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The Oblivion remake is real!


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Posted
On 4/22/2025 at 10:15 PM, Wandering_Mania said:

Just because it works; Does not mean that they wont someday enact that EULA clause and start clamping down on any mod they deem unfit for their game. Those EULAs are legally binding. And if you intend to break them anyway, you are only putting yourself at risk.

 

I ain't buyin' it. I ain't supporting those kinds of anti-customer practices. And I ain't knowingly putting myself at risk.

 

You do you, but just be aware; You give them an inch, and they will take 5 miles.

Someone already added an anti telemetry mod that disables data that can be sent such as https://www.nexusmods.com/oblivionremastered/mods/688?tab=description

  • Computer hardware specs
  • Experience gain (every time)
  • Level up
  • Npc kills
  • Death information
  • Performance
  • Settings

Regarding Microsoft, single player games, and other third parties that track data, can always use privacy protection tools such as Spybot Anti-Beacon to stop telemetry.   https://www.safer-networking.org/products/spybot-anti-beacon/

Posted
52 minutes ago, Cookiemonsta234 said:

Regarding Microsoft, single player games, and other third parties that track data, can always use privacy protection tools such as Spybot Anti-Beacon to stop telemetry.   https://www.safer-networking.org/products/spybot-anti-beacon/

Well, I got anti-beacon.

But there is/was the whole thing concerning the Halo:MCC; In a nutshell, disable the telemetry, and all progress/Steam achievements are disabled. MS's response to it:

"Well then allow our tracking to take place."

 

Which is the most braindead answer one could even respond with. I mean, really? Allow their spyware to spy, or have no progress in a video game? That's an easy choice:

FUCK YOU MICROSHIT!!!

That's my choice.

 

But anyway, that's what I'm really worried about happening with Oblivion as well. Allow their spyware to spy, or I can't even save the game, or some other BS. It's such stupidity that has gone way too far; And has been allowed to go way too far.

Posted (edited)

I never understood or liked the steam concept of "achievements" Usually a game itself would tell you when you achieved something. But that's just me personally. If they start messing with saves then yea ur right

Edited by Cookiemonsta234
Posted
2 hours ago, Cookiemonsta234 said:

I never understood or liked the steam concept of "achievements" Usually a game itself would tell you when you achieved something. But that's just me personally. If they start messing with saves then yea ur right

Oh it'd be worse than just messing with your saves. That would be the least of it. When they 'reserve the right to revoke your access to the product that you paid for'; That's the worst of it.

"We don't like a mod you use." They say.

Then, at the press of a button, that embedded telemetry renders the install, the license, and any attempts of you trying to access it, impossible.

 

That may seem like some kind of paranoid fiction; But horror stories like that have been floating around since the early days of the XBox 360. Where some people got their consoles fried, simply because they attempted to add a larger storage. And at this very moment you got stories like this, and lawsuits being filed, over a very similar kinda thing. For example this one:

Spoiler

 

So when MS embeds telemetry in a game, 'forced online connection' or not, one really has to wonder; How legal is that really?

Even more so when they say: 'Don't mod our game.' in the EULA.

Posted

Yup scary stuff. There are examples of false positives though. They can mess up and say that users are messing with files but could be incorrect like that storage example. The EULA is very broad and not specific and many people including myself do not check every game for it.

 

I heard about a game called  Genshin Impact and the devs banned a few players and locked their accounts because they used a VPN and "ASSUMED" they were cheaters.  It can backlash on them if they get trigger happy with their enforcement.

 

I know in Europe there are privacy policies like the GDPR and companies have to justify data collection as "necessary" but I do not think the data that they are collecting is necessary at all. I'm not too sure about the US though

Posted
2 hours ago, Cookiemonsta234 said:

I know in Europe there are privacy policies like the GDPR and companies have to justify data collection as "necessary" but I do not think the data that they are collecting is necessary at all. I'm not too sure about the US though

Sadly, in the USA, there's very little protections at all. I mean sure there are anti-doxxing laws and what not. But general data collection, there's a big gap. And if it weren't for that EU GDPR, we might be forced to hand over our entire life history to these corpo-rats. Thank the Omnissiah it's just easier for them to implement a broad spectrum solution, so that we Americans can latch onto, and decline the data collection when available.

Posted (edited)
12 hours ago, Wandering_Mania said:

Sadly, in the USA, there's very little protections at all. I mean sure there are anti-doxxing laws and what not. But general data collection, there's a big gap. And if it weren't for that EU GDPR, we might be forced to hand over our entire life history to these corpo-rats. Thank the Omnissiah it's just easier for them to implement a broad spectrum solution, so that we Americans can latch onto, and decline the data collection when available.

 

True that! I always play offline, block achievements and access for every data 'farming' tool, and always find ways of 'preserving' the games I've paid for that I want to keep if or when a publisher or corporate clownshow goes under due to their ineptitude, greed and self-induced delusions.

But yes, I have the game installed now (because someone else gifted me the deluxe version, before I could tell them don't bother), and I still am pretty paranoid about a 'Creation Club' or other additional monetization avenues that might be implemented, AND still awaiting any sign of 'consumer protection' modding bans (I can still see the 5 Steam topics blowing up at the news of 'The Mod of Infamy' being reinstated. Absolutely hilarious....).

 

Data Collection; Declined. I'll decide what they 'need to know', M'kay....

Edited by Chbaakal
  • 1 month later...
Posted

I don't think they'll release it in 2030. What kind of game takes 12 years to make?

Besides, there's absolutely no reason for them to ban mods — that would only lower players' willingness to buy the game and hurt their profits.

I won’t say 30%, but at least 15% of players would probably hold off if mods were banned.

I trust they’re not dumb enough to do something so thankless and counterproductive.

Posted
43 minutes ago, salome814 said:

I don't think they'll release it in 2030. What kind of game takes 12 years to make?

I assume you are talking about TES6. If so the following applies:

Well, to that I ask: What kind of game, or game company, announces a game with a single 10 second clip, that shows nothing, tells nothing other than the 'generalized title', and then goes dead silent on the matter for 7 years (and counting)?

 

47 minutes ago, salome814 said:

I trust they’re not dumb enough to do something so thankless and counterproductive.

You would probably be surprised at how dumb companies can be. Take EA... Please.

 

But yeah, EA for example: They thought that calling 'loot boxes', "Surprise Mechanics" in the UK parliament, was a "good idea". All it did was make them a laughing stock for a number of years. And all because they wanted to keep the infinite ill-gotten revenue, that was based on the selling of gambling to children, and the addiction prone.

Talk about dumb.

Posted
3 hours ago, Wandering_Mania said:

I assume you are talking about TES6. If so the following applies:

Well, to that I ask: What kind of game, or game company, announces a game with a single 10 second clip, that shows nothing, tells nothing other than the 'generalized title', and then goes dead silent on the matter for 7 years (and counting)?

 

You would probably be surprised at how dumb companies can be. Take EA... Please.

 

But yeah, EA for example: They thought that calling 'loot boxes', "Surprise Mechanics" in the UK parliament, was a "good idea". All it did was make them a laughing stock for a number of years. And all because they wanted to keep the infinite ill-gotten revenue, that was based on the selling of gambling to children, and the addiction prone.

Talk about dumb.

Haha, I was specifically talking about The Elder Scrolls 6. My point is it should launch in 2028—the perfect 10th-anniversary window. We might get a trailer this winter or at next year’s Xbox showcase, though this is pure speculation. I saw Reddit rumors claiming voice recording has started (but who knows if that’s reliable?).  

 

They ought to realize mods are what **broadened their player base**. Microsoft surely knows TES isn’t some skin-selling cash cow, yet I’m baffled why Bethesda would make the *Oblivion* remaster mod-incompatible. What’s going through the executives’ minds? Frankly, I won’t buy TES6 at launch—not until modders dissect the engine and confirm it’s as customizable as Skyrim’s.  

Posted
6 hours ago, salome814 said:

Haha, I was specifically talking about The Elder Scrolls 6. My point is it should launch in 2028—the perfect 10th-anniversary window. We might get a trailer this winter or at next year’s Xbox showcase, though this is pure speculation. I saw Reddit rumors claiming voice recording has started (but who knows if that’s reliable?).  

 

They ought to realize mods are what **broadened their player base**. Microsoft surely knows TES isn’t some skin-selling cash cow, yet I’m baffled why Bethesda would make the *Oblivion* remaster mod-incompatible. What’s going through the executives’ minds? Frankly, I won’t buy TES6 at launch—not until modders dissect the engine and confirm it’s as customizable as Skyrim’s.  

"Perfect" it may be; But 'missed opportunity' is more likely going to be the outcome.

I mean, 'Duke Nukem: Forever' famously took 10 years to develop, and was in 'development hell' the entire time. And it was basically a trash game.

Starfield took a good 8 years, and it was basically a trash game. Boring, repetitive, empty, and uninteresting. And then BGS started saying that "It's the best work we've ever done.". Yeah right.

 

TES6 will most likely come out about 2030, if not later. If for no other reason than BGS trying to keep their mouths shut, until everyone forgets about the sequential failures, and/or horrible games that they put out. FO76, Redfall, and Starfield.

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