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List of a few stand out Adult mods available so far


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Posted

all that is really needed left undone for nudity is Argonians and creatures, although the only one for male khajiitt apparently has a huge ass, about to be testing them all at once see how that works out.  Bulked body nude has all the regular males, excluding Khajiitt and Argonians.  At least there is a good start.

Posted

I don't know much about modding. but would it be easier to create a creation kit for oblivion remastered? 
Or is it better for modders to adapt to making mods without it?

Posted
On 5/8/2025 at 12:01 AM, cyb3r_r34p3r_xx said:

Still, who doesn't like tiddies?

 

If you are one of those people who play at work, your boss most likely, you are supposed to be working after all, not playing games.

Posted (edited)
3 hours ago, Hextonic said:

I don't know much about modding. but would it be easier to create a creation kit for oblivion remastered? 
Or is it better for modders to adapt to making mods without it?

 

The old one works with a bit of twiddling. 

 

The big issue is getting the UE bit to talk to the Oldblivion bit. 

 

Otherwise nothing shows up in the world. 

Edited by Ichabod
Posted
On 5/12/2025 at 7:24 PM, Galc said:

...It has room for improvement, but it's a start.

I am curious if making dicks that you can equip via accessories is possible. Having a dick that doesn't replace the body would be more useful in the long run

God i hope we get equippable futa cocks for the khajit and argonians

Posted
6 hours ago, romequid said:

This seems cool but looks like it was pulled off of the nexus? I didn't get a chance to download it.

https://www.nexusmods.com/oblivionremastered/mods/3177

(OBBB) Oblivion Baywatch Babe Body -NBO Jiggle Physics Body and Optional Face

yeah, because for some reason nexus has been purging a lot of mods from oblivion remastered

 

you won't believe the amount of mods i had downloaded that i had to ultimately delete because they were outdated with no way to update because "this mod was removed by staff"

Posted

So what's the timeline on this anyway? We've got NBO already
Dicks -> Monster dicks -> Sex mod framework? Am I missing anything?
(Also I really hope something more streamlined and immersive (maybe first person) than AAF and Sexlab comes out, those two are clunky as hell)

Posted (edited)
On 5/21/2025 at 9:00 AM, GetTalon said:

So what's the timeline on this anyway? We've got NBO already
Dicks -> Monster dicks -> Sex mod framework? Am I missing anything?
(Also I really hope something more streamlined and immersive (maybe first person) than AAF and Sexlab comes out, those two are clunky as hell)

Immersive first person type of mod is already there -TFP - True First Person Camera https://www.nexusmods.com/oblivionremastered/mods/3468

To truly see where we are going we need to see first new animation mod - there are resources for modders slowly pooling up

 

Humanoid Rig - Blender Animation Rig https://www.nexusmods.com/oblivionremastered/mods/2069

 

Blender Mannequins for Oblivion Remastered https://www.nexusmods.com/oblivionremastered/mods/2061

Edited by Nepro
  • 2 weeks later...
Posted
On 4/27/2025 at 7:03 PM, RavenOryon said:

Hopefully that helps tide everyone over while we wait for the flood gates to truely open.

 

Sorry if I'm very out of the loop but is there even any hope for that? Afaik there's no plans to release any sort of modding tools for it, since it is running in Unreal, right? I remember people who had hope for CP2077 too but that modding scene never went anywhere even after the release of the mod tools, since it seemed still too limited IIRC. And I'm not just talking kinky mods here. Oblivion had severe issues like the monster leveling where you'd just end up with minotaurs everywhere in higher levels, or many areas of the map being extremely generic & samey. I remember there was a huge set of terrain mods that I don't recall the name of but I would not expect to see something like that being happening in the remaster without modding tools, right?

Posted
2 hours ago, Dark Thoughts said:

 

Sorry if I'm very out of the loop but is there even any hope for that? Afaik there's no plans to release any sort of modding tools for it, since it is running in Unreal, right? I remember people who had hope for CP2077 too but that modding scene never went anywhere even after the release of the mod tools, since it seemed still too limited IIRC. And I'm not just talking kinky mods here. Oblivion had severe issues like the monster leveling where you'd just end up with minotaurs everywhere in higher levels, or many areas of the map being extremely generic & samey. I remember there was a huge set of terrain mods that I don't recall the name of but I would not expect to see something like that being happening in the remaster without modding tools, right?

This isn't like cyberpunk - all The Mods that have been made for Oblivion technically still work, they just can't be seen in the game. Someone just needs to crack the code on getting UE to recognize them. 

Posted
3 hours ago, jfraser said:

This isn't like cyberpunk - all The Mods that have been made for Oblivion technically still work, they just can't be seen in the game. Someone just needs to crack the code on getting UE to recognize them. 

But you can't do a terrain mod in Oblivion and just port it over to the Remaster.

Posted
9 hours ago, Dark Thoughts said:

But you can't do a terrain mod in Oblivion and just port it over to the Remaster.

True, the meshes and textures which reference original assets probably can't be brought into the remaster, but that doesn't mean scripts, audio and quests can't be ported. I think jfraser is right, we just need to crack the code. Even followers and NPCs from original mods could probably be ported to the remaster if they get updated skins.

Either way, we've already got people working on new mods for terrain:
https://www.nexusmods.com/oblivionremastered/mods/2972
https://www.nexusmods.com/oblivionremastered/mods/831

Posted
1 hour ago, GetTalon said:

True, the meshes and textures which reference original assets probably can't be brought into the remaster, but that doesn't mean scripts, audio and quests can't be ported. I think jfraser is right, we just need to crack the code. Even followers and NPCs from original mods could probably be ported to the remaster if they get updated skins.

Either way, we've already got people working on new mods for terrain:
https://www.nexusmods.com/oblivionremastered/mods/2972
https://www.nexusmods.com/oblivionremastered/mods/831

Those are just texture replacers. They don't touch the terrain at all.

Posted
19 hours ago, Dark Thoughts said:

Those are just texture replacers. They don't touch the terrain at all.

You want more mountains or just additional cells? Because I haven't seen any mods for those yet

  • 6 months later...
  • 3 weeks later...
Posted

are we all just reposting Nexuslinks here?
Or is there actually any real news?

I mean no offense, but since you need an account, to check Nexus adult post...
I can just go there and check myself.

What's the benefit of posting it here?

Posted

Tbh with how far modding has come you can probably get original oblivion to look around as good as remaster with mods, and at that point there's no point in modding the remaster tbh

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