Seiku123 Posted November 16, 2024 Posted November 16, 2024 My game crashes when I selected a scene during an Ostim sequence, here is my crash log if anyone can read it https://pastebin.com/hPEUTfQW
traison Posted November 16, 2024 Posted November 16, 2024 This crash may have been indirectly (very remotely) caused by OpenAnimationReplacer.dll. Form id 0x00000007 reference id 0x00000014 "Bjorn". Behavior file name: 0_Master.hkb. "LovemakingCompendium_Root" may be relevant.
Narakesh Posted January 5, 2025 Posted January 5, 2025 On 11/16/2024 at 1:49 PM, Seiku123 said: My game crashes when I selected a scene during an Ostim sequence, here is my crash log if anyone can read it https://pastebin.com/hPEUTfQW Did you manage to solve this? Having the same issue but would like to keep OAR if possible.
traison Posted January 5, 2025 Posted January 5, 2025 7 minutes ago, Narakesh said: Having the same issue... Same issue as in you also crash when selecting a scene, or same issue as in your callstack and faulting offset is identical. These could be 2 entirely different things. 8 minutes ago, Narakesh said: ...but would like to keep OAR if possible. It was never confirmed whether or not OAR had anything to do with this problem. If we assume OAR caused the crash, then you have 2 options as I see it: Remove OAR, which you said you didn't want to do, and this is fine. Go more in-depth and figure out why OAR is causing the crash. So if it was up to me, I'd start by going through the rules in OAR to figure out if there's something I can change or disable to alter the way the crash behaves, or perhaps even stop it from happening entirely. I haven't used OAR myself so that's about all I can say from here without seeing the issue for myself.
Narakesh Posted January 8, 2025 Posted January 8, 2025 On 1/5/2025 at 9:11 PM, traison said: Same issue as in you also crash when selecting a scene, or same issue as in your callstack and faulting offset is identical. These could be 2 entirely different things. It was never confirmed whether or not OAR had anything to do with this problem. If we assume OAR caused the crash, then you have 2 options as I see it: Remove OAR, which you said you didn't want to do, and this is fine. Go more in-depth and figure out why OAR is causing the crash. So if it was up to me, I'd start by going through the rules in OAR to figure out if there's something I can change or disable to alter the way the crash behaves, or perhaps even stop it from happening entirely. I haven't used OAR myself so that's about all I can say from here without seeing the issue for myself. I feel really silly but turns out uninstalling some of the OAR animations and cleaning up my load order fixed all the issues. Thanks for the feedback though!
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