nehaberlan Posted October 25, 2024 Posted October 25, 2024 Hi, I have a follower mod for SE. I wanted to make some modification on her face in the Race Menu. After I created my follower's modified face on PC, I exported its face. I used SSE NIF Optimizer to convert to LE. I used Nif Merge that's a mod LE. Then, I converted to SE. I putted/replaced the new .nif & .dds files in the correct folders in SE's "FaceGeom" and "FaceTint" folders. When I started the game, my follower had brown face and no eyes also. The only thing that I remembered was Ctrl+F4 in the Creation Kit. That fixed the problem. However, it started to use the original/old face, not the face I created via Race Menu. One year ago, I used Nif Merge again for my another follower. I don't recall any brown face problem, and/or how I did before. I have 6 types of outfits. For the first one, the new face appears normally as you can see below: It has narrower nose and skinnier face. When I replace this face for the other ones, I got I got this face bug. So, I could only reduce the width of cheekbone and jaw. There is no width setting for nose in the Creation Kit. The only nose that look prettier was "Nose 1" as I could find. So, after using Ctrl+F4, I got this face: Why the face that I merged, worked only for my Outfit #1 mod, not for the others? If I convert my mod to LE, then use NPC Nif Merge, can fix this problem, or not? The original mod's face looks like this. My follower has larger face: If you can help anyway, I'll appreciate.
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