Talbadare Posted May 26, 2024 Posted May 26, 2024 Is it possible to have 2 more meshpack files without OK in mind and only 1 gender of pal? For people that want to have all pal models always be male or always be female
FJolt Posted May 26, 2024 Posted May 26, 2024 40 minutes ago, Talbadare said: Is it possible to have 2 more meshpack files without OK in mind and only 1 gender of pal? For people that want to have all pal models always be male or always be female Just download the non OK model?
unnamed one Posted May 26, 2024 Posted May 26, 2024 How about adding noct version pals like blazehowl noct
TemtemLover Posted May 26, 2024 Author Posted May 26, 2024 2 hours ago, unnamed one said: How about adding noct version pals like blazehowl noct as I said, variants will be added over time 4 hours ago, Talbadare said: Is it possible to have 2 more meshpack files without OK in mind and only 1 gender of pal? For people that want to have all pal models always be male or always be female I am sorry, but there's no way I am keeping 3 different versions of the pack all up-to-date @,@ We are considering doing our own gender mesh switching system, maybe when that comes about this will become easier for users. As of now pack stands to maximize compatibility with lewd animations.
dragonrider456 Posted May 28, 2024 Posted May 28, 2024 so, there's an issue with the female incineram, before I updated to the current version, the female model was working properly, but after I updated, the female is using the base model and has the dinossom(?) textures 2
Algene Posted May 28, 2024 Posted May 28, 2024 1 hour ago, dragonrider456 said: so, there's an issue with the female incineram, before I updated to the current version, the female model was working properly, but after I updated, the female is using the base model and has the dinossom(?) textures Nah brother, you just unlocked the super secret Incineram Botan 2
TemtemLover Posted May 29, 2024 Author Posted May 29, 2024 14 hours ago, dragonrider456 said: so, there's an issue with the female incineram, before I updated to the current version, the female model was working properly, but after I updated, the female is using the base model and has the dinossom(?) textures Miiind showing your mod install list? I.. do not have that issue xD 1
Ant Cant Posted May 29, 2024 Posted May 29, 2024 I've seen that incineram botan too, I was getting my ten catches and only one of the females was randomly green. Since it is probably an OK problem, the only passive on mine is brittle. Another bug report, if using the quivern nebula reskin from nexus, only fully erect male quivern loses textures (and I mean all fur textures, it just becomes gray tiles over its fur).
Jonny-5 Posted May 29, 2024 Posted May 29, 2024 The Mod is great, so far everything working perfectly. any chance you could add a full list of pals the mod effects to the mod page? There are clearly pals in game modified that aren't listed on the changelogs, like Beakon. Maybe because he shares the same skeleton as Ragnahawk. I'm trying to supplement with stand alone pal mods to cover the gaps you haven't filled yet and a list would help to avoid adding mods for pals your mod already changes.
TemtemLover Posted May 29, 2024 Author Posted May 29, 2024 39 minutes ago, Jonny-5 said: The Mod is great, so far everything working perfectly. any chance you could add a full list of pals the mod effects to the mod page? There are clearly pals in game modified that aren't listed on the changelogs, like Beakon. Maybe because he shares the same skeleton as Ragnahawk. I'm trying to supplement with stand alone pal mods to cover the gaps you haven't filled yet and a list would help to avoid adding mods for pals your mod already changes. Oh right I forgot to add Beakon to the list cause he had a problem with arousal blendshape. That should fill in the list though. Though as for variants only noct incineram is in pack atm. You can always view the full list yourself by looking at the pak file with fmodel or just unpacking it though. If you do make something that'd be cool though. Idk if your intent to keep it full separate or actually to contribute directly. Both is fine.
TemtemLover Posted May 29, 2024 Author Posted May 29, 2024 4 hours ago, Ant Cant said: the only passive on mine is brittle. Yeah, oops. I accidentally added brittle into the meshpak. Will fix it at some point, just avoid brittle for now xD
Talbadare Posted May 30, 2024 Posted May 30, 2024 On 5/26/2024 at 6:01 AM, TemtemLover said: as I said, variants will be added over time I am sorry, but there's no way I am keeping 3 different versions of the pack all up-to-date @,@ We are considering doing our own gender mesh switching system, maybe when that comes about this will become easier for users. As of now pack stands to maximize compatibility with lewd animations. Thats ok, ty for the answer
unnamed one Posted June 1, 2024 Posted June 1, 2024 Actually, a list of female models with jiggle physics could be useful.
Subject2Host Posted June 3, 2024 Posted June 3, 2024 (edited) Any chance we can get a version where all males have humanoid penises? I tend to prefer that look (And some of the other standalone pal mods here like Flopie already look amazing like that). Edit: Just checked credits. It appears PaulitoZ's models were already included. Though seeing some of the previews, I do hope for more pals to get humanoid penis options. Edited June 3, 2024 by Subject2Host
TemtemLover Posted June 3, 2024 Author Posted June 3, 2024 1 hour ago, Subject2Host said: Any chance we can get a version where all males have humanoid penises? I tend to prefer that look (And some of the other standalone pal mods here like Flopie already look amazing like that). Edit: Just checked credits. It appears PaulitoZ's models were already included. Though seeing some of the previews, I do hope for more pals to get humanoid penis options. As of now, no, sadly. Figure out how to combine other mods with the meshpak, the mods load in order of names from what I gather, name them correctly. As of flopie - it's not supported by OK atm. If SCake dev ends up making his own mesh swapper mod, then customization will be easy. WIth current OK it is not. 1
Subject2Host Posted June 3, 2024 Posted June 3, 2024 44 minutes ago, TemtemLover said: As of now, no, sadly. Figure out how to combine other mods with the meshpak, the mods load in order of names from what I gather, name them correctly. As of flopie - it's not supported by OK atm. If SCake dev ends up making his own mesh swapper mod, then customization will be easy. WIth current OK it is not. Pretty early development so far it seems. I really hope it takes off cause this all looks awesome so far. I'll probably sub to support it soon. Waiting on a negative balance to clear up on my paypal first though.
Anitnov Posted June 5, 2024 Posted June 5, 2024 I've noticed that pals that have the 'lucky' skill are seemingly size-capped by this mod, is that intentional?
TemtemLover Posted June 5, 2024 Author Posted June 5, 2024 3 hours ago, Anitnov said: I've noticed that pals that have the 'lucky' skill are seemingly size-capped by this mod, is that intentional? It is OK thing. Better for now like that anyway till offsets for all big pals are made 1
unnamed one Posted June 26, 2024 Posted June 26, 2024 Would it be possible to have seperate files per pal? 1 ok file per pal.
zileteh Posted June 26, 2024 Posted June 26, 2024 That changes the work from making 1 pak to making 50 pak files, having a just male or just female file overwrites one another, so being able to pick (one pal)(male only, female only, both) = 150 files. This is because of how the current OK framework works, how replacing assets works in palworld. Making a more configurable model loader is planned but will take some work to complete, and might break compatibility with all existing pal replacers. It's gonna take time
TemtemLover Posted June 27, 2024 Author Posted June 27, 2024 Well everything is borked, everything on fire, panic panic panic. Fix will be out when it is possible. 2
zileteh Posted June 27, 2024 Posted June 27, 2024 On the upside, I guess this means getting a better mesh loader has become higher priority lol 1
Blake81 Posted June 28, 2024 Posted June 28, 2024 (edited) Say, have you guys thought of using the newly-implemented Skins system as a way to apply the nude bodies to Pals? As in, rather than replacing the original mesh/textures, having the Nude one be just a "Skin" like the Sunglasses Cattiva that's applied over the body. Probably won't work with them ALL, but could be a useful tool. Edited June 28, 2024 by Blake81
T-Box Posted June 28, 2024 Posted June 28, 2024 3 hours ago, Blake81 said: Say, have you guys thought of using the newly-implemented Skins system as a way to apply the nude bodies to Pals? As in, rather than replacing the original mesh/textures, having the Nude one be just a "Skin" like the Sunglasses Cattiva that's applied over the body. Probably won't work with them ALL, but could be a useful tool. Not the body, it seems that this system only adds some accessory to the pal, in the case of wearing glasses, perhaps this system can be used to change clothes to nude mods
JHONGUR1 Posted June 28, 2024 Posted June 28, 2024 5 hours ago, Blake81 said: Say, have you guys thought of using the newly-implemented Skins system as a way to apply the nude bodies to Pals? As in, rather than replacing the original mesh/textures, having the Nude one be just a "Skin" like the Sunglasses Cattiva that's applied over the body. Probably won't work with them ALL, but could be a useful tool. This new thing about changing the Pal skin that the developers have put in opens many doors for the modder community to be able to have different skins (NSFW) for the pals, imagine that each Pal could put a different "nude" skin that would be wonderful. But they have only just implemented this system into play. I know that until we have that we will have to wait a loooong time.☺️
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