jbezorg Posted May 21, 2024 Posted May 21, 2024 Kziitd Fetish Toolset - Angeli's Techsuit - Fusion Girl 1.8 View File This is a conversion of ojanen's FG 1.8 conversion of Angeli's Techsuit into a KFT item with updated masks and hood to work with vanilla style heads. At this point I would not advise using the mod Pervert. Your Techsuit could end up being permanently destroyed. Of course you'll need Kziitd Fetish Toolset and all of it's requirements. Don't forget to build everything in Bodyslide. Normal KFT keys won't work. To unlock the suit you'll need the Charge Card. Also included is a Devious Devices compatibility patch. Submitter jbezorg Submitted 05/20/2024 Category Other Requirements Fusion Girl, Kziitd Fetish Toolset 2
Immortanengineer Posted May 21, 2024 Posted May 21, 2024 You sure this is set up right for FG? Because I'm taking a look at the "KFT FG - Angeli" slider group in bodyslide right now, with an FG preset for the most recent version, along with having the most recent version of FG, I'm not seeing any body presets available in the bodyslide preset selection bit, and the body hasn't changed at all. Literally all of the sliders are at zero.
vaultbait Posted May 21, 2024 Posted May 21, 2024 10 hours ago, Immortanengineer said: I'm taking a look at the "KFT FG - Angeli" slider group in bodyslide right now, with an FG preset for the most recent version, along with having the most recent version of FG, I'm not seeing any body presets available in the bodyslide preset selection bit This is usually a sign that the items haven't also been added to the "Fusion Girl" SliderGroup, since that's how BodySlide matches them up to available presets. 1
jbezorg Posted May 21, 2024 Author Posted May 21, 2024 15 hours ago, Immortanengineer said: You sure this is set up right for FG? Absolutely positive. I use the zero slider body setting and make adjustments to the player in looksmenu.
Nuka Cherry Posted May 22, 2024 Posted May 22, 2024 (edited) Tip top, works perfectly. Thank you. Hope you do not mind, but I did some jiggery-pokery using the textures in the TWB conversion and ended up with this (combined with VTAW 9 bodysuit: Edited May 22, 2024 by Nuka Cherry 4
jbezorg Posted May 22, 2024 Author Posted May 22, 2024 7 hours ago, Nuka Cherry said: Tip top, works perfectly 👍 Credit is all ojanen's. I just added the masks. Which should work with the other conversions as well. I added just the mask meshes to the downloads for the other conversions 1
Mr.fACE Posted May 25, 2024 Posted May 25, 2024 Thank you, been waiting something like this for a long time. Any plans of making same with "Angeli's Explorer Suit and Power Armor" in the future?
ChandraArgentis Posted May 28, 2024 Posted May 28, 2024 When I equip the gag alone, it clips through my character's nose. I also can't equip the mask and gag at the same time, though I can equip the mask gag.
jbezorg Posted May 30, 2024 Author Posted May 30, 2024 On 5/25/2024 at 6:42 AM, Mr.fACE said: Thank you, been waiting something like this for a long time. Any plans of making same with "Angeli's Explorer Suit and Power Armor" in the future? No plans for it now. I should be fixing Red Seat Slavery.
jbezorg Posted May 30, 2024 Author Posted May 30, 2024 On 5/27/2024 at 8:57 PM, ChandraArgentis said: When I equip the gag alone, it clips through my character's nose. I also can't equip the mask and gag at the same time, though I can equip the mask gag. That's something that I haven't fixed yet mainly because I haven't figured out a way to fix the mouth portions of the half-mask gag and hood.
herpderp9999 Posted July 3, 2024 Posted July 3, 2024 When I install this the suit no longer produces milk. How do I fix this?
SKleen75 Posted August 21, 2024 Posted August 21, 2024 I am absolutely in love with this. Thank you Angeli for making it and jbezorg for the conversion. Just one question: Would it be possible to use the full mask but without the gag function? I would like to use it while questing and i need to talk for that and i dont want to take the mask off everytime i talk to someone. I would roleplay that the mask is a helmet with a loudspeaker in the front and a screen inside for the view 😆. I am not a modder so i dont know where i would even have to start for making this. Thanks in advance. 1
MysticDaedra Posted December 9, 2024 Posted December 9, 2024 Is there a SAKR config for this one? I'm looking around, but I can't find any. Might make my own if someone hasn't already.
jbezorg Posted December 18, 2024 Author Posted December 18, 2024 (edited) Added Angeli Plug replacements for the DD Soul Gem plugs. Disable the ESP files if you don't have KFT. Though it was made for FG, other bodies should work with maybe some minor alignment/clipping issues. Edited December 18, 2024 by jbezorg
jbezorg Posted December 18, 2024 Author Posted December 18, 2024 On 12/9/2024 at 2:25 AM, MysticDaedra said: Is there a SAKR config for this one? I'm looking around, but I can't find any. Might make my own if someone hasn't already. I don't have one. I was on the to-do but CDDER is taking most of my limited modding time 1
jbezorg Posted December 18, 2024 Author Posted December 18, 2024 (edited) On 7/2/2024 at 9:27 PM, herpderp9999 said: When I install this the suit no longer produces milk. How do I fix this? I just edited some meshes and added KFT. ojanen's script changes remain unchanged Edited December 18, 2024 by jbezorg
jbezorg Posted December 18, 2024 Author Posted December 18, 2024 On 8/21/2024 at 11:38 AM, SKleen75 said: I am absolutely in love with this. Thank you Angeli for making it and jbezorg for the conversion. Just one question: Would it be possible to use the full mask but without the gag function? I would like to use it while questing and i need to talk for that and i dont want to take the mask off everytime i talk to someone. I would roleplay that the mask is a helmet with a loudspeaker in the front and a screen inside for the view 😆. I am not a modder so i dont know where i would even have to start for making this. Thanks in advance. You're talking about the full head, correct? When I get a chance, I'll create an alternate w/o gag effects. Would you still want it to lock on?
awesomeSPAS Posted January 6, 2025 Posted January 6, 2025 @jbezorg Thank you, KFT functionality is working well. As for body: it always has flat feet, tried few things that usually work but at lost here, what is it I am missing? So it looks like engine is adding nude body on top of body that is in the .nif
jbezorg Posted January 6, 2025 Author Posted January 6, 2025 14 hours ago, awesomeSPAS said: @jbezorg Thank you, KFT functionality is working well. As for body: it always has flat feet, tried few things that usually work but at lost here, what is it I am missing? So it looks like engine is adding nude body on top of body that is in the .nif Looks menu installed? Do other high heel mods work? It's very hard to offer any help without more details.
awesomeSPAS Posted January 7, 2025 Posted January 7, 2025 (edited) 4 hours ago, jbezorg said: Looks menu installed? Do other high heel mods work? It's very hard to offer any help without more details. Yes I just made migration to fusion girl, think it was like 40 cloth mods migrated and had only one problem - with DD Boots - just changed to FGDD conversion instead DDRC conversion that is also available. Also converted Rubberized suit (which is used in nude basics) from CBBE to FG (so more or less understand the process). I had to cut body feet for this one to work. I want to try Enchanted DD and saw this integration with Angeli, but cant understand what is happening - it always has flat feet and latex texture is acting strange... I am very new to body conversions and still don't understand well how reference body is translated to the game, i thought it will take precedence over nude nif, but on very rare occasions it does not. Other interesting thing - when Angeli suit is getting equipped it does not unequip slot 33! I was pretty surprised by this I test-equip calling this from your mod - added this test function to Scriptname Bo57:Bo57_CursedLootControllerScr extends Quest Function equipAngeli() actor Player = Game.GetPlayer() Tools.EquipKFTDevice( Player, Tools.ATSSuit ) Tools.EquipKFTDevice( Player, Tools.ATSJetpack ) Tools.EquipKFTDevice( Player, Tools.ATSAnalPlug ) Tools.EquipKFTDevice( Player, Tools.ATSPlug ) if Tools.ATSHeadChoice == 1 Tools.EquipKFTDevice( Player, Tools.ATSMask ) elseIf Tools.ATSHeadChoice == 2 Tools.EquipKFTDevice( Player, Tools.ATSGag ) elseIf Tools.ATSHeadChoice == 3 Tools.EquipKFTDevice( Player, Tools.ATSHood ) endIf endFunction and test calling: cqf Bo57_CursedLootController equipAngeli Edited January 7, 2025 by awesomeSPAS
jbezorg Posted January 7, 2025 Author Posted January 7, 2025 17 hours ago, awesomeSPAS said: Yes I just made migration to fusion girl, think it was like 40 cloth mods migrated and had only one problem - with DD Boots - just changed to FGDD conversion instead DDRC conversion that is also available. Also converted Rubberized suit (which is used in nude basics) from CBBE to FG (so more or less understand the process). I had to cut body feet for this one to work. I want to try Enchanted DD and saw this integration with Angeli, but cant understand what is happening - it always has flat feet and latex texture is acting strange... I am very new to body conversions and still don't understand well how reference body is translated to the game, i thought it will take precedence over nude nif, but on very rare occasions it does not. Other interesting thing - when Angeli suit is getting equipped it does not unequip slot 33! I was pretty surprised by this I test-equip calling this from your mod - added this test function to Scriptname Bo57:Bo57_CursedLootControllerScr extends Quest Function equipAngeli() actor Player = Game.GetPlayer() Tools.EquipKFTDevice( Player, Tools.ATSSuit ) Tools.EquipKFTDevice( Player, Tools.ATSJetpack ) Tools.EquipKFTDevice( Player, Tools.ATSAnalPlug ) Tools.EquipKFTDevice( Player, Tools.ATSPlug ) if Tools.ATSHeadChoice == 1 Tools.EquipKFTDevice( Player, Tools.ATSMask ) elseIf Tools.ATSHeadChoice == 2 Tools.EquipKFTDevice( Player, Tools.ATSGag ) elseIf Tools.ATSHeadChoice == 3 Tools.EquipKFTDevice( Player, Tools.ATSHood ) endIf endFunction and test calling: cqf Bo57_CursedLootController equipAngeli Some FG clothing conversions incorrectly include a body for items that do not occupy the body slot. Unequip all item except the tech suit. See if the flat feet go away.
awesomeSPAS Posted January 7, 2025 Posted January 7, 2025 (edited) 1 hour ago, jbezorg said: Some FG clothing conversions incorrectly include a body for items that do not occupy the body slot. Unequip all item except the tech suit. See if the flat feet go away. Yes tried this of-cause, Everything unequipped except this one. Still flat feet. Some dark magic... Anyway, no problem, have to skip the suit for now I guess... Other thoughts: plugs in the suit are not 56 and 57. In some cases this may become a problem was wondering how magic effects work - it does not look like there are any enchantments on armor pieces and no control script, but i may be missing something. this may explain someones report that suit was not functional, may be they are applied when you first pick up the item? EDIT: it looks like original suit had AngeliPowersuitEffect script attached that controlled all shenanigans, I cant find it in the new suit Edited January 7, 2025 by awesomeSPAS
awesomeSPAS Posted January 8, 2025 Posted January 8, 2025 Update: I installed original mod and non-KFT FG version conversion and everything works - no flat feet / double body. I still don't understand why yours is not working for me, I suspect when equipping using KFT API something is going wrong. Anyway, thanks for trying to help. 1
jbezorg Posted February 2, 2025 Author Posted February 2, 2025 On 1/7/2025 at 7:53 PM, awesomeSPAS said: Update: I installed original mod and non-KFT FG version conversion and everything works - no flat feet / double body. I still don't understand why yours is not working for me, I suspect when equipping using KFT API something is going wrong. Anyway, thanks for trying to help. I don't either. I didn't touch the Bodyslide files. But if you're not interested in the KFT features, the head parts are a separate download. 1
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