h38fh2mf Posted December 24, 2013 Posted December 24, 2013 When I walk or run my character's butt changes weirdly like more together and as soon as I stop it changes back to normal. I am using XPMS animation pack and XPMS skeleton version 1.92 Is there anything I can do to fix this?
Ark of Truth Posted December 24, 2013 Posted December 24, 2013 Going to need a screenshot. But it sounds like it is working as intended.
h38fh2mf Posted December 24, 2013 Author Posted December 24, 2013 This happens in 1 frame so it warps like this. First image is if I'm standing still and second is I just pressed W key to move forward. As soon as I move it's second picture and as soon as I stop it's first picture.
D_ManXX2 Posted December 24, 2013 Posted December 24, 2013 maybe it is the animation, or the mesh itself. if you don't mind vanilla animation you could switch to hdt. and delete female_skeleton.hkx What body type is that ??
h38fh2mf Posted December 24, 2013 Author Posted December 24, 2013 I think it's the animation, I have had it before too with different body but it was the same animation. I really liked the animation too guess I'll have to use vanilla animations.
h38fh2mf Posted December 24, 2013 Author Posted December 24, 2013 victoria high walk or something and feminine running from XPMS animation pack on nexus.
gooboo Posted December 24, 2013 Posted December 24, 2013 I wonder if it has something to do with the xp32 1.92 skeleton, because I had recently installed it myself and when my characters walked the same thing happened to their butts, although I was using a different walk animation than you are. I went back to xp32 1.9 and everything worked fine, though I still get the crushed butt/breasts and all of that when a character dies.
Vuulgar Posted December 25, 2013 Posted December 25, 2013 I am having the same issue, running or in combat stance the butt disappears when nude, when clothed everything looks normal. 1.92 xp32 skelly with cbbe tbbp body.
Corpus Vile Posted December 25, 2013 Posted December 25, 2013 When I walk or run my character's butt changes weirdly like more together and as soon as I stop it changes back to normal. I am using XPMS animation pack and XPMS skeleton version 1.92 Is there anything I can do to fix this? Had the same problem earlier today, solved it using this skeleton, might be worth a try.
Vuulgar Posted December 25, 2013 Posted December 25, 2013 When I walk or run my character's butt changes weirdly like more together and as soon as I stop it changes back to normal. I am using XPMS animation pack and XPMS skeleton version 1.92 Is there anything I can do to fix this? Had the same problem earlier today, solved it using this skeleton, might be worth a try. Seems to not fix it completely but it is a big improvement, thank you! I still feel the animations are part of the issue as I have narrowed it down to only my spell and 1 hand with spell animations. Dual wield or using a bow were fine. I was using the newest xpe2 skelly on nexus.
h38fh2mf Posted December 26, 2013 Author Posted December 26, 2013 Same as Vuulgar it didn't solve issue completely but it's much less noticable now. Thanks.
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