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How to create ESP


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With this tutorial, I will illustrate the creation of an ESP , without using CK

 

Required : SSEdit/Xedit

 

The first thing to do is , go to Skyrim data , choose an ESP , right click/copy, paste, and rename as you want (activate ESP). 

 

Open XEdit , right click/select none, and open our copy ( in the example it is named test) Clean up ESP, leaving only Skyrim and Update masters , right click on ESP and select ADD ARMA-ADDON

 

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Select the string you just added , right click , select ADD ARMA-ADDON , we will access the compilation

 

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Filling in :

 

Right click on Editor ID,ADD , right click , edit , fill in as desired

 

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First Person Flag : double click and select partition In the example, being a pair of gloves , the partition will be 33Hands

 

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RNAME-Race : right click ADD ,double click, Select Default Race

 

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Female Biped Model : right click, ADD , Extend menu to fill in the nif

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Right click on MOD3-Model FileName and enter the path and name of the nif

 

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Additional Races : Right click, ADD  , the best way is to follow the alphabetical order, so no one is skipped .

 

 

A = ArgonianRace and ArgonianRaceVampire

B = BretonRace and BretonRaceVampire

D = DA13AfflictedRace " Bretone" , DarkElf and DarkElf vampire

E = ElderRace and ElderRaceVampire

H = HighElf and HighElfVampire

K = KhajiiitRace and KhajiiitRaceVampire

I = ImperialRace and ImperialRaceVampire

M = ManakinRace"Nord"

N = NordRace and NordRaceVampire

O = OrcRace and OrcRaceVampire

R = RedguardRace and RedguardRaceVampire

W = WoodElfRace and WoodElfRaceVampire

 

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Here, we are finished. Let's go back to the ESP, right click,ADD ARMO-Armor

 

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As before, right click on ARMO-Armor, to access the compilation

 

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Filling in :

 

The process is almost the same as before 

 

For KWDA-Keyword , right click, add , double click and insert the appropriate keyword

 

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Save your work

 

 

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Edited by Dorabella
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