ballsy Posted November 11, 2013 Posted November 11, 2013 So this has only come to my attention very recently. I CTD (rate 100%) upon trying to enter Candlehearth Hall. It occurs after a few moments have passed with loading. This is reproducible using either coc WindhelmCandleHearthHall or taking the touring carriage to Windhelm, then entering Candlehearth Hall the normal way. I am testing this on a brand new save with no esps enabled other than the official Bethesda esms. However, mods were still left installed (scripts, meshes, textures). This is not a RAM/VRAM issue as values have been monitored using Skyrim Performance Monitor with RAM at 1/3.1 and VRAM 2.2/4 gigabytes, both values which I can and have easily exceeded with the same save. I need some help figuring out whether this is a certain mesh causing the game to crash (only very recently did I learn that this was possible) http://www.iguanadons.net/Unofficial%20Skyrim%20Patch%20Version%20History.html the game telling me that I'm not supposed to be there yet. I have no idea if using coc/going anywhere before a specific point in the game would cause crashes. Say it does, but then I am faced with a new problem where I have no idea how much I need to progress in order to make that location "safe" to enter. I just need a few people to tell me whether they crash when using coc WindhelmCandleHearthHall early on in the game. Specific conditions: Running a non-alternate start setup, traditional new game Helgen scenario Tested in Riverwood after letting the main scripted event to end (when Hod, Gerdur and Ralof stop talking/whatever else if you chose the imperial side) Preferably using the coc command in an interior (I don't know if this affects anything) An ample amount of tests so that is safe to say that the CTD rate is 100% (if CTDing occurs at all). Probably 4 or 5 minimum. Save before the coc attempt. Really appreciate it if anyone could spare the time to test this out. Like seriously, you're the best.
cornbreadtm Posted November 11, 2013 Posted November 11, 2013 I had the same problem before. I could help you, if you post a load order and your texture packs set up.
shinji72 Posted November 11, 2013 Posted November 11, 2013 Have you tried this? http://skyrim.nexusmods.com/mods/46465/ (Safety Loads. Can do miracles)
alphaman94 Posted November 11, 2013 Posted November 11, 2013 If you have a mod adding one or more npc in the Candlehearth Hall by script, the Candlehearth Hall have CTD.
ballsy Posted November 12, 2013 Author Posted November 12, 2013 Solved. It was an issue with a fudged process of making the Sleek Steel set into a replacer. Stenvar in CandleHearth Hall wears steel armor and is male, which was why the CTD was guaranteed.
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