asianboy345 Posted April 5, 2025 Posted April 5, 2025 Do you have a tutorial on how to convert SL animations to Ostim Creatures? It might motivate more people to jump in and release their own conversions, taking that burden off your hands, so you can focus on testing and squashing bugs
Douie Posted April 6, 2025 Posted April 6, 2025 3 hours ago, asianboy345 said: Do you have a tutorial on how to convert SL animations to Ostim Creatures? It might motivate more people to jump in and release their own conversions, taking that burden off your hands, so you can focus on testing and squashing bugs He's planning on making one soon
Douie Posted April 6, 2025 Posted April 6, 2025 @Josuke Have a little question about Creature Framework : Should i use the 1.1 version on the creature framework page or the Creature framework 3.1 version available on the MNC page ? The versioning makes me think that the MNC version of it is better but i'd rather hear from you
J0suk3_ Posted April 6, 2025 Author Posted April 6, 2025 6 hours ago, Douie said: @Josuke Have a little question about Creature Framework : Should i use the 1.1 version on the creature framework page or the Creature framework 3.1 version available on the MNC page ? The versioning makes me think that the MNC version of it is better but i'd rather hear from you Yeah sorry, I kinda rushed this desc, I changed link to 3.1 version 1
alphafr Posted April 6, 2025 Posted April 6, 2025 (edited) Ran Pandora but my character still just stand around doing nothing during animations Beside missing schlong triggering the animation with SL show no issue Edit : load order was off Edited April 6, 2025 by alphafr
qazerq Posted April 6, 2025 Posted April 6, 2025 First off, fantastic work! Thank you for bringing this to life, I know many of us have been waiting for years for this mod to become a reality. I have some questions relating to the mod while I'm testing it (using the Live Another Life room): 1. Using MO2, do the plugins or mods themselves for MNC still need to be enabled after the animations are compiled with Pandora? I'd like to keep all Sexlab specific scripts/mods/etc out of my game if possible for cleanliness and performance reasons. 2. I'm using ABC for animal schlongs, and find that they'll sometimes disappear either randomly or when moving to the next scene. Is this a known issue with ABC, or maybe this mod? Do you have any suggestions for keeping this from happening? 3. Will scenes occur naturally in the wild like the original mod, or can they only be initiated manually with OStim's up key?
ZephyrABJ Posted April 6, 2025 Posted April 6, 2025 Very interesting! Is support for matchmaker-like mods for Ostim planned (such as Ostim NPCs)? As far as I can tell there is no way to initiate ostim scenes between creatures and npcs.
J0suk3_ Posted April 6, 2025 Author Posted April 6, 2025 41 minutes ago, qazerq said: First off, fantastic work! Thank you for bringing this to life, I know many of us have been waiting for years for this mod to become a reality. I have some questions relating to the mod while I'm testing it (using the Live Another Life room): 1. Using MO2, do the plugins or mods themselves for MNC still need to be enabled after the animations are compiled with Pandora? I'd like to keep all Sexlab specific scripts/mods/etc out of my game if possible for cleanliness and performance reasons. 2. I'm using ABC for animal schlongs, and find that they'll sometimes disappear either randomly or when moving to the next scene. Is this a known issue with ABC, or maybe this mod? Do you have any suggestions for keeping this from happening? 3. Will scenes occur naturally in the wild like the original mod, or can they only be initiated manually with OStim's up key? 1. You need MNC and CF for scripts and utility, I included modified plugins in my mod to get rid of Sexlab in load order 2. This happens randomly, I don't have much experience in scripting so I blame my integration of Ostim functions in scripts 3. 28 minutes ago, ZephyrABJ said: Very interesting! Is support for matchmaker-like mods for Ostim planned (such as Ostim NPCs)? As far as I can tell there is no way to initiate ostim scenes between creatures and npcs. Currently (at least to my knowledge) there is no mod for Ostim that could start scenes with creature. My dream is to have Sexlab Solutions ported and something like Aroused Creatures for Ostim, but that would mean a rewrite of plugins and scripts which is a lot of work 1
Douie Posted April 6, 2025 Posted April 6, 2025 5 hours ago, J0suk3_ said: Yeah sorry, I kinda rushed this desc, I changed link to 3.1 version Thanks king!
Arsa gpremh Posted April 6, 2025 Posted April 6, 2025 hello, do i just need the main files of, Creature Framework, More Nasty Critters, and Billyy's SLAL animations, or do i also need to download their dependencies aswell?
J0suk3_ Posted April 6, 2025 Author Posted April 6, 2025 (edited) 10 minutes ago, Arsa gpremh said: hello, do i just need the main files of, Creature Framework, More Nasty Critters, and Billyy's SLAL animations, or do i also need to download their dependencies aswell? All dependencies except Sexlab stuff, I'll add it to description Edited April 6, 2025 by J0suk3_
Aelendil Posted April 6, 2025 Posted April 6, 2025 There are ostim ports of solutions and confabulation but with beast stuff disabled, I'd say msg those authors maybe to make a version for these.
sagelantropus Posted April 6, 2025 Posted April 6, 2025 Hi, is it possible to initiate scenes between an NPC and a creature? Or is it only valid for the player?
Twomaxxx Posted April 6, 2025 Posted April 6, 2025 Thank you so much for this mod! I'm really looking forward to its improvement and expansion! But unfortunately, it only works for me for a female character ( Are you planning to make sure that the male character can also participate in the scenes?
maxdenusenko Posted April 6, 2025 Posted April 6, 2025 I installed it in VR and yeah, it works. OStim is a thousand times more comfortable in VR. One of the first issues I noticed is that SMP for lips doesn't always work during oral animations. I'm talking about this mod: High Poly Head SMP Lips and Throat But for the same animations in SexLab, SMP for lips works fine. By the way, mods like SexLab to OStim and OStimLab SE (OStim to SexLab Event Bridge) might be even more useful now. I haven’t tested them yet, but I’m hoping they’ll work with this mod.
LambdaAperator Posted April 7, 2025 Posted April 7, 2025 7 hours ago, maxdenusenko said: I installed it in VR and yeah, it works. OStim is a thousand times more comfortable in VR. One of the first issues I noticed is that SMP for lips doesn't always work during oral animations. I'm talking about this mod: High Poly Head SMP Lips and Throat But for the same animations in SexLab, SMP for lips works fine. By the way, mods like SexLab to OStim and OStimLab SE (OStim to SexLab Event Bridge) might be even more useful now. I haven’t tested them yet, but I’m hoping they’ll work with this mod. It works, my friend said that he already tried it, and it worked fine.
J0suk3_ Posted April 7, 2025 Author Posted April 7, 2025 5 hours ago, LambdaAperator said: It works, my friend said that he already tried it, and it worked fine. If it works it's cool, but I'd like to have mods themselves ported to Ostim to entirely remove Sexlab as a requirement 4
LetterJ Posted April 7, 2025 Posted April 7, 2025 I guess no actions between male DB and female creatures and only the opposites
zergface Posted April 8, 2025 Posted April 8, 2025 On 4/4/2025 at 3:45 PM, Agetec57 said: Do i need to run FNIS for this? 2025 FNIS LOL LMAO even... 2
Leviata Posted April 8, 2025 Posted April 8, 2025 On 04/04/2025 at 17:48, Rapilo said: Envie feedback para nós!! Pandora é melhor, cara!! No meu caso tive que usar os dois o pandora e o FNIS so com o pandora o jogo nao abria
LambdaAperator Posted April 8, 2025 Posted April 8, 2025 On 4/7/2025 at 6:24 PM, J0suk3_ said: If it works it's cool, but I'd like to have mods themselves ported to Ostim to entirely remove Sexlab as a requirement Yeah, since there are some bugs and lagging in SL to OStim in my test Anyway big thanks for what you've achived You are the best! 1
Leviata Posted April 8, 2025 Posted April 8, 2025 Agora sim deu certo so funciona se comecar um novo game, eu estava tentando em um save por isso nao estava dando certo comecei um novo game e agora sim deu certo ficou muito bom parabems pelo belo trabalho.
J0suk3_ Posted April 8, 2025 Author Posted April 8, 2025 4 hours ago, Leviata said: Agora sim deu certo so funciona se comecar um novo game, eu estava tentando em um save por isso nao estava dando certo comecei um novo game e agora sim deu certo ficou muito bom parabems pelo belo trabalho. Thanks for kind words but I would prefer if you could post in english here, please 2
Salahmandra Posted April 8, 2025 Posted April 8, 2025 (edited) 10 hours ago, Leviata said: No meu caso tive que usar os dois o pandora e o FNIS so com o pandora o jogo nao abria Tive o mesmo problema fiquei quebrando a cabeça o dia todo pq o jogo crashava apenas com o pandora n pq talvez algum mod que precisa do nemesis pra roda(pq eu uso ele pra outras animações) mas agora testei FNIS + Nemesis funcionou... so to tendo um pouco de problema com as genitalias não aparecendo mas acho que isso eventualmente e corrigido . (usa inglês aqui no LL.. a maioria aqui não fala portugues.) I had the same problem, I was racking my brains all day because the game only gave CTD with Pandora, because maybe i have some mod that needs Nemesis to run (and I use it for other animations) but just now I tested FNIS + Nemesis and it worked... however, I had a little problem with the genitals not appearing, but I think that this will eventually be fixed. Edited April 9, 2025 by Salahmandra
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