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XEOSP++正式版 is out!


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Hi i have a question does XeoRC4 also contain XEO5 and is RC4 also available in english ? Also does RC5 actually exist or not ? :P

 

thanks in advance.

 

No. RC is race collection. XeoSP is a face modification. And RC5 does exist, you just need to search harder. :P

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I don't know about anyone else but I'm running both XEO5 and XEOSP++ together' date=' I didn't delete the XEOT, XEOM folders or the xeoex.esp either.

 

The reason for this is that while I found XEOSP++ did have superior shapes and adjustment for NPC faces, it had ditched the smoothness and high quality of the XEO5 faces. It didn't help that I couldn't get sensual walk to work with xeosp++ either.

 

My load order for this is;

 

xeosp++.esp

xeoex.esp

xeoex.Vwalk.esp (deactivated, imported into bashed patch)

----------

Bashed Patch, 0.esp

 

The result of this is better than I could have hoped for, NPC's no longer have messed up faces. I get the high quality of XEO textures and eyes, no black or googly eyes anymore (well, they exist in some RARE cases but this can easily be fixed by using the CS).

 

Female NPC's got their sensual walks back as well.

 

Also, to avoid getting two Valeria's I simply deleted her and her horse from one of the esps, either xeosp++ or xeoex depending on which Valeria you want.

 

So for those of you who have installed xeosp++ and aren't completely satisfied with the results, I urge you try this solution out, using both xeosp++ and xeoex to get a nice mixture of the two.

 

Comparison shots:

 

with xeosp++

http://oi52.tinypic.com/263h2xg.jpg

http://oi55.tinypic.com/212g80n.jpg

 

with xeoex

http://oi51.tinypic.com/25r1oon.jpg

http://oi55.tinypic.com/wss5js.jpg

 

with xeoex and xeosp++

http://oi55.tinypic.com/of6dfo.jpg

http://oi54.tinypic.com/2zxnoex.jpg

 

 

As you can see I get a combination of both mods, hair can still be changed in the CS of course.

 

The main reason for this solution is to fix screwy faces and eyes, and still being able to use sensual walk.

 

P.S. is there really no way to fix that horrible neck-to-shoulders discoloration? it's the worst for dark elves and all males.

 

Edit: First Mate Maluvis as used in the first comparison shot really wasn't the best choice now that I think about it, the reason being that she's been fixed in the xeosp++.esp to not have the same horrible textureless faces that most NPC's from xeosp++ does.

 

Edit 2: Added a second comparison shot to clearly show the differences.

[/quote']

 

Hey, just a question, did you check all the race records options in the bashed patch for all the xeo/mbp/etc components?

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Hey' date=' just a question, did you check all the race records options in the bashed patch for all the xeo/mbp/etc components?

[/quote']

 

I tried that once but things got messed up so I make a habit out of not including xeo and mpb in my bashed patch and instead relying on load order.

 

I'm not even sure what the race records are supposed to accomplish, didn't seem to make a difference besides giving me black eyes.

 

The only things I've imported in my bashed patch are animations from the sensual walk mod, all natural weather mod and cava obscura. Also leveled lists from multiple mods and some tweak settings I found useful. Lovers and xeo are deactived everytime I need to rebuild my patch.

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  • 2 weeks later...

Better late than never =)

 

textures/meshes update (17.05.2011): u115| mirror (52 MB)

english .esp (17.05.2011, translation only): megaupload|mediafire

 

Whats new:

 

by BW (google translated xD)

1. I added a complete Wrye Bash tags to users of Wrye Bash for better compatibility.

Added Wrye Bash tags you use Wrye Bash so you can do Compatibility patch

2. Fixed argonian age map

3. Added 7 types of eyes

4. 3 types of facial hair from SIMS2

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I thought thats where I saw her.  I was going to load up a game and check then fix the post... but I only got as far as loading up the game...  LOL.  I never use companions anyways.  She just kinda hangs out there at her camp with Elizabeth Colourwheel.  Funny how both mods had the npcs spawaning there.

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Better late than never =)

 

textures/meshes update (17.05.2011): u115| mirror (52 MB)

english .esp (17.05.2011' date=' translation only): megaupload|mediafire

 

Whats new:

 

by BW (google translated xD)

1. I added a complete Wrye Bash tags to users of Wrye Bash for better compatibility.

Added Wrye Bash tags you use Wrye Bash so you can do Compatibility patch

2. Fixed argonian age map

3. Added 7 types of eyes

4. 3 types of facial hair from SIMS2

 

Indeed, thanks a lot check  ;D

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English version for Sensual Walks users.

Installation: overwrite old xeosp++.esp with the new one and uncheck xeosp++ Vwalk.esp in OBMM, you no longer need that patch since main file includes references of variable walk animations. Use this file only if you experience some compatibility issues with Sensual Walks. In any other case, you won't need this file.

 

Downloads: megaupload|mediafire

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im sorry to bother u guys.. but im having a problem that i cant fix.. despite trying several ways.

b4 i did not have this problem, however due to circumstances i had to reinstall oblivion.

heres what happened:http://imageshack.us/photo/my-images/818/capturegen.png/

and heres my mods..http://imageshack.us/photo/my-images/24/capturegzv.png/

could anyone please point out whats wrong here? any help will be appreciated.

incase anyone doesnt see whats wrong.. the head and body skin color is different, this didnt happen when i install xeo b4, i used the same HGEC body mod, MBP is the same too...

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im sorry to bother u guys.. but im having a problem that i cant fix.. despite trying several ways.

b4 i did not have this problem' date=' however due to circumstances i had to reinstall oblivion.

heres what happened:http://imageshack.us/photo/my-images/818/capturegen.png/

and heres my mods..http://imageshack.us/photo/my-images/24/capturegzv.png/

could anyone please point out whats wrong here? any help will be appreciated.

incase anyone doesnt see whats wrong.. the head and body skin color is different, this didnt happen when i install xeo b4, i used the same HGEC body mod, MBP is the same too...

have you set bFaceGenTexturing to 0 in Oblivion.ini?

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im sorry to bother u guys.. but im having a problem that i cant fix.. despite trying several ways.

b4 i did not have this problem' date=' however due to circumstances i had to reinstall oblivion.

heres what happened:http://imageshack.us/photo/my-images/818/capturegen.png/

and heres my mods..http://imageshack.us/photo/my-images/24/capturegzv.png/

could anyone please point out whats wrong here? any help will be appreciated.

incase anyone doesnt see whats wrong.. the head and body skin color is different, this didnt happen when i install xeo b4, i used the same HGEC body mod, MBP is the same too...

have you set bFaceGenTexturing to 0 in Oblivion.ini?

"bFaceGenTexturing=0" ?

yes, i have

and fyi my Oblivion.ini is Oblivion_default.ini, not sure if this is correct.

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im sorry to bother u guys.. but im having a problem that i cant fix.. despite trying several ways.

b4 i did not have this problem' date=' however due to circumstances i had to reinstall oblivion.

heres what happened:http://imageshack.us/photo/my-images/818/capturegen.png/

and heres my mods..http://imageshack.us/photo/my-images/24/capturegzv.png/

could anyone please point out whats wrong here? any help will be appreciated.

incase anyone doesnt see whats wrong.. the head and body skin color is different, this didnt happen when i install xeo b4, i used the same HGEC body mod, MBP is the same too...

have you set bFaceGenTexturing to 0 in Oblivion.ini?

"bFaceGenTexturing=0" ?

yes, i have

strange.. Well, I cant see your complete load order, but you have xeosp++.esp quite high in your order. It must be loaded as the last one of all beautification mods (mpb/texture replacers etc). Try placing it at the bottom, leaving it like this:

...
xeosp++.esp
Bashed patch, 0.esp
LoversIdleAnimsPriority.esp
LoversAnimObjectsPriority.esp

What you can see in that screenshot, is your game using xeosp++ textures for body and some other textures for face (or viceversa), so some esp file overrides the textures.

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yeah i realized that and moved xoesp++.esp to the bottom, no luck so far, im reinstalling all the beautification mods atm, will report back after im done, ty for helps :D

also on using other texture for faces..so face in the SC isnt from Xeosp?

 

opps wrong Oblivion.ini, will get right on that.

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yeah i realized that and moved xoesp++.esp to the bottom' date=' no luck so far, im reinstalling all the beautification mods atm, will report back after im done, ty for helps :D

also on using other texture for faces..so face in the SC isnt from Xeosp?

[/quote']

Not sure about that, but yeah, the tone of the face looks way too dark for xeosp. Maybe I wrong though, need to check that npcs to be sure =) Is it innkeeper from tiber septim hotel?

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New xeosp++.esp (17052011 file) conflict with Cobl at any load order, because Cobl.esm will always load before it.

Cobl alert say there is a script overwritten Cobl genericLore script

However old xeosp++.esp (30042010 version) doesn't

 

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yeah i realized that and moved xoesp++.esp to the bottom' date=' no luck so far, im reinstalling all the beautification mods atm, will report back after im done, ty for helps :D

also on using other texture for faces..so face in the SC isnt from Xeosp?

[/quote']

Not sure about that, but yeah, the tone of the face looks way too dark for xeosp. Maybe I wrong though, need to check that npcs to be sure =) Is it innkeeper from tiber septim hotel?

woot fixed :D, and yes shes is the innkeeper :P, thats weird.. i always thought the Oblivion_default.ini was the one, and never did change it in my old folder :P anyway ty very much for the time and help :D, now i just gota fix some males missing their bodies...

edit: males' problem is clothes went wrong, strip one naked and body is there...hmmm...

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