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Posted
19 hours ago, IncogACC said:

Finally did it, albeit I'm stopping myself from going WAY further for my own sake. I was going to add a randomiser and potentially an auto-swapping function, then I remembered "This is the achievement screen, who the fuck cares???" and held myself back. I have a BAD habit of getting absorbed in feature-creep so I'm glad I stopped myself.

 

Thanks for Nom Nom for the original mod. I saw all the extras and knew I had to do something, though it went from "making a few pieces" to suddenly every character needs 25 and I need to add a 5th character, it just felt right.

 

Toggles:

 

Left/Right arrow - Switch selected Icon***

Up/Down arrow - Swap character*

Alt Up/ Alt Down arrow - Swap variant**

/ - Swap between separate toggle and unified toggle

 

* 5 characters, Camellya > Cantarella > Changli > Yinlin > Zani

** 5 variants per character

*** There is notification text in the bottom left when you swap to tell you which of the menus you have selected

 

Fy61Qee.gif

 

Images are all AI generated by various people including myself. I've attached all of the images for anyone who cares.

NSFW Trophies Toggles.rar 35.36 MB · 76 downloads Images.rar 178.22 MB · 52 downloads

bro, Thank you for your work. I'm sorry to bother you. Regarding the image, could you please post the original image in. png format? The. ddds image is too blurry

Posted (edited)

All of my portrait mods have been updated. Here is the link, redownload them if you're currently using them.

 

Performance has been improved, specifically the mods run significantly less code in the background when the menu isn't on screen via proper condition usage. 

I added shuffle mode as a replacement for Auto random. Now instead of just randomly selecting any of the animations, they will shuffle without repeating until everything has been played. This also applies to manual random swap via Tab key.

 

You can customise the specific animation order, how many times the animation loops before swapping to the next and how many seconds the animation will skip when using the skip key via each of the animations inis. The variables are clearly labelled.

 

It is only 2 things, but I basically rewrote the entire backend to make those things happen and they're in a place where I'm, dare I say it, kinda proud of it. With this, all of my dev work and mod making related stuff has come to and end. The loading screen mod is finally in a place I'm happy with, the portraits as well, I finished all of the random UI mod conversions and development and most importantly my personal modpack system has reached its ultimate form. I CAN ACTUALLY MOVE ON WITH MY LIFE.

 

Edit: Yeah considering this is literally all of portrait mods at full capacity and I'm in the menu itself which is the highest load, it's only costing like 2-3 FPS for 63.6 gigs of mods. I'd call that pretty good since some mods individually can cost more.

image.thumb.png.2419f8507d95fdce8504df7be6389323.png

 

2 hours ago, heqi521 said:

bro, Thank you for your work. I'm sorry to bother you. Regarding the image, could you please post the original image in. png format? The. ddds image is too blurry

This was originally a mod from Nom Nom, so I don't have all of the original pieces in PNG format as they came as DDS', all of the images I either sourced myself or generated myself are in png or jpg format and they're inside the Extra folder. Inside each of the character's named folders there are subfolders called Images which have the non-dds versions, that's the best I can do.

Edited by IncogACC
Posted
2 hours ago, Gscsdex said:

我添加了简单的切换,所以我分享了它

I have added a simple toggle,So I shared it.

 

卡缇-VK_UP-VK_DOWN-VK_LEFT-VK_RIGHT-VK_DECIMAL

对应箭头 and 小键盘区的小数点

for the corresponding arrow keys and the decimal point on the numeric keypad.

 

弗糯糯-VK_NUMPAD-1-2-3-4-5-6

 

KZ.png.450e083b6f4b759e10f1742a16e8baab.png

 

 

How you have ambient occlusion on the character model? Reshade wont allow it when i try use a AO filter in wuwa

Posted
On 8/19/2025 at 1:18 PM, dbf2415 said:

I have the same problem, did you ever find a fix?

 

 

no not found solution. Assuming has be mod hashes out of date, unless we only two having this problem

Posted

... Should I do something with this?

 

K9hSXVe.gif

 

I didn't even mean to make this, my modpack randomiser gave me lewd mode while I happened to be in Ragunna with all of Nom Nom's mods around me and I just saw the TV and was like "... What if?" and it just worked... I can't win against my curiosity I swear. 

 

If you think I should have something play on the TVs around Ragunna, let me know I guess.

Posted
2 hours ago, IncogACC said:

... Should I do something with this?

 

K9hSXVe.gif

 

I didn't even mean to make this, my modpack randomiser gave me lewd mode while I happened to be in Ragunna with all of Nom Nom's mods around me and I just saw the TV and was like "... What if?" and it just worked... I can't win against my curiosity I swear. 

 

If you think I should have something play on the TVs around Ragunna, let me know I guess.

YESHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH 

Posted
2 hours ago, IncogACC said:

...我应该对此做些什么吗?

 

K9hSXVe.gif

 

我甚至不想这样做,我的模组包随机器给了我淫秽模式,而我碰巧在拉古纳,周围都是 Nom Nom 的模组,我只是看到了电视,然后想“......如果呢?” 它就起作用了......我发誓,我无法战胜我的好奇心。 

 

如果您认为我应该在拉古纳周围的电视上播放一些东西,请告诉我。

PLEASE!

Posted
5 hours ago, IncogACC said:

All of my portrait mods have been updated. Here is the link, redownload them if you're currently using them.

 

Performance has been improved, specifically the mods run significantly less code in the background when the menu isn't on screen via proper condition usage. 

I added shuffle mode as a replacement for Auto random. Now instead of just randomly selecting any of the animations, they will shuffle without repeating until everything has been played. This also applies to manual random swap via Tab key.

 

You can customise the specific animation order, how many times the animation loops before swapping to the next and how many seconds the animation will skip when using the skip key via each of the animations inis. The variables are clearly labelled.

 

It is only 2 things, but I basically rewrote the entire backend to make those things happen and they're in a place where I'm, dare I say it, kinda proud of it. With this, all of my dev work and mod making related stuff has come to and end. The loading screen mod is finally in a place I'm happy with, the portraits as well, I finished all of the random UI mod conversions and development and most importantly my personal modpack system has reached its ultimate form. I CAN ACTUALLY MOVE ON WITH MY LIFE.

 

Edit: Yeah considering this is literally all of portrait mods at full capacity and I'm in the menu itself which is the highest load, it's only costing like 2-3 FPS for 63.6 gigs of mods. I'd call that pretty good since some mods individually can cost more.

image.thumb.png.2419f8507d95fdce8504df7be6389323.png

 

This was originally a mod from Nom Nom, so I don't have all of the original pieces in PNG format as they came as DDS', all of the images I either sourced myself or generated myself are in png or jpg format and they're inside the Extra folder. Inside each of the character's named folders there are subfolders called Images which have the non-dds versions, that's the best I can do.


What do we need to do to update? A fresh install of everything or something simpler?

Posted
8 hours ago, mistaj90 said:


What do we need to do to update? A fresh install of everything or something simpler?

Fresh install, everything has been rewritten after all. All the features are in tact so you can still delete anything you don't want.

Posted (edited)
2 hours ago, roflmnop said:

 

 

Not the same one, though. Are you implying that no one has the "Ultimate Megatoggle"? If so, that's really sad, I really was hoping someone had it.

 

For instance, there are many versions of Lewd_Lad's Changli mod available here, but the ones that aren't can be downloaded, as of now, at kemono (Pixiv page, for some reason the Patreon page downloads often result in error 504). Unfortunately, some of the older compilations were only hosted at mega rather than directly at Patreon/Pixiv and kemono's sharing application is designed to only archive files directly attached to Patreon/Pixiv posts.

Edited by Jaum Brabaum
Posted (edited)
On 8/22/2025 at 2:47 AM, OOooOOOoooOOo said:

 

How you have ambient occlusion on the character model? Reshade wont allow it when i try use a AO filter in wuwa

My GPU is an RTX 5090D, and here are the UE4's ini file and Reshade effect configuration I use. It has one drawback: during loading, the shadows remain persistently displayed.

Reshade MAX.ini- ****\Wuthering Waves Game\Client\Binaries\Win64

Engine.ini-  ****\Wuthering Waves Game\Client\Saved\Config\WindowsNoEditor

config.7z

Edited by Gscsdex
I forgot to attach the files.

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