Seiku123 Posted October 6, 2024 Posted October 6, 2024 idk what happened, I tweaked a couple of ini settings and added just a few mods, but y some reason. when I load my save it crashes. I want to know what is the cause and how to fix it but I lack the capabilities on how to read crash logs so I will just leave the link to my crashlog here, thank you in advance for the help. https://pastebin.com/6SSG592T
traison Posted October 7, 2024 Posted October 7, 2024 The crash was caused by a bug in SKEE (RaceMenu). I didn't look into it any closer, since you seem to already have an idea of what you did to break it.
Seiku123 Posted October 8, 2024 Author Posted October 8, 2024 On 10/7/2024 at 5:04 AM, traison said: The crash was caused by a bug in SKEE (RaceMenu). I didn't look into it any closer, since you seem to already have an idea of what you did to break it. well im not entirely sure it was the ini because I changed them back to how they were before and it still crashed so yeah.
traison Posted October 9, 2024 Posted October 9, 2024 In that case I'm gonna need to know the exact version of RaceMenu you're using, and where you got it from.
Seiku123 Posted October 10, 2024 Author Posted October 10, 2024 16 hours ago, traison said: In that case I'm gonna need to know the exact version of RaceMenu you're using, and where you got it from. its Racemenu version 0.4.16. I got it from Nexus Mods
traison Posted October 10, 2024 Posted October 10, 2024 (edited) Callstack in chronological order, oldest first: Entry 4: 0x004E4F5 SKEE64Serialization_Load Entry 3: 0x007553D NodeTransformRegistrationMapHolder::Load Entry 2: 0x007B60B MultiRegistration<class MultiRegistration<class NodeTransformKeys,2>,2>::Load Entry 1: 0x007BB00 MultiRegistration<class NodeTransformKeys,2>::Load Faulting offset: 0x180075292 NodeTransformKeys::Load So its having issues deserializing NodeTransformKeys. My guess would be that there's a bug in either the serializer or the deserializer of this data. Node transforms most likely refers to morphs or nioverride. What to do about it? I would start by making a list of all mods that use either morps or nioverride. Then, try to think of why this is going wrong. Perhaps its a buffer overrun issue, and perhaps you have a mod that adds morphs or nioverrides to every NPC? Same issue as here, second log. (no solution) Edited October 10, 2024 by traison
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