Jump to content

TDF Prostitution Dance CTD Fix and OG TDF Prostitution


Recommended Posts

Posted (edited)

V17.9.0

 

leaving the city one can catchit.

 

I stop now working on this, finished.

 

It's now a framework to build a own world of love. Well, not for beginners. One must know how to copy paste into mods and add to, change formlists.

Xedit is enough.

 

 

PS:

Liz the spider, Gabriella, Karlossos, Ginger the Fox etc. can be Privates.

Edited by Tlam99
Posted (edited)

poor catchit, must carry this huge tends.

I gave them a horse.

 

TLDR:

CaravanA and CaravanB got a horse.

Not for the Madresi C (quests).

Stand alone FE, intended as Gadget for OG TDF.

Edited by Tlam99
Posted

OG TDF Prostitution V18.0

 

1. Focus: Karlossos the Riekling integration.

 

2. Ysolda house stay overnight will followers ctd.

made a fix for this, needs action.

 

If your follower are Privates, cast the spell and remove them from Privates.

Then recast, make them Privates again.

 

They MUST be PRIVATES to have the fix activated !

Now you can enter Ysolda's house with followers - well, you should have the proper relationship with Ysolda.

 

Posted

OG TDF Prostitution V18.3.0

 

some fixes (like restored message when cast make Private "added to private.

only active follower privates will get the no hostile feature for Ysolda's house.

 

see Karlossos the Riekling changes, if you use it.

 

  • 3 weeks later...
Posted (edited)

OG TDF Prostitution V19.0

 

I hesitated to upload this one.

Started integration of some of my mods. I removed as good as possible, but not all books and one NPC, Valerica.

 

WARNING !!!

If you Serana Dialogue Edit (SDE) installed, you need a patch.

If so, let me know, not a big deal.

 

If you finished the quest get this scroll from Valerica and you can exit the Soul Cairne, just exit to her LAB.

Now read the Book "How make Valerica Sandbox Castle" or similar.

 

Well, on the way again to Valerica. Tell her Harkon is dead ! (bit cheating her)

Select dialogue until she agrees to come back. That's it.

She will move into the castle, Harkon still there and possibly Serana (for me always parked there)

 

Now....

read the Book How activate Molag Bals Court.

 

This one activates several places, like Thalmor Embassy, Dawnguard, Arcaneum hm, must be more, don't remember all.

Prepare to see some nice scenes like Thalmor quest. It does not break this quest and you can always stop by rereading.

 

Book:

"How stop all Private Quests"

This cleans up all the quest to avoid issues with the new ones. (clears aliases, stops the quest. Can be cast anytime)

 

 

Included the missing textures for Signal, forgot to include.

 

 

Book do not use:

 

Activate sorine etc.

This will break the Quest if you side with the Dawnguard. Makes only sense with the Vampire dance, Playerdancedawnguard or so.

If there other books not descriped, use on your own risk.

 

I removed NPC overwrites, like Elenwen Sandbox Solitude, so this is not working., even if you read the book.

Just don't read those.

 

 

PS:

forgot to mention.

If a Private does a good job (10clients), you can ask those to be a regular hooker. Remove from private if dialogue there and you want it.

Same for good clients.

 

Edited by Tlam99
Posted (edited)

V19.2.1

 

1. fixes an old bug (book activate temple activated city for followerPrivates)

 

2. new Book "How stop quest periodically"

 

This fixes Privates stuck somewhere out of sight. If the package stucks or client out of reach, this will block other Privates to fire.

 

The Book does following:

Read the Book starts a cycle to stop the quest every 5min. If the Privates reach the bed, they go on. Only forcegreeting, wander to bed will be cleared.

Reread to stop.

 

It's the same as the manual debug, but automated.

 

Molag Bals Court:

 

Spoiler

image.jpeg

 

Spoiler

image.jpeg

 

 

Best Friends

 

Spoiler

image.jpeg

 

Edited by Tlam99
Posted (edited)

the stairs stuck problem (not only for Hookers)

 

guess I found the culprit, it's a calculation mismatch Package calc 2D, Dialogue calc 3D.

It becomes more preset, if you have a cylinder height tweak installed, npc sandbox over 3 floors (1 up, 1 down).

 

The developers did not calculate but used a constant. This constant is default 1.7.

Now, the package stops at 150 and the constant for dialogue default is 1.7 (Just below the Hypotenuse root 1.71).

Little kick makes npc talk.

I found the value for the constant, gamesettings.

 

Recommend to install this:

 

https://www.nexusmods.com/skyrimspecialedition/mods/116138

 

and add this line:

 

obsolete  no more used in setting:   fAIConversationsDistance=250.0000

 

the toml for OG TDF Prostitution V20.0 :

 

(the value iAISocialDistanceToTriggerEvent = 283 is important !

 

 

Spoiler

 

fAIForceGreetingTimer = 5.000000
fAIGreetingTimer = 15.000000
fAIInDialogueModeWithPlayerDistance = 350.000000
fAIMaxAngleRangeMovingToStartSceneDialogue = 200.000000
fAIMinAngleRangeToStartSceneDialogue = 20.000000
fAIMinGreetingDistance = 90.000000
fAISocialchanceForConversation = 90.000000
fAISocialchanceForConversationInterior = 90.000000
fAISpectatorCommentTimer = 2.000000
fAIWaitingforScriptCallback = 1.500000
fAIWalkAwayTimerForConversation = 5.000000
fCombatDialogueTauntMinElapsedTime = 7.500000
fCommentOnPlayerKnockingThings = 15.000000
fExpressionStrengthAdd = 2.700000
fGameplayVoiceFilePadding = 0.100000
fIdleChatterCommentTimer = 3.000000
fIdleChatterCommentTimerMax = 5.000000
fDialogSpeechDelaySeconds = 0.200000
fMaxSandboxRescanSeconds = 4.000000
fMinSandboxRescanSeconds = 2.000000
fSandBoxRadiusHysteresis = 50.000000
iAINumberActorsComplexScene = 60


# --- (HYSTERESE) ---

iAISocialDistanceToTriggerEvent = 283
fAISocialRadiusToTriggerConversation = 1500.000000
fAISocialRadiusToTriggerConversationInterior = 1200.000000
fAItalktoNPCtimer = 4.000000
fAItalktosameNPCTimer = 5.000000

 

# 2 levels 1 up 1 down, needs Hysterese settings to avoid stalls !
fSandboxCylinderTop = 576.000000
fSandboxCylinderBottom = -576.000000

 

 

Edited by Tlam99
Posted

OG TDF Prostitution V20.0

 

forgot to mention the Book: "How activate Molag Bal Court travel"

 

new Book, "How block Private Active on Private Active"

(filled a home (the old Book Manufactory) with Private Avtives and wanted those on my followers, visitor only)

 

new Book, "How allow Bard Academy interrupts"

allows a package interrupt, e.g. attent and sit in class, as soon as the NPC has been selected by the Story Manager. After Scene or Manager Reset the Package will be active again. (or stop quest books)

 

Does NOTHING without the Package Tweak Collection (downloadable here in OG TDF Prostitution).

This PackageTweakCollection sets mainly the flag on Guards, allow random conversation. So they can be selected from the Story Manager.

 

2D/3D calculation mismatch compensated. 

Play tested for hours, no more stall on stairs or around corners etc.

Integrated for Privates at the moment. Need to testmore before I integrate it for slotted Hookers.

 

This needs the one post above mentioned toml for the game settings overwrite SKSE plugin. Not sure if it works without this settings.

 

Uhm... did a lot of tweaks here, do not remember all. This should cover the most important ones.

 

  • 5 weeks later...
Posted

OG TDF Prostitution V20.1.0

 

the version I use for weeks now.

a couple of tweaks, corrections.

 

New books:

 

How bring Harkon North back  or similar.

If the vampire quest finished, it brings the polite Harkon back.

 

How make NPC move again

a lesser power.

 

debug walking NPC and so.

 

more important, If a Hooker is surrounded in an Inn, cast the spell, it moves the hoooker to you. Does not interrupt the approach packages.

or

move the other npc out of the way.

 

Do NOT use books not mentioned.

  • 2 weeks later...
Posted (edited)

OG TDF  Prostitution works as intented, SLAC412 HorsePower works as intented, Karlossos the Riekling works as intented.

 

What now.

 

merge this 3 strains, use the resources and make the regular Hookers of the 5 Cities emit Pheromones.

 

Female Pheromones V1.0

 

How it works:

City Hookers choosen by the Story Manager will emit an Odor, which turns nearby Males into Animals (SLAC).

They will act like Animals for ca. 1/2 a day GT. The effect for the Hooker is present only from choosen as Hooker up to the SL Scene.

So it is very random.

 

1. check arousal conditions for NPC and Creature. Best to test low values for arousal and either of both must match.

2. in the latest OG TDF a Book "reset regular Hookers" is provided. Reset and the wait for the quite long Reset Timer of the Story Manager can be skipped.

3. the Odor Effect fires every 3 min. and lasts for 20s as long as the Hooker is choosen. Males in melee range will get crazy, if they inhale the Odor.

 

Get the Book "How make Females emit Odors" read/reread -> activate/deactivate.

 

Try in an Inn, when the Hooker is present.

 

Tested in Winking Skeever, lots of fun.

 

PS: lots of depencies as it combines 3 different strains.

Edited by Tlam99
Posted

The High Seeker V2.0

 

set the cloak radius by far to big ! 

 

reduced radius by ca. 60%.

Posted (edited)

OG TDF Prostitution V20.3.0

 

Spell Tome "How make Bandit Lovers"

 

How to use:

 

Virgin NPC

Cast the spell,

choose Dialogue "you did a great job, I want you to work alone......)

choose Dialogue " I have another place in my mind"

proceed with the Independent Hooker to a Bandit Camp ***

 

City Hooker, release them before casting the spell.

Freelancer, release (great job blah blah) and cast "How make Freelancer" (toggle, removes from Freelancer).

Independent, release before making them Bandit Lovers.

 

***

How bring them into Bandit Camp ?

3 options here.

The Hight Seeker or Weed Business Satchel.

Go in Horse Form (updated HorsePower allows this)

 

 

 

Female Pheromones V2.0

 

New Book, "How make Freelancers emit Odor" or similar.

read/reread activate/deactivate this feature for Indies/Freelancers.

Made this with how make Bandit Lovers in mind.

 

Tested Camp Steadwatch.

The Bandit have been quite busy after a while. Lots of Scenes.

Remember, Female Pheromones has a lot of depencies.

 

PS: forgot another tome, make any female emit odor.  A lesser power.

Edited by Tlam99
Posted
7 minutes ago, damirjan said:

ach spell?

Post a list of those unclear ones, the I add the description.

 

Posted
11 hours ago, Tlam99 said:

Post a list of those unclear ones, the I add the description.

 

Make Private Passiv
Make Private Active  LP
Place Hooker Marker
Make Private Hooker Forbidden
In TDF Aggressive Prostitution v2.2.5.5, prostitutes had to be trained and reach a certain rank before they could be assigned to work in a city. In OG TDF Prostitution V20.3.0, however, they can be assigned to work in a city immediately by using a spell. So my question is: is there any point in training them in sexual skills?

Posted (edited)
1 hour ago, damirjan said:

Make Private Passiv
Make Private Active  LP
Place Hooker Marker
Make Private Hooker Forbidden
In TDF Aggressive Prostitution v2.2.5.5, prostitutes had to be trained and reach a certain rank before they could be assigned to work in a city. In OG TDF Prostitution V20.3.0, however, they can be assigned to work in a city immediately by using a spell. So my question is: is there any point in training them in sexual skills?

Passiv -> developement spell

Hooker marker replaced by place bedroll

Active -> location independent, needs private spell before. This is for custom homes a solution.

Forbidden -> developement spell.

Rank -> you can use the normal way to reach rank 10 and then cast the spells or skip the normal way.

Training a hooker has it's charm.

Make privare or freelancer skips the training.

 

I cannot take out spells only used in my setup. Only use spells explained. They do no harm to the game but clutter it with useless stuff for you if you activate those.

The forbidden spell adds an npc to the slotted hookers invisible. They are no hookers but cannot be selected as a private hooker

by the story manager.

 

btw, if you read the posts I made, everything explained in there. I do not change the description but post changes in the thread. Lost too often everything in the description by changing it.

Edited by Tlam99
Posted
9 hours ago, Tlam99 said:

Passiv -> developement spell

Hooker marker replaced by place bedroll

Active -> location independent, needs private spell before. This is for custom homes a solution.

Forbidden -> developement spell.

Rank -> you can use the normal way to reach rank 10 and then cast the spells or skip the normal way.

Training a hooker has it's charm.

Make privare or freelancer skips the training.

 

I cannot take out spells only used in my setup. Only use spells explained. They do no harm to the game but clutter it with useless stuff for you if you activate those.

The forbidden spell adds an npc to the slotted hookers invisible. They are no hookers but cannot be selected as a private hooker

by the story manager.

 

btw, if you read the posts I made, everything explained in there. I do not change the description but post changes in the thread. Lost too often everything in the description by changing it.

Thank you for the explanation.

Please answer me one more question: which spell should I use to make a prostitute service the Jarls?

Posted
1 hour ago, damirjan said:

service the Jarls?

activate courtesans. Those service the castle occupants.

 

or regular private or private active. But those choose everything, the Jarls sitting are just among lots of possible clients.

 

Posted
23 hours ago, Tlam99 said:

activate courtesans. Those service the castle occupants.

 

or regular private or private active. But those choose everything, the Jarls sitting are just among lots of possible clients.

 

So, if I understand correctly, activating "How activate Courtesans" allows Private Hookers and Private Active Hookers to work in castles? Does it affect prostitutes globally rather than individually?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...