Martok73 Posted December 8, 2024 Posted December 8, 2024 On 12/5/2024 at 1:41 AM, Gray User said: I replaced the male naked mesh with the naked erect mesh from Robert that makes all male naked bodies erect. Dumb fix, but works. So, uhm, I'm curious, have you uploaded the file with the mesh change yet? I downloaded NAF Seduce and this mod again yesterday just incase I missed an update, and the male npcs are still a limp noodle whether they are on top or bottom.
nIn nIn nIn Posted December 9, 2024 Posted December 9, 2024 23 hours ago, Martok73 said: So, uhm, I'm curious, have you uploaded the file with the mesh change yet? I downloaded NAF Seduce and this mod again yesterday just incase I missed an update, and the male npcs are still a limp noodle whether they are on top or bottom. Robert S Male Body Replacer (BodySlide-BP-BB) at Starfield Nexus - Mods and Community -To get erected bodysuit, type "Help Horny" in console, find "Hormy Armor" and player.additem armor's ID as usual.
Martok73 Posted December 9, 2024 Posted December 9, 2024 1 hour ago, nIn nIn nIn said: Robert S Male Body Replacer (BodySlide-BP-BB) at Starfield Nexus - Mods and Community -To get erected bodysuit, type "Help Horny" in console, find "Hormy Armor" and player.additem armor's ID as usual. Yeah, not sure you read the whole conversation as that does not help for NPCs on top during sex scene animations with a limp noodle. He changed the mesh used during the animations in his files from using the flacid mesh, to the erect mesh, but he hasn't uploaded the updated file yet. So, unfortunately your suggestion won't do any good unless you totally break immersion and add the bodysuit to the npc before having sex, and then remove the bodysuit after having sex. Like I said, @Gray User changed the animation to use the erect mesh but forgot to upload the new file. I was asking him to please upload it so that we don't have to break immersion and do what you suggest. Sorry.
Gray User Posted December 9, 2024 Author Posted December 9, 2024 10 hours ago, Martok73 said: Yeah, not sure you read the whole conversation as that does not help for NPCs on top during sex scene animations with a limp noodle. He changed the mesh used during the animations in his files from using the flacid mesh, to the erect mesh, but he hasn't uploaded the updated file yet. So, unfortunately your suggestion won't do any good unless you totally break immersion and add the bodysuit to the npc before having sex, and then remove the bodysuit after having sex. Like I said, @Gray User changed the animation to use the erect mesh but forgot to upload the new file. I was asking him to please upload it so that we don't have to break immersion and do what you suggest. Sorry. Function that uses a specific naked body probably will not be in this mod. The reason is that I do not want to make the mod depend on any mod unless I have to (reason example: Robert's Male Body I think just stopped updating/getting support). The mod uses whatever the naked body mesh use has installed. Easy workaround is to replace limp dick mesh with erect mesh in data folders. Otherwise users will need to implement other solution to make male mesh have erect penis (console command or some other thing). You could also have mod that detects when player is using seduce drug (or some other conditions) and changes body mesh for erect version. This would be a good mod for someone else to try and make because it is very low priority for me and I have a lot of other mods I am trying to get to playable state.
Martok73 Posted December 10, 2024 Posted December 10, 2024 14 hours ago, Gray User said: Function that uses a specific naked body probably will not be in this mod. The reason is that I do not want to make the mod depend on any mod unless I have to (reason example: Robert's Male Body I think just stopped updating/getting support). The mod uses whatever the naked body mesh use has installed. Easy workaround is to replace limp dick mesh with erect mesh in data folders. Otherwise users will need to implement other solution to make male mesh have erect penis (console command or some other thing). You could also have mod that detects when player is using seduce drug (or some other conditions) and changes body mesh for erect version. This would be a good mod for someone else to try and make because it is very low priority for me and I have a lot of other mods I am trying to get to playable state. Ok, so now I'm confused because earlier in our conversation you said that you replaced the male naked mesh, which I took to mean you replaced the mesh file in this animation pack as quoted below. On 12/5/2024 at 1:41 AM, Gray User said: I replaced the male naked mesh with the naked erect mesh from Robert that makes all male naked bodies erect. Dumb fix, but works. After reading this I was completely expecting that you had changed a file in the mod and was going to upload an update with the new file. Nothing in that statement pointed to users having to swap files in their own data folder. As the statement was extremely simple, with no other explanation I took that to mean that you swapped it inside the animations itself, as this whole thread is the one for the animation pack, so I am very confused as to what you actually did on your end to fix it and what I need to do on mine if anything???
nIn nIn nIn Posted December 11, 2024 Posted December 11, 2024 On 12/9/2024 at 5:10 PM, Martok73 said: Yeah, not sure you read the whole conversation as that does not help for NPCs on top during sex scene animations with a limp noodle. He changed the mesh used during the animations in his files from using the flacid mesh, to the erect mesh, but he hasn't uploaded the updated file yet. So, unfortunately your suggestion won't do any good unless you totally break immersion and add the bodysuit to the npc before having sex, and then remove the bodysuit after having sex. Like I said, @Gray User changed the animation to use the erect mesh but forgot to upload the new file. I was asking him to please upload it so that we don't have to break immersion and do what you suggest. Sorry. I did read the whole conversation. The body with the male bits is essentially abandoned at the moment. Grey user would need to include a modified version of Robert S body to achieve what you want. Which means ongoing support for what is someone else's mod as well as get permission to modify it as well. There are rules when modding. Baring that, you have to equip the "armour" yourself. Does that break immersion? Yes it does. The price of adopting early adult content mods. In a year, the situation will be different. 1
Gray User Posted December 11, 2024 Author Posted December 11, 2024 On 12/10/2024 at 12:02 AM, Martok73 said: Ok, so now I'm confused because earlier in our conversation you said that you replaced the male naked mesh, which I took to mean you replaced the mesh file in this animation pack as quoted below. After reading this I was completely expecting that you had changed a file in the mod and was going to upload an update with the new file. Nothing in that statement pointed to users having to swap files in their own data folder. As the statement was extremely simple, with no other explanation I took that to mean that you swapped it inside the animations itself, as this whole thread is the one for the animation pack, so I am very confused as to what you actually did on your end to fix it and what I need to do on mine if anything??? My english is bad for details. What nln nln nln said is true. And what I did to not have to console for erection is: I copied the file: Data\meshes\actors\human\mesh\naked_body\naked_m_erected.nif and use it to replace: Data\meshes\actors\human\mesh\naked_body\naked_m.nif (could also replace Data\meshes\actors\human\mesh\naked_body\naked_m_flaccid.nif if you want) It is easy and dumb (all naked man will be erect, even dead ones), but 100% works without trouble. 1
Martok73 Posted December 11, 2024 Posted December 11, 2024 3 hours ago, nIn nIn nIn said: I did read the whole conversation. The body with the male bits is essentially abandoned at the moment. Grey user would need to include a modified version of Robert S body to achieve what you want. Which means ongoing support for what is someone else's mod as well as get permission to modify it as well. There are rules when modding. Baring that, you have to equip the "armour" yourself. Does that break immersion? Yes it does. The price of adopting early adult content mods. In a year, the situation will be different. Then you completely missed what he actually said. This is what he said and when you read it, it sounds very much like he replaced the mesh in his mod, not in his game's data folder, as he would have specified he replaced the file in his game's data folder, but how he said it implies the mod, not the data folder of the game. On 12/5/2024 at 1:41 AM, Gray User said: I replaced the male naked mesh with the naked erect mesh from Robert that makes all male naked bodies erect. Dumb fix, but works. See, nowhere does he say anything at all about swapping out the file inside the data folder of his installed copy of the game, no mention of it whatsoever, so yes it damn sure looks and sounds like he is referring to him changing the file in his mod. Which with your replies, you obviously did not think that is what he actually did either, otherwise you would not have suggested a "modified" version of the Robert male body, which is not needed at all, as a file rename works just fine. I am not suggesting anything, and I honestly do not care, what I am doing is repeating exactly what he said he did to fix the limp dick issue. What you are suggesting is not an option and annoying as hell, I'm not going to manually equip shit on an npc every single time my characters want to have relations. What I did do however, and what I did long before you replied with that nonsense is to actually take the .nif file of the erect body from the rar file in Roberts body mod and change the filename so it would overwrite the .nif file the game uses for the male naked body and copy it into the game's \Data\Meshes\actors\human\mesh\naked_body\ folder. Which is not what he implied or inferred when he said what I quoted above. I did that before even replying to his statement because I knew, while crude, would make every single male in the game hard instead of limp when they removed their clothes. I only asked him what I asked, because of his statement and what it implied and inferred and was curious if he simply forgot to upload his changes. Now would you please just stop and let it go, because at this point until he replies and states exactly what he meant with his previous statement, you are assuming and guessing and making suggestions without knowledge and I am getting extremely annoyed. My reply to him, was a curiousity followup question and nothing more because I knew how to make every single male in the game have a hard dick when naked. I was curious if he actually got it fixed so that the males were only hard when the sex animation played because it sure sounded like he did. So just let it go. (que theme to Frozen)
Martok73 Posted December 11, 2024 Posted December 11, 2024 24 minutes ago, Gray User said: I copied the file: Data\meshes\actors\human\mesh\naked_body\naked_m_erected.nif and use it to replace: Data\meshes\actors\human\mesh\naked_body\naked_m.nif This is exactly what I did in my game, I took that file and renamed it from erected to the name in the game folder so it would overwrite. I knew that would make all male bodies hard including dead ones, which yes is dumb and silly but it works. In your previous statement that started all of this crap with the other user, it sure sounded like you actually changed the mesh file being used inside the animation mod itself so that the male npcs would only be erect while playing an animation and not all the time, which is got me very curious and a tad bit confused, but all good now as I did the whole file rename and copy/paste long before he ever started in on me. Although it would be cool to only have an erect male during sex animations and not all the time, LOL LOL LOL. Yes English is hard, LOL. It's all good, and with your clarification of the statements true meaning hopefully he will let it go and leave it alone.
Gray User Posted December 11, 2024 Author Posted December 11, 2024 24 minutes ago, Martok73 said: This is exactly what I did in my game, I took that file and renamed it from erected to the name in the game folder so it would overwrite. I knew that would make all male bodies hard including dead ones, which yes is dumb and silly but it works. In your previous statement that started all of this crap with the other user, it sure sounded like you actually changed the mesh file being used inside the animation mod itself so that the male npcs would only be erect while playing an animation and not all the time, which is got me very curious and a tad bit confused, but all good now as I did the whole file rename and copy/paste long before he ever started in on me. Although it would be cool to only have an erect male during sex animations and not all the time, LOL LOL LOL. Yes English is hard, LOL. It's all good, and with your clarification of the statements true meaning hopefully he will let it go and leave it alone. I did not mean it to sound that way. I think it would be impossible to cause mesh file renaming inside mod. Yes. I am glad this is fixed for you and hopefully this is resolved. I think nln nln nln was trying to say more clearly what I meant to say (and they are right). I will add note to main page. 3
snowman123321 Posted January 5, 2025 Posted January 5, 2025 On 2024/12/6 at PM1点57分, Gray User said: 是的。我完全不知道它为什么会这样(我原本想着身体变形,但这也应该发生在 1 个演员的动画上)。 我会在测试中留意它,如果可以重现则修复它。 Hello, when will more action packs be updated? I think the previous animation packs are great. I hope you can make some more exciting animations, or more violent ones? 1
Gray User Posted January 9, 2025 Author Posted January 9, 2025 On 1/4/2025 at 10:40 PM, snowman123321 said: Hello, when will more action packs be updated? I think the previous animation packs are great. I hope you can make some more exciting animations, or more violent ones? Thank you! Hope to update in 1 or 2 month as part of larger release for NAF surrender that has peril and bondage animations. No promise though. 8
scriptedMind Posted January 26, 2025 Posted January 26, 2025 very nice job good quailty ı hope in future we will have more animations
Gray User Posted January 28, 2025 Author Posted January 28, 2025 On 1/26/2025 at 2:51 PM, scriptedMind said: very nice job good quailty ı hope in future we will have more animations Yes. I think some capture/peril ones and some masturbation ones in this month. Maybe more 2 person sex after that. Probably no oral sex until facial expressions. 5
mangkell Posted January 30, 2025 Posted January 30, 2025 (edited) Hi... Nice to get some Healing with my wife, before upgrading my Starborn power. Thanks Bro. HeHe... Edited January 30, 2025 by mangkell 1
mangkell Posted January 31, 2025 Posted January 31, 2025 (edited) On 12/12/2024 at 12:48 AM, Gray User said: My english is bad for details. What nln nln nln said is true. And what I did to not have to console for erection is: I copied the file: Data\meshes\actors\human\mesh\naked_body\naked_m_erected.nif and use it to replace: Data\meshes\actors\human\mesh\naked_body\naked_m.nif (could also replace Data\meshes\actors\human\mesh\naked_body\naked_m_flaccid.nif if you want) It is easy and dumb (all naked man will be erect, even dead ones), but 100% works without trouble. Hi. I use ZBB with Starqueen and your NAF Seduce 0.3 Thanks for your above tips. Right now, Most woman and man in my ship crews and my companion are NAKED & ERECTED FOREVER. About 10 of them. Do you knows how to make EVERYBODY in the settled system to be NAKED & ERECTED PERMANENTLY? Tq Edited January 31, 2025 by mangkell
looping Posted February 2, 2025 Posted February 2, 2025 Hello new animations coming soon ? possible lesbian animations ? thanks
Gray User Posted February 3, 2025 Author Posted February 3, 2025 On 2/1/2025 at 5:39 PM, looping said: Hello new animations coming soon ? possible lesbian animations ? thanks Yes. Please see earlier answer right above your ask. 1
Melodom Posted February 6, 2025 Posted February 6, 2025 Does anyone have a video on how to setup this mod 8 don't what I'm doing wrong, every mod I got is running good but with this tells me not found, I use command an nothing wrong I don't know what's going on and I spent hours trying to set it up I feel like it's easy but I don't know what's commands I'm typing wrong or something
brown66 Posted February 6, 2025 Posted February 6, 2025 4 hours ago, Melodom said: Does anyone have a video on how to setup this mod 8 don't what I'm doing wrong, every mod I got is running good but with this tells me not found, I use command an nothing wrong I don't know what's going on and I spent hours trying to set it up I feel like it's easy but I don't know what's commands I'm typing wrong or something Do you have NAF installed? https://www.nexusmods.com/starfield/mods/7360 This mod is just the animations. The program that makes the animations run is NAF. Then make sure the animation files are installed inside the NAF folder. 1
Gray User Posted February 14, 2025 Author Posted February 14, 2025 On 2/6/2025 at 3:15 AM, brown66 said: Do you have NAF installed? https://www.nexusmods.com/starfield/mods/7360 This mod is just the animations. The program that makes the animations run is NAF. Then make sure the animation files are installed inside the NAF folder. All of this. And, you cannot install this with mod manager because it is not recognized as game files. You must manually copy files into correct folder (please read instructions on download page and post detail questions if things go wrong.
looping Posted March 5, 2025 Posted March 5, 2025 I found a mod on the Nexus with some animations I like and renamed them to Custom01x and Custom02x The problem is that the player and the NPC are mixed together and not one behind the other. how can I correct this? thanks
Gray User Posted March 6, 2025 Author Posted March 6, 2025 9 hours ago, looping said: I found a mod on the Nexus with some animations I like and renamed them to Custom01x and Custom02x The problem is that the player and the NPC are mixed together and not one behind the other. how can I correct this? thanks Not easy to fix. My animations both have actors on same root location and the offset is controlled by the animation (I think this is easier to make and script, and more reliable). This sound like animations you are trying to use require offset that has to be scripted in. You would need to edit the script for NAF seduce or NAF surrender and add offset. This can be done (need environment set up to compile scripts for Starfield), but it would be trial and error to get correct and may be different for every animation. If you do not have scripting environment set up, you could put offsets into quest scenes using CK. But that will also be annoying and probably require many trials and errors. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now