Jump to content

Recommended Posts

Posted (edited)
3 hours ago, Seawolf42 said:

@FINALLY AWAKE. i had a simular issue and the problem with mine was i wasnt selecting the high poly head in the racemenu the face part i believe was using the half khajiit race mod


I have reinstalled already hph mod and this one, i have all sliders, and hph selected in racemenu, no idea what goes wrong...

 

 upd. okay the problem was Conditional Expressions mod ☹️
 

@Predator-RJ any chance to make it work together? thanks

Edited by FINALLY AWAKE.
update
Posted
5 hours ago, FINALLY AWAKE. said:


I have reinstalled already hph mod and this one, i have all sliders, and hph selected in racemenu, no idea what goes wrong...

 

 upd. okay the problem was Conditional Expressions mod ☹️
 

@Predator-RJ any chance to make it work together? thanks

Hi, well they do work toghther, the problem with any mod that changs or apply expressions is messing up the "open mouth" function from sex lab or other frameworks, besides that nothing more.

Posted (edited)
13 hours ago, FINALLY AWAKE. said:


I have reinstalled already hph mod and this one, i have all sliders, and hph selected in racemenu, no idea what goes wrong...

 

 upd. okay the problem was Conditional Expressions mod ☹️
 

@Predator-RJ any chance to make it work together? thanks

I use smp mouth UBE with Conditional Expressions, and this requires only "MFG Fix", which is outdated compared to the updated version of Skyrim Special Edition 1.6.11.70 (or the AE version).

You might need to try MFG Fix NG, but your game needs to be updated; NG might not work well on older versions (1.5.97).

Edited by hxjaid78
Posted

Hi, i chose the option for the botox racemenu sliders but they dont seem to want to appear, i was wondering if i was missing something? I have all the requirements and have selected the high poly head in the racemenu face parts

Posted
2 hours ago, seagULLLL said:

Hi, i chose the option for the botox racemenu sliders but they dont seem to want to appear, i was wondering if i was missing something? I have all the requirements and have selected the high poly head in the racemenu face parts

nvm i found the issue its that the HP head edits .esp was not activated in mo2 for some reason, now it works perfectly

Posted

Well i do have another small issue, there are physics interactions between the mouth and human penises, but it doesn't work with creatures, even though i have ABC with smp physics enabled and when i use the PPA menu in game, the penis collision bones do appear, so im not sure whats going on

Posted
18 hours ago, Seawolf42 said:

is there any load order that this needs to be place in above or below certain mods?

Replace anything asked, so high priority over anything else.

Posted
9 hours ago, seagULLLL said:

Well i do have another small issue, there are physics interactions between the mouth and human penises, but it doesn't work with creatures, even though i have ABC with smp physics enabled and when i use the PPA menu in game, the penis collision bones do appear, so im not sure whats going on

Hi, install ABC again, make sure the SMP option is selected in the fomod, then let it replace anything asked, so high priority over any other mod.

Posted
2 hours ago, Predator-RJ said:

Hi, install ABC again, make sure the SMP option is selected in the fomod, then let it replace anything asked, so high priority over any other mod.

thank you for the reply, do you know what version you were using that worked? I was on 3.31, maybe it could cause issues, ill try to redownload and reinstall it and see if that works tho

Posted
20 minutes ago, seagULLLL said:

thank you for the reply, do you know what version you were using that worked? I was on 3.31, maybe it could cause issues, ill try to redownload and reinstall it and see if that works tho

Hi, is not a version problem, ABC always worked, and works since it is what i use and used in the old gifs, your case is probably a load order issue, so like i said put is a high priority over anything else.

Posted

Good day, Predator. I tried transferring the SMP to the Dibella's Blessing mod, but all the NPCs in it reference their own HPH file. I replaced the file with the head from your mod and followed the instructions, but it still doesn't work (everything works on the player character). Any ideas what went wrong?

image.jpeg

DB_npc.jpg

XML.jpg

DB_heads.jpg

Posted
Spoiler
13 hours ago, Nerreh said:

Good day, Predator. I tried transferring the SMP to the Dibella's Blessing mod, but all the NPCs in it reference their own HPH file. I replaced the file with the head from your mod and followed the instructions, but it still doesn't work (everything works on the player character). Any ideas what went wrong?

image.jpeg

DB_npc.jpg

XML.jpg

DB_heads.jpg

 

Hi, as far i see indeed all looks correct, besides you using text editor to edit the XML, you should be using notepad ++ for the xml edit (if by chance you copied and then pastd it borked text editor will not show errors), other then that, it shoud works as it is, followers or npcs you only need to transfer the smp to the "sculpted" head, so the onr that has the Npc look, the other one you show in the last pic is just a ref head, as far i know you dont need to edit that one.

Posted
2 hours ago, ruggsy9 said:

Will you create a cbpc version?

Hi, nope... CBPC uses "invisible" spheres atached to the nodes, so it is not awere of your character face features, like mouth positions or shape.

Posted
2 hours ago, Predator-RJ said:

Hi, nope... CBPC uses "invisible" spheres atached to the nodes, so it is not awere of your character face features, like mouth positions or shape.

thank you

Posted (edited)

Predator: did you know there is another way to give Npcs and followers your smp head, without using nifscope or editing your xml files. Any race that uses UBE or high poly heads?? may I post how to do this?

Edited by ruggsy9
Posted
2 hours ago, ruggsy9 said:

Predator: did you know there is another way to give Npcs and followers your smp head, without using nifscope or editing your xml files. Any race that uses UBE or high poly heads?? may I post how to do this?

Hi, i dont know of any other method XD, im more in to making SMP items and configuring physics stuff, and also as many know making the outfits mods i do, otherwise i dont know much about the NPC or followers stuff, worse if related to scripts XD... so if you have another easy way, people will like a lot, no problem in posting here, if people say it works i can then later link your comment in the main page, but bare in mind i dont "recomend" at ALL making everyone (ALL npcs) have the SMP head, is basically a waste of SMP resources, now especific or special ones for sure.

Posted (edited)

I put 2 and 2 together and came up with 5..lol ..  After your response about CBPC.. I started thinking... was blank for awhile..

Ok first you will need 

1. https://www.nexusmods.com/skyrimspecialedition/mods/118739

2. any racemenu preset

3. in racemenu assign the preset to your Pc character. 

4. follow #1 mods rules.. place preset upon the desired NPC.

because YOUR SMP HEAD automatically applies to the PC, thus transfers to the NPC when placing said preset upon them. 

No xml edits or nifscope needed. 

Sandant69's Squirrel Girl follower had a preset and I enjoy that mod. I struggled for a month trying to apply your smp head to her. Sandant69 has already done his Cat Girl Amira thus I knew it could be done with talent. I have no talent... but I dwelled on the solution and not my frustration in my lack of talent. thus here we are. All females of Whiterun and Riverwood now have your wonderful smp head. NOT ONCE DID I USE NIFSCOPE OR OUTFITSTUDIO.  Finished them all in less than an hour. You can edit your XML file to tweak the settings for everyone all at once! Because the game thinks it is the PC.

If a person knows how to load a preset.. Henceforth now your smp head is appliable to ALL! I did this with UBE, 3BA, BHUNP. All look very close to your gifs.. the Dragonborn's bone is raw from all that testing...

Edited by ruggsy9
more info
Posted
1 hour ago, Predator-RJ said:

Hi, i dont know of any other method XD, im more in to making SMP items and configuring physics stuff, and also as many know making the outfits mods i do, otherwise i dont know much about the NPC or followers stuff, worse if related to scripts XD... so if you have another easy way, people will like a lot, no problem in posting here, if people say it works i can then later link your comment in the main page, but bare in mind i dont "recomend" at ALL making everyone (ALL npcs) have the SMP head, is basically a waste of SMP resources, now especific or special ones for sure.

yes I have many of them

Posted

I'm struggling a bit with the LE installation. Would really appreciate a tutorial if anyone has one handy! Also, I've been looking everywhere but I just can't find the SMP mod.

Posted
3 hours ago, oghigh825 said:

I'm struggling a bit with the LE installation. Would really appreciate a tutorial if anyone has one handy! Also, I've been looking everywhere but I just can't find the SMP mod.

Hi, LE is not supported, you can just run the mod in cathedrall assets optimizer and try, but dont think it will work anymore, i changed the XML, and it uses some new stuff that LE never had.

Posted
2 hours ago, Predator-RJ said:

Hi, LE is not supported, you can just run the mod in cathedrall assets optimizer and try, but dont think it will work anymore, i changed the XML, and it uses some new stuff that LE never had.

thx

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...