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Posted
1 hour ago, donman90 said:

not a fan of the ass shadow, but thanks

 

3 hours ago, FercPolo said:

I gave it a shot, but there's something with her skeleton names.  I'll keep working on it.

damn.. thanks anyway.

 

I know there's a version with no skirt, but she gets blown up to sizes i dont like

Posted
2 hours ago, gm_zoul said:

not a fan of the ass shadow, but thanks

 

damn.. thanks anyway.

 

I know there's a version with no skirt, but she gets blown up to sizes i dont like

It's done, but I don't have the skin to test, does it work in-game?  Or does it t-pose or anything?  I can likely fix issues.

zKungFuMantis_9999999_P.rar

Posted
10 hours ago, FercPolo said:

It's done, but I don't have the skin to test, does it work in-game?  Or does it t-pose or anything?  I can likely fix issues.

zKungFuMantis_9999999_P.rar 8.73 MB · 8 downloads

didnt try it in game to see if it has the mvp crash but, but no t pose or any other noticeable problems. thank you bro. I probably won't play in the next couple days so i cant test the mvp thing but otherwise this seems to have worked!

Posted
1 hour ago, gm_zoul said:

didnt try it in game to see if it has the mvp crash but, but no t pose or any other noticeable problems. thank you bro. I probably won't play in the next couple days so i cant test the mvp thing but otherwise this seems to have worked!

As long as it works in-game! 

 

Let me know if you run into anything.

Posted

@Napalex how do you go about fixing the alt costumes?  Like for Magik I wanted to add UJP support and fix the alt costume for the barefoot mod, but I am unsure how you arrange the files in UE to get them working in the alt costumes.

 

Is it something simple you wouldn't mind taking the time to explain or nah?  No stress if not, I'm just interested in helping out fix these.

Posted
15 minutes ago, FercPolo said:

@Napalex how do you go about fixing the alt costumes?  Like for Magik I wanted to add UJP support and fix the alt costume for the barefoot mod, but I am unsure how you arrange the files in UE to get them working in the alt costumes.

 

Is it something simple you wouldn't mind taking the time to explain or nah?  No stress if not, I'm just interested in helping out fix these.

@FercPoloIt's not so easy to explain in a post as it require multiple steps with 3 different programs. I'm out for work now, but in 2 days I'll be back home and I prepare you a guide for the alts. In this time, you can start taking confidence with Fmodel and how to view the models with it.

 

Posted

hello, i know its a lot of work but would anyone be able to nudify this mod (for free im broke 😓)?
https://www.nexusmods.com/marvelrivals/mods/2596

i was thinking of keeping the head + accessories (like the waist thing, boots, wrist things) and just putting it over whitepimpi's nude invisible woman mod for example

apologies if this is too much to ask, and if so, does anyone know of any modding tutorials?

Posted (edited)
52 minutes ago, Napalex said:

@FercPoloIt's not so easy to explain in a post as it require multiple steps with 3 different programs. I'm out for work now, but in 2 days I'll be back home and I prepare you a guide for the alts. In this time, you can start taking confidence with Fmodel and how to view the models with it.

 

Thanks so much.  I'll try to get Psylocke textures working per your earlier suggestions in the meantime.

 

With Psylocke I import the model into blender but P separates the bones it doesn't allow me to select objects to turn into materials.  Do I not import it with UEImport is there a different way to open the model files I saved from FModel?

I see the problems via FModel here:

image.png.3bbdbd3482ceaf33d2a4dcd2cac20f43.png

But I don't see what's wrong in UE with the mesh, it seems to reference the right mats.

image.png.6de6f45a67ccf760d6316bb6b9505dd9.png

Edited by FercPolo
Posted (edited)

@FercPolo

When you press P you can separate by materials, but this means that also the skeleton is split by materials. in fact, if you expand every skeleton, you see the material. BTW I saw in the last versions of blender that you can directly order the materials without splitting. Select the skeleton and then, in the lower options, in the last one you can see the materials in order and you can move them up and down.

in the picture I see the order is correct as the IDs are corresponding. So it should already be OK.

there is also an option to reorder the materials in UE, but that doesn't work to fix the alts bug. you have to do it in bleder. 

Also remember to put the materials in the same directory as the original.

You did well until now and it should work. What is the error you get in the alt? can you show me a screenshot?

 

edit: I forgot to ask, the order in Fmodel is the original skin, right?

if you add a new texture, you have to add also the missing textures in the alts directory

Edited by Napalex
Posted
1 hour ago, Napalex said:

@FercPolo

When you press P you can separate by materials, but this means that also the skeleton is split by materials. in fact, if you expand every skeleton, you see the material. BTW I saw in the last versions of blender that you can directly order the materials without splitting. Select the skeleton and then, in the lower options, in the last one you can see the materials in order and you can move them up and down.

in the picture I see the order is correct as the IDs are corresponding. So it should already be OK.

there is also an option to reorder the materials in UE, but that doesn't work to fix the alts bug. you have to do it in bleder. 

Also remember to put the materials in the same directory as the original.

You did well until now and it should work. What is the error you get in the alt? can you show me a screenshot?

 

edit: I forgot to ask, the order in Fmodel is the original skin, right?

if you add a new texture, you have to add also the missing textures in the alts directory

I'm using your fixed version of Psylocke currently, but I can try it with any mod if that helps.

Should I be using the original mod material order or the original skin material order?   Thanks for answering while you're working, no stress if you're busy.

Posted
On 3/22/2025 at 7:25 PM, wrwhite83 said:

So you need to do something with a mod manager to get this to work?

No, it works fine. Just drops into ~mods folder

Posted
5 hours ago, asianbunny said:

mods are getting dry with no nude dagger..... a body like the nude magik/invis mods

I know right, like theres only the one with HUGE proportions, and that one barely works. I just need me a normal naked dagger :< 

Posted

however there is therealemjos topless dagger for the mafia skin, and theres another mod where she has a cut out. but her jacket is in the way of that one. realemjo went hard taking out daggers titties on that skin

Posted

Anyone know who mod the Trinity Black Widow skin, I just play a match against Alter Skin BW and she invisible but I still see her stick/mele wep on her hand and her floating gun (not her body tho)

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