Spirit_Shard Posted June 27 Posted June 27 29 minutes ago, Ban2300 said: So I tried that AnimConfig zip, put the contents in the proper place in the AnimConfig folder (and also installed the TemtemLovers animation pack as directed on the file's page). Still doesn't work. The framework still doesn't recognize any animation events. We're building up a troubleshooting guide on our forums and it covers some issues like this - https://forum.thebrokenchatbox.com/d/20-palworld-sugar-cake-mod-install-guide-troubleshooting-thread - Ensure you have the Experimental Latest of UE4SS installed (It's required) and UniPalUI is updated. Newest SCake versions use the new UniPalUI feature to load the animations.
Raksuda Posted July 13 Posted July 13 Please update install instructions. I cannot find the __Create_Load_List__.bat even with filesearch.
TemtemLover Posted July 13 Author Posted July 13 19 minutes ago, Raksuda said: Please update install instructions. I cannot find the __Create_Load_List__.bat even with filesearch. Done. That is for the old SCake indeed. 1
Borrl2 Posted July 14 Posted July 14 Is there a version with the 1.0 fix that works on older versions of scake, so I can use it alongside other animation packs like Bakkas?
korofox Posted July 14 Posted July 14 Quote For RENAMON PLAYER REPLACER USERS! Use the TemtemAnimsRenamon[platform].pak to adjust animations for the renamon skeleton. In order for tail to get animated, you need a custom skeleton which you can get from Zen Dragon Animation Pack That animation pack also utilizes custom renamon skeleton. Maybe im dumb, but the Zen Dragon Link is Dead and what for a TemtemAnimsRenamon[platform].pak? Where i can find? xD 1
Ban2300 Posted July 14 Posted July 14 8 hours ago, korofox said: Maybe im dumb, but the Zen Dragon Link is Dead and what for a TemtemAnimsRenamon[platform].pak? Where i can find? xD Zen Dragon removed all of his stuff from LoversLab because of drama. You can probably find it on his discord, though.
korofox Posted July 15 Posted July 15 14 hours ago, Ban2300 said: Zen Dragon removed all of his stuff from LoversLab because of drama. You can probably find it on his discord, though. Welp. Discord Server vom Zen Dragon? And where i can find?
Ban2300 Posted July 15 Posted July 15 3 hours ago, korofox said: Welp. Discord Server vom Zen Dragon? And where i can find? You'll need to go to the Jackal's Den discord server. You may need to ask someone for a link. Unfortunately, the discord link is something I cannot provide.
ShadyKitsune Posted July 15 Posted July 15 6 hours ago, korofox said: Welp. Discord Server vom Zen Dragon? And where i can find? Here you go, it's good for a day buddy
visby Posted July 15 Posted July 15 I'm having one small issue. Animations mostly aren't ending until they time out (which I've shorten) I tried setting scake to single orgasm instead of all but that didn't seem to help. Running: UE4SS_v3.0.1 Sugar Cake Framework Collection v0.06.21 Comes with UniPalUI and Altermatic Palicious v0.01.03 TemtemAnimPackage_PAL_RELEASE_SCAKE6_20_STEAM UnfairJackal_Pals_V1.2.7 LLFN (Lew Lads Female Nude body) PalSoundBankV7
visby Posted July 15 Posted July 15 On 7/13/2026 at 8:27 AM, Raksuda said: Please update install instructions. I cannot find the __Create_Load_List__.bat even with filesearch. It's not needed for Animations but it is needed for body swaps its found at \Palworld\Pal\Content\Paks\~Mods\SwapJSON
Fed Posted July 16 Posted July 16 Hello. I have a strange problem: animations won't register at all. I removed all my other mods and installed a fresh new SC set (PalSoundBank 7, Palicious 0.1.3, SK 0.6.21, Altermatic 0.4.1, PalMagic 0.2.1 and UniPalUI 0.1.8). Currently, I have only yours and Lurker's animations in AnimConfig, both for the new version of SK. No matter what I do, SC just won't register any animations... I'm just lost and don't know what to try next. That is why I decided to try my luck here. P.S. Game works perfectly fine with this mods and UniPalUI works as it should, so everything is installed correctly (I also have all notifications about that then I load on main screen and in game), I checked this a few times just to be absolutely sure.
visby Posted July 17 Posted July 17 7 hours ago, Fed said: Hello. I have a strange problem: animations won't register at all. I removed all my other mods and installed a fresh new SC set (PalSoundBank 7, Palicious 0.1.3, SK 0.6.21, Altermatic 0.4.1, PalMagic 0.2.1 and UniPalUI 0.1.8). Currently, I have only yours and Lurker's animations in AnimConfig, both for the new version of SK. No matter what I do, SC just won't register any animations... I'm just lost and don't know what to try next. That is why I decided to try my luck here. P.S. Game works perfectly fine with this mods and UniPalUI works as it should, so everything is installed correctly (I also have all notifications about that then I load on main screen and in game), I checked this a few times just to be absolutely sure. Do you have the TemTemAnims.pak file in the \Palworld\Pal\Content\Paks\~Mods\SugarCake folder as well? When you say they are not registering does that mean you're not getting the message that they where added or that you get the message but it shows 0 animations added or that they show as being added but wont play?
Fed Posted July 17 Posted July 17 (edited) 12 hours ago, visby said: Do you have the TemTemAnims.pak file in the \Palworld\Pal\Content\Paks\~Mods\SugarCake folder as well? When you say they are not registering does that mean you're not getting the message that they where added or that you get the message but it shows 0 animations added or that they show as being added but wont play? Hi. Yes, I have these files in SugarCake folder. I got a message in the game, then I loaded in that no animation events were found and zero registered, and playback would be impossible. Also, there are zero animations and events in SC settings in UniPalUI. Can this problem be related to ue4ss? I have the last version of an experimental fine-tuned for Palworld. Edited July 17 by Fed
VulpineWolf Posted July 17 Posted July 17 There's a really hot Incineram anim, the one with the leg hold. I'm just wondering if it would be possible to get an inverted version of this, with the Incineram in the dominant position holding the players leg up.
visby Posted July 18 Posted July 18 11 hours ago, Fed said: Hi. Yes, I have these files in SugarCake folder. I got a message in the game, then I loaded in that no animation events were found and zero registered, and playback would be impossible. Also, there are zero animations and events in SC settings in UniPalUI. Can this problem be related to ue4ss? I have the last version of an experimental fine-tuned for Palworld. It's working for me but mine is a clean install. Did you install the new files over old ones or is it a clean install? Since the way SCake works has changed some I was thinking maybe some old config file or something might be causing issues. The only other thing I can think of is that you might have installed something in the wrong directory. One possible issue I do see is that you have both Altermatic and PalMagic installed. Aren't they both body swapping mods so shouldn't you just use one or the other? Not that that should affect animations from running but it seems like a good idea to fix it. Altermatic does require you to run a bat file to generate the config file I've never tried Palmagic. FYI I just stated modding Palworld so others might have better advice but I at least have decent trouble shooting skills so I thought I'd see if I could help.
rwrqtqwe22 Posted July 18 Posted July 18 I've done everything, but it's not showing up in the animation event list, so it's not working... Did I miss something?
Fed Posted July 18 Posted July 18 3 hours ago, visby said: It's working for me but mine is a clean install. Did you install the new files over old ones or is it a clean install? Since the way SCake works has changed some I was thinking maybe some old config file or something might be causing issues. The only other thing I can think of is that you might have installed something in the wrong directory. One possible issue I do see is that you have both Altermatic and PalMagic installed. Aren't they both body swapping mods so shouldn't you just use one or the other? Not that that should affect animations from running but it seems like a good idea to fix it. Altermatic does require you to run a bat file to generate the config file I've never tried Palmagic. FYI I just stated modding Palworld so others might have better advice but I at least have decent trouble shooting skills so I thought I'd see if I could help. UPDATE: First, thank you for trying to help me, and second: the problem was with ue4ss. I installed a previous version of the experimental build and all animations started to register in the game. P.S. I really was too confident in my ue4ss, because it was working perfectly fine. Next time I will know that unique problems can arise in places that you believe they shouldn’t.
LoxStorm007 Posted July 18 Posted July 18 (edited) 9 hours ago, Fed said: UPDATE: First, thank you for trying to help me, and second: the problem was with ue4ss. I installed a previous version of the experimental build and all animations started to register in the game. P.S. I really was too confident in my ue4ss, because it was working perfectly fine. Next time I will know that unique problems can arise in places that you believe they shouldn’t. what ver of ue4ss that you use? Edited July 18 by LoxStorm007
Fed Posted July 18 Posted July 18 1 hour ago, LoxStorm007 said: what ver of ue4ss that you use? Right now I am using ue4ss v3.0.1 since Feb 14, 2024 from github. I am also thinking about trying the latest pre-release version from there.
LoxStorm007 Posted July 18 Posted July 18 1 hour ago, Fed said: Right now I am using ue4ss v3.0.1 since Feb 14, 2024 from github. I am also thinking about trying the latest pre-release version from there. Thanks, but anyone know how to fix this? anim pak Shiinr anim pak V1.7.1 ue4ss i use is V3.0.1 Temtem anim pack work fine
temporarynameno12 Posted July 18 Posted July 18 1 hour ago, LoxStorm007 said: Thanks, but anyone know how to fix this? anim pak Shiinr anim pak V1.7.1 ue4ss i use is V3.0.1 Temtem anim pack work fine I Think for the moment old mods wont really work, the palworld devs themselves said that most mods will probably not work with 1.0 coming out. had the same issue with multiple old mods and looked into it, the jsons for the old mods and the updated scake/temtem are formated very differently, plus other changes like moving from the AnimJson file to a AnimConfig file removing the need for the create load list. and probably just name/data changes with base palworld models and stuff. Will have to wait for someone to either convert/update the files to work with the 1.0 update. But thats just from personal digging i might just be too dumb to figure out how to make it work lmao.
ant_9484 Posted July 19 Posted July 19 how well dose the mod work if i dont use the mesh pack. i dont really like a lot of the models in the mesh pack so im just wondering.
thrustmaster25 Posted July 19 Posted July 19 Help! i installed everything and the latest versions and everything works except the animations. The loadlist doesnt find the animations
ShadyKitsune Posted July 20 Posted July 20 9 hours ago, ant_9484 said: how well dose the mod work if i dont use the mesh pack. i dont really like a lot of the models in the mesh pack so im just wondering. You can text edit the pals you don't want it to affect in order to prevent the framework from reading it (Cowpal to Cwpal or Cowpl to not read Mozzarina for example). Otherwise it works well enough unless you use any tbox models with it.
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