TheEbonySmith69 Posted September 24, 2024 Posted September 24, 2024 Sexable Monster Mod View File In Greek mythology, it was common for Zeus to transform himself into various creatures to make love to mortal women. He once turned himself into a swan to make love to a woman called Leda, he turned himself into a bull and made love to the mortal woman Europa, and he even turned himself into a snake to make love to a woman named Rhea. If you've ever wanted to emulate the experiences of the Greek god Zeus in Skyrim (or you're just a Vaush fan who wants to fuck a woman as a horse), then this mod is for you. GIFs demonstrating the mod can be downloaded in the files section. This mod makes some modifications to SirCumference64's Playable Monster Mod on the SSE Nexus that allows the player to engage in coitus with NPCs when transformed into a creature. Requirements: More Nasty Critters and its requirements Playable Monster mod and its requirements Whatever creature animations you want to use and their requirements Installation: Install as you would a normal mod Make sure this mod overwrites XPMSSE, More Nasty Critters, and Playable Monster Mod If you're wondering what is being overwritten, here's a list of changes I made: Modified the NewShapeShiftScriptSounds.pex script from Playable Monster Mod to disable going into first person view. First person view is neither supported by Playable Monster Mod nor my mod. Despite this, Playable Monster Mod still allows you to go into first person, which results in a CTD. To fix this, I added a line of code to disable first person when transformed into a creature. Changed all of the races from the Playable Monster Mod custom races to the vanilla creature races. The mod author of Playable Monster Mod created custom races for each creature into which you can transform. However, because SexLab cannot detect these custom races, SexLab doesn't know to use horse animations for the custom horse race. To fix this, I made it so that the spells in the game transform the player into the vanilla creature races instead of Playable Monster Mod's custom races. This breaks some things, such as armors for draugr variants, but everything else should work the same. There may be some other things that are broken, but I'm a pretty inexperienced modder, so I likely wouldn't be able to fix it if I tried. Added third person camera node blocks to the skeletons of every More Nasty Critters skeleton and XPMSSE skeleton The skeletons from Playable Monster Mod have a node block in their .nif files that enable third person view when the player is playing as a creature race, but these skeletons don't support creature penises. In contrast, More Nasty Critters and XPMSSE creature skeletons have penis bones, but they do not have support for third person camera views. To fix this, I combined the skeletons by adding a third person node block to the MNC and XPMSSE creature skeletons. This is why it is important to load my mod after Playable Monster Mod, MNC, and XPMSSE. If you don't do this, the third person camera view or penis animations will likely break when you're in your creature form Known Issues: Sometimes after you transform back into a humanoid your head will disappear. I don't really know how to fix this. A workaround is to use showracemenu console command on yourself, making a minor facial change to your character, and then exiting racemenu. This mostly works for me. Some races, like draugr, will not equip their armors. This is a result of using vanilla races for the transformations instead of Playable Monster Mod's custom races. I don't really know how to make it so that all creature equipment will work AND have the creature forms be compatible with sex animations. My penis won't show in creature form! This is usually because you have a piece of equipment equipped on your character. Unequipping all of your equipment should expose your animal penis. Submitter TheEbonySmith69 Submitted 09/24/2024 Category Adult Mods Requirements XPMSSE, Playable Monster Mod, More Nasty Critters, SexLab Framework, FNIS, FNIS Creature Pack, all of the requirements of the mods listed above Regular Edition Compatible No 1
superamr Posted September 25, 2024 Posted September 25, 2024 GREAT idea, sadly though the creatures' penises are never hard
Dadabum65 Posted October 21, 2024 Posted October 21, 2024 It works really well. the only problem i get is (just now occured to me) that actors sometimes fade out of existance. and i dont think this mod it the cause.
shideduo Posted October 28, 2024 Posted October 28, 2024 Great mod, I seek this kind of mod for a long time.
AnonEgg Posted November 9, 2024 Posted November 9, 2024 (edited) Finally found this Mod, I've seen Pics where someone was an Wolf but couldn't find it at first. Even better is that it's working with 'Improved Camera SE' for creature POV. But there is something, that I can't figure out... I'm using this Mod with ABC, which is working on that 'Animated' part but not collisions. These aren't working on PC-Creatures. NPC-Creatures or the ones from HC are working as intended with Collisions. So my question is: How to add those Collisions to an PC as Creature to work? Also, if you want to use Rieklings but get CTDs while transforming, look if you have 'Sync Wig Hair Color' or a similary Mod installed. Deactivating that will get Rieklings to work. Edited November 9, 2024 by AnonEgg
Slender61 Posted December 4, 2024 Posted December 4, 2024 Works well about 40% of the time. My question is how does the compatibility work with ABC + ASOS (with physics) and the fluffy texture mod. Because CF keeps getting confused so sometimes it works and sometimes the goods are stuck inside the body of the creature. Just wondering if you have an idea of what conflict is causing what as through my testing it's a bit tough to nail down.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now