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[Mod][SCake - mod] Bakkas's Animation Pack


Bakkas92

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Posted
3 hours ago, Mixxy_the_Mimiga said:

I think need use Vskin because now anim work now

ye, need my skin this animation XD

Posted
12 hours ago, Mixxy_the_Mimiga said:

Here this happen sometimes

20260405234230_1.jpg

mmmmm!!!! Just looking at this image, I really don't know what the problem is. Maybe it's better to move the discussion to Discord. I'll have to check if you've put all the files in the correct location and other checks. XD

  • 4 weeks later...
Posted

Hi, I just wanna ask that any recommand mod to change the pal appearance? Last time I used the UnfairJackal mod that change every single pal appearance, it crashed when I reached the small settlement and whole this area.

 

Also, nice mod 👍

IMG_20260503_110452.jpg

Posted
10 hours ago, GreyWolf灰狼 said:

Hi, I just wanna ask that any recommand mod to change the pal appearance? Last time I used the UnfairJackal mod that change every single pal appearance, it crashed when I reached the small settlement and whole this area.

 

Also, nice mod 👍

IMG_20260503_110452.jpg

yo, to solve the problem you have to download the JZ project, the Jackal package is very old and there are some models that make your game explode.
and also the Vskin package XD

  • 5 weeks later...
Posted
11 hours ago, Anteky said:

I still hope to see silvegis added to this pack one day

the model exists, but I don't have animations XD 

  • 3 weeks later...
Posted

Hi, "The mod is compatible with the OLD version of Scake because I didn't have time to update all my packs (there are too many files) XD
I'll update them as soon as possible.
" Where can i get the older version of SCake? i can only find the latest one. 🫣

Posted

@Bakkas92 would you be fine with it if I post updated json files for 0.6.19 here? I updated the jsons for all versions/meshes in your pack, but I don't release the fix public without your acceptance, and of course just as a hotfix, so later when you find time, you may can change them even better because you know your resources better then me, I just edited them blindly

Posted
6 hours ago, Agathrrr said:

@Bakkas92 would you be fine with it if I post updated json files for 0.6.19 here? I updated the jsons for all versions/meshes in your pack, but I don't release the fix public without your acceptance, and of course just as a hotfix, so later when you find time, you may can change them even better because you know your resources better then me, I just edited them blindly

uh,sure! you gave me a great help XD

Posted

I seemed to missed yours with my work... probably because I play as female and not much into vore and I'm not at home atm.... anyway... I was able to convert them, but I cannot test it here .... 

 

First a little info: the folder where they need to be placed changed aswell, they need to get put into: Content\Paks\~Mods\AnimConfig

 

and here are the files: 

 

https://aconitum-sl.com/agath/media/bakka package jsons.zip

 

https://aconitum-sl.com/agath/media/bakkas vore jsons.zip

 

feel free to test them out and if they work, feel free to just adapt them or put them into your files, at the end they're just config files for stuff you made yourself anyway.

Posted
29 minutes ago, Agathrrr said:

I seemed to missed yours with my work... probably because I play as female and not much into vore and I'm not at home atm.... anyway... I was able to convert them, but I cannot test it here .... 

 

First a little info: the folder where they need to be placed changed aswell, they need to get put into: Content\Paks\~Mods\AnimConfig

 

and here are the files: 

 

https://aconitum-sl.com/agath/media/bakka package jsons.zip

 

https://aconitum-sl.com/agath/media/bakkas vore jsons.zip

 

feel free to test them out and if they work, feel free to just adapt them or put them into your files, at the end they're just config files for stuff you made yourself anyway.

ok doki! thanks for the help!

Posted

I love your animations and was wondering, I would really love the uh cv rayhound but he has no bits..is that normal or did I mess up installing something, want to really try and get something between his hinds to well..properly enjoy that animation, thank you!

Posted
1 hour ago, cammiestcam said:

I love your animations and was wondering, I would really love the uh cv rayhound but he has no bits..is that normal or did I mess up installing something, want to really try and get something between his hinds to well..properly enjoy that animation, thank you!

yo, you need boss Rayhound for this animation XD
 

Posted

yes I know I found the predator rayhound, but I am saying that the model doesn't have the uhh..assets to claim me with, the animation works but the players body morphs cause well the model doesn't have the place I should be ending up in on the model, was just asking if that I did something wrong for that not to appear >\\\<

Posted
1 hour ago, cammiestcam said:

yes I know I found the predator rayhound, but I am saying that the model doesn't have the uhh..assets to claim me with, the animation works but the players body morphs cause well the model doesn't have the place I should be ending up in on the model, was just asking if that I did something wrong for that not to appear >\\\<

Hmmm! Maybe it'd be better if you came to Discord and we could talk about this problem. In the meantime, I'll try to see if there's anything wrong with my package.

  • 3 weeks later...
Posted
25 minutes ago, BombaB said:

Will this work with the latest S-Cake??

no, It always works with the same old version, I haven't managed to update yet XD

Posted
1 hour ago, Bakkas92 said:

no, It always works with the same old version, I haven't managed to update yet XD

I understand, i really wish i'd be an OG like you guys, since i just started modding, i only have the latest version, and i could not find an older version anywhere ever since.😔

Posted
46 minutes ago, BombaB said:

I understand, i really wish i'd be an OG like you guys, since i just started modding, i only have the latest version, and i could not find an older version anywhere ever since.😔

Do you want to learn how to mod? You can come to my discord if you want, I'll try to teach you something XD

Posted
45 minutes ago, Bakkas92 said:

Do you want to learn how to mod? You can come to my discord if you want, I'll try to teach you something XD

Honestly, it's in the back of my mind for a long time now, i can use blander too, except i got no clue about coding😅
As for Discord, i don't like to use discord for stuff like these, that being said i did end up on Jackal's Den...once, up until the point where i realized i need to verify my ID, i don't like to give my ID to cops, let alone to a random stranger on the internet, so i left.

Posted
1 hour ago, BombaB said:

Honestly, it's in the back of my mind for a long time now, i can use blander too, except i got no clue about coding😅
As for Discord, i don't like to use discord for stuff like these, that being said i did end up on Jackal's Den...once, up until the point where i realized i need to verify my ID, i don't like to give my ID to cops, let alone to a random stranger on the internet, so i left.

You can always write to me privately if you have any questions or anything like that., dont worry XD

Posted

hey bakka...did you uploaded the right animation files? they seem to have a "Date Modified" date from june, more importantly the human is still broken, temtem ones work fine after he updated his, i made sure to remove any and all old animation paks and jsons

Posted

Does anyone know if there is a simple, step by step guide for how to install the animations and their requirements? I've been trying to get it to work but I'm not a modder and am getting confused with all the steps, different files, and keep getting mixed up by the slightly differently named folders and file names that everything has

Posted

i dont have a guide, but all you should need to test animations other than getting bakkas animations is unipalui and its requirement which is ue4ss, scake 6.1dev and ASD simple sex to trigger a scene, unipalui, scake and simple sex goes in logicmods, ue4ss goes in win64, think thats the simplest approach to showing animations

 

i wouldnt worry about sounds, meshes and other stuff all at once...that gets confusing

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