Agathrrr Posted June 21 Posted June 21 I could give you json files for all animation packs available, just not for temtem, because they're more then just simple animation paks, so it was a bit more reworking then just copy&paste a few paths, but in respect to the animation creators I don't want to offer a direct download link here, even when the edit is minimal, but you can send me an Direct Message and I send them to you And before someone says: That's piracy! nah.... because all files need to get downloaded from the original creator filepackages here, I just edited a json config file more or less for that update.... so around 1 hour work for all packs available from all creators.... that's what they "don't wanna do" to support a much more stable version without having you to download batch files which give false positive virus warnings and attention when you add something.
Arriberdetchi Posted June 21 Posted June 21 (edited) I found out what the problem was, for some reason when i change it to the scake 6.18 the game would still load the previous version of scake that i had(even tho ive deleted it), i reinstalled everything to make sure i wouldt mess that up again and the animations are working fine now, thanks for helping btw Edited June 21 by Arriberdetchi
Shana Fenix Posted June 21 Posted June 21 So I am very curious, and apologies if it's been answered here before but what exactly is the reason there is no plan to upgrade to the newest version of scake? 1
Msurikqp79 Posted June 23 Posted June 23 On 6/21/2026 at 2:24 PM, Shana Fenix said: So I am very curious, and apologies if it's been answered here before but what exactly is the reason there is no plan to upgrade to the newest version of scake? the newest version of scake redacts specific animators names
Dragneel013 Posted June 23 Posted June 23 53 minutes ago, Msurikqp79 said: the newest version of scake redacts specific animators names i wonder what both the animator and the dev will do when palworld 1.0 comes out?
Shana Fenix Posted June 23 Posted June 23 1 hour ago, Msurikqp79 said: the newest version of scake redacts specific animators names I see. This actually got answered before already before, though more vaguely. But it appears the ensuing conversation is now gone. Curious.
MoriMochi Posted June 23 Posted June 23 (edited) My animations don't seem to play when I press G on a Pal, or any other of the buttons in the description of this mod. The animations are loaded and they even work with Loving Pal (at least the animations that require a player and a Pal, because that's all I've been able to see), so they evidently work. It's just that I cannot use the set buttons in the description of this mod to play animations. I should also note that the Pals that I am playing these animations are female, before anybody asks. Any help? Edited June 23 by MoriMochi
Crazed-Panda-King Posted June 23 Posted June 23 Anyone else having issues with the rayhound animation no longer work/available?
ShadyKitsune Posted June 23 Posted June 23 (edited) 3 hours ago, MoriMochi said: My animations don't seem to play when I press G on a Pal, or any other of the buttons in the description of this mod. The animations are loaded and they even work with Loving Pal (at least the animations that require a player and a Pal, because that's all I've been able to see), so they evidently work. It's just that I cannot use the set buttons in the description of this mod to play animations. I should also note that the Pals that I am playing these animations are female, before anybody asks. Any help? If you're using 6.19 or later and unipal 0.1.6+, the animations for pretty much anyone other than Lurker will not work because the framework dev made changes to how it operated. Greyu has no plans to update his animations to recent versions however. 58 minutes ago, Crazed-Panda-King said: Anyone else having issues with the rayhound animation no longer work/available? If you updated the framework above version 6.18, it's not compatible with the animations anymore. 12 hours ago, Shana Fenix said: I see. This actually got answered before already before, though more vaguely. But it appears the ensuing conversation is now gone. Curious. It got answered multiple times. The conversation around it is being actively censored however because of someone very specific not liking how its being told. Spoiler (I've had several non-critical comments removed from other people's threads about it now) On 6/21/2026 at 7:00 PM, Dragneel013 said: Does anyone know where I can find the 6.18 version? You'd need to get it from someone who has a file still and the last working version of unipal with it. Michael has redacted access to the archive since last night to try and prevent staying behind now. Edited June 23 by ShadyKitsune
MoriMochi Posted June 23 Posted June 23 (edited) 39 minutes ago, ShadyKitsune said: If you're using 6.19 or later and unipal 0.1.6+, the animations for pretty much anyone other than Lurker will not work because the framework dev made changes to how it operated. Greyu has no plans to update his animations to recent versions however. If you updated the framework above version 6.18, it's not compatible with the animations anymore. It got answered multiple times. The conversation around it is being actively censored however because of someone very specific not liking how its being told. Reveal hidden contents (I've had several non-critical comments removed from other people's threads about it now) You'd need to get it from someone who has a file still and the last working version of unipal with it. Michael has redacted access to the archive since last night to try and prevent staying behind now. I should have noted that I'm using UniPalUI 0.1.5 and SCake 0.6.18.. Whoops. Edited June 23 by MoriMochi
ShadyKitsune Posted June 23 Posted June 23 59 minutes ago, MoriMochi said: I should have noted that I'm using UniPalUI 0.1.5 and SCake 0.6.18.. Whoops. Do you have debug mode enabled? Otherwise you can't make use of any inputs like that
MoriMochi Posted June 23 Posted June 23 54 minutes ago, ShadyKitsune said: Do you have debug mode enabled? Otherwise you can't make use of any inputs like that I don't think so? How would I enable that?
Greyu777 Posted June 23 Author Posted June 23 25 minutes ago, MoriMochi said: I don't think so? How would I enable that? Install Greyu's video tutorial [where you installed my animations], it contains key inputs and examples on how to activate those animations.
Crazed-Panda-King Posted June 23 Posted June 23 3 hours ago, ShadyKitsune said: If you're using 6.19 or later and unipal 0.1.6+, the animations for pretty much anyone other than Lurker will not work because the framework dev made changes to how it operated. Greyu has no plans to update his animations to recent versions however. If you updated the framework above version 6.18, it's not compatible with the animations anymore. It got answered multiple times. The conversation around it is being actively censored however because of someone very specific not liking how its being told. Reveal hidden contents (I've had several non-critical comments removed from other people's threads about it now) You'd need to get it from someone who has a file still and the last working version of unipal with it. Michael has redacted access to the archive since last night to try and prevent staying behind now. I have not updated scake
ShadyKitsune Posted June 23 Posted June 23 44 minutes ago, Crazed-Panda-King said: I have not updated scake How is it not working for you out of curiosity? Do you get an error log for it on the side of the screen?
Crazed-Panda-King Posted June 23 Posted June 23 (edited) There was a quick "message" that said something about the animation, but it went by too quickly for me to read it. Now the animation doesn't appear in the list, the "2" animations, that I have for rayhound. Update: It also doesn't appear in my animation event list in-game either. Edited June 23 by Crazed-Panda-King
MoriMochi Posted June 23 Posted June 23 3 hours ago, Greyu777 said: Install Greyu's video tutorial [where you installed my animations], it contains key inputs and examples on how to activate those animations. Legend! Thank you!
ShadyKitsune Posted June 24 Posted June 24 6 hours ago, Crazed-Panda-King said: There was a quick "message" that said something about the animation, but it went by too quickly for me to read it. Now the animation doesn't appear in the list, the "2" animations, that I have for rayhound. Update: It also doesn't appear in my animation event list in-game either. This sounds like it wasn't applied properly in the .bat file. You want to try running the Create file in AnimJSON again and see if they appear in the command window?
Crazed-Panda-King Posted June 24 Posted June 24 Just tried that, now I got a message saying that the animation failed to load. I attached a picture below.
Crazed-Panda-King Posted June 24 Posted June 24 (edited) 10 hours ago, Crazed-Panda-King said: Just tried that, now I got a message saying that the animation failed to load. I attached a picture below. Update: I tried going back through several different, older, update files (v1.7.1 - v1.6.6) and I found that the rayhound animation worked in version 1.6.6, but it seemed stop working when I tried any reinstalling any updates after v1.6.6. Hopefully this new info will help in figuring out why this is happening. Edited June 24 by Crazed-Panda-King
SupremeImmortal Posted June 26 Posted June 26 So, just wanted to post this because I would appreciate help and I think it's funny. So, I've had palworld for years. Only JUST found this mod for Palworld as I've barely tipped my toe into the modding space(still new) and so I realized I needed to get the requirement mods for this mod to work. And so, I looked up what UniPal and SCake were, downloaded the latest versions to be compatible for the latest version of Palworld, messed up a bunch of times and needed to swap file locations around and try to understand modding speak, was relieved I could finally download this one now I have the framework and UI, and then I see that actually this isn't compatible with the latest versions of those mods lmao. I'm going to bed, but uh, if I clear my Palworld cache will that let me wipe the slate clean of the previous mods I've downloaded? And if so, what versions of the prerequired mods should I get then? Any help appreciated. Thanks!
ShadyKitsune Posted June 26 Posted June 26 (edited) 10 hours ago, SupremeImmortal said: So, just wanted to post this because I would appreciate help and I think it's funny. So, I've had palworld for years. Only JUST found this mod for Palworld as I've barely tipped my toe into the modding space(still new) and so I realized I needed to get the requirement mods for this mod to work. And so, I looked up what UniPal and SCake were, downloaded the latest versions to be compatible for the latest version of Palworld, messed up a bunch of times and needed to swap file locations around and try to understand modding speak, was relieved I could finally download this one now I have the framework and UI, and then I see that actually this isn't compatible with the latest versions of those mods lmao. I'm going to bed, but uh, if I clear my Palworld cache will that let me wipe the slate clean of the previous mods I've downloaded? And if so, what versions of the prerequired mods should I get then? Any help appreciated. Thanks! Greyu and many others' animations are only compatible with framework 0.6.18 and unipal 0.1.5. Unfortunately the dev behind both of these decided to private the archive access to these versions in order to force everyone to update instead, so you need to get them from someone who has both in order to make use of 90% of packs. Modding in PW otherwise is very straightforward, unless you craft unique items that don't exist in game normally, you can remove most mods and start the game with few, if any problems. Edited June 26 by ShadyKitsune 1
Crazed-Panda-King Posted June 26 Posted June 26 On 6/23/2026 at 10:36 PM, ShadyKitsune said: This sounds like it wasn't applied properly in the .bat file. You want to try running the Create file in AnimJSON again and see if they appear in the command window? This is what I get when I try to play greyu's rayhound animation.
ShadyKitsune Posted June 26 Posted June 26 49 minutes ago, Crazed-Panda-King said: This is what I get when I try to play greyu's rayhound animation. I saw it, but I had never ran into that issue before so I didn't have any ideas on what to try with it besides a reinstall. I was gonna ask what gender was the pal seeing the name, but then I figured that shouldn't have been a factor cause it wouldn't run otherwise in the first place.
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