NicoleDragoness Posted December 14, 2013 Posted December 14, 2013 Hi all, recently I started a new game without using the Alternate Start mod I unistalled previously. I let in place every SexLab mods I have and I didn't have any harm on my game. Everything seems to work flawlessly. Except one thing: my papyrus.log is literally encumbered by hundreds and hundreds of lines exactly as the following ones: stack: [ (000A7EA9)].Sound.Play() - "<native>" Line ? [ (000B78FA)].HelgenRandomSoundScript.OnUpdate() - "HelgenRandomSoundScript.psc" Line ? [12/14/2013 - 01:41:07PM] ERROR: Object reference has no 3D stack: [ (000A7EA9)].Sound.Play() - "<native>" Line ? [ (000B78FA)].HelgenRandomSoundScript.OnUpdate() - "HelgenRandomSoundScript.psc" Line ? [12/14/2013 - 01:41:33PM] ERROR: Object reference has no 3D I don't know what they mean and, mainly, if I should be worried about this. Any help or idea will be appreciated.
CGi Posted December 14, 2013 Posted December 14, 2013 Looks like something edited Helgen and removed an object from the world.Clean your mods with TES5Edit, so the object is undeleted & disabled instead of fully removed. Removing identical records from your mods is a good idea too, now that you're already at it.
NicoleDragoness Posted December 14, 2013 Author Posted December 14, 2013 I'm not so familiar with TES5Edit. If I remember well, I need to load the esps (in this case all of them because I don't know which one is the problem). Then I need to check the filter "only" for "Identical to master" and then apply for cleaning. At the end, click on clean. Right?
CGi Posted December 14, 2013 Posted December 14, 2013 Open all mods, you want to play with, in TES5Edit. Let it finish loading. Right click in the mod list and apply the filter for cleaning. Wait until it's done. Right click every single mod (except those, that BOSS says to NOT clean [like Dialoge Guards Overhaul, BBLS and so on]) and click on Undelete and remove identical. When you're done with everything, close TES5Edit and let it save the changes. Best you run BOSS first and keep the log open, so you know which not to clean and where to add Bash Tags (so Wrye merges some more stuff from the DLCs, the USKP and other mods). The Bashed Patch is highly recommended to merge leveld lists, as else only the stuff from the last mod that added to an existing leveled list will be available. A merged patch from TES5Edit is not a bad thing either, as it can merge some more stuff, including factions which is very important.
NicoleDragoness Posted December 14, 2013 Author Posted December 14, 2013 I don't use BOSS. Never did. Anyhow: about #3 -- it means (in the filter window) uncheck everything except "by conflicts ... " and "Identical to Master" ? about#4 -- not using boss I should do that for every single mod I have anyway ?
CGi Posted December 14, 2013 Posted December 14, 2013 Ok. Give me some time, as i need to open up all program, so i can make screenshots and tell you the exact texts. And Wrye is recommended to use. i edited my last post, while you answered. Maybe this helps you understand.
NicoleDragoness Posted December 14, 2013 Author Posted December 14, 2013 Thank you very much for all your time. Ehm ... just to be totally clear: My Skyrim is a legal copy bought at the very early release times in England (DVD release). I patched this copy with my own language (without problems) and I installed it into a different path (a different hard disk, in fact), mainly because I really HATE steam and every type of online connection for not-multiplayer games. (Very bad experiences in the past. Btw, I don't play online, I don't play multiplayer's games and, and ...). So, I don't have steam at all. After some time, I found all the Official and Unoffical patches up to the 1.9.32.08 into my own language. All my mods are downloaded and installed manually, ordered manually using the simply tool of the standard launcher (even if I use the SKSE launcher to play). I could download and install boss, wrye bash and so on, but only if I can still have my game FREE "outside" steam.
CGi Posted December 14, 2013 Posted December 14, 2013 Pictoral guide. What's important, is underlined in red color, in the pictures. Load TES5Edit with all the mods, you use in your game. Click OK and let is finish loading. Right click in the mod list and select "Apply Filter for Cleaning". it doesn't matter over which mod you are for this function, as it applies to all loaded mods. Wait for the filter process to finish. The caption of the window will then change back to "TES5Edit x.x.xx EXPERIMENTAL". Right click every mod in the list and choose "Undelete and Disable References" and then "Remove "Identical to Master" Records". in this case you need to right click on the target mod, as this function only affects the selected mod. Repeat step 5 for every mod in the list, for which the mod author and BOSS don't tell you to NOT clean them. So ya, running BOSS prior to cleaning is needed.if a mod was cleaned and by this changed, it will be written in bold letters. So when you're done, just close TES5Edit and a list will pop up, showing what mods where changed and can be saved. Make sure all mods are ticked and click OK. TES5Edit will then save the changes and create a backup of the orignal plugin in the data folder for every changed file. if you need a guide for Wrye too, let me know and i'll make one. The same can be done for the Merged Patch, that TES5Edit can create. Edit: TES5Edit an Wrye got nothing to do with Steam at all. So whetever you do with those programs, only affect your game (by plugins) and nothing else.
NicoleDragoness Posted December 14, 2013 Author Posted December 14, 2013 You are really a gentleman! I need a little screenshot about the "filter window", please. Just to be sure on which tick I must check / uncheck. I also need to update my TES5Edit. Just seen that I have 3.0.26 version and yours is 3.0.31. Downloaded the WryeBash installer. Need I this one or is it better to choose the standalone version? A little tutorial on WryeBash could be a great help, yes.
CGi Posted December 14, 2013 Posted December 14, 2013 Filter: Just click the option i showed you (in the latest version of TES5Edit) and no window will pop up. it'll just apply the filter. Wrye: Use the stand alone version. Easier this way. And please pay close attention to what i wrote, to not clean mods, that really shouldn't be cleaned as else they stop working. The USKP is not listst as "don't clean" but please, don't clean them. Never ever. Not the USKP or any of it's supplementals.
CGi Posted December 14, 2013 Posted December 14, 2013 Made a mistake. it's a right click, not a left click. My fault. Sorry. :/ Post editied.
NicoleDragoness Posted December 14, 2013 Author Posted December 14, 2013 I knew. To be faster, I can right click and "delete ... " then "remove identical ... " only on the mods marked with RED characters, right? Starting from the one at the very bottom and up.
CGi Posted December 14, 2013 Posted December 14, 2013 i think it's not important if you start at the bottom or not, but i usually work from top to bottom. And you better do it for all mods, not only highlighted ones, as the color does not indicate if they are clean, but if they overwrite stuff from other plugins.My list is fully cleaned, but i still got the highlighting, as you can see in the pictures.
CGi Posted December 14, 2013 Posted December 14, 2013 And please remember to not cleans mods, that are listet as "don't clean" in the BOSS log and/or on the mod authors page.Sorry, but i really can't mention this often enough, as not only you read this thread and i don't want to be spammed with bullshit, just because people didn't follow the guide closely enough.
NicoleDragoness Posted December 14, 2013 Author Posted December 14, 2013 Just downloaded BOSS 2.1.1 Archive (manual install). Now I "only"need to understand how it works.
CGi Posted December 14, 2013 Posted December 14, 2013 it'll detect all supported games, if the games are installed correctly (means having their registry entrie set [can by added by Steam again, if missing]).Select the game you want it to do the sorting for and make sure, your BOSS window (if you downloaded the GUi version) looks like this: The "BOSS Log Format" can be kept at HTML. i simply prefer to look at the log in NP++, so it's set to "Plain Text". Then just click on "Run BOSS". Unknown plugins will be sorted in at the end of the load order, so you only need to apply some common sense, to sort them in at an appropriate place manually. But be aware: The sorting of sex mods is everything else then optimal. But BOSS is only a guideline, building up a nice base of sorted mods, not a 100% solution. Please keep that in mind.
NicoleDragoness Posted December 14, 2013 Author Posted December 14, 2013 Gulp! I found a couple of outdated plugins (not for dawnguard, for example) I still have. Updated with new versions. I found also a new version of a facelift for Mjoll. Updated. The strangest thing is that the worst plugins (the ones with more "dirty edits") are exactly the three Bethesda's DLC: Hearthfire, Dawnguard and Dragonborn. That's crazy! PS: I absolutely need that the sexlab mod "Squirt" must be loaded just after the master files (the ESMs) and "above" ALL other plugins. If not, it doesn't work at all. How can I do that in BOSS? EDIT: No one of the SexLabs plugins are marked as "unrecognized". In fact, almost all the unrecognized ones are custom followers and a couple I made by myself.
CGi Posted December 14, 2013 Posted December 14, 2013 Just let BOSS apply a load order and then use NMM, MO, Wrye or whatever else you use, to sort in mods manually, like unknown ones, or mods that work better for you at another loading position. As you got Wrye, just use Wrye to manually sort in plugins. And BOSS can't know self-made mods, that were never published, because how could it? it's using a sorting database, that's build up with the help of users, that report mods. And ya, the official DLCs are very unclean. Cleaning them even gives a nice performance boost, not to mention the gained stability.
NicoleDragoness Posted December 14, 2013 Author Posted December 14, 2013 I found the "user rules editor" and I created my own rule to have SexLabSquirt just above the uskp_addon.esp (the first esp in the load order after the ESMs ones). I didn't notice any esp that BOSS marked as "to not clean". Are all good or have I missing something? ( In other words, I can clean all plugins marked by BOSS as "dirty", right?)
CGi Posted December 14, 2013 Posted December 14, 2013 The USKP is not marked as "don't clean", but never clean them.As for all other mods: if BOSS didn't mention a mod as "don't clean", then all mods are safe (not counting unknown plugins, as BOSS simply couldn't know) for cleaning. And you can ofc use the user rule editor, if that's your thing. i use it and yes: it's handy. i just didn't feel like explaining it.
NicoleDragoness Posted December 15, 2013 Author Posted December 15, 2013 Oh, well ... downloaded and installed Boss. downloaded and installed TES5Edit latest version. checked all my mods with Boss. downloaded and installed the needed upgrades / new versions. cleaned carefully all the dirty mods (except one: "Insanity's Sorrow" that refuses to be cleaned). ran Boss the first time. checked in game. Some mods are not working properly. used at least two hours to write down my own rules to have a correct load order. checked again in game. This time it seems to work all fine. So, after all, about one entire afternoon for this. Conclusion: 1. I noticed a little, very little faster loading time at game start. 2. I noticed a little faster load time when changing cell where, before, it was longer. and ... I still have my papyrus.log fulfilled by the same lines as the first post that started this thread. Oh, well ...
CGi Posted December 15, 2013 Posted December 15, 2013 That sucks.And having to manually add "many" mods to the user lists is just awkward.i guess you got some mods running, that were made with TES5Snip. Those are the source for lots of errors and need a very strange load order to work. Such mods even fuck with the USKP, which you hopefully use. Mind to post your load order? Btw: Whatever mod you have, that edits Helgen: Get rid of it, unless it's Helgen Reborn which is ofc supposed to edit Helgen.
NicoleDragoness Posted December 15, 2013 Author Posted December 15, 2013 Here is my load order (and the insane number of mods I have ): Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp Hearthfires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp ApachiiHair.esm ApachiiHairFemales.esm ApachiiHairMales.esm RaceCompatibility.esm ClimatesOfTamriel.esm GeneralStores.esm SexLab.esm SexLabAroused.esm XFLMain.esm ZaZAnimationPack.esm Devious Devices - Assets.esm SexLabSquirt.esp uskp_addon.esp RaceCompatibilityUSKPOverride.esp HearthFire Display Case Fix.esp temp_DG_missing_dialogue.esp SC07SexLabRandomAttack.esp AOS.esp AOS_DGDB Patch.esp ClimatesOfTamriel-Sound.esp BrighterTorches.esp Ars Metallica.esp Ars Metallica - Dawnguard.esp Ars Metallica - Hearthfire.esp Ars Metallica - Dragonborn.esp Auto Unequip Ammo.esp CraftableCloudStorage(GS).esp GeneralStores(CCS-DG-HF).esp Grimsever_USKP_unfix.esp HearthFireStores(GS).esp Lanterns.esp Legna da Ardere - Esploratore.esp Libri ITA fix.esp Long Lost Chopping Blocks.esp Long lost smelters by Hyralux.esp LoversComfort.esp LoversVictim.esp PerkPointPotion.esp SexLab TDF Aggressive Prostitution.esp SexLabMatchMaker.esp SexLabNudeCreatures.esp SexLabDefeat.esp SexLabUtil1.esp RaceMenu.esp RaceMenuPlugin.esp RaceMenuOverlays.esp UIExtensions.esp SkyUI.esp AH1 piercings.esp Aradia Lace Dress.esp Armored Circlets.esp AsharaPrinceOfTheWoods.esp Bondage Straps - UNPB BBP.esp D13FriendlyEbonyBladeUpg.esp selobl_DarkLillith.esp DDD-BardsLute.esp Devious Devices - Integration.esp DragonboneCrossbow.esp FA Hide Armor.esp FullMetalBikini.esp Hentai_mixed_Armor.esp Insanity's Craftable Dragonbane.esp Insanity's Dragonbane.esp Insanity's Goldbrand.esp Insanity's Shields.esp Insanity's Sorrow.esp InvisibleSeranaHood.esp MashupUNP.esp Mini Vamps.esp NewVampChainsCuirass.esp NightingaleArrows.esp nightshade_armor_UNPB.esp NN_ElvishDresses.esp Omegared99-Compilation.esp Sexy Armor Package.esp Silverlight Armor.esp skyforgedShields.esp SleekSteel_StandAlone.esp Sovngarde Steel Armor and Weapons.esp StrapOnbyaeonv1.1.esp Unique Uniques.esp Witch Elf Armour.esp ERSO 30 - Better Enemy AI redux.esp Breezehome Loft Crafting.esp My Home Is Your Home.esp Run For Your Lives.esp When Vampires Attack.esp ShowersInInns.esp SSBreezeHomeMod.esp Whiterun Ferns.esp AddChoices01.esp Dawnbreaker Enhanced.esp DawnguardDawnbreaker_SunFireEd.esp DisableRangedKillCams1.6.esp ESFCompanions.esp GSRDivorce.esp Hemet2CircletReplacer.esp NeutralHjerim.esp OpenFaceGuardHelmets.esp Realistic werewolf speed.esp SexLab Horny Followers.esp SexLab Romance.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp dD - Easy Lift Bodies and Objects.esp Thieves Guild Requirements.esp Skyrim Unlimited Rings and Amulets IT.esp UnreadBooksGlow.esp Zarias_Piercings1.esp skyforgedWeapons.esp Nausicaa's Tweaker.esp Drinking Fountains of Skyrim.esp Tamriel Reloaded.esp ClimatesOfTamriel-Dawnguard-Patch.esp ClimatesOfTamriel-Dragonborn-Patch.esp AOS_CoT 3.1 compatibility patch.esp ClimatesOfTamriel-Nights-Level-4.esp PrivateNeeds.esp PrivateNeeds-Sexlab.esp RealisticNeedsandDiseases.esp RND_Dawnguard-Patch.esp RND_HearthFires-Patch.esp RND_Dragonborn-Patch.esp RND_DrinkingFountains-Patch.esp PrivateNeeds-RND.esp outhouse.esp RND_USKP-Patch.esp StaminaCarryWeight_25.esp Predator Vision.esp SexLab Enchantress.esp Better Fus Ro Dah.esp DragonFire.esp dovahkiinrelax.esp Better Stealth AI for Followers.esp The Dance of Death - Ultimate Edition.esp ABT - Faster Arrows Improved +100%.esp ABT - Faster Bolts Improved +100%.esp ABT - Increased Bolts Damage (Vanilla) +100%.esp ABT - Increased Progressive Damage (with Nord Hero Arrow) +100%.esp SexLab Cumshot.esp Brows.esp LovelyHairstylesLITE.esp LycHairstyler.esp MacKom_LoreStylesHairSet.esp SGEyebrows.esp BS-TheHag_Overlays.esp BS-TheHag_WarPaints.esp RaceMenuOverlayCompilation.esp RaceMenuPantyhose.esp Tribal Tattoo Overlays.esp TSLCF1.esp The Ningheim.esp TemptressVixen.esp XFLConfig.esp XFLDialogue.esp XFLPanel.esp XFLPlugins.esp XFLHorses.esp Reduced Distance NPC Greetings.esp ESFAela.esp mayatola UFF.esp The Ningheim - Followers.esp Follower Trap Safety.esp CharGen Morphs.esp RealisticWaterTwo.esp RealisticWaterTwo - Legendary.esp AOS_RWT Patch.esp Cartographers Map Markers.esp Ashe The Ranger.esp HousecarlMarkarth.esp Lisette.esp belrand1a.esp CamillaValerius.esp CarlottaValentia.esp Delphine.esp ElisifTheFair.esp Eola.esp Haelga.esp HousecarlWindhelm.esp Lilith.esp MHBLydia.esp MHBJordis.esp MHBIona.esp Serana1.3.esp mjollfacelift-v4-1-Blonde.esp Sapphire.esp Thaiden.esp SvenTheBlond.esp Mychar002.esp Mjoll_Female.esp Vex.esp MartinWallace.esp Leona The Warrior.esp Haraldsson.esp Coda The Defender.esp zzzEverlastingWeaponEnchant.esp AthenaHairFixed.esp Ningheim Morphs.esp Increased Fog Distance All In One.esp DawnguardDawnbreaker_SF_ElemFuryFx.esp DragonboneWeapons.esp E0PortableBedroll.esp WearablePubes.esp BipedSlots.esp ImmersiveFP.esp The funny thing is that I don't have mods about Helgen. No one. But I remember one thing, just in this moment: When I was escaping from the burning Helgen with Ralof, we fight at the almost end of the run against some Imperials. After that there is a wooden bridge that must be lowered by a lever. Normally is Ralof to action the lever but, this time, I was the first to arrive and I actioned myself the lever. I went across the bridge, in the following cave. There was the ruin of the passage and I didn't see Ralof. No more, even if I exit the cave. So, I re-enter in the cave and I used the console to move him nearby me (to have the dialogue that finish the quest, at the end just outside the cave, when he claims that Alduin is gone and we are free). The quest ended normally and we went in Riverwood as normal. Maybe, the Ralof's disappearance was the cause of this glitch? EDIT: the time I wasted to create my own rules and "move" mods was MAINLY about my custom followers. I've really many of them and, if I don't place their esp really later, at the bottom of the list, I suffer ALWAYS of the "blackface bug". So, I had to move all of them )see the list) at the end of the load order.
CGi Posted December 15, 2013 Posted December 15, 2013 i know only a fraction of those mods. X'DBut if Ralof really vanished, yes this could have been the problem as this was very likely not intended. i hate this part at the bridge, as i always have to wait for the NPC i'm fleeing with. Waiting for him to pull the lever or wait for him, to finally progress foward after i pulled the lever. :/ But afterall: You finally run cleaned mods, which is never a bad thing. And knowing that you started a new game, you might want to consider using these vanilla script fixes, by steve40: fxDustDropRandomSCRIPT errors *FIXED* dunBluePalaceArenaSCRIPT errors *FIXED* Critter script bugfix Bugfix for "LvlPredatorScript" errors. No more log spam They need a new game, but they deliver a tad more stability and performance, by adding more conditions and removing not needed loops from some vanilla scripts. And while you're at it, this is a nice addon as well: bookshelves script SKSE
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