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Posted

I found somewhat of a fix thanks to gpt

2 hours ago, schwarzbrand said:

 

yes, same here testes on a new game. A solution without waitung for an fix is a downgrade to the previous version. Only thing missing is the support for the Sexlab Widgets.


I just did in console help "excrete" 4
searched for : PN_ExcreteAnimHandleSpell (for me it was FE07D817)
then i did player.removespell FE07D817

maybe it works for someone else

  • 2 weeks later...
Posted

Is this a standalone mod? as in it doesn't require pee and fart to have the same functions? or do I need to get PaF as well for the patch this mod provides?

Posted

Is there any way to lock an NPC into the animation (at least until I want it to stop) for the purposes of setting up scenes?  I know I can use SAM to trigger the poses but not the actual stream for example.  

Posted
On 5/11/2026 at 5:28 PM, Bogdanel2k said:

I found somewhat of a fix thanks to gpt


I just did in console help "excrete" 4
searched for : PN_ExcreteAnimHandleSpell (for me it was FE07D817)
then i did player.removespell FE07D817

maybe it works for someone else

You're a lifesaver. It worked. Thank you so much.

Posted

The newest version doesn't work properly, the holding pee animation works but the relieve bladder keybind or the power doesn't work, the player character is stuck in the holding pee animation. I tried some older version and 1.7.5 seems to work nicely although the urination and excretion don't have animations or doesn't play its animations. Still a Great Mod tho

Posted

Sorry for the radio silence.

Due to the high volume of replies, I won't be able to respond to everyone individually.

However, I will look through them and address your requests and bug reports as needed.

Posted

Can confirm that male pc will use the female anims. Tested by disabling all female anims, trying to pee as a male pc shows animations missing error.

Posted
7 hours ago, pheonex2077 said:

Sometimes my male PC does female animations lol

 

18 minutes ago, BeefyJackal said:

Can confirm that male pc will use the female anims. Tested by disabling all female anims, trying to pee as a male pc shows animations missing error.

Thank you for the report.

I have identified the cause, and I will upload it once I have fixed it.

Posted (edited)

Hi Orehomu, welcome back, and thanks for the update!

I've tried the new version with the pee puddles, and I can't get them to work. I've downloaded Dynamic Bloodpool Framework and it doesn't look like anything happens. I've long had Skypatcher for other mods, so I didn't need to worry about that.

The only things I see are the splashes while she pees, and that's it, and they quickly fade away after she is done. Please let me know if I've done something wrong.

Edited by mouse_bitez
Posted
43 minutes ago, mouse_bitez said:

Hi Orehomu, welcome back, and thanks for the update!

I've tried the new version with the pee puddles, and I can't get them to work. I've downloaded Dynamic Bloodpool Framework and it doesn't look like anything happens. I've long had Skypatcher for other mods, so I didn't need to worry about that.

The only things I see are the splashes while she pees, and that's it, and they quickly fade away after she is done. Please let me know if I've done something wrong.

Please check if the "Dynamic Bloodpool Framework" option is checked in FOMOD during installation.

Posted (edited)

hi i updated to the latest version and now im having a problem with folowers not redressing after thay fininsh any idears on how to fix thiss

 

Edit: i have tested 1.9.0 and its all working fine only the latest versions im having thiss issue with

 

Edited by dragonboy494
Posted
On 6/7/2026 at 5:01 AM, mouse_bitez said:

Hi Orehomu, welcome back, and thanks for the update!

I've tried the new version with the pee puddles, and I can't get them to work. I've downloaded Dynamic Bloodpool Framework and it doesn't look like anything happens. I've long had Skypatcher for other mods, so I didn't need to worry about that.

The only things I see are the splashes while she pees, and that's it, and they quickly fade away after she is done. Please let me know if I've done something wrong.

I have the same issue the pe puddles dont show up, when npcs wet themselves when hit or when they die.

Posted
22 hours ago, Art0fwarX said:

hi i updated to the latest version and now im having a problem with folowers not redressing after thay fininsh any idears on how to fix thiss

 

Edit: i have tested 1.9.0 and its all working fine only the latest versions im having thiss issue with

 

Thank you for reporting this.

I have also confirmed the issue, and will address it in the next update.

Posted
10 hours ago, zergface said:

I have the same issue the pe puddles dont show up, when npcs wet themselves when hit or when they die.

Even with FOMOD enabled, the puddles still don't appear, do they?

I'll look into whether it's possible to make it work without skypatcher in the next update.

Posted
2 hours ago, orehomu said:

Thank you for reporting this.

I have also confirmed the issue, and will address it in the next update.

legend thanks for looking into it

Posted

I tried this mod a little while back, before the most recent update, and I was having a consistant issue where if I fast traveled or slept or did anything that caused the bladder percentage to exceed 100%, I'd be unable to trigger the relief action at all, and the character would forever be stuck at like 200% bladder and be unable to relieve themselves.

Posted
6 hours ago, AnonAngelion said:

I tried this mod a little while back, before the most recent update, and I was having a consistant issue where if I fast traveled or slept or did anything that caused the bladder percentage to exceed 100%, I'd be unable to trigger the relief action at all, and the character would forever be stuck at like 200% bladder and be unable to relieve themselves.

should be the same problem like it stops working if you have to be pee in battle. you can solve this with

 

Quote

I just did in console help "excrete" 4
searched for : PN_ExcreteAnimHandleSpell (for me it was FE07D817)
then i did player.removespell FE07D817

the spell ID can vary, in me game it had a different code.

 

On the latest version I hasn't any issues according to that yet. Runs fine and I love the mod.

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