unpack Sexy Sex Talks bsa file and Un-fuz the files to get to the .wav files

Don't know if you have a tool to translate them, but VA Synth mod I believe does have a Language option, maybe just running the .wavs back through

with your language selected might do it.. IDK for sure as I never done it before. Let me know if I can help with anything.

Edited by Dg75
Posted

Oh, thanks. So the subtitles need to be taken from the Comment Manager, okay.

I don't have the experience or the ability to translate voice acting yet. That's why I usually limit myself to text.

Posted
5 hours ago, Elizinator said:

even after multiple saves and loads, the MCM never appears. Comment Manage appears, but this mod does not.

really only a few things I can recommend here.

1. If not already installed, try the MCM Helper mod. It may help with missing mod pages.

2. if the above don't work try the console command to force an update:

    setstage ski_configmanagerinstance 1 

3. or try waiting for some hours in game, maybe go through a loading door and see if it updates.

 

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