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req Wuthering waves


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Posted
On 6/12/2025 at 1:24 PM, BroncoDaFoo said:

i still cannot understand the hype for fully naked mods tbh xd 

Me neither. Fully nude people on the screen fks up my immersion. I want every waifu to look hot but NOT nude. Nude toggles are good but they need to stay clothed.

Posted
On 8/29/2025 at 11:21 PM, IncogACC said:

UI mods are all fixed

I might have overreacted a little, once I got into the flow of it the character UI mods took me an average of 6 minutes to fix.

All of them are on my google drive, this is every UI mod I've worked on that's not a purely personal project or the Loading screen mod which is on GB and is also fixed.

 

image.png.7d43a57693a70671c35da1a901deb078.png

 

Portrait mods are all fixed and updated.

They just needed a hash change and I have a script to do that quickly. 

The more meaningful update is that I changed the way the border on the portrait slots is removed. Instead of using 6 VBs and just hoping that they all work (not 100% consistent) I've swapped to directly altering the Texture (100% consistent). I removed the "border delete" section from all of the inis and made a new file called "REQUIRED FILES" which has the ShaderOverride, the math libraries and a new standalone border remover, so if the hashes change in the future you'll just need to download that file instead of all of the portraits again.

 

Installation is slightly different as a result, not everything is contained in the portrait files anymore, you need to download the portrait you want + the "REQUIRED FILES" file. If you've already downloaded the "REQUIRED FILES" file before, you don't need to download it again.

 

All on my Google drive

 

image.png.072252344a447d0d082ce56a29cd8497.png

 

Moonholder released the 2.6 texture hash fix during all of this, so good timing I can get down to fixing all my character mods and play the game again. 

Could you please tell me how to use your mod? I put it in the manager but it doesn't work.

Posted (edited)
On 8/31/2025 at 5:21 PM, Hwan12 said:

image.png.ba9d2c3b820f7ff1ece30ba1162fb7ac.png

anybody have problems with this mod Animated + Static Randomised Loading Screen mod Mod for Wuthering Waves | WuWa Mods , after update new hash file it broken

I see what you mean now.... mine has also just decided to fail on me...

Not a day goes by where I don't regret making my own public mod I swear. I don't know WHY this is happening, it's not a hash issue, it's not a shader issue as far as I know, it shouldn't be a logic issue because the logic hasn't changed at all, it's just decided to not work and I don't know WHY...

 

IT'S FUCKING RABBITFX ARE YOU KIDDING ME?!

For some reason the latest RabbitFX bricks my mod... I gotta DM Caverabbit to try and get this resolved... If only he was still on AGMG I might be able to do this quickly but I have no idea how long this might take. For the time being, you'll need to downgrade your Rabbit FX to the previous version if you want to use both mods. 

 

Edit: I know exactly why the mod breaks now and how to "fix" it, but it's up to Rabbit if he wants to respect my mod or not. For the time being I've reached out and asked him about it, hopefully he'll walk back the filter index usage and the Loading Screen mod can work again.

 

3 hours ago, star-dragon said:

Could you please tell me how to use your mod? I put it in the manager but it doesn't work.

I didn't design them to be used in a mod manager, I don't know what most mod managers do or if they'd break my mods or not, but just put them in the mods folder without them interacting with the mod manager at all if that's something the mod manager allows.

Edited by IncogACC
Posted (edited)
7 hours ago, S4sha99 said:

image.png.c4ac798bf95aaf7d301caa22999c5ad7.pngso the DREAMLESS mod is doing this any idea why?

If you haven't already used the search function and found the solution, which you should be able to pretty easily.  Thats happening because of the texture related to the hash a98c980a.  Open the ini file and find the section toward the bottom of the ini and then delete or place a semicolon in front of the lines to disable it like shown below.

 

[ResourceTexture27]
filename = Textures/Components-6 t=a98c980a.dds

 

;[TextureOverrideTexture27]
;hash = a98c980a
;match_priority = 1
;this = ResourceTexture27

Edited by roflmnop
Posted

6823596453ab3.jpg
anyone finally found a fix for Hazeker's Zani - Bottom Heavy mod for when her mouth glitches during the ult animation and sometimes when talking with her through dialogues?
its been like a few months, no fix yet that i know of
could be a model issue for all i know ;/

Posted (edited)
1 hour ago, durfee said:

6823596453ab3.jpg
anyone finally found a fix for Hazeker's Zani - Bottom Heavy mod for when her mouth glitches during the ult animation and sometimes when talking with her through dialogues?
its been like a few months, no fix yet that i know of
could be a model issue for all i know ;/

ULT FIXED!!! I've just checked!
I increased transparency of her tights and added some more pube. The original textures are in the textures folder with - OG endings. You can rename them and write over the modified ones if you prefer them.
zani mod.png

Zani Hazeker Bottom Heavy NSFW v1.1.1 T !!!!.zip

 

Edited by swervedriver
Posted
8 hours ago, IncogACC said:


所有 3 个文件夹。罗蕾莱被分成多个部分,因此需要所有 3 个部分。如果您缺少任何文件夹,那么这将解释为什么 nips 不起作用。另请注意,这不适用于回声的幻影版本,仅适用于蓝色版本。


您回复了 2 个关于 3 个不同模组的不同帖子。


1 日:昌黎战通 UI 已更新,可从此帖下载。


第二名:肖像模组。你用的是昌黎的皮肤吗?我没有皮肤,所以我无法自己寻找哈希。我可能有错误的哈希值,但如果没有皮肤,我无法知道。如果你使用的是昌黎的皮肤,请告诉我。


第三:畅离角色 UI。我已经更新了角色 UI 模组以包含皮肤哈希,它们现在应该适用于角色皮肤。 你可以在这里下载它们。


你在什么分辨率下玩?我只能寻找 1080p 和 1440p 的哈希值。


你说“更新新哈希文件后”,所以我假设你使用的是其中一种分辨率,但我刚刚在我的机器上再次测试了十亿次,它在两种分辨率下都很好。确保您确实从 rar 文件中提取了 hash.ini 并将其放入 mods 文件夹中。

image.thumb.png.4772575a3afe9ea050a8e0be61844e54.pngimage.thumb.png.e2501c7afc0983c10059da428aa7f3e3.png


由于模组的性质,我无法发布屏幕截图,但我可以自信地说它有效。它在最初的地狱骑手上看起来更好,但它仍然应该适用于幻影和噩梦版本。


您是否使用低细节设置?如果是这种情况,哈希值可能会有所不同。


看起来它在一些微补丁期间发生了哈希变化,因为 Kuro 讨厌我。更新并工作,附在帖子底部。

 


2 个模组也做了,虽然对于 Cuddle Wuddle,有某种伤害状态哈希值,即使在打开受伤效果并在主世界中与一堆人战斗后我也无法获得,它们只是从来没有那种纹理,所以希望如果你关闭了受伤效果,那么这应该不是问题。

image.thumb.png.62c234985a7630ea2dce06e8dfb16e80.png


如果你愿意,我可以尝试修复那些环境纹理模组。


昌黎战斗通行证 UI.rar 获取信息... TV.rar 获取信息... 玻璃体舞者裸照(大) 2.6.rar 获取信息... Creekflow Cuddle Wuddle 2.6.rar 获取信息...

You are our hero. I was wondering if we could request you to create a script to fix uimod, which is a one click tool placed in the mods folder. Thank you for your work

Posted

Augusta animated hentai portrait for the team menu.

 

KfPmlJj.gif

 

Full res preview and download - All the other portrait mods can be found linked on my profile and signature.

REQUIRED FILES - If you don't download and add this, the mod won't work. If you've already downloaded it before, you don't need to do it again.

 

If it's too big, then you can just delete whichever animations you don't want to downsize it. Delete > Press F10 > Done.

 

Install: Put both the portrait mod and BufferValues folders inside your mods folder. That's it. 

 

Controls:
Swap animation - A + Right arrow

 

Other controls (Just media controls stuff)

Ctrl + Up - Pause

Ctrl + Left/Right - Skip forward/back by X seconds

Ctrl + R - Restart animation

 

Even more obscure stuff

Ctrl + A - Auto mode (Automatically swaps from current animation to the next after X loops) - Recommended

Tab - Randomly swap animation

Ctrl + Down - Shuffle mode (Will shuffle without repeating until all animations have been played)

 

If it looks frozen, Ctrl + R to reset it, 99% of the time that will fix it.

 

YES I KNOW THE LOADING SCREEN MOD IS "BROKEN" BECAUSE OF RABBITFX, I STILL NEED TO RESEARCH WHY AND TRY TO FIX IT.

 

Back on topic, this and all the rest of my portrait mods have been completely rewritten after the Phrolova mod. I learnt a lot and managed to strike a balance between the performance gains I got with the Phrolova rewrite and the stability of the original portrait mods, the best of both worlds. Unless something critical occurs, I shouldn't have to rewrite these mods again, at worst I'll just have to update the hashes which isn't that big of a deal. 

It's been busy here lately, what with everything breaking and all, I was hoping to take it easy once the portrait was out but then RabbitFX killed my one publicly maintained mod so now I have to fix that too... I am human at the end of the day, not just a mod fixing/cracking machine.

Posted
8 hours ago, IncogACC said:

I see what you mean now.... mine has also just decided to fail on me...

Not a day goes by where I don't regret making my own public mod I swear. I don't know WHY this is happening, it's not a hash issue, it's not a shader issue as far as I know, it shouldn't be a logic issue because the logic hasn't changed at all, it's just decided to not work and I don't know WHY...

 

IT'S FUCKING RABBITFX ARE YOU KIDDING ME?!

For some reason the latest RabbitFX bricks my mod... I gotta DM Caverabbit to try and get this resolved... If only he was still on AGMG I might be able to do this quickly but I have no idea how long this might take. For the time being, you'll need to downgrade your Rabbit FX to the previous version if you want to use both mods. 

 

Edit: I know exactly why the mod breaks now and how to "fix" it, but it's up to Rabbit if he wants to respect my mod or not. For the time being I've reached out and asked him about it, hopefully he'll walk back the filter index usage and the Loading Screen mod can work again.

 

I didn't design them to be used in a mod manager, I don't know what most mod managers do or if they'd break my mods or not, but just put them in the mods folder without them interacting with the mod manager at all if that's something the mod manager allows.

I still use the old verision, specifically RabbitFX 4.03. If there is no problem then it is best not to update it. I tried to update it before and it caused a lot of fps drop, the next update fixed that bug but it caused some mods to break or lost transparency on the suit.

 

And so far I'm fine with this old version.

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