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req Wuthering waves


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Posted
On 10/21/2025 at 9:24 AM, LocalCaptain said:

Does anyone know what‘happening to this mod,assuming it is retra's mod,however cant find it anywhere🤕
image.png.8f9d62984e3db6e52c44cc3e099c020a.png

Any hero knows about it?🥲

Posted
2 hours ago, warlock34 said:

Hello, does anybody have a problem regarding the Wuthering Waves mod telegram ? https://t.me/WuwaMod .

I don't know if I am the only one who got blocked or telegram decided to shut down the group.


Is there any alternative telegram group ?

says the channel is private now

Posted
21 hours ago, coffee.or.tea said:

you think so? How can I run with directX11

ejecuta el juego una vez con la opción activada 1 vez,despues puedes ejecutarlo directamente desde el otro launcher

Wuthering Waves 22_10_2025 18_38_28.png

Posted
On 10/20/2025 at 6:24 PM, LocalCaptain said:

Does anyone know what‘happening to this mod,assuming it is retra's mod,however cant find it anywhere🤕
image.png.8f9d62984e3db6e52c44cc3e099c020a.png

Retracore da GOAT, this one aint been released alongside galbrena, carlotta, phrolova , cartethiya  & fleurdelys all of which i'm hoping for. Here's a mediafire with all their mods, also anyone new should check out Nahcyor and Hazeker both worked wit retra https://www.mediafire.com/folder/qboa8qglu2qs4/Retra

Posted
2 hours ago, Musashi_Swimsuit said:

there's an option on the game launcher to force dx11

 

31 minutes ago, kurokoi1 said:

ejecuta el juego una vez con la opción activada 1 vez,despues puedes ejecutarlo directamente desde el otro launcher

Wuthering Waves 22_10_2025 18_38_28.png

if I tick this box XXMI will run in 11 not just official launcher?

Posted
1 minute ago, coffee.or.tea said:

 

if I tick this box XXMI will run in 11 not just official launcher?

sí,recuerda arrancarlo la 1ra vez para que instale los archivos de directx11,sal del juego y arráncalo con xxmi

Posted
1 hour ago, kurokoi1 said:

sí,recuerda arrancarlo la 1ra vez para que instale los archivos de directx11,sal del juego y arráncalo con xxmi

it says failed to start client-win64-shipping.exe :( If I change the start method in XXMI into Native I cant even open the game

Posted
On 10/21/2025 at 5:31 PM, roflmnop said:

Directx12 is probably the cause, XXMI or WWMI need to use directx11 to work properly I believe.

I searched github and SpectrumQT says "Wuthering Waves must be started in DirectX 11 mode with -DisableModule=streamline -dx11 -d3d11 args, else WWMI will crash." I have no idea what these "-DisableModule=streamline -dx11 -d3d11 args", I think I've watched video about it but I cant find it now. Could someone help please?

Posted
2 hours ago, Vexterz said:

Retracore da GOAT, this one aint been released alongside galbrena, carlotta, phrolova , cartethiya  & fleurdelys all of which i'm hoping for. Here's a mediafire with all their mods, also anyone new should check out Nahcyor and Hazeker both worked wit retra https://www.mediafire.com/folder/qboa8qglu2qs4/Retra
Retracore 是 GOAT,这个还没和 galbrena、carlotta、phrolova、cartethiya 和 fleurdelys 一起发布,我都在期待这些。这里有一个包含他们所有模组的 Mediafire 链接,新来的也应该看看 Nahcyor 和 Hazeker,他们都与 Retra 合作过 https://www.mediafire.com/folder/qboa8qglu2qs4/Retra

Big thanks dude,you‘re my savior~

Posted (edited)
5 hours ago, coffee.or.tea said:

it says failed to start client-win64-shipping.exe :( If I change the start method in XXMI into Native I cant even open the game

intentaste cambiar la opción native?

Spoiler

XXMILauncher22_10_202523_29_10.png.76734c21d4a95e6230b66c49cb50dca2.pngXXMILauncher22_10_202523_29_15.png.921f5bdadb692b66ab01a03a28fb5643.pngXXMILauncher22_10_202523_29_21.png.20b5179cfedd36dd64f312e7f4f444da.png

 

Edited by kurokoi1
Posted (edited)
3 hours ago, coffee.or.tea said:

I searched github and SpectrumQT says "Wuthering Waves must be started in DirectX 11 mode with -DisableModule=streamline -dx11 -d3d11 args, else WWMI will crash." I have no idea what these "-DisableModule=streamline -dx11 -d3d11 args", I think I've watched video about it but I cant find it now. Could someone help please?

I don't use xxmi myself but from the screenshots you posted in the settings under "general", select launch options and then add into the text field the lines: -DisableModule=streamline -dx11 -d3d11 args

Edited by roflmnop
Posted
9 hours ago, roflmnop said:

I don't use xxmi myself but from the screenshots you posted in the settings under "general", select launch options and then add into the text field the lines: -DisableModule=streamline -dx11 -d3d11 args

how do you not use it but still able to play with mod? :hushed:

Posted (edited)
3 hours ago, coffee.or.tea said:

how do you not use it but still able to play with mod? :hushed:

I still use the old WWMI launcher option, but that requires manually installing updates and sometimes going to ini files to change settings.  It might not be available anymore I'll upload mine that is currently working.  The launcher is "WWMI Loader.exe", I just make a shortcut on the desktop to that and then open it before I run the game through the official launcher.  If you decide to use this, you should keep on eye on https://github.com/SpectrumQT/WWMI-Package to update manually.  Luckily updates don't happen often.

 

wwmi old launcher v0.9.6.rar

 

Edited by roflmnop
Posted
On 10/22/2025 at 6:48 AM, fCal said:

Hello, I merged 4 Carlotta's mod, but two of them have various mod.ini inside mod's folder, when I merge every mod.ini from the mod are separated, one mod become two mod ( Carlotta Thicc White Dress v2 ) or three ( [Levi] Carlotta_Bunny_TH ). Does anyone know how could I do to unified them ? or a tutorial. Thanks in advance.

 

With carlotta because she uses a different model for her NPC and her hair, some of her mods have seperate ini files for them.  Do you mean you want to use 4 carlotta mods and want to switch between them, or do you mean you merged parts from 4 mods into 1 mod?  for merging some mods into one, check my post history, for having many character mods but switching between them, I'll try and write something about namespace stuff later.

Posted
8 hours ago, roflmnop said:

With carlotta because she uses a different model for her NPC and her hair, some of her mods have seperate ini files for them.  Do you mean you want to use 4 carlotta mods and want to switch between them, or do you mean you merged parts from 4 mods into 1 mod?  for merging some mods into one, check my post history, for having many character mods but switching between them, I'll try and write something about namespace stuff later.

I would like to switched between 4 mods, and like you said for 2 mods I'm taking about, there are a model for her body and on one for her hair.

Posted (edited)
On 9/20/2025 at 7:53 AM, nanatsume21 said:

does anyone have this cantarella skin? 
有人有这个 cantarella 皮肤吗?

1.png

Any source of it?like artist?

Edited by LocalCaptain

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