csirke128 Posted May 7, 2025 Author Posted May 7, 2025 6 hours ago, byehi said: hey @csirke128Â I know once upon a time (when they we're seperate mods) there was a compatability patch for "the holy trinity" mod (playable pope and papal conclave)Â is it possible for this to be re-created? in that mod the pope has a custom court-room, and as we know new courtrooms are known to cause some glitchyness with CBOÂ Â Â Hi, I dont think I comp patched that before, do you mean this mod? https://steamcommunity.com/sharedfiles/filedetails/?id=2730456007&searchtext=holy+trinity Â
csirke128 Posted May 7, 2025 Author Posted May 7, 2025 8 hours ago, JohnOfArmagnac said: want to ask if there is a way to use only base and mesh? I am not interested in animation. Â Hi, the Mesh mod requires the animation mod. The animations themselves dont do much, do you mean you dont want the animated sex scenes? If so, you can remove the folder "CBO Unofficial Animation\events" Â If they still show up, you can even remove the sex animations themselves, I put them into a folder so its easier to find them: "CBO Unofficial Animation\gfx\models\portraits\female_body\sex_animation" "CBO Unofficial Animation\gfx\models\portraits\female_head\sex_animation" "CBO Unofficial Animation\gfx\models\portraits\male_body\sex_animation" "CBO Unofficial Animation\gfx\models\portraits\male_head\sex_animation"
csirke128 Posted May 7, 2025 Author Posted May 7, 2025 20 hours ago, drborsch89 said: Hello again. Why is my character not sitting on the throne? Although other rulers are sitting. Maybe it is related to gigantism or a mod conflict? Â Hi, this mod doesnt mess with default animations. Also if the character was sitting, I think he would be closer to the throne room. Â Seems like characters will stand, if this is true: Â is_incorrect_type_for_throne_trigger = { CHARACTER = scope:ruler } Â is_incorrect_type_for_throne_trigger = { trigger_if = { limit = { exists = $CHARACTER$.capital_county } $CHARACTER$.capital_county.culture = { OR = { has_graphical_mena_culture_group_trigger = yes has_graphical_india_culture_group_trigger = yes } } } OR = { has_trait = dwarf has_trait = giant is_adult = no } } Â So seems like your guess was correct, if they are giant or dwarf, they will not sit. Â
csirke128 Posted May 7, 2025 Author Posted May 7, 2025 On 5/5/2025 at 10:09 AM, Synthelione said: Hey @csirke128, just a headsup. I've found a pretty serious issue. I'm on 1.16.1 for base game, 2.10 for carnalitas and the 1.8 merged file for this unofficial CBO mod. I've loaded Carnalitas before/above CBO unofficial and isolated the issue by only enabling these two mods. I've discovered that the game CTDs the moment I hover over debug mode's NPC tooltip of DNA information, (the bit next to portrait animation details and below the weight details and truce details). It happens no matter what I do while the tooltip works normally when I disable CBO.   Seems to be caused by "CBO Unofficial Mesh\gfx\portraits\portrait_modifiers\revealing_clothing_type.txt", I havent found a way yet that doesnt cause a crash, or cause the revealing option to stop working. 1
csirke128 Posted May 7, 2025 Author Posted May 7, 2025 On 5/5/2025 at 11:11 AM, Valentine0214 said:  Here is the error.log: https://drive.google.com/uc?export=view&id=1K_INixLeoUIX3x4fQs3UXzfiWrnZzZ4t  This is the load order I used: Congenital Beauty Undress No Duchy Limit Debug Toggle (even less invasive) Carnalitas CBO Unofficial Base CBO Unofficial Animation CBO Unofficial Mesh  Previously, I had placed the CBO Unofficial Merged File at the very bottom of the load order, but the same issue occurred. However, as you mentioned, I haven’t installed the latest CK3 patch—could that be the cause of the issue? If possible, I’d prefer to stick with the previous version until the next major expansion is released. Is there any workaround or solution available for this?  Hi, do you mean you are on CK3 version 1.15.x?  If so, you need to use the older versions:  Base, Animation, Mesh: https://mega.nz/file/tltBxbqb#pPj3_WgLzViPI6VGrkbXaLsC0i76S4V1Ccn8myGNJms https://mega.nz/file/ZwtjhbRK#-CJuqFixN74bywplH2ob3XkFKa7MaT9MlhLZmj2Dh2k https://mega.nz/file/pgEFlbJZ#-uwZaImnvTNIwYqBkfXh6jt7QfYNs2oghNGF1xjv_ZY  Combined: https://mega.nz/file/s40hjJhI#hKuCTdhLLyx5tS6YIbf7HkZVTn-tJSA4JdnAY3-PLBg 1
csirke128 Posted May 7, 2025 Author Posted May 7, 2025 23 hours ago, sexlabextra said: sorry for the late response  Hi, can you help with what is the name of that clothing? (with better barbershop, you should be able to see it in barbershop) I checked all the clothing, and dont see any of them look like that.
csirke128 Posted May 7, 2025 Author Posted May 7, 2025 On 5/6/2025 at 1:51 PM, drborsch89 said: Hello! I have a problem with the texture of this cloak. Otherwise, everything seems to be fine.  Hi, Can you remove "CBO Unofficial Mesh\gfx\models\portraits\f_cloaks\ep3_byzantine", then it will use the original mesh
byehi Posted May 8, 2025 Posted May 8, 2025 16 hours ago, csirke128 said:  Hi, I dont think I comp patched that before, do you mean this mod? https://steamcommunity.com/sharedfiles/filedetails/?id=2730456007&searchtext=holy+trinity  Thats the one, I dont think it was you that compatched it (might have actually been Mange before he went inactive) the mod itself was out of date for the longest time and just got updated
drumer Posted May 8, 2025 Posted May 8, 2025 (edited) On 5/1/2025 at 8:09 PM, csirke128 said:  Can you try this? Big Events For Everyone CBO Patch 1.0.zip 13 kB · 8 downloads Hello, the character on the left is lower than the one on the right and I'm trying to figure out how to make the characters in the sex scene bigger and more centered with the window. I've been trying to edit the files but without success. Can you try to help?   Edited May 8, 2025 by drumer
wildkrauss Posted May 9, 2025 Posted May 9, 2025 Could someone help me with what I'm doing wrong?  First, here's my mod order: Spoiler  When I choose the "Carnal Court Make Love" option, everything appears to work fine:  But when I choose the normal "Make Love" option, I see these weird lines across the bodies:  Is it some conflict between the mods I've installed?
csirke128 Posted May 9, 2025 Author Posted May 9, 2025 On 5/8/2025 at 11:50 AM, drumer said: Hello, the character on the left is lower than the one on the right and I'm trying to figure out how to make the characters in the sex scene bigger and more centered with the window. I've been trying to edit the files but without success. Can you try to help? Â Â Â Hi, event window modding is kinda black magic, hard to figure out what you end up with. Â So first place we look is here: "CBO Unofficial Animation\gui\event_windows\big_event_window.gui" Â types BigWindowTypes { type big_event_window = window { ... size = { 1390 750 } ... widget = { visible = "[GetGlobalVariable('sex_animation_event').IsSet]" parentanchor = top|left size = { 800 500 } position = { 50 50 } Â So the window is sized 1390x750, and we put in a 800x500 sized picture at 50x50 Â So you can try increase the 800 and 500 here, but make sure they dont reach the window size, or alignment wont work. (like its not going to be at top left, but just the middle) Â The next thing, is that this widget has a lot of smaller pictures in it: Â ### RIGHT CHARACTER ### portrait_event_sex = { ... ### LOWER RIGHT CHARACTER ### portrait_event_sex = { Â I put the sizes and alignment into a separate type, so they can be changed without having to change it 100 times. Â The definition is here: "CBO Unofficial Animation\gui\shared\cbo_portraits.gui" Â type portrait_event_sex = widget { widget = { size = { 800 500 } position = { 0 0 } portrait_button = { size = { 800 500 } position = { 0 0 } Â So its a widget, that has a widget that is sized 800 x 500, that has a portrait sized 800 x 500. Â So if you want to change the 800x500, change it to the same value at all 3 places. Â Then the last one is the camera: "CBO Unofficial Animation\gfx\portraits\cameras\mult_char_portrait_cameras_big.txt" Â camera_big_event_mult_char_far_10 = { camera = { position = cylindrical{ 350 80 0 } # Radius, height, angle #position_node = bn_f_skirt1 look_at = { 0 60 0 } # L/R, U/D, F/B fov = 30 camera_near_far = { 390 500 } } unknown = camera_torso } Â You would need to change all cameras if you want to mess with them, the main thing here is fov, if you lower it, the camera zooms in, but there is a chance the character wont fit into the picture. The reason the camera is still relatively zoomed out now, is that it needs to fit both standing and laying animations. Maybe a solution would be to use different cameras for these 2 poses, that might allow more zoomed in scenes. Â The other one that can be tuned is look_at, right now the characters are placed in the scene at 0, 0, 0, and it looks at around waist height, from around waist height (i think characters are around 160 units sized)
csirke128 Posted May 9, 2025 Author Posted May 9, 2025 7 hours ago, kraussian said: Could someone help me with what I'm doing wrong?  First, here's my mod order:  Reveal hidden contents  When I choose the "Carnal Court Make Love" option, everything appears to work fine:  But when I choose the normal "Make Love" option, I see these weird lines across the bodies:  Is it some conflict between the mods I've installed?  Hi, the lines are expected, the game doesnt support drawing multiple characters in the same image outside of court rooms.  For example if you look at the woman's leg, you can see that its clipping into the male character. The reason this is, because its not 1 image that is drawn, instead its 40 images overlayed on top of each other, and each time only a certain slice of depth is drawn. Where these images meet is where you have those black lines. I think the game has some cell shading done in the shaders, that give the characters this black line outline, but then due to this that same black line is seen when these pictures are overlayed on each other. 1
csirke128 Posted May 9, 2025 Author Posted May 9, 2025 On 5/8/2025 at 11:31 AM, byehi said: Thats the one, I dont think it was you that compatched it (might have actually been Mange before he went inactive) the mod itself was out of date for the longest time and just got updated  Hi, as far as I can see, it doesn't add any new court room. So should work with CBO. (also no new clothing, genes, character models, portrait modifiers)
wildkrauss Posted May 9, 2025 Posted May 9, 2025 6 hours ago, csirke128 said: Â Hi, the lines are expected, the game doesnt support drawing multiple characters in the same image outside of court rooms. Â For example if you look at the woman's leg, you can see that its clipping into the male character. The reason this is, because its not 1 image that is drawn, instead its 40 images overlayed on top of each other, and each time only a certain slice of depth is drawn. Where these images meet is where you have those black lines. I think the game has some cell shading done in the shaders, that give the characters this black line outline, but then due to this that same black line is seen when these pictures are overlayed on each other. Â Oh, I see. Thanks for the quick reply but that's a shame. Â So the recommendation is not to use the basic "Make Love" option but to use the "Carnal Court Make Love" option instead? Â I'm quite new to modding CK3, but from what I can see it appears that there are a lot of mods based on the "Make Love" option of Carnalitas (such as Love Reimagined, Slavery Remagined, Slavery Expansion, etc.). Â Are there alternatives built for Carnal Court instead?
Valentine0214 Posted May 10, 2025 Posted May 10, 2025 On 5/8/2025 at 2:09 AM, csirke128 said: Â Hi, do you mean you are on CK3 version 1.15.x? Â If so, you need to use the older versions: Â Base, Animation, Mesh: https://mega.nz/file/tltBxbqb#pPj3_WgLzViPI6VGrkbXaLsC0i76S4V1Ccn8myGNJms https://mega.nz/file/ZwtjhbRK#-CJuqFixN74bywplH2ob3XkFKa7MaT9MlhLZmj2Dh2k https://mega.nz/file/pgEFlbJZ#-uwZaImnvTNIwYqBkfXh6jt7QfYNs2oghNGF1xjv_ZY Â Combined: https://mega.nz/file/s40hjJhI#hKuCTdhLLyx5tS6YIbf7HkZVTn-tJSA4JdnAY3-PLBg Hi, As you mentioned, reinstalling with CBO version 1.7 resolved the issue. I didn't realize there would be such a big difference from the previous version. Thank you so much!
pflaumesaft Posted May 10, 2025 Posted May 10, 2025 On 5/8/2025 at 1:07 AM, csirke128 said: Â Seems to be caused by "CBO Unofficial Mesh\gfx\portraits\portrait_modifiers\revealing_clothing_type.txt", I havent found a way yet that doesnt cause a crash, or cause the revealing option to stop working. Hi, Â Do you have any interim suggestions? I could do away with the revealing if it means less crashes. Â Thanks!
csirke128 Posted May 10, 2025 Author Posted May 10, 2025 Just now, pflaumesaft said: Hi, Â Do you have any interim suggestions? I could do away with the revealing if it means less crashes. Â Thanks! Â Hi, you can remove that file, but then you won't be able to select revealing clothing in barbershop. Â Also, this is only a fix in case you get a crash in barbershop in debug mode, due to hovering over the portrait modifier section 1
shanoto007 Posted May 10, 2025 Posted May 10, 2025 For some reason "Make Carnal Court Love" doesn't work for me - it shows the regular court room where the throne and artifacts are. I have the menu with choices of positions, but no animations happen. Any suggestions? Â
csirke128 Posted May 10, 2025 Author Posted May 10, 2025 10 minutes ago, shanoto007 said: For some reason "Make Carnal Court Love" doesn't work for me - it shows the regular court room where the throne and artifacts are. I have the menu with choices of positions, but no animations happen. Any suggestions? Â Â Hi, you need the CFP CBO Patch: Â Â
Kakarot9100 Posted May 12, 2025 Posted May 12, 2025 For some reason I can't find the revealing clothing option in the Barbershop. I'm playing with this mod, EPE/the compatch, Better Barbershop, and the CBO Extension for it. Do any of those mods have compatibility issues that might cause this?
csirke128 Posted May 12, 2025 Author Posted May 12, 2025 5 minutes ago, Kakarot9100 said: For some reason I can't find the revealing clothing option in the Barbershop. I'm playing with this mod, EPE/the compatch, Better Barbershop, and the CBO Extension for it. Do any of those mods have compatibility issues that might cause this? Â Hi, check that the character is over 18. Â It should be set from: "CBO Unofficial Mesh\gfx\portraits\portrait_modifiers\revealing_clothing_type.txt" Â Don;t think it should conflict with any file. Â It can sometimes have some issues, that it doesnt work well due to the drop down menu needing 3 valid options for the drop down to even show. Â I migth just add a button to BB CBO Extension, so there is no need for the drop down in that case.
Kakarot9100 Posted May 12, 2025 Posted May 12, 2025 9 minutes ago, csirke128 said: Â Hi, check that the character is over 18. Â It should be set from: "CBO Unofficial Mesh\gfx\portraits\portrait_modifiers\revealing_clothing_type.txt" Â Don;t think it should conflict with any file. Â It can sometimes have some issues, that it doesnt work well due to the drop down menu needing 3 valid options for the drop down to even show. Â I migth just add a button to BB CBO Extension, so there is no need for the drop down in that case. Oh wait I forgot that character was 16 that makes sense
diosbrandoz Posted May 13, 2025 Posted May 13, 2025 yo guys i need help, characters are just clipping and the animation ain't playin, any fix?
sexlabextra Posted May 13, 2025 Posted May 13, 2025 On 5/7/2025 at 1:18 PM, csirke128 said: Â Hi, can you help with what is the name of that clothing? (with better barbershop, you should be able to see it in barbershop) I checked all the clothing, and dont see any of them look like that. So it was completely failing for the last 2 days however it came out to be "SHOULDER-DRAPED SHAWL" I believe its from the Road to Power DLCÂ
Holfy Posted May 14, 2025 Posted May 14, 2025 (edited) Hello i have a UI bug with the use of Physical Attributes Unofficial, when i turn it on in my mod list it make the button to affect councillor disappear. I tested all my mods one by one and this bug only appear when i activate PA, any fix ? OK so i removed the file lists.gui in "mod\PA Unofficial\gui\shared" and the buttons are back as normal. I don't know whu but it worked. Edited May 14, 2025 by Holfy found a solution 3
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