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Posted

SLUTS Survival Mode Patch

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This patch is to keep a player's ponygirl form freezing to death or slow down to a crawl when traveling to the colder area of Skyrim, and well as getting stop them form staving when being feed by a driver in the middle of a haul when using Skyrim AE survival mode.

 

Q: What does this patch do?

1: Added  ClothingHead & Survival_ArmorWarm to all gags

2: Added  ClothingHands & Survival_ArmorWarm to all bondage mittens

3: Added Survival_ArmorWarm & ClothingBody to all harness and bondage dress that didn't have those keywords.

4: Added ClothingFeet & Survival_ArmorWarm to all bondage boots.

(The reason for the keyword is Survival Mode first looks for the following keywords: ArmorHelmet, ArmorCuirass, ArmorGauntlets, ArmorBoots, ClothingHead, ClothingBody, ClothingHands, and ClothingFeet on if the item would be assign a warm value. Then look for Survival_ArmorWarm or Survival_ArmorCold to impact how much a warm valve to assign to it.)

5: Add enchantment to the harness that give it the warm of a fireclock spell and 50% health regen increase.

(The reason for this is that will cap the health decrease form the cold to 25% max health when not in a snow storm or near Dawnstar & Winterhold areas, let the pony move though cold water, and have the same regen rate as vanilla in combat regen instead of no regen when wearing a Thermal Harness. note the enhancement effect will be turn off when not survival mode is not active.)

6: The food form haulNeedFood dialog is replace with Hot Veg Soup or Hot Apple Cabbage Stew with a Hot S.L.U.T.S. Mead

(The reason for this is so the PC will get correct feed with as well as get a little most cold extra cold resistance and decrease their cold valve for 3 minutes. In SM raw food give all most nothing to the hunger bar and can give food poison to most races. Yes I have gotten food poison form vegs as an human or Mer/elf)

7: Add Hot S.L.U.T.S. Mead with give +50 to warm, +1 health & stamina regen per sec for 3 minutes. Will only be give to the Player in hauls.

8: Player is feed a Grilled Leek instead of a carrot when they choose the Stamp your feet in frustration dialog option and the dialog was change part on feed then a carrot was change to feeding grilled leek.

9: Remove the speed decreasing effect form cold when wearing SLUTS harness.

(This was done to keep with the lore of the mod and a Survival mode speed decrease form the cold can lower you sprint speed to less then you that of you base walking speed and you walking speed to that of less then being overloaded. Pair with the fact you can't use camping kit this will let the player still make good time even in the cold. Note the speed decease remover when wearing the Thermal Harness will be turn off when survival mode is not active.)

 

Requirements

  • Skyrim Anniversary Edition
  • S.L.U.T.S Resume 4.0+

  • Submitter
  • Submitted
    12/23/24
  • Category
  • Requirements
    Skyrim AE
  • Regular Edition Compatible
  • Install Instructions

 

Posted (edited)
9 hours ago, myhouseatl said:

Any chance there can be something similar for Sunhelm?  Add lanterns around SLUT to give warmth or something like that? 

Sadly my creation kit have never once work on my account so I'm limited to using SSEEdit as my only option for making my patches, Anything that need me to do coding though the CK is out because of that which adding a lantern that way would need the use of the CK. Also Survival mode warm list is set up on using areas and set object. Even if you add clothing to the Survival_WarmUpObjectsList [FLST:XX00E8AA} or the list that area use for setting warm it will not have them count as giving warm unless it a npc, a non-wear object, or an item held in your hands like a touch. Even if it was able to add a lantern to the side I would still have the same problem as the harness for adding warm since Survival Mode would seen it as non-held clothing. Technical the cart can be add to that list to give warm. The problem with that is it would only work if the player is right on top of it and will not give warm at the distance the player is pulling it at. I also try to add a condition to not have the player get health decrease or impacted by the all the effect of being cold when the harness is equipped. However when it tested out adding those condition to any effect that limit you max mana, health, or stamina made the game crush or corrupted the game.  If you know a way to have clothing count as a warm giving item in survival mode with out needing to use the creation kit please tell me and I would be more then happy to make that an option.

Edited by Soaryne

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