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help with directing the Unique Character mod correctly, or removing boob shadow


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Posted (edited)

So, I have the unique character mod installed, however when I change a body in bodyslide for it, nothing in game is changed, which I am pretty sure is due to the game not pulling from the actual unique character files, and instead pulling from cbbe files or something, as when I use the CBBE 3BBB Body Amazing body, things DO change. Does anyone know what's up with that? (Also I am very new at this, so please cut me some slack if I did something enormously stupid.) The picture on the top is the body that appears in game and stuff, while the body in the bottom is what I WANT to appear in game, however as I mentioned earlier, it does not. Alternatively, if someone could just help me make the boob shadows disappear on the first image that would also work. I already tried the flat options on the mods I used, and I tried replacing a few files with what I thought might fix it, but it was to no avail. Thank you. 

Screenshot (51).png

Screenshot (52).png

Edited by houserunner25
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  • houserunner25 changed the title to help with directing the Unique Character mod correctly, or removing boob shadow
Posted

Looking at the unique character mod it would seem that it pulls Mesh and Texture files from a different location for the PC to enable you to have a different body shape and texture to the NPC's

 

So by default BS will create Body meshes and output into Data\Meshes\actors\character\character assets (Mod Managers like MO2 will change this to be within their own file structure)

 

When creating a body for your character that is using a Custom Race or a Unique characer  mod, Hold down CTRL when you press Build and it will send the files to
Data\CalienteTools\BodySlide
Now move them from here to wherever Unique Character stores them
Data\Meshes\actors\character\Unique... etc
 

With the boob shadow, that comes from the texture files and not the mesh. Usually the Normals file handles this but it is often on the Diffuse one as well

FemaleBody_1 = Diffuse
FemaleBody_1_msn = Normals

 

Same with the Meshes, you need to move/copy the texture files you want to use into the Unique Character file structure
Data\Textures\actors\character\Unique...

 

 

Posted

Oh my god, I swear I tried all of that before a million times over, but it for some reason worked this time. I don't even care though, I am so glad to be done with it. Thank you so much dude.

Posted

Okay so, while that kind of fixed the issue, it didn't really, as Skyrim still doesn't pull the body from the Unique Character files, opting to just ignore it. Do you know of any way to fix that?

Posted

Looking at the lower screenshot it seems to be placing the nifs in the correct location - meshes\actors\character\unique\female\\femalebody_0.nif. The top image shows the correct default path.

The only thing I'd check is why it has a double backslash ( \\ ) in there. If you typed it manually then could be a typo. 

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