jayhwang123 Posted July 6, 2024 Posted July 6, 2024 That's the problem I'm concerned about at the moment. It's been months, and I've started to forget what the world looks like .
BearyBry Posted July 6, 2024 Posted July 6, 2024 I've had that problem before and it was a mod issue, so you'll have to go through them all to see what the culprit is.
Sandatharius Posted July 6, 2024 Posted July 6, 2024 1 hour ago, BearyBry said: I've had that problem before and it was a mod issue, so you'll have to go through them all to see what the culprit is. This ^^^ Mods are great, but if you're using one that is conflicting with others, or is outdated, then this can cause some headaches. Use the "50/50" method. Remove 50% of your mods. Try the game to see if there's a change. If yes, then the issue was in the ones you removed. Narrow it down to replacing the 50% that you know are fine and remove 50% of the ones that you suspect contain the problematic mod/CC. Slow and tedious, but that's the price you pay for having mods. 1
Brindi Eterna Posted July 7, 2024 Posted July 7, 2024 (edited) yea it most likely would be a CC issue it can be as simple as the texture on a lamp corrupted or in case as of late dx11 update texture thing with cc but if its only that world it be something only used in that world i had a sim problem not long ago just from a mod that was working fine 1 day and the next wasnt it was factors mod had not been updated in a while and the dx11 but it made the texture just poof so when i went try to use the item it was invis but would place this just outright corrupt the game instant in this situation 12 hours ago, Sandatharius said: This ^^^ Mods are great, but if you're using one that is conflicting with others, or is outdated, then this can cause some headaches. Use the "50/50" method. Remove 50% of your mods. Try the game to see if there's a change. If yes, then the issue was in the ones you removed. Narrow it down to replacing the 50% that you know are fine and remove 50% of the ones that you suspect contain the problematic mod/CC. Slow and tedious, but that's the price you pay for having mods. is the best option i will make another suggest on that if u can access the save system still make a save as of the save in question and use the save you made as the 50/50 method this way your not messing your actual save if you dont need to plus will let u narrow down problem and you cant make a accident like saving on your save with half your cc gone and end up with a half naked world once u find the problem mod/cc and back up save is working proper then u got a choice stay in that save and just keep other as a back up or delete it it really depends on how important save is to you and drive space 1 more suggestion when u got all mods/cc removed and going to put stuff back the major mods put back 1 at a time and major i mean large very impactful mods such as mccc and wicked whims and do them very first then move to your next teir of impactful mods which be things like ui cheats and cas rows things in that nature yes even them can break all takes 1 line of code to be written wrong by your pc in the copy paste but if they are put back 1 at a time you going to know they got done proper and didnt get bricked in process Edited July 7, 2024 by Brindi Eterna
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