Seawolf42 Posted May 25 Posted May 25 @FINALLY AWAKE. i had a simular issue and the problem with mine was i wasnt selecting the high poly head in the racemenu the face part i believe was using the half khajiit race mod
FINALLY AWAKE. Posted May 25 Posted May 25 (edited) 3 hours ago, Seawolf42 said: @FINALLY AWAKE. i had a simular issue and the problem with mine was i wasnt selecting the high poly head in the racemenu the face part i believe was using the half khajiit race mod I have reinstalled already hph mod and this one, i have all sliders, and hph selected in racemenu, no idea what goes wrong... upd. okay the problem was Conditional Expressions mod ☹️ @Predator-RJ any chance to make it work together? thanks Edited May 25 by FINALLY AWAKE. update
Predator-RJ Posted May 26 Author Posted May 26 5 hours ago, FINALLY AWAKE. said: I have reinstalled already hph mod and this one, i have all sliders, and hph selected in racemenu, no idea what goes wrong... upd. okay the problem was Conditional Expressions mod ☹️ @Predator-RJ any chance to make it work together? thanks Hi, well they do work toghther, the problem with any mod that changs or apply expressions is messing up the "open mouth" function from sex lab or other frameworks, besides that nothing more.
hxjaid78 Posted May 26 Posted May 26 (edited) 13 hours ago, FINALLY AWAKE. said: I have reinstalled already hph mod and this one, i have all sliders, and hph selected in racemenu, no idea what goes wrong... upd. okay the problem was Conditional Expressions mod ☹️ @Predator-RJ any chance to make it work together? thanks I use smp mouth UBE with Conditional Expressions, and this requires only "MFG Fix", which is outdated compared to the updated version of Skyrim Special Edition 1.6.11.70 (or the AE version). You might need to try MFG Fix NG, but your game needs to be updated; NG might not work well on older versions (1.5.97). Edited May 26 by hxjaid78
Seawolf42 Posted May 27 Posted May 27 is there any load order that this needs to be place in above or below certain mods?
seagULLLL Posted May 27 Posted May 27 Hi, i chose the option for the botox racemenu sliders but they dont seem to want to appear, i was wondering if i was missing something? I have all the requirements and have selected the high poly head in the racemenu face parts
seagULLLL Posted May 27 Posted May 27 2 hours ago, seagULLLL said: Hi, i chose the option for the botox racemenu sliders but they dont seem to want to appear, i was wondering if i was missing something? I have all the requirements and have selected the high poly head in the racemenu face parts nvm i found the issue its that the HP head edits .esp was not activated in mo2 for some reason, now it works perfectly
seagULLLL Posted May 27 Posted May 27 Well i do have another small issue, there are physics interactions between the mouth and human penises, but it doesn't work with creatures, even though i have ABC with smp physics enabled and when i use the PPA menu in game, the penis collision bones do appear, so im not sure whats going on
Predator-RJ Posted May 27 Author Posted May 27 18 hours ago, Seawolf42 said: is there any load order that this needs to be place in above or below certain mods? Replace anything asked, so high priority over anything else.
Predator-RJ Posted May 27 Author Posted May 27 9 hours ago, seagULLLL said: Well i do have another small issue, there are physics interactions between the mouth and human penises, but it doesn't work with creatures, even though i have ABC with smp physics enabled and when i use the PPA menu in game, the penis collision bones do appear, so im not sure whats going on Hi, install ABC again, make sure the SMP option is selected in the fomod, then let it replace anything asked, so high priority over any other mod.
seagULLLL Posted May 27 Posted May 27 2 hours ago, Predator-RJ said: Hi, install ABC again, make sure the SMP option is selected in the fomod, then let it replace anything asked, so high priority over any other mod. thank you for the reply, do you know what version you were using that worked? I was on 3.31, maybe it could cause issues, ill try to redownload and reinstall it and see if that works tho
Predator-RJ Posted May 28 Author Posted May 28 20 minutes ago, seagULLLL said: thank you for the reply, do you know what version you were using that worked? I was on 3.31, maybe it could cause issues, ill try to redownload and reinstall it and see if that works tho Hi, is not a version problem, ABC always worked, and works since it is what i use and used in the old gifs, your case is probably a load order issue, so like i said put is a high priority over anything else.
Nerreh Posted May 28 Posted May 28 Good day, Predator. I tried transferring the SMP to the Dibella's Blessing mod, but all the NPCs in it reference their own HPH file. I replaced the file with the head from your mod and followed the instructions, but it still doesn't work (everything works on the player character). Any ideas what went wrong?
Predator-RJ Posted May 28 Author Posted May 28 Spoiler 13 hours ago, Nerreh said: Good day, Predator. I tried transferring the SMP to the Dibella's Blessing mod, but all the NPCs in it reference their own HPH file. I replaced the file with the head from your mod and followed the instructions, but it still doesn't work (everything works on the player character). Any ideas what went wrong? Hi, as far i see indeed all looks correct, besides you using text editor to edit the XML, you should be using notepad ++ for the xml edit (if by chance you copied and then pastd it borked text editor will not show errors), other then that, it shoud works as it is, followers or npcs you only need to transfer the smp to the "sculpted" head, so the onr that has the Npc look, the other one you show in the last pic is just a ref head, as far i know you dont need to edit that one.
Predator-RJ Posted May 29 Author Posted May 29 2 hours ago, ruggsy9 said: Will you create a cbpc version? Hi, nope... CBPC uses "invisible" spheres atached to the nodes, so it is not awere of your character face features, like mouth positions or shape. 1
ruggsy9 Posted May 29 Posted May 29 2 hours ago, Predator-RJ said: Hi, nope... CBPC uses "invisible" spheres atached to the nodes, so it is not awere of your character face features, like mouth positions or shape. thank you
ruggsy9 Posted May 30 Posted May 30 (edited) Predator: did you know there is another way to give Npcs and followers your smp head, without using nifscope or editing your xml files. Any race that uses UBE or high poly heads?? may I post how to do this? Edited May 30 by ruggsy9
Predator-RJ Posted May 31 Author Posted May 31 2 hours ago, ruggsy9 said: Predator: did you know there is another way to give Npcs and followers your smp head, without using nifscope or editing your xml files. Any race that uses UBE or high poly heads?? may I post how to do this? Hi, i dont know of any other method XD, im more in to making SMP items and configuring physics stuff, and also as many know making the outfits mods i do, otherwise i dont know much about the NPC or followers stuff, worse if related to scripts XD... so if you have another easy way, people will like a lot, no problem in posting here, if people say it works i can then later link your comment in the main page, but bare in mind i dont "recomend" at ALL making everyone (ALL npcs) have the SMP head, is basically a waste of SMP resources, now especific or special ones for sure.
ruggsy9 Posted May 31 Posted May 31 (edited) I put 2 and 2 together and came up with 5..lol .. After your response about CBPC.. I started thinking... was blank for awhile.. Ok first you will need 1. https://www.nexusmods.com/skyrimspecialedition/mods/118739 2. any racemenu preset 3. in racemenu assign the preset to your Pc character. 4. follow #1 mods rules.. place preset upon the desired NPC. because YOUR SMP HEAD automatically applies to the PC, thus transfers to the NPC when placing said preset upon them. No xml edits or nifscope needed. Sandant69's Squirrel Girl follower had a preset and I enjoy that mod. I struggled for a month trying to apply your smp head to her. Sandant69 has already done his Cat Girl Amira thus I knew it could be done with talent. I have no talent... but I dwelled on the solution and not my frustration in my lack of talent. thus here we are. All females of Whiterun and Riverwood now have your wonderful smp head. NOT ONCE DID I USE NIFSCOPE OR OUTFITSTUDIO. Finished them all in less than an hour. You can edit your XML file to tweak the settings for everyone all at once! Because the game thinks it is the PC. If a person knows how to load a preset.. Henceforth now your smp head is appliable to ALL! I did this with UBE, 3BA, BHUNP. All look very close to your gifs.. the Dragonborn's bone is raw from all that testing... Edited May 31 by ruggsy9 more info 2
ruggsy9 Posted May 31 Posted May 31 1 hour ago, Predator-RJ said: Hi, i dont know of any other method XD, im more in to making SMP items and configuring physics stuff, and also as many know making the outfits mods i do, otherwise i dont know much about the NPC or followers stuff, worse if related to scripts XD... so if you have another easy way, people will like a lot, no problem in posting here, if people say it works i can then later link your comment in the main page, but bare in mind i dont "recomend" at ALL making everyone (ALL npcs) have the SMP head, is basically a waste of SMP resources, now especific or special ones for sure. yes I have many of them
ruggsy9 Posted May 31 Posted May 31 Does anyone know or have a sexlab collision working strap-on? As too work with this smp head or sex scenes?
oghigh825 Posted June 1 Posted June 1 I'm struggling a bit with the LE installation. Would really appreciate a tutorial if anyone has one handy! Also, I've been looking everywhere but I just can't find the SMP mod.
Predator-RJ Posted June 1 Author Posted June 1 3 hours ago, oghigh825 said: I'm struggling a bit with the LE installation. Would really appreciate a tutorial if anyone has one handy! Also, I've been looking everywhere but I just can't find the SMP mod. Hi, LE is not supported, you can just run the mod in cathedrall assets optimizer and try, but dont think it will work anymore, i changed the XML, and it uses some new stuff that LE never had. 1
oghigh825 Posted June 1 Posted June 1 2 hours ago, Predator-RJ said: Hi, LE is not supported, you can just run the mod in cathedrall assets optimizer and try, but dont think it will work anymore, i changed the XML, and it uses some new stuff that LE never had. thx
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