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Voice Bella voice packs for Dragonborn Voice Over


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Posted

Looks like it does not work for me. My character do not speak in trouble of heroine or animal mansion... Strange because other voice pack to make the npc voiced are functionning. Any idea ? 

 

I tried different priority rule before and after with bella dbvo original voice pack but nothing change she does not speak in trouble of heroine and animal mansion

 

these are the only 2 voice packs i tested from you .

Posted
On 10/10/2024 at 5:47 AM, leking said:

Looks like it does not work for me. My character do not speak in trouble of heroine or animal mansion... Strange because other voice pack to make the npc voiced are functionning. Any idea ? 

 

I tried different priority rule before and after with bella dbvo original voice pack but nothing change she does not speak in trouble of heroine and animal mansion

 

these are the only 2 voice packs i tested from you .

Not sure what would be going wrong. Is your dragonborn voice over mod working with other Bella voice packs for other mods?

Posted
On 10/1/2024 at 1:17 AM, johnyybou633 said:

need an update for nether follower framework!

Voice File on nexus under bella dbvo doesnt appear to work anymore.

Yeah, I'm not sure what is going on. Mine doesn't work either, and when I tried extracting the voice lines to make a new patch the text file with the topics didn't have any lines on it...

Posted
21 hours ago, AnomiMIce said:

Not sure what would be going wrong. Is your dragonborn voice over mod working with other Bella voice packs for other mods?

yep but maybe it is only with certain npc a lot of conversations are covered maybe it is just i don't know but yes other pack are functionning. Maybe some precise line are not covered. Troubme of heroine is very dense and when i wrote this message i was just beginning it. Maybe other quest are functionning properly. A precise examplei think would the phrase "what do you have for sale?" strangely silent with some npc .... But maybe it is the limitation of the game as i have a lot of mods installed and for example sometimes slavetats suddenly do not make tats appear anymore on my follower and 15 minutes later the tats suddenly appear again.... So my guess would be that the game already heavily moded....

Posted

Hi man, looks like NFF (Nether Follower Framework) isn't voiced even installing the NFF patch from original Bella page on Nexus. As it has just a few lines, can you do it?

Posted

It looks like in my base game Bella voice is used but every time i install a patch to use its voice for a mod it dose not work.

 

Is there something specific to do during the instalation or specific priorities between pluggin to do to make it work ?

Posted
2 hours ago, leking said:

It looks like in my base game Bella voice is used but every time i install a patch to use its voice for a mod it dose not work.

 

Is there something specific to do during the instalation or specific priorities between pluggin to do to make it work ?

In DBVO packs i install like this:

Download the pack for base game, then download all the patches for the mods i need, then extract all the patches and copy the voice files to the folder where the other voice files from the base mod are. So in my case i have a huge pack because i put all the voices together. For me it works. If some files get overwritten for example, if "Hello Sir" is something that many mods use, it's not a problem, because your char will use that line in all mods that neeed that line.

Imagine installing hundreds of separated patches... I prefer to do in that other way.

Posted (edited)
16 hours ago, GusCrow said:

In DBVO packs i install like this:

Download the pack for base game, then download all the patches for the mods i need, then extract all the patches and copy the voice files to the folder where the other voice files from the base mod are. So in my case i have a huge pack because i put all the voices together. For me it works. If some files get overwritten for example, if "Hello Sir" is something that many mods use, it's not a problem, because your char will use that line in all mods that neeed that line.

Imagine installing hundreds of separated patches... I prefer to do in that other way.

Are we talking only of the dialogues files type fuz or also json etc ?

 

I put all the fuz files in the folder of the base bella lines folder but it did not change anything .

 

I am on special edition by the way.

 

when you say you extract all the patches you extract it in a specific place ?

 

Should i install it with vortex in addtion of copying the fuz files in the folder?

 

Animal research has been updated i am currently playing on v 0.22 and the was made for 0.164 could it be that ?

Edited by leking
Posted

Radiant Prostitute RMCW pack, currently the line: "Do you want to have a good time with a High Elf/Nord/Race" is not voiced. Can you update that?

Posted
5 hours ago, leking said:

Are we talking only of the dialogues files type fuz or also json etc ?

 

I put all the fuz files in the folder of the base bella lines folder but it did not change anything .

 

I am on special edition by the way.

 

when you say you extract all the patches you extract it in a specific place ?

 

Should i install it with vortex in addtion of copying the fuz files in the folder?

 

Animal research has been updated i am currently playing on v 0.22 and the was made for 0.164 could it be that ?

What i do is just copy the fuz files from all the patches and paste where the fuz files from Original Bella mod is. Just that. I use MO2. I had bad experiences with Vortex like it undoing my edits.

If you use vortex, put all files together but while the mod is not installed, then compress and install.

PC headtrack is optional, not a requirement, it's another mod that doesn't interfere with BDVO.

Posted
4 hours ago, GusCrow said:

What i do is just copy the fuz files from all the patches and paste where the fuz files from Original Bella mod is. Just that. I use MO2. I had bad experiences with Vortex like it undoing my edits.

If you use vortex, put all files together but while the mod is not installed, then compress and install.

PC headtrack is optional, not a requirement, it's another mod that doesn't interfere with BDVO.

well even like that it stil does not work... Can't figure what could possibly stop the framework to pick main game and not mod quest dialogues sound it makes no sense...

 

Seams like i should forget the idea to have a voice for the PC on moddes quest.

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