Jump to content

Recommended Posts

Posted
1 hour ago, gg7base said:

I had this happen also but it resolved itself after a save reload.

The problem is most likely a combination of implementation and Skyrim engine buggery

 

In the NPCInitiative quest the forcegreet package on the imcoming alias NPC is expecting a forcegreet topic

 

In my game the problem never reappear.

 

The fix if it gets wonky again is to change the first topic subtyoe to Forcegreet and then branch to subtopics for choosing the initiative type initiativeflirt etc.

Does anyone else have this issue?

initiative.jpg

but I have nether follower do u have it ? if not then it might be incompatible

Posted
42 minutes ago, TheLoverLabCriminal said:

but I have nether follower do u have it ? if not then it might be incompatible

Ok so I fired up nethers and it broke S R  approaches just for followers.

Open the CK and load SkyrimRelationships.esp make sure to set it active. then open the quest A_NPCinitiative and set its priority high like 100. Save. This worked for me.

A_NPCinitiative.jpg

Posted
9 hours ago, gg7base said:

Ok so I fired up nethers and it broke S R  approaches just for followers.

Open the CK and load SkyrimRelationships.esp make sure to set it active. then open the quest A_NPCinitiative and set its priority high like 100. Save. This worked for me.

A_NPCinitiative.jpg

Thank you again, my friend! I thought AI overwriting problem is caused by script of Nether mod. But it's not. LOL

Posted (edited)

Hi, i have a few questions for you about this mod.

 

First, i just read that it has incompatibility problems with NFF, will it also have those problems with UFO or other follower overhaul mods?

 

Second, will there be an option for followers or lovers to wake you up for some loving?

 

Third, will there be options for npc - npc interactivity?

 

EDIT: A small fourth one, about the requirements. What is KID.

 

EDIT: Also about the same sex options, you just have to type the characters name out after the keyword right? Do you mean in place of those NONE words? Should you do something with the 0 at the end of that line as well? Also, is there a way to let the mod make use of sexlab for that? (For example sexlab determines if someone is straight, bi or gay. So is there a way for this mod to make use of that system instead?)

 

With high regards and keep having fun,

 

Reinyn

Edited by reinyn
Posted (edited)
17 hours ago, reinyn said:

Hi, i have a few questions for you about this mod.

 

First, i just read that it has incompatibility problems with NFF, will it also have those problems with UFO or other follower overhaul mods?

 

Second, will there be an option for followers or lovers to wake you up for some loving?

 

Third, will there be options for npc - npc interactivity?

 

EDIT: A small fourth one, about the requirements. What is KID.

 

EDIT: Also about the same sex options, you just have to type the characters name out after the keyword right? Do you mean in place of those NONE words? Should you do something with the 0 at the end of that line as well? Also, is there a way to let the mod make use of sexlab for that? (For example sexlab determines if someone is straight, bi or gay. So is there a way for this mod to make use of that system instead?)

 

With high regards and keep having fun,

 

Reinyn

1. No. I solved compatibility problems with help of gg7base.

2. No.

3. No. It's only player-npc interaction mod.

4. Keyword Item Distributor (KID) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

5. This is description about SPID. Spell Perk Item Distributor (SPID) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

Yes. If you want to make some npc as homo, you have to write editor name of the npc instead of none. And edit 0 to 100 at the end of that line. This number is percentage of distribution.

For example, if you want to make Ulfberth War-Bear as homo, write this "Keyword = 0x8F1~SkyrimRelationships.esp|Ulfberth|NONE|NONE|NONE|NONE|100"

You can find out npc's editor name with sseedit. This "homo" keyword makes NPCs initiate flirtation with same-sex players. And you can have sex without this keyword, if you initiate flirt dialogue first. It is a separate system from the sexual orientation feature in the SexLab mod. In SexLab, sexual orientation is determined by which gender the player engages in sexual activities with.

Edited by chang7710
Posted
8 hours ago, chang7710 said:

1. No. I solved compatibility problems with help of gg7base.

2. No.

3. No. It's only player-npc interaction mod.

4. Keyword Item Distributor (KID) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

5. This is description about SPID. Spell Perk Item Distributor (SPID) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

Yes. If you want to make some npc as homo, you have to write editor name of the npc instead of none. And edit 0 to 100 at the end of that line. This number is percentage of distribution.

For example, if you want to make Ulfberth War-Bear as homo, write this "Keyword = 0x8F1~SkyrimRelationships.esp|Ulfberth|NONE|NONE|NONE|NONE|100"

You can find out npc's editor name with sseedit. This "homo" keyword makes NPCs initiate flirtation with same-sex players. And you can have sex without this keyword, if you initiate flirt dialogue first. It is a separate system from the sexual orientation feature in the SexLab mod. In SexLab, sexual orientation is determined by which gender the player engages in sexual activities with.

Thanks for answering my questions. Good luck and keep having fun.

  • 2 weeks later...
Posted
On 7/18/2024 at 4:10 PM, anothermember21 said:

I have a slight problem, whenever an NPC approaches me I'll talk to them but they won't leave me alone, they'll just keep following me even after no more dialogue options are available.

I'm sorry, i can't help you. Because each person's mod setup is different, so it's hard to pinpoint exactly what the problem is.

Posted

Unfortunately, I had to take this mod out of my load order because as the game progresses or speechcraft gets higher or maybe it's the arousal? (not sure how it's set-up)... you are constantly bombarded by guards, npcs who want to flirt with the PC.  It will break other mods because now this one will take priority.

  • 3 weeks later...
Posted

Niiiice ❤️ Much better than Oromance, since you need tooo much else to get it to work lol. Is it possible to break up with a spouse? Like without cheating, but just walking up to him and say you'd like to seperate? If not thats totally cool!

Posted (edited)

Hi! is this mod the one with these notifications? "You have been seen having sex by [someone]".

I am getting that notification whenever I meet a new person lol. The game seems to think I am still in a sex scene.

Even if it comes from this mod, it probably is not caused by it. I wonder how to unstuck that script tho...

Edited by juanitoperez
  • 2 weeks later...
Posted (edited)

Are NPCs supposed to say something more after the forcegreet? They just greet me and it brings up the regular chat menu

 

EDIT: Ok the save and reload fixed it

Edited by johnhamm
Posted (edited)
On 8/30/2024 at 9:03 AM, juanitoperez said:

Hi! is this mod the one with these notifications? "You have been seen having sex by [someone]".

I am getting that notification whenever I meet a new person lol. The game seems to think I am still in a sex scene.

Even if it comes from this mod, it probably is not caused by it. I wonder how to unstuck that script tho...

 

That sounds like it is the one from sexlab RDS, which makes sense since that mod and this mod would be similar if RDS worked properly. I think it queues every single instance of that message occurring so it keeps saying it for a while

Edited by johnhamm
  • 2 weeks later...
Posted (edited)
On 7/13/2024 at 10:03 AM, chang7710 said:

 

3. No. It's only player-npc interaction mod.

 

 

Can there be an option for Lovers to be directed to Flirt/have sex with NPCs, like the SLEN addon I wanna watch ? And group/orgy/threesome option for lovers like base SLEN?

Edited by hotrack
  • 3 weeks later...
Posted
On 6/15/2024 at 7:40 AM, skyrim482 said:

Yes I loved the idea of rds but it was never really working right or finished. This mod would be great if set up to replace it. Maybe eventually we can have actual diolouge branches and npcs who approach and want to talk to you. Great work chang7710

This!

I know the Loverslab is in the sorriest state its ever been in terms of...it's literally a graveyard of failure nowadays, but that is literally the only fucking thing that keeps me coming back, the hope that someday someone will make something even halfway comparable to the half-finished never even close to completed Relationship Dialogue System

Posted

I tried this my first time now and I love it. This is really rapid and it's not obliterating my Papyrus, it's not slowing my game down running its scans and checks. For all that it's doing I figured it would have to a little.

 

The only problem I got is the MCM tooltips, and thank goodness Im not the only one as other peeps are complaining about the rate of approach as well, but this wouldn't be a problem if the tooltips said what adjusting the number does. I really don't get the whole penalty and bonus thing. Maybe we're just spoiled from people putting in the tooltip very simply what lowering or raising the number does, period. Done. That's all you need in those tooltips. 

 

So to continue using this, I just really need to know wtaf raising and lowering the values on the initiate pages does. Cuz I got the desc, the MCM, it's not there. Is there somewhere where it's laid out clearly? 😂 

 

But still all in all Im just AMAZED at how beautifully you did making this mod. Often good devs are terrible at writing tooltips so it's a bonus when people dont understand them I guess. 😂 But it does need to be explained in a way that requires no insight into the entire system via a new formulae for a new system. That's never a good idea. Lol. I dont wanna know the formula. I just wanna know what raising and lowering the number does.

Posted

Wait this mod isn't actually blocking vanilla characters from giving their mini quests is it? I can't seem to get Ysolda to gimme the mammoth tusk quest or Carlotta to give me her Mikael quest anymore? It's gotta be this mod doing that right? Cuz as soon as I find out Im removing the hell out of that nonsense, whatever mod it is. Lol

  • 2 weeks later...
  • 4 weeks later...
Posted
On 10/23/2024 at 9:22 AM, Nickolkiin said:

is this voiced? does the dialog have audio recordings for them?

 

There is no sound. There are no lines either, just options like (casual conversation) or (flirt) or (compliment). The hug animation is quite good though, very fast

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...