Jump to content

req Wuthering waves


Recommended Posts

Posted
On 6/14/2025 at 3:25 AM, Nom-Nom said:

|Kitsune Wives UI Modpack|

2.4 Update

I'm back. Here is the 2.4 update.
image.thumb.png.d3fffd53e931ef8e71750182e4516660.png

I'm no longer Releasing in "Packs" But will update them piece by piece in the "Download" Mega Link Below

Posting all materials used in this mod HereQuestions? ask them there for a quick response.
 

 

Okay so some UI Got swapped/changed. Fixed Everything. However there is some things i have to redo.

 

Kitsune Wives Includes:
Main Menu | Backpack+Details | Store | Pioneer Podcast | Convene | Guidebook | Trophies | Thousand Gateways | Tower of Adversity | Map Ascendant Aces | Atk/Skill/Utility(For all current chr's) | Gallery | Loading Screens | Lunite Subscription | Outfits | Ragunna City | Resonator Icons(ONLY WORKS SOMTIMES) | Shorekeeper Resonator UI | TeamUI | Whimpering Wastes(Event page) | (DISCONTINUED) Start | TCG Event Mode
 

Recently Updated |

 

Loading Screens

(290-->435)

 

TeamUI
(Added Cartethyia and Fleurdelys Portraits+Backgrounds)

 

ATK/SKILL/UTILITY icons

(Fixed Basic Attacks/Interaction Icons, Added Cartethyia and Fleurdelys, Added Utility Wheel UI)

 

Convene

(Swapped the Standard Resonator Icons)

 

Store
(Fixed/Working but doesn't have Lunite Icons for now since i need to redo them)

 

Outfits
(Fixed/Added Changli and Carlotta)

 

Ascendant Aces
(Added Cartethyia and Youhu)

 

Pioneer Podcast
(Fixed Button Icons)

 

Guidebook
(Fixed Button Icons)

 

TCG Card Game Event Mode
 

 

| Possible Fix for some |
There were many having issues with some UI not working. This came to mind, Some UI stopped working once i remove this code:

(First put "global $costume_mods = 1" under constants at the top)

[ShaderRegexEnableTextureOverrides]

shader_model = vs_4_1 vs_5_0 ps_4_0 ps_4_1 ps_5_0

run = CommandListCheck

 

[CommandListCheck]

if $costume_mods

    checktextureoverride = ps-t0

; Optional

    checktextureoverride = ps-t1

    checktextureoverride = ps-t2

    checktextureoverride = ps-t3

    checktextureoverride = ps-t4

    checktextureoverride = ps-t5

;    checktextureoverride = ps-t6

;    checktextureoverride = ps-t7

;    checktextureoverride = ps-t8

;    checktextureoverride = ps-t9

endif

 

From what I've heard adding this will decrease performance but might make some UI work if they aren't for you. So just add this code somewhere in the .Ini of what isn't working to see if it gets fixed.

 

 

 

| TOGGLES |

 

| GuideBook |

Mode(Swap/Auto/Off): \

Forward swap: ]

Backward swap: [

Transparency(None/some/more/full): =

 

| TeamUI |

(portraits)

Menu: \

Mode(Normal/Auto/Hidden): ]

 

(Background)

Mode(Swap/Auto/Off): /

Forward swap: .

Backward swap: ,

 

| Loading Screens |

Backward swap: Left Arrow

Forward swap: Right Arrow

Random Image: Tab

 

| Atk/Skill/Utility Icons |

Mode(on/off): '

 

| Everything else with toggles |

Mode(Swap/Auto/Off): \

Forward swap: ]

Backward swap: [

 

| DOWNLOAD |

2.79 GB Total

 

Enjoy

Could you pls share the content to be download in another plataform?

Mega usually give me problems to download it.

but i'll understand if its too problematic.

thanks for your effort in do this mod.

Posted

 

On 2025/6/13 at PM8点07分, Gscsdex said:

你能分享这个吗?

 

On 2025/6/14 at PM3点13分, SGPXG said:

当然这只是更新到菲比版本,我也希望获得新的版本。

https://mega.nz/file/5HVDATTT#mZDE2U8lARA5_RSh98mp1VIKhbSHOPXftgSXdecF_xM

Okay, I've found a new version. Here's the original post address:https://arca.live/b/thingzyoa/131806089
This is the download link:https://nahida.live/mods/b63e294c0bc842278d18daadacfcc865

The password is: Eldwh
But it hasn't been updated to the version of Karti yet

Posted
11 minutes ago, OOooOOOoooOOo said:

anyone share their rabbitFx mod with me? i need older version than one on GB. Newest one causes the NPC faces to disappear on me for some reason

What does rabbitfx do?

Posted
35 minutes ago, OOooOOOoooOOo said:

 

makes things glow and also has built in transparency remover in it

I had to turn off bloom setting so ciaccona nude body is visible. It was too bright. Wouldn't the rabbitfx affect mods in similar way? Im not a pro at pc stuff so i might some setting wrong cause bloom to behave like that

Posted
15 hours ago, cjabusta said:

Sharing the two free Kefou mods from his shop if you don't have ko-fi. Lumi and Sanhua, however they do not have toggles. I don't know if he has versions of these mods with toggles in his private mega for early supporters (waiting if anyone here has access to his full collection). https://ko-fi.com/kefou/shop

 

Kefoufree.png

dengdeng.rar 26.26 MB · 165 downloads SANHUA_the other shore.rar 39.15 MB · 146 downloads

i thought sanhua was the most used and one of the strongest 4 star, but was kinda disappointed that she has no full nude from Kefou or autoAI

Posted
10 hours ago, dongshan249 said:

Can you try removing the watermark on the back of the cherry blossom? It looks uncomfortable, thank you for your effort

IMG_20250616_080835_987.jpg

Could someone try to remove the watermark? Please 

 

Posted
21 hours ago, Syndora said:

 

Since you're obviously well-versed in that area, would you mind telling me how hard is it to implement such a menu to a mod instead of regular key switches? 

Tackling difficulty first. 

A lot of tech in ini modding can just be copied, so you don't need a deep understanding of how X Y and Z works to copy a block of text from one file to another and have it work. That's almost certainly how kongxinrumeng manages to make his mods; copy Zlevir's menu code >  setup the resource values > copy the button drawing code until you have enough buttons > add the variables for each button and attach them to the slots (This is literally just renaming and more copy and paste) > Bam, you're done.

 

I can make it sound easy by listing it like that, but the difficulty comes in having the baseline ini literacy to understand what you're actually looking at. Zlevir's code isn't annotated to handhold a prospective user through the process of understanding it precisely, it's named so he and other modders with his level of knowledge can work on it without issue. If you can't even tell what you're looking at, then you can't begin the process to understand which parts need to be moved and modified, it's a baseline knowledge requirement that has no clear path to achieving. 

I was able to do it because I've pissed around with inis for nearly 2 years now, from the lowest level basics to writing my own time based animation code. I have NO background in programming and 0 coding knowledge, but I tinkered enough that I got used to the "flow" of an ini and gained to ability to intuit how things work in a macro sense even if I have no idea how certain things specifically work.

 

21 hours ago, Syndora said:

I wonder why not so many modders do this, when it's so clean and feels much superior than the regular way.

Ultimately, the barrier to entry requires that baseline ini knowlege I mentioned earlier which most modders don't have and if you're not a fan of stealing someone else's work, then you'll also need your own set of menu graphic resources which puts the amount of time, effort and brain power beyond the scope of what most modders would want to do when they could simply settle for the current standard of toggles. 

 

If a script(s) came into existence that could streamline the process, I could see it becoming more popular, but tech tends to trickle down VERY slowly in this modding community. 

Posted
17 hours ago, NamelessVoidC said:

Does anyone know if they have thought about making a mod of Shinobu/Kissshot for Cartethyia/Fleurdelys?

 

Puede ser un dibujo de texto

That is actually A Very Cool Idea

 

Posted
2 hours ago, laooo888 said:

Could someone try to remove the watermark? Please 

 

This looks like a 3D model, not a watermark image; it's attached to a body part. need to extract the mod to remove it...:classic_sad:

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...