Gudulba Posted June 6, 2021 Posted June 6, 2021 On 6/4/2021 at 7:28 PM, DeepBlueFrog said: Nothing special... just keep playing until you return to Dreamworld a few times and Sanguine sends you back somewhere random a few times. That's a placeholder quest I need to update and clear from the journal. You can ignore it. That's a district in Windhelm. It is a random rumor about sightings in that area. Go to Windhelm, talk to people, explore that area... things will happen. You can read these tips about how to improve your chances of going to Dreamworld: https://github.com/SkyrimLL/SDPlus/wiki/SANGUINE_S-DREAMWORLD#getting-there Is there a way to check whether the mod is still working properly? I ran around Windhelm and pretty much "interviewed" anyone. No one mentioned anything regarding Alicia. I slept a couple of times in Haelga's bunkhouse in Riften. Never got transported back to DreamWorld.
DeepBlueFrog Posted June 6, 2021 Author Posted June 6, 2021 15 hours ago, HermausMoron said: I just updated this mod, but now I can't kneel or crawl. If you are using SE, make sure you are using the version in my SE conversion script. The version in this forum discussion is for LE only. 3 hours ago, Gudulba said: Is there a way to check whether the mod is still working properly? I ran around Windhelm and pretty much "interviewed" anyone. No one mentioned anything regarding Alicia. I slept a couple of times in Haelga's bunkhouse in Riften. Never got transported back to DreamWorld. A few things to note here: - The rumors in Windhelm are about Alicia. That's part of the Alicia Painslut mod. Make sure you have that installed if you want to find her. A popup window should appear if you explore the area around Hjerim (Windhelm's player house). - You can find hints about going to Dreamworld in this wiki page: https://github.com/SkyrimLL/SDPlus/wiki/SANGUINE_S-DREAMWORLD#getting-there Sanguine will not pull you to him until you have met him at least once. The trigger to go to Dreamworld depends on multiple factors that indicate the chance Sanguine 'noticed' you.: location, daedric quests completed, number of honningbrew mead bottles you have in your inventory.
Doobydoob Posted June 14, 2021 Posted June 14, 2021 I installed everything required along with both files, but my Skyrim crashes when I load a save. Or when i create a new character (using NMM)
Doobydoob Posted June 15, 2021 Posted June 15, 2021 On 6/13/2021 at 7:13 PM, Doobydoob said: I installed everything required along with both files, but my Skyrim crashes when I load a save. Or when i create a new character (using NMM) my load Order 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 DogmaEngine.esm 6 6 Schlongs of Skyrim - Core.esm 7 7 SexLab.esm 8 8 Devious Devices - Assets.esm 9 9 SexLabAroused.esm 10 a Devious Devices - Integration.esm 11 b Devious Devices - Expansion.esm 12 c Unofficial Skyrim Legendary Edition Patch.esp 13 d daymoyl.esm 14 e ZaZAnimationPack.esm 15 f Skyrim - Utility Mod.esm 16 10 MikanEyes All in one.esp 17 11 Brows.esp 18 12 Owning Houses Without Being a Thane.esp 19 13 RaceMenu.esp 20 14 RaceMenuPlugin.esp 21 15 UIExtensions.esp 22 16 SkyUI.esp 23 17 SLAnimLoader.esp 24 18 Schlongs of Skyrim.esp 25 19 SOS - Smurf Average Addon.esp 26 1a KS Hairdo's.esp 27 1b FNISspells.esp 28 1c FNIS.esp 29 1d Alternate Start - Live Another Life.esp 30 1e SexLabDefeat.esp 31 1f Expressive Facegen Morphs.esp 32 20 LF_Hair.esp 33 21 LF_eye.esp 34 22 [Tobi] DoubleDint.esp 35 23 [COCO]Femalebrows.esp 36 24 SLALAnimObjBillyy.esp 37 25 AnubAnimObj.esp 38 26 Bathing in Skyrim - Main.esp 39 27 DeviousCarriages.esp 40 28 DeviousFollowers.esp 41 29 SlaveTats.esp 42 2a SimplyKnock.esp 43 2b BFT Ships and Carriages.esp 44 2c DeviousCarriagesBFTPatch.esp 45 2d ImmerSlave.esp 46 2e daymoyl_DawnguardAddon.esp 47 2f SexLab_Dialogues.esp 48 30 Deviously Enslaved.esp 49 31 SimpleSlavery.esp 50 32 SlaveTatsEventsBridge.esp 51 33 dD - Realistic Ragdoll Force - Realistic.esp 52 34 sanguinesDebauchery.esp
DeepBlueFrog Posted June 17, 2021 Author Posted June 17, 2021 On 6/13/2021 at 8:13 PM, Doobydoob said: I installed everything required along with both files, but my Skyrim crashes when I load a save. Or when i create a new character (using NMM) The only thing I can thing of is to make sure you are using the right version for you. If you are using Special Edition, download the files from the Special Edition conversion thread and not from the main download for SD+
gamecp9@sina.com Posted June 18, 2021 Posted June 18, 2021 I meet the same problem .I just updated this mod(se), but now I can't kneel or crawl. I can\t got enslaved . But zhe oldversion works well
DeepBlueFrog Posted June 19, 2021 Author Posted June 19, 2021 3 minutes ago, danta said: So I have chosen my path in the truth . Now what ? That's all for now. I will be working on finishing that quest next month actually. 2
AngrySunTheory Posted June 25, 2021 Posted June 25, 2021 Quick question; apologies if it has been answered before, but I wasn't able to find anything when I searched the forums. Whenever one of my characters gets enslaved by Falmer, she gets a Chaurus Neck Brace slapped on her as a collar. With other slave collars, the kinds used by bandits and whatnot, I'm able to remove it after escaping with a Master's Key or by using the Safeword function in Cursed Loot. However, the Chaurus Neck Brace cannot be removed using those same methods. I've tried going to master blacksmiths who are supposedly able to remove such restraints, but they can't help either. The neck brace remains stubbornly locked on unless I get a lucky roll when I try forcing it open with a lockpick. Is there something I'm missing that would allow me to remove the neck brace more easily? I thought the Master's Key was part of SD+ and was supposed to consistently unlock any restraints applied as part of enslavement events.
DeepBlueFrog Posted June 25, 2021 Author Posted June 25, 2021 8 minutes ago, AngrySunTheory said: Quick question; apologies if it has been answered before, but I wasn't able to find anything when I searched the forums. Whenever one of my characters gets enslaved by Falmer, she gets a Chaurus Neck Brace slapped on her as a collar. With other slave collars, the kinds used by bandits and whatnot, I'm able to remove it after escaping with a Master's Key or by using the Safeword function in Cursed Loot. However, the Chaurus Neck Brace cannot be removed using those same methods. I've tried going to master blacksmiths who are supposedly able to remove such restraints, but they can't help either. The neck brace remains stubbornly locked on unless I get a lucky roll when I try forcing it open with a lockpick. Is there something I'm missing that would allow me to remove the neck brace more easily? I thought the Master's Key was part of SD+ and was supposed to consistently unlock any restraints applied as part of enslavement events. It has been a while but I think I moved that removal to Court Wizards. The next update I am planning for SD+ in a couple of months will simplify what collars really do and how to remove them. 1
pnutz78 Posted June 28, 2021 Posted June 28, 2021 Hi everyone, so I am trying to escape my master by running away- I can't do it. I made the escape radius and timer as small as possible and my master is clear out of this radius for more than 15 secs but nothing happens....my master is the whiterun court wizard maybe that is somehow the problem...special NPC? But I think I had the same problem before with another master. Is there some sort of even/ message that should happen once you "successfully run away?? Should your master stop chasing you?
DeepBlueFrog Posted June 28, 2021 Author Posted June 28, 2021 1 minute ago, pnutz78 said: Hi everyone, so I am trying to escape my master by running away- I can't do it. I made the escape radius and timer as small as possible and my master is clear out of this radius for more than 15 secs but nothing happens....my master is the whiterun court wizard maybe that is somehow the problem...special NPC? But I think I had the same problem before with another master. Is there some sort of even/ message that should happen once you "successfully run away?? Should your master stop chasing you? That is something I will streamline in the next version but for the moment, just use the Safe Word option and end enslavement manually once you feel you should be far enough from your owner to give up on you,
pnutz78 Posted June 30, 2021 Posted June 30, 2021 Hi @DeepBlueFrog had a few more questions/ suggestions in terms of improvements- just wanted to get your opinion on those: Bondage using DD 5.1 It would be nice to have bondage more thoroughly implemented using DD 5.1. When you ask your Master "how may I serve you?" or "May I" it would be nice if there were some bondage themes like: be your pony girl, latex suit, pet suit, ebonite restrictive, rusty harness, transparent suit, various armbinders, gags, blindfolds etc. When you were them, they should not come off during sex they should stay for however long the master wants to and during sex DDI should be used for restricted animations. Of course this could also be used as punishments for not managing to bring valuables, food or any other tasks the master gives you DD 5.1 furniture Another nice option would be to be stuck into the new DD 5.1 furniture/ contraptions for an extended period of time, get whipped every now then (time could be maybe configurable in MCM)? Mini Quests It would be fantastic to have other mini quests next to the "bring me food, valuables, etc.). Maybe like: I want you to fetch me something in this themed bondage gear. For the duration the collar lets you violate the distance etc to get it done. If you use this as chance to escape, maybe it would trigger the master sending someone after you to recapture you. Maybe an integration with radiant prostitution to get pimped out to your masters buddies would be another nice touch, also you could make some money for him/ her. These are just a few ideas/ directions that I think would add a lot- could come up with a lot more of these mini quests but I am sure these are not trivial to implement. Just like to hear your thoughts on a chance of any of this making it onto your roadmap. 1
DeepBlueFrog Posted June 30, 2021 Author Posted June 30, 2021 2 hours ago, pnutz78 said: Hi @DeepBlueFrog had a few more questions/ suggestions in terms of improvements- just wanted to get your opinion on those: Bondage using DD 5.1 It would be nice to have bondage more thoroughly implemented using DD 5.1. When you ask your Master "how may I serve you?" or "May I" it would be nice if there were some bondage themes like: be your pony girl, latex suit, pet suit, ebonite restrictive, rusty harness, transparent suit, various armbinders, gags, blindfolds etc. When you were them, they should not come off during sex they should stay for however long the master wants to and during sex DDI should be used for restricted animations. Of course this could also be used as punishments for not managing to bring valuables, food or any other tasks the master gives you DD 5.1 furniture Another nice option would be to be stuck into the new DD 5.1 furniture/ contraptions for an extended period of time, get whipped every now then (time could be maybe configurable in MCM)? Mini Quests It would be fantastic to have other mini quests next to the "bring me food, valuables, etc.). Maybe like: I want you to fetch me something in this themed bondage gear. For the duration the collar lets you violate the distance etc to get it done. If you use this as chance to escape, maybe it would trigger the master sending someone after you to recapture you. Maybe an integration with radiant prostitution to get pimped out to your masters buddies would be another nice touch, also you could make some money for him/ her. These are just a few ideas/ directions that I think would add a lot- could come up with a lot more of these mini quests but I am sure these are not trivial to implement. Just like to hear your thoughts on a chance of any of this making it onto your roadmap. Thanks for the suggestions. All good ideas but way too complicated for where I am at right now with the mod. As with the rest of my mods, I am spending this year making sure what is already there works and that the main quests are complete. For SD+, that means finishing the background quest with Sanguine and streamlining the features of the mod to fix or drop what isn't working. Adding new features like specialized outfits or quests associated to them will come later. Regarding outfits, the next update (sometimes this summer) will be about making sure DD5.1 works and using mostly medieval looking, rusty gear by default (with a couple of exceptions). I need to assess if my options are going to be more limited now that DD isn't supporting equipping generic devices by tags. 6
DeepBlueFrog Posted July 5, 2021 Author Posted July 5, 2021 I uploaded a small update to keep up with monthly releases: RELEASE NOTES for milestone SD 2021-06-30 Enhancements: Remove SD+ Spriggan items from Spriggan death items list Updated scripts for translations (thanks tznvlw) 2
Sierrok Posted July 6, 2021 Posted July 6, 2021 I am having a issue where after talking to all three Alicia and then going into the cave and reading the note, Senguine doesn’t tell me he his busy. I’ve skimmed most the thread but am unable to see anything. Any suggestions?
Sierrok Posted July 6, 2021 Posted July 6, 2021 Oh, and try as I might, I can’t figure out how to get the boots on. It give me a error saying equipdevicebystringFailed:boots. Thanks!
DeepBlueFrog Posted July 6, 2021 Author Posted July 6, 2021 9 hours ago, Sierrok said: I am having a issue where after talking to all three Alicia and then going into the cave and reading the note, Senguine doesn’t tell me he his busy. I’ve skimmed most the thread but am unable to see anything. Any suggestions? That's strange. Sanguine should definitely have something to say if you read the note. What does your journal say at this point? 9 hours ago, Sierrok said: Oh, and try as I might, I can’t figure out how to get the boots on. It give me a error saying equipdevicebystringFailed:boots. Thanks! That's a compatibility issue with DD5.1, I am working on that this month.
DeepBlueFrog Posted July 6, 2021 Author Posted July 6, 2021 3 hours ago, Sierrok said: Ok... you are not done with the Alicias yet. You need to learn 3 things from them.. you only got two. Keep talking to them and make sure to explore all dialogue branches.
Teshin448 Posted July 9, 2021 Posted July 9, 2021 Hey! Im getting a CTD when entering the dreamworld. I just ran through a night to remember and Im trying to sleep at the inn in riverwood. After I wake up, it goes black, starts loading (I assume to the dreamworld), and then crashes. (Im on SE btw) I have quickly scoured these forums and tried a few fixes, but nothing has worked. Fixes tried: installed this fix for DD Moved SGD+ to the bottom of the load order (still with sexlab dialogues at the bottom, as the FAQ says) Removed and reinstalled SGD+ I heard about doing "facegen npc fixes" in the creation kit. Im not wholly sure about what that means but the creation kit crashes when I try to load it from steam. Is there any easier way to do it, like downloading someone else's fixed files? Thanks for helping.
Teshin448 Posted July 10, 2021 Posted July 10, 2021 Ah my mistake, turns out the SE sanguine debauchery resources file got corrupted, and I forgot to redownload it when I redownloaded the main file. It's all working now, sorry for wasting your time.
Lenore Posted July 11, 2021 Posted July 11, 2021 I know your updates on this mod are all fine-tuning, but I wonder if at some point you plan to or can, add more owners through simple slavery. This mod, for me is a must on every load order .. would be so nice if it worked better with simple slavery plus plus.
DeepBlueFrog Posted July 11, 2021 Author Posted July 11, 2021 1 hour ago, Lenore said: I know your updates on this mod are all fine-tuning, but I wonder if at some point you plan to or can, add more owners through simple slavery. This mod, for me is a must on every load order .. would be so nice if it worked better with simple slavery plus plus. That would be a question for the owner of simple slavery.
Lenore Posted July 11, 2021 Posted July 11, 2021 32 minutes ago, DeepBlueFrog said: 2 hours ago, Lenore said: I know your updates on this mod are all fine-tuning, but I wonder if at some point you plan to or can, add more owners through simple slavery. This mod, for me is a must on every load order .. would be so nice if it worked better with simple slavery plus plus. That would be a question for the owner of simple slavery. Ok thank you. https://www.loverslab.com/topic/148601-simple-slavery-plus-plus/?do=findComment&comment=3436488
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