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Starfield has lost 97% of players.


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Not the thing Bethesda would be happy about, (but this is me being non journalistic in my opinion) has brought it upon itself. Now most can argue skyrim had a rough start as well. But can one truly say at this level? But when a game comes out with a more interactive story and more engaging graphics, etc. etc. and not a rehash. It says something.  Who came up with the idea that updates should only be graphics upgrades? What about bugs? What about having characters be able to "hug"? I hate fixed camera in conversations. 

 

https://www.pcgamesn.com/starfield/player-decline

 

Skyrim still has a strong number of players. 

Edited by Kraven12
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Vor 17 Minuten sagte Samael:

Für mich gilt: keine Mods -> kein Play

 

Skyrim Vanilla ist schlecht und wahnsinnig blöde... aber wir haben jede Menge Mods! insbesondere die auf dieser Seite

 

Well - when Skyrim was released I played it (logically) without mods - today I wouldn't even install Skyrim without mods.


And now the big BUT -> back then the game was so interesting to me that I played it all the way through... in StarField, on the other hand, my 30 days (1 month GamePass gift) were pure torture.


Skyrim was so interesting back then - that I got mods to fix bugs - and over time I also installed graphics and sound improvements.

StarField, on the other hand, will never be anywhere near an interesting gaming experience for me, even with mods - and this entire world is so incredibly bad for a space SFi game.

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1 hour ago, Miauzi said:

 

Well - when Skyrim was released I played it (logically) without mods - today I wouldn't even install Skyrim without mods.


And now the big BUT -> back then the game was so interesting to me that I played it all the way through... in StarField, on the other hand, my 30 days (1 month GamePass gift) were pure torture.


Skyrim was so interesting back then - that I got mods to fix bugs - and over time I also installed graphics and sound improvements.

StarField, on the other hand, will never be anywhere near an interesting gaming experience for me, even with mods - and this entire world is so incredibly bad for a space SFi game.

 

Yeah you are right about it, skyrim was interesting back in 2011, I wouldn't play vanilla today under any circumstances when we currently have AAA games that are much more interesting, fun, and look much better. I never tried Starfield because the truth is I'm already tired of the Bugthesda formula and without mods I won't even touch it, the concept of Fallout 4 still seems more entertaining to me, in addition to all the great mods that you can still find here... which reminds me that there is a rumor about a new update for FO4... so I better start backing up all my favorite mods before bugthesda comes to destroy everything

 

Ezgif-com-animated-gif-maker.gif

Edited by サマエル
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I'm not sure what it is even about - people who liked a game play it and will play further, who are not  - will not. It's that simple. 🤷‍♀️

 

I'm in the first category, and even if game gets zero mods at all in future - so be it, it's not end of the world. I just enjoy a game, that's all. 🤷‍♀️

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There are some big modding plans for Starfield for the future.

Right now it's a seed. The CK will show us what that seed can grow into.

 

If it's good, then Starfield will look nothing like it is now, in a year from now, and even more so in 2 to 3 years from now, the seed must grow it's that simple.

The engine has potential, the ideas are there: Whole custom planets with custom content to explore, DLC sized mods, overhauls. Lots of outpost mods.

 

Companion Ivy can only be delayed if the CK proves it to be impossible, otherwise she's officially announced for Starfield.

She will have a custom planet with custom 'cities' to explore and has a rather large questline planned, very ambitious.

 

Let's just hope that the CK doesn't suck and these plans can come to fruition and always remember:

 

"Those that say things are impossible should stfu and be quiet for those that are making those things possible."

(~Reginald '24)

 

ivy_starfield.jpg.983f090894bcb6b52b60852e72969065.jpg

Edited by Reginald_001
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15 hours ago, Alina Phan said:

If they'd release the Creation Kit, it'd spike immediately with that full mod support.

 

 

Probably will not release that until the "Fallout event" in April with the release of the new TV series. updates to the game and other things. 

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17 hours ago, DocClox said:

 

It's all right, you can't get much less journalistic than PCGamesN.

 

 

Good burn. And not mad about it. But to be fair, there were so many takes from other sites reporting it I just chose them on a whim. 

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4 hours ago, Kraven12 said:

Good burn. And not mad about it

 

Was more aimed at PCGamesN than at you, to be honest.

 

But yeah, OK. It's a big number and makes for excellent clickbait.  But Starfield has about a third of Skyrim's current player count, and no-one is proclaiming Skyrim as a dead game.

 

Add to that the fact that player count is very volatile for a time after release, and I don't think that percentage is the cause for alarm that some sites would like us to believe.

 

Let's see how we're doing after the CK and Shattered Space get released. Speaking of which...

 

4 hours ago, Kraven12 said:

Probably will not release that until the "Fallout event" in April with

 

Well, they look to be releasing it to verified creators right now. Just remains to be seen how much lead time the "verified" crew get over the rest of us.

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Releasing it to verified creators actually means closed beta-testing. Which is very good thing as it leads me to think that actual public release wil be non-trash (for a first time from Oblivion era I must say!). Can't be too hopeful when it's about BGS, of course, but otherwise it wouldn't make sense.

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There is not much to do without new content. I think when they finished fixing the lighting for the whole game like they've done in the last update, and add Shattered Space, it'll probably start to turn around at that time. I have actually found a few very good quests in the game (Barret's, Sam's and Alban Lopez's), as well as far better level design than previous games. I am only truly starting to appreciate the game now, lol. And I have played it pretty much this whole time.

 

For me, the ugly animations and lighting are the biggest turn off, plus all the boring quests I need to avoid.

 

The bottom line is this game is a huge improvement over previous titles in many ways. I reckon from the SS DLC release is when you will start to see the shift from TESV and FO4.

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54 minutes ago, RohZima said:

I am only truly starting to appreciate the game now, lol. And I have played it pretty much this whole time.

 

 

That's it. It does take while to get your head into the Starfield groove, especially if you're used to other Bethesda games. Once you're there though, it really is rather good.

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On 2/21/2024 at 8:53 PM, サマエル said:

For me is: no mods -> no play

 

Skyrim vanilla is bad and boooooooring as hell... but we have mods, tons of them! especially the ones on this site

Agreed on the waiting.

I played for a bit, mainly to get the feel of the game, but I deliberately did not finish. I like the game, I do not LOVE the game. I am waiting for the creation kit to drop, then a few months for some visual mods to make the characters more appealing (Modded Skyrim fucked my expectations up to much), and add some more functionality. I do not want to sour on Starfield because of unmet unrealistic expectations.

Basically, because of the contribution to Skyrim of places like Loverslab, nexus, and the demands of other moral degenerates like myself, I have expectations for games that no AAA game studio can fill (the perv market, although ever present on the interwebs, is not big enough to make a profit). I want pornrim in space, so I am not going to play too much Starfield until I can make it visually awesome, complete with pretty girls in space suit bikinis, crazy space sex, and the ability for my girl to be banged by all the crazy space critters. Once that happens, I will fully embrace Starfield and perv out in space. I may even try to make a quest mod and contribute some. A year or so after the creation kit drops, I expect  the game will be ready to try again. Then I can fill the next few years (by few I mean somewhere between 2 and 20) playing it before TES VI drops and I can wait for another couple of years for that to be turned into the next pornrim.

Edited by Azailahab
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Some games are just not salvageable. If you are a game dev or a story writer and you fuck up the narrative or the theme of your story, then put a fork in it, you're done. If your conflict scenario is based within ideological bubbles, where everyone is doing a virtue signal circle jerk, then put a fork in it, the game may earn Kotaku points, but the actual players are just not interested in the uninspired fecal matter you are peddling.

 

Also, yes Skyrim is still good. Imagine this, if Skyrim came out as UE5 engine:
 

Spoiler

 

 

You'd play it. 100% you'd play it in vanilla form. Why? Because the base game is solid. The base narrative of the knight versus dragon is tried and true. The character dialogue isn't nausea-inducing morality lecturing and the morality of decision making isn't drilling a hole into your head to pump the author's doctrine into your brain. If Skyrim looks like this, introducing snow physics, no ugrids to load, photogramy graphics? Oh yeah, you'd play that in vanilla form because they didn't fuck up the core of the game.

 

Starfield's core is showing serious signs of rot. My prediction is that UE6 is going to be completely rotten to the core and completely unsalvagable.

 

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8 hours ago, Azailahab said:

Agreed on the waiting.

I played for a bit, mainly to get the feel of the game, but I deliberately did not finish. I like the game, I do not LOVE the game. I am waiting for the creation kit to drop, then a few months for some visual mods to make the characters more appealing (Modded Skyrim fucked my expectations up to much), and add some more functionality. I do not want to sour on Starfield because of unmet unrealistic expectations.

Basically, because of the contribution to Skyrim of places like Loverslab, nexus, and the demands of other moral degenerates like myself, I have expectations for games that no AAA game studio can fill (the perv market, although ever present on the interwebs, is not big enough to make a profit). I want pornrim in space, so I am not going to play too much Starfield until I can make it visually awesome, complete with pretty girls in space suit bikinis, crazy space sex, and the ability for my girl to be banged by all the crazy space critters. Once that happens, I will fully embrace Starfield and perv out in space. I may even try to make a quest mod and contribute some. A year or so after the creation kit drops, I expect  the game will be ready to try again. Then I can fill the next few years (by few I mean somewhere between 2 and 20) playing it before TES VI drops and I can wait for another couple of years for that to be turned into the next pornrim.

 

Yeah pretty much I'm a degenerate gamer too xD and the bugthesda formula simply no longer works for me just like that, the lore can be interesting but the application in game form doesn't work that well and neither are "pretty graphics" going to convince me with the same silly gameplay and narrative, vanilla Skyrim? Pffffffff! For 13 years, adventure RPG games have appeared with more interesting stories and more fun mechanics. If I still play Skyrim, it's thanks to the great modders who have made a name for themselves and who have made this old game transcend into the best porno-game (at least for me). I also think the same, if I can't play pornrim in space I don't care the same stacy malibu with a stupid cheap hat. And I don't even care about the ideological issues that generate so much butthurt, nothing that a bunch of mods can't fix really, I just wanna pornrim in space too. I guess Modded Skyrim fucked my expectations up to much as well haha

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really interested I watched the analytical video above and when starfield came out, I played some few minutes, maybe an hour and felt that this is totally not offering serious content: it´s another shooter-not only flat on top of the physical structure of planets-lol...and by the way having a techical aspect for simulating so huge areas are from my perspective in no way necessary if you want to discover a virtual world. It´s to me instead much more interesting to concentrate and focus on a small location with a high density of real-life-like content-instead to bore around with endless space of half and not ready made planet-surfaces. It´s sadly everything so much stupid and unrealistic content inside of that engine, that it sadly could not touch me at all. The overall problem of the devellopers is the wish to make it perfect in graphical aspects-but that´s a totally wrong way. The business to deal with endless technical innovations is reducing the content so drastically, that it comes like a "blender" game. You got grraphics, yes, you got graphics, yeay. At the end of all this you killed everything around you (it doesn t have an effect if you use a god-mode or not...which only makes the game more longer..that´s it, said clearly) and you can travel home and shut down the computer. The degeneration here is depending on the culture of players, which want to see more detailed pics of the game, while they shoot hour by hour everything dead, what is mostly moving in front of their weapon, and this is served. This shooter-model still is working. WASTED - foolproofed for the market: Gameplay is for teenagers up-to-16 years, and therefore it´s suiting well.

Edited by t.ara
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  • 2 weeks later...

so why does starfield get a dedicated section of the site when others dont? is it just because its bethesda?
meanwhile, stuff like bannerlord, darkest dungeon, enlit3d, and even minecraft dont even get a dedicated part of the misc section, despite being updated regularly and having fairly large selection of mods?

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Vor 3 Stunden sagte Karenb:

Warum erhält Starfield also einen eigenen Bereich auf der Website, während andere dies nicht tun? Liegt es nur daran, dass es Bethesda ist?
In der Zwischenzeit bekommen Dinge wie Bannerlord, Darkest Dungeon, Enlit3D und sogar Minecraft nicht einmal einen eigenen Teil des Abschnitts „Sonstiges“, obwohl sie regelmäßig aktualisiert werden und eine ziemlich große Auswahl an Mods haben?

 

I don't know - people were full of euphoria - after all the announcements from the development studio... I would say - that they once again fell for the advertising slogans.


Considering the game that was actually sold, there was probably some disillusionment among many players - of course there is a "hard core" who like the game despite everything.

Personally, I don't have to understand it - but I can ultimately accept it - that I don't "tick" like others... I personally find the current state of the game just horrible... I'll only say it once -> 2D oceans - and the models for the seabed should already be in the installation files

 

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3 hours ago, Karenb said:

so why does starfield get a dedicated section of the site when others dont? is it just because its bethesda?

the section was made before the truth was learned, that the game is a boring mess with broken formid handling and nif files that are pointlessly split in half.

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J'avais joué à: Oblivion, Fallout 3, new Vegas et Skyrim sur X360. Donc 100% Vanille et je me m'étais bien amusé. J'ai environ entre 200 et 400 heures de jeu sur ces versions.

J'ai joué une quarantaine d'heures à Starflied et je regrette d'avoir mis 90€ dans un jeu de merde pareil. Et pourtant je l'attendais avec impatience.

Mais ça a été une énorme déception. J'avais payé pour un jeu d'exploration spatiale, pas un simulateur de voyage rapide qui mène à des planètes vides ou plutôt des zones vides vu qu'aucune planète n'est générée intégralement.

Un potentiel énorme complètement gâché par un studio qui se repose sur ses lauriers (et sont moteur obsolètes) et aussi beaucoup trop sur les moddeurs pour finir le travail. Je doute de plus en plus que les moddeurs puissent sauver ce jeu. Laissons Starfield mourir une bonne fois pour toute en espérant que ça fasse réfléchir Bethesda et qu'ils arrêtent de prendre les joueurs pour des cons.

 

Désolé Todd Howard mais ce coup ci: "It NOT just works."

 

Oui ça fait 6 mois et je suis toujours aussi salé.

 

----------------------------

 

I had played: Oblivion, Fallout 3, new Vegas and Skyrim on X360. So 100% Vanilla and I had a great time. I have approximately between 200 and 400 hours of play on these versions.

I played around forty hours of Starflied and I regret having spent €90 on such a crappy game. And yet I was impatiently waiting for it.

But it was a huge disappointment. I paid for a space exploration game, not a fast travel simulator that leads to empty planets or rather empty areas since no planet is fully generated.

Enormous potential completely wasted by a studio that rests on its laurels (and its obsolete engine) and also relies too much on modders to finish the job. I have more and more doubts that the modders can save this game. Let's let Starfield die once and for all in the hope that it will make Bethesda think and stop taking players for idiots.

 

Sorry Todd Howard but this time: " It NOT just works. "

 

Yes it's been 6 months and I'm still so salty.

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