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req Wuthering waves


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Posted
1 hour ago, awezo said:

I know, but some mods also modify the character in story missions, cutscenes, etc. The point is that when playing Carlotta, everything is fine, but when she appears in the quest during dialogues, the mod no longer works

PC Carlotta and story mode Carlotta use separate models (hence different hashes), those modified story mode Carlotta means they included a separate mod inside.

Posted (edited)
15 minutes ago, 15355dAA said:

Does anyone know what to do to get this mod to work?

https://gamebanana.com/mods/54263

old mod that needs hash updating, go into the mod.ini of the yangyang mod, scrolling down until you come to the [TextureOverrideComponent] section and change all the values thats after the "hash = " from whatever it was previously to this value "8ac49d65". do this for all the [TextureOverrideComponents] (0-6 or 7)image.png?ex=67ac82c2&is=67ab3142&hm=906

edit: if it still doesn't work and just doesn't appear at all, you most likely need compatibility mode (alt+f12) which makes wwmi 0.6 mods work with wwmi 0.7 albeit with a fps drop

Edited by vionte
Posted (edited)
1 hour ago, vionte said:

old mod that needs hash updating, go into the mod.ini of the yangyang mod, scrolling down until you come to the [TextureOverrideComponent] section and change all the values thats after the "hash = " from whatever it was previously to this value "8ac49d65". do this for all the [TextureOverrideComponents] (0-6 or 7)image.png?ex=67ac82c2&is=67ab3142&hm=906

edit: if it still doesn't work and just doesn't appear at all, you most likely need compatibility mode (alt+f12) which makes wwmi 0.6 mods work with wwmi 0.7 albeit with a fps drop

Thank you, the model loaded.
So, it seems like the nipple color isn't being read correctly, do you know how to fix this?

341-tj-g2kvs0dk.png

Edited by 15355dAA
Posted (edited)
1 hour ago, uuuuuhhhhhmmmmm said:

pls does anyone have this mod by Melodiq?

 

https://boosty.to/melodic 

He sometimes releases his modes as a early access here. Give it a 1 month or so, he probably release on gamebanana for free, don't worry.

Edited by smurat
Posted (edited)

You ever just commit to some kind of project knowing full well you aren't gonna use it? Me too! 

Uh I went ahead and made animated loading screens. There's some clear lag at the beginning, but on my system WuWa takes about 5-7 seconds to load on average which is enough to toss in a quick loop of whatever I want. 

 

This plus the loading screen randomiser I made yesterday could lead to some interesting results, but as usual with anything "animated" it's really big and eats a fairly large chunk of resources even post compression. 

 

Loadingscreen.gif?ex=67accee8&is=67ab7d6

 

Again, I made this more as a proof of concept, there's still several things I need to do to make it "functional" by my standards. I don't mind putting together a "WuWa animated loading screen pack" if there's an interest for it, we all see loading screens fairly often after all. 

Thoughts and suggestions are appreciated.

 

Edit: Oh, and I don't mind making a tutorial and releasing all my templates if anyone wants to give this a shot for themselves.

Edited by IncogACC
Posted (edited)
1 hour ago, Constantine1416 said:

Someone?

image.png

Bored of stockings covering everything, i wld prefer KS to do like for or convert some outfit from ZZZ like Astra Yao Cheongsam, they are more lewd and to my taste than those last he made to wuwa (zhezhi, camellya, sanhua)

Edited by hachiju
Posted (edited)
3 hours ago, IncogACC said:

You ever just commit to some kind of project knowing full well you aren't gonna use it? Me too! 

Uh I went ahead and made animated loading screens. There's some clear lag at the beginning, but on my system WuWa takes about 5-7 seconds to load on average which is enough to toss in a quick loop of whatever I want. 

 

This plus the loading screen randomiser I made yesterday could lead to some interesting results, but as usual with anything "animated" it's really big and eats a fairly large chunk of resources even post compression. 

 

Loadingscreen.gif?ex=67accee8&is=67ab7d6

 

Again, I made this more as a proof of concept, there's still several things I need to do to make it "functional" by my standards. I don't mind putting together a "WuWa animated loading screen pack" if there's an interest for it, we all see loading screens fairly often after all. 

Thoughts and suggestions are appreciated.

 

Edit: Oh, and I don't mind making a tutorial and releasing all my templates if anyone wants to give this a shot for themselves.

 

A quick addition to this, I went ahead and added 5 more animations for the purpose of putting together a little demo for anyone who wants to try it out for themselves. 

Unlike my portrait mods, I actually streamlined things significantly for the sake of simplicity and performance. It has 0 impact on F10 loading times and only 3 controls to remember.

 

Controls: 

F6 - This turns off mods, it will also turn off the loading screen mod

Left/Right Arrow - If you wanna manually swap animation for whatever reason

Ctrl + R - Reset button if the animations freeze.

 

A little preview of the randomiser in action:

 

LoadingScreen.gif?ex=67ad048f&is=67abb30

 

Couple notes:

The girl is Sakamata Chloe - I like her a lot.

Total size is 1.2 gigs - This is inflated 'cus I used 5 second clips for 4 of the animations instead of short loops, this can go down a lot with proper editing.

I used Sins' randomiser this time so it has 2 inis you need to put in your BufferValues folder, if you already have them then you can ignore this.

 

I kinda want to redo the Custom loading screen mod I released yesterday and bring it more in-line with this one, the eventual goal being to mix static and animated backgrounds together and streamline the creation process so more people can try it themselves. Idk when I'll have time but that's probably what I'm working on next.

 

In the meantime, blah blah blah feedback requests n such. Enjoy~

Animated Loading Screen.rar

Edited by IncogACC

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